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Ultimate Battlefield 3 Guide!

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maniacvvv
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Re:Ultimate Battlefield 3 Guide 2012/02/20 09:59:17 (permalink)
redrum881

ok.this may sound odd, but it seems that the settings config files in my
C:\Users\Administrator\Documents\Battlefield 3\settings
are gone. did they change something in that last patch? or maybe imma high and dont know it.


They are still there
 




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Re:Ultimate Battlefield 3 Guide 2012/02/20 14:48:55 (permalink)
Am looking in the correct file location?
C:\Users\Administrator\Documents\Battlefield 3\settings
These are the only files in there. it use to be there cause I have looked at them many times..The game works and all but I just wanted to check my renderahead setting.
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Re:Ultimate Battlefield 3 Guide 2012/02/20 18:06:35 (permalink)
maniacvvv

diegorubeus

i just checked a video on youtube:
http://www.youtube.com/watch?v=96vBI1fOugs

that's what i'm talking about.
this is what the guy says:
"just realized it's the antialiasing messing up that's causing the glitch. fxaa injector fixes it, msaa sucks."
is it related to that??
should i try that mod?
just let me know.
what about turning off MSAA?
i have it at 2x i think and i will try off too see if it keeps happening.


Yep, its your in-game settings
You are running your settings -above- what a 1.5gig 580 can do--> without creating issues, like you are reporting.

The fix is easy!
Please use -ALL- the settings exactly as shown below (for testing)

*Remember after changing the settings and saving them, you must close the game completely and restart it for the settings to take effect and the shaders to rebuild under the changes you have made. 

The game will look great, play much better and run at much higher framerates!
"The way its ment to be played"

**Now that its setup correctly, my guess is you will double your KDR


 
ok ima try those settings. maybe i'll ;eave texture quality on ultra and everything else as you suggested.
but is there going to be any difference in FPS with vsync on?
i have it on since it stops the tearing. without vsync it will give me those horrible horizontal lines.
with vsyn on everything on ultra or highest it will go but antialiasing deferred at 2x FSAA it will
stay at a constant 50/60 fps and sometimes will lower to 38/45 on huge explosions or some parts of the maps (just some parts where the is a lot going on) but is still really playable and there are no slow downs in fps.
lowwest i've seen the FPS is 32fps on a huge explosion with a tank and c4 .
it will stay at a constant 60fps right??
ima try the BF3 FXAA injector also. they say it fixes that issue.


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maniacvvv
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Re:Ultimate Battlefield 3 Guide 2012/02/20 20:45:38 (permalink)
diegorubeus

maniacvvv

diegorubeus

i just checked a video on youtube:
http://www.youtube.com/watch?v=96vBI1fOugs

that's what i'm talking about.
this is what the guy says:
"just realized it's the antialiasing messing up that's causing the glitch. fxaa injector fixes it, msaa sucks."
is it related to that??
should i try that mod?
just let me know.
what about turning off MSAA?
i have it at 2x i think and i will try off too see if it keeps happening.


Yep, its your in-game settings
You are running your settings -above- what a 1.5gig 580 can do--> without creating issues, like you are reporting.

The fix is easy!
Please use -ALL- the settings exactly as shown below (for testing)

*Remember after changing the settings and saving them, you must close the game completely and restart it for the settings to take effect and the shaders to rebuild under the changes you have made. 

The game will look great, play much better and run at much higher framerates!
"The way its ment to be played"

**Now that its setup correctly, my guess is you will double your KDR



ok ima try those settings. maybe i'll ;eave texture quality on ultra and everything else as you suggested.
but is there going to be any difference in FPS with vsync on?
i have it on since it stops the tearing. without vsync it will give me those horrible horizontal lines.
with vsyn on everything on ultra or highest it will go but antialiasing deferred at 2x FSAA it will
stay at a constant 50/60 fps and sometimes will lower to 38/45 on huge explosions or some parts of the maps (just some parts where the is a lot going on) but is still really playable and there are no slow downs in fps.
lowwest i've seen the FPS is 32fps on a huge explosion with a tank and c4 .
it will stay at a constant 60fps right??
ima try the BF3 FXAA injector also. they say it fixes that issue.


Try the settings -exactly- (all of them) as I posted up for your config.... 
*do not set Texture quality to Ultra (its NOT lowering quality, its lowering the texture pool size) this is important to free up VRAM for other settings and streaming
Dont use the FXAA injector until you have tested performance with the suggested settings first.




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Re:Ultimate Battlefield 3 Guide 2012/02/21 13:08:59 (permalink)
*And changing "Maximum pre-rendered frames" from the default value of (3) to the value of (2). *more on this later 
 
 
On the guide you state that it should be set to (2), mine is set to (3) by default.
 
Should I be changing it to (2)? I'm on a 3-Way GTX580 by the way.
 
Also, would you recommend me to play with HT on or OFF on my i7 2600k?
 
I don't know what's wrong with Gulf of Oman but that map is really bad optimized, it drops into 30fps while GPU usage is not even at 40%-50% and the CPU usage is not above 50% with HT ON, if I take HT OFF I went into Gulf of Oman and it didn't drop below 60fps at all even though CPU usage was at 80%-90% many of t he times on all 4 cores.
 
Could this have been a server issue? I see no reason as to why Hyperthreading would hurt performance so badly!
 
 
Edit:
 
I enabled Hyperthreading again and performance was good too, so I believe this could have been a specific server issue.
 
But I have to say Gulf of Oman is the worst optimized map from Battlefield 3, even Strike at Karkand and Sharki Peninsula which have a lot more destruction, they perform much better to me. :P
post edited by kcuestag - 2012/02/21 13:22:52

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Re:Ultimate Battlefield 3 Guide 2012/02/21 14:50:55 (permalink)
Getting a weird issue with latest 295.73 WHQL where my GPU usage on all three cards drop to like 30%-50% and the fps drop to like 30fps.
 
So far it happened in all maps I played after dinner (Caspian Border, Kharg Island, Metro, Seine Crossing)...
 
Any ideas?
I think I will roll back to 285.62 WHQL and see if it still happens...
post edited by kcuestag - 2012/02/21 14:56:38

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Re:Ultimate Battlefield 3 Guide 2012/02/21 17:43:03 (permalink)
maniacvvv

diegorubeus

maniacvvv

diegorubeus

i just checked a video on youtube:
http://www.youtube.com/watch?v=96vBI1fOugs

that's what i'm talking about.
this is what the guy says:
"just realized it's the antialiasing messing up that's causing the glitch. fxaa injector fixes it, msaa sucks."
is it related to that??
should i try that mod?
just let me know.
what about turning off MSAA?
i have it at 2x i think and i will try off too see if it keeps happening.


Yep, its your in-game settings
You are running your settings -above- what a 1.5gig 580 can do--> without creating issues, like you are reporting.

The fix is easy!
Please use -ALL- the settings exactly as shown below (for testing)

*Remember after changing the settings and saving them, you must close the game completely and restart it for the settings to take effect and the shaders to rebuild under the changes you have made. 

The game will look great, play much better and run at much higher framerates!
"The way its ment to be played"

**Now that its setup correctly, my guess is you will double your KDR



ok ima try those settings. maybe i'll ;eave texture quality on ultra and everything else as you suggested.
but is there going to be any difference in FPS with vsync on?
i have it on since it stops the tearing. without vsync it will give me those horrible horizontal lines.
with vsyn on everything on ultra or highest it will go but antialiasing deferred at 2x FSAA it will
stay at a constant 50/60 fps and sometimes will lower to 38/45 on huge explosions or some parts of the maps (just some parts where the is a lot going on) but is still really playable and there are no slow downs in fps.
lowwest i've seen the FPS is 32fps on a huge explosion with a tank and c4 .
it will stay at a constant 60fps right??
ima try the BF3 FXAA injector also. they say it fixes that issue.


Try the settings -exactly- (all of them) as I posted up for your config.... 
*do not set Texture quality to Ultra (its NOT lowering quality, its lowering the texture pool size) this is important to free up VRAM for other settings and streaming
Dont use the FXAA injector until you have tested performance with the suggested settings first.

 
ok so i decided to test it with the same exact settings you told me and i did like it.
still looks good and i do get lower temps and FPs because the card is not being used that much as before.
the only thing i don't like is that sometimes far objects will not look as they used to look with everything on ultra.
after a few hours playing i didn't noticed that much (maybe because you just start to enjoy the game aftr a while).
should i try the FXAA injector later on??
thanks


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maniacvvv
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Re:Ultimate Battlefield 3 Guide 2012/02/21 21:03:17 (permalink)
I personaly will not use the injector (because of the TOS/EULA issue), but its up to each user to make that call.
 
Glad you tried the settings, whatever works best for your config is what you should use




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Re:Ultimate Battlefield 3 Guide 2012/02/21 22:34:05 (permalink)
Hey are you planning on a new review now since the WHQL has been released? I have consideration of trying the new drivers.

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Re:Ultimate Battlefield 3 Guide 2012/02/22 01:10:08 (permalink)
I am not going to update my Guide and suggested drivers based on 15hrs of usage, until I have done the proper testing and confirmed performance values I have no plans to update my guide at this time....
 
There is also a -very- large BF3 client patch comming very soon
 
*I do like the drivers (so far) and suggest that users try them and see what they think.




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Re:Ultimate Battlefield 3 Guide 2012/02/22 01:37:59 (permalink)
Personally I rolled back to 285.62 WHQL as I noticed really low GPU usage randomly. For example in Metro Conquest I could be at 99% and then 10 minutes later it would drop to 40% usage and get stuck there. :(
 
I may give it another try and use renderaheadlimit to something lower instead.

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Re:Ultimate Battlefield 3 Guide 2012/02/22 02:37:08 (permalink)
I have tried them and they ain't bad. Aside the small flicker which never HAPPENED to me when i used the 290.36 beta drivers. The newest one isn't so bad. I tried BF3 for a hour and it seemed alright. Besides a small skip and a flicker. Dunno why. Also i tried Star Trek Online and game seems fine but i did see a small texture flicker but it's gone. However i did caught a slight lag in one area but i think that was probably just the server. I'll give it a few more days and test my other games and see if it's worthy to keep. However i did not mention, the BF3 part. I first launched and played the game just fine and dandy. I got a crash which was a directx error which i find odd. Then never happened again. Wonder what was the cause of it.

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Re:Ultimate Battlefield 3 Guide 2012/02/22 10:50:42 (permalink)
I tried the 295.73 WHQL again today and I must say yesterday they must had installed incorrectly, because today the work amazingly well smooth at +60fps all the time including Back to Karkand maps on heavy explosions and destruction! :D
 
As of now I'm playing on the following settings;
 

 
 
The most intensive Vram map there is I think is Kharg Island at Conquest 64 players, and the max I saw was 1190MB of Vram used according to MSI Afterburner.
 
Maniac, do you think I should bump the Textures to Ultra? Or instead try MSAAx2? Which one would be a better option? :)
 
Thanks a lot, really appreciate it.

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Re:Ultimate Battlefield 3 Guide 2012/02/22 11:43:35 (permalink)
If your going to bump, do the Ultra textures... at that screen res AA will cost alot in fps and stablity




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Re:Ultimate Battlefield 3 Guide 2012/02/22 12:41:37 (permalink)
Whoah that's a huge difference, before I wouldn't hit above 1180MB of VRAM at Kharg Island with textures on High, now I hot 1420MB of VRAM.
 
Is that still OKAY?

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Re:Ultimate Battlefield 3 Guide 2012/02/22 12:44:53 (permalink)
Yea i still wonder if we should be running the same graphic settings for it? I did follow your per instructions like in the past on NV control panel and the game just feels a little slight different than the last time i tried. I used 290.36 beta drivers in the past and they work flawless for me. Now these new ones are a different feel. I don't know why i see flickers in another server. You know screen flashes? The video settings are the same however.
 
I am using a EVGA 560Ti Classified.
 
i5 760 289.ghz 8 gigs of ram 1TB HD and 80Gb ssd <--BF3 installed :D
 
650 Watts Corsair psu. and a Corsair H70 cooler
 
Sabretooth i55 mobo.
 
I just think the drivers feel so different that's all. I am still doing testing however.  Should i leave the graphic settings alone ingame the way i had before anyways?

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Re:Ultimate Battlefield 3 Guide 2012/02/22 12:51:00 (permalink)
Well that was 1450MB of VRAM in Strike at Karkand, that was so far the highest I've seen of all maps. :P

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Re:Ultimate Battlefield 3 Guide 2012/02/22 15:42:06 (permalink)
Turns out there is a newest Physx driver out and the new driver doesn't have it. http://www.nvidia.com/obj...-9.12.0213-driver.html
 
I still wanna get some input where to begin to install these? Do i need to recycle the same plan uninstalling drivers or just install these? Maniac i need your expertise. Turns out we have older drivers on the newest WHQL driver and they just recently released new Physx drivers. Why didn't they put in the newest one in the WHQL version in first place to avoid confusion and problems?

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Re:Ultimate Battlefield 3 Guide 2012/02/22 17:30:48 (permalink)
Dont bother with the new PhysX, just use the version that comes with whatever driver you are installing.
 
Remember BF3 does not use PhysX
 
As for changing settings with this new driverset, I would certainly "try" going from Ultra from high and then test. I personaly am sticking with High Texture Quality




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Re:Ultimate Battlefield 3 Guide 2012/02/22 17:34:50 (permalink)
After doing a long test in a couple of maps, I came to the conclusion that I agree with maniac when he says texture quality looks exactly the same at Ultra and High, the only difference is Ultra takes about 250MB more vram than High does, this is ridiculous.
 
I am also sticking to High Texture Quality for sure, I left it like this;
 

 
Never above 1190MB of VRAM and steady +60fps all the time. 
 
These latest drivers are definitely nice for this and every other game, love them so far, and I love Battlefield 3 now more than ever it's so smooth. 

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Re:Ultimate Battlefield 3 Guide 2012/02/22 20:06:29 (permalink)
Well i have always been using HIGH instead of Ultra cuz Ultra would be pointless since It's almost quite the same only a few differences in fps.  But as for physx, i play Batman Arkham Aslyum. How can you say BF3 does not use physx? There is a reason we have destruction in dx11?

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Re:Ultimate Battlefield 3 Guide 2012/02/22 22:51:07 (permalink)
PhysX is a licenced Nvidia product.
-->It is NOT used in Battlefield 3




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Re:Ultimate Battlefield 3 Guide 2012/02/23 02:45:57 (permalink)
We have destruction in Battlefield 3 (And Bad Company 2) because of the Frostbite engine, it has NOTHING to do with Physx, it is made by their own at DICE.
 
 

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Re:Ultimate Battlefield 3 Guide 2012/02/23 10:24:30 (permalink)
Before the WHQL driver my card was always running on 99% gpu usage in battlefield 3. After installing two times correctly the latest WHQL driver, i do get problems with gpu usage. It dont stay stable anymore at 99% but plays around the 70-99 that causes fps drops.. :S 
 
Anybody knows maybe why? 


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Re:Ultimate Battlefield 3 Guide 2012/02/23 10:27:39 (permalink)
Fiko0

Before the WHQL driver my card was always running on 99% gpu usage in battlefield 3. After installing two times correctly the latest WHQL driver, i do get problems with gpu usage. It dont stay stable anymore at 99% but plays around the 70-99 that causes fps drops.. :S 

Anybody knows maybe why? 

 
Is it a single GTX580? Or SLI?
 
I did get low GP usage issues at first install, installed them again and all gone.
 
Also I made a user.cfg file in the Battlefield 3 folder and wrote the following inside;
 
RenderDevice.ForceRenderAheadLimit 0
 
 
Now I'm at a steady +60fps all the time with 3 cards at 2560x1440 and usage is at 99% most of the time on all cards, not sure if that would help you, but it did help me quite a lot and now these WHQL run flawlessly! 
 

EK Supreme HF Plexi + 2x Heatkiller GPU-X³ 79X0 Ni-Bl + HWLabs Black Ice SR1 420mm + HWLabs Black Ice GTS 240
XSPC EX120 Low Noise + XSPC Dual Bay Acrylic + Laing D5 + 6x Nidec GT1850 + 3x Noctua NF-A14 FLX
FiiO E7 DAC + FiiO E9 AMP + Beyerdynamic DT-770 PRO (250 OHM)
 
kcuestag
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Re:Ultimate Battlefield 3 Guide 2012/02/23 11:27:27 (permalink)
Maniac, I'm not sure if you mentioned this in the guide (I think you didn't).
 
But messing with the FXAA (AA post in-game) I noticed that the Medium is the best option, as High seems to blur out quite a lot the textures, and Medium looks just as good in terms of jaggies but the textures look a lot sharper.
 
Have you noticed this as well?

EK Supreme HF Plexi + 2x Heatkiller GPU-X³ 79X0 Ni-Bl + HWLabs Black Ice SR1 420mm + HWLabs Black Ice GTS 240
XSPC EX120 Low Noise + XSPC Dual Bay Acrylic + Laing D5 + 6x Nidec GT1850 + 3x Noctua NF-A14 FLX
FiiO E7 DAC + FiiO E9 AMP + Beyerdynamic DT-770 PRO (250 OHM)
 
Fiko0
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Re:Ultimate Battlefield 3 Guide 2012/02/23 11:34:56 (permalink)
I use a single gtx 580 and also tried a second clean install did not work. 


kcuestag
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Re:Ultimate Battlefield 3 Guide 2012/02/23 11:57:59 (permalink)
You tried a different server?
 
Something I have noticed is that some days one of our servers could give performance fps drops for no reason while on other servers it's completely fine.
 
It happens in many servers, then next day it's gone.
 
 

EK Supreme HF Plexi + 2x Heatkiller GPU-X³ 79X0 Ni-Bl + HWLabs Black Ice SR1 420mm + HWLabs Black Ice GTS 240
XSPC EX120 Low Noise + XSPC Dual Bay Acrylic + Laing D5 + 6x Nidec GT1850 + 3x Noctua NF-A14 FLX
FiiO E7 DAC + FiiO E9 AMP + Beyerdynamic DT-770 PRO (250 OHM)
 
gamernut78
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Re:Ultimate Battlefield 3 Guide 2012/02/23 13:29:41 (permalink)
I'm still testing these drivers. Haven't bothered to revert back but i might. Gonna give it a few more days to see how it tides over. It works just dandy on AVP but i did see weird Alien glitches like they were sliding over the ground. I hope the drivers didn't make the game funny. However i have been meaning to test Batman Arkham City but i have NO idea what limit install nbr i am on now and i'm worried if i delete it and i couldn't install it again! I hate Windows Live. I wish i can NEVER use that to login. I remember in the old days i could bypass that with a small patch for GTA IV but i have no idea if it'll work for Batman but what can i do about the saved games. That's a dilemma. Anyhow.. i swear to god i thought these new drivers caused my internet problem but that's not the case. I plan on a lot of testing with BF3 again to see if there are any hiccups. Do most of you guys even use AUTO fan monitoring on EVGA precision or you just manual crank the fan to 60% or up? I have a GTX 560Ti Classified and i wonder if i should manually set the fan percentage a little higher than relying on fan monitoring automatic system? Advice?

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kcuestag
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Re:Ultimate Battlefield 3 Guide 2012/02/24 13:43:48 (permalink)
So maniac, how are you doing on 295.53 WHQL with Battlefield 3? :)
 
So far I'm doing great. :D

EK Supreme HF Plexi + 2x Heatkiller GPU-X³ 79X0 Ni-Bl + HWLabs Black Ice SR1 420mm + HWLabs Black Ice GTS 240
XSPC EX120 Low Noise + XSPC Dual Bay Acrylic + Laing D5 + 6x Nidec GT1850 + 3x Noctua NF-A14 FLX
FiiO E7 DAC + FiiO E9 AMP + Beyerdynamic DT-770 PRO (250 OHM)
 
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