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AnsweredRed Dead Redemption 2: SLI Support

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druuzil
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Re: Red Dead Redemption 2: SLI Support 2019/12/10 19:00:10 (permalink)
Trying the SLI profile provided earlier in the thread but Nvidia Inspector will not let me import it.  I exported the existing profile, updated it with the changes supplied by Saijan, then tried to reimport it but it just errors out and says "Profile Could Not be Imported".  It does not supply a reason.
 
How do you import an updated profile if Inspector won't let you?
druuzil
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Re: Red Dead Redemption 2: SLI Support 2019/12/10 20:30:01 (permalink)
Gladdos
 
 
Haha, im by no means a master :P Might be one of the lucky ones though.
as i've said in a few comments over here, i limited my HZ from 100 to only 60hz and Vsync on. no gsync. that fixed most of my issues. And balanced settings from Hardware unboxed. I also disabled the "Threded Optimisation" that was pointed out in this thread. I use 2 Ribbon SLI cables.

I might be one of the lucky ones though, but I run fine 60fps on 3440x1440 2x msaa and TAA with the harware unboxed settings. both cars at 8x pcie speed, due to only 16 lanes on 9700k. Suprised that TAA doesnt take more fps..
 
I do get the accasional flickering during cutscenes and weather change. but going into settings and change from 60hz to 100hz and back to 60hz again fixes the issue for another hour or so :)
 




Tested this on my 4k LG NanoCell TV (which supports GSYNC "Compatibility") and it worked.  I turned off GSYNC and enabled VSYNC in the game, and that pesky ERR_GFX crash immediately went away.  Prior to that, if I enabled SLI the game wouldn't every work past the main menu (ie as soon as I tried to start the actual game or run the benchmark it would crash).  Getting average of 58 FPS In the benchmark on 4k Ultra settings (minus AntiAliasing).
 
**Edit**

Nevermind, it doesn't fix anything.  It just runs a bit "longer" (like 2 minutes instead of instantly crashing).  SLI does NOT work in RDR2.
post edited by druuzil - 2019/12/11 17:25:03
Nowawaka
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Re: Red Dead Redemption 2: SLI Support 2019/12/10 20:36:28 (permalink)
I truly don't believe the ERR_GFX has anything to do with GPU clocks, for 1 with same clock a single GPU and even being Overclocked it will run all day and not get it a once, but soon as you enable SLI it comes up every few hours. If Inspector will not import then you can try a program called Geforce 3D Profile Manager which can be found here https://nvidia.custhelp.com/app/answers/detail/a_id/2625 inspector can be picky at times. 

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goovich
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Re: Red Dead Redemption 2: SLI Support 2019/12/10 20:55:32 (permalink)
druuzil
Trying the SLI profile provided earlier in the thread but Nvidia Inspector will not let me import it.  I exported the existing profile, updated it with the changes supplied by Saijan, then tried to reimport it but it just errors out and says "Profile Could Not be Imported".  It does not supply a reason.
 
How do you import an updated profile if Inspector won't let you?


But SLI comes "from the box" isn't it, why would you bother yourself importing any manual SLI profile?? I'm running 441.41 drivers and SLI works as soon as you switch to Vuklan API.

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Re: Red Dead Redemption 2: SLI Support 2019/12/10 23:23:10 (permalink)
Yeah as of .41 SLi works. In .66 they say they updated the Performance profile for RDR but I think it was just carried over from .41 because a lot of what .41 did they said it again in release notes. Having to wait till my water stuff comes tomorrow before I can give SLi another go have a 2080ti tore apart sitting on my workbench because I ordered the wrong cooler. Anyways I hope they add some performance fixes and other stuff with the new update on Friday and not just content.    

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goovich
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Re: Red Dead Redemption 2: SLI Support 2019/12/10 23:53:53 (permalink)
Nowawaka
Yeah as of .41 SLi works. In .66 they say they updated the Performance profile for RDR but I think it was just carried over from .41 because a lot of what .41 did they said it again in release notes. Having to wait till my water stuff comes tomorrow before I can give SLi another go have a 2080ti tore apart sitting on my workbench because I ordered the wrong cooler. Anyways I hope they add some performance fixes and other stuff with the new update on Friday and not just content.    


Any performance uplift on .66 ?

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Re: Red Dead Redemption 2: SLI Support 2019/12/11 08:17:45 (permalink)
goovich
Nowawaka
Yeah as of .41 SLi works. In .66 they say they updated the Performance profile for RDR but I think it was just carried over from .41 because a lot of what .41 did they said it again in release notes. Having to wait till my water stuff comes tomorrow before I can give SLi another go have a 2080ti tore apart sitting on my workbench because I ordered the wrong cooler. Anyways I hope they add some performance fixes and other stuff with the new update on Friday and not just content.    


Any performance uplift on .66 ?


Not that I can see on single card, water block should be here today so I can have my second card running again. I did manage to tweak graphics to be able to get a average of 60fps @ 5120x1440 on a single 2080ti and you will have to look hard to tell the dif from everything on Ultra which was a 45 avg on a single. Also simply turning on Async Compute in the system file gave me about a 3fps boost on the avg framerate not huge but everyone counts when trying to hit that 60 mark in this game. So as it stand 30fps min, 125 max and 60 average.

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Nowawaka
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Re: Red Dead Redemption 2: SLI Support 2019/12/11 08:19:03 (permalink)
Also there was a launcher update this morning not sure as to what was changed or supposedly fixed yet, could just be prep for update on Fri.

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Re: Red Dead Redemption 2: SLI Support 2019/12/12 05:40:20 (permalink)
So does anyone know why 1 of my 2080 ti refuses to go beyond 25-30fps regardless of title? I do a straight swap with other card no driver uninstall or setting change and it get 80fps in 1 title and other card 25. In RDR it struggled between 25-35fps other card 50-60fps? So when you put both in and run SLi fps is worse than a single card. Also the clock speeds and temp seem normal 65c and running in the range of 1300-1950mhz on gpu and 7000 on mem. So I just don't get it lol
post edited by Nowawaka - 2019/12/12 05:48:20

CPU: Intel 10920x @ 4.8/5.1ghz 
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Re: Red Dead Redemption 2: SLI Support 2019/12/12 06:01:39 (permalink)
Can you benchmark the dodgy card with Heaven or similar? If it's fine there then probably an issue. RMA time
uggis007
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Re: Red Dead Redemption 2: SLI Support 2019/12/12 16:20:08 (permalink)
What kinda AA are you guys using? I used to use TAA, high. But it seems to me that the image is very washed out. You see it especially on the vegetation, like the threes for example. Tried to switch to msaax2, but that eat my FPS. FXAA is way to “sharp” I think. I think I have found my middle grown with, TAA, medium and FXAA on. I run SLI(2x2080ti on custom water) and the resolution of 3440x1440.

I’m eager to hear what you guys are thinking and using. :-)

Edit: and does g-sync work on the game now? For us that have SLI? I have an lg freesync 144hz monitor, that is g-sync compatible/verified.
post edited by uggis007 - 2019/12/12 16:52:59
RUN4Y0URL1F3
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Re: Red Dead Redemption 2: SLI Support 2019/12/12 17:00:00 (permalink)
I have SLI 2080 Ti.

I’ve tried everything, but I can’t get rid of the flickering during certain cutscenes.

Is anyone running 2 2080 Tis experiencing this issue?

I’m about to give up on the game.
CraptacularOne
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Re: Red Dead Redemption 2: SLI Support 2019/12/12 17:27:24 (permalink)
RUN4Y0URL1F3
I have SLI 2080 Ti.

I’ve tried everything, but I can’t get rid of the flickering during certain cutscenes.

Is anyone running 2 2080 Tis experiencing this issue?

I’m about to give up on the game.

Literally everyone in this entire thread is having the same issue when SLI is enabled. Did you not bother to read any of it? 

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Re: Red Dead Redemption 2: SLI Support 2019/12/12 17:29:27 (permalink)
CraptacularOne
RUN4Y0URL1F3
I have SLI 2080 Ti.

I’ve tried everything, but I can’t get rid of the flickering during certain cutscenes.

Is anyone running 2 2080 Tis experiencing this issue?

I’m about to give up on the game.

Literally everyone in this entire thread is having the same issue when SLI is enabled. Did you not bother to read any of it? 


Sorry, I should have said: is anyone using SLI 2080 Ti NOT experiencing this issue?
CraptacularOne
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Re: Red Dead Redemption 2: SLI Support 2019/12/12 17:35:22 (permalink)
RUN4Y0URL1F3
CraptacularOne
RUN4Y0URL1F3
I have SLI 2080 Ti.

I’ve tried everything, but I can’t get rid of the flickering during certain cutscenes.

Is anyone running 2 2080 Tis experiencing this issue?

I’m about to give up on the game.

Literally everyone in this entire thread is having the same issue when SLI is enabled. Did you not bother to read any of it? 


Sorry, I should have said: is anyone using SLI 2080 Ti NOT experiencing this issue?

Your answers are in the thread you asking them in. 

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atomicfire555
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 02:52:08 (permalink)
moonshiners is out and it looks like for me it completely killed my performance and now added flickering to the menus and ingame...great.
RUN4Y0URL1F3
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 03:43:11 (permalink)
CraptacularOne
RUN4Y0URL1F3
CraptacularOne
RUN4Y0URL1F3
I have SLI 2080 Ti.

I’ve tried everything, but I can’t get rid of the flickering during certain cutscenes.

Is anyone running 2 2080 Tis experiencing this issue?

I’m about to give up on the game.

Literally everyone in this entire thread is having the same issue when SLI is enabled. Did you not bother to read any of it? 


Sorry, I should have said: is anyone using SLI 2080 Ti NOT experiencing this issue?

Your answers are in the thread you asking them in. 


I’ve read the whole thread, and it is still not clear whether someone is not experiencing this issue.

I do know that most people are experiencing it.

I would like to understand if someone is not experiencing it and ask them if I need to do something specific to resolve the issue.

How can I find out without asking?

Do you know the answer?
BaDBoY_uK
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 06:53:40 (permalink)
CraptacularOne
Your answers are in the thread you asking them in. 

 
With all due respect you're coming across as a bit of a tool. It's hard to scroll through 15 pages of posts to find an answer. Sometimes people can ask the same question again and again as a thread gets larger. Do us all a favour and chill out, or don't bother answering people at all
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 07:31:50 (permalink)
All of a sudden. I now have with my 2 X 2080Ti Setup, 10-15 FPS.. max... unplayable.  Tried optimizing, tried setting manually to medium settings and also back and forth from DX12 to Vulkan..
 
WHAT GIVES??
 
I am still shocked that its december, I have a liquid cooled SLI 2080 Ti and I9 and still this game SUCKS to play... unreal
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 07:39:00 (permalink)
Same here. Performance is absolute trash now. And I get this insane flickering and color issues.. This is horrible. Im running SLI 1080ti's with Nvidia Driver Version 441.12
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 08:24:09 (permalink)
FEARLESS_FARGO
Same here. Performance is absolute trash now. And I get this insane flickering and color issues.. This is horrible. Im running SLI 1080ti's with Nvidia Driver Version 441.12


You can’t even try to set profiles, update the driver to version 441.66, turn off TAA)))) This will not help get rid of flickering)
P.S. Here is an example of my flickering:  www.youtube.com/watch?v=5-yI0ucl3cg
P.P.S. I`m use 2x gtx 980 )
Nowawaka
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 15:11:38 (permalink)
RUN4Y0URL1F3
I have SLI 2080 Ti.

I’ve tried everything, but I can’t get rid of the flickering during certain cutscenes.

Is anyone running 2 2080 Tis experiencing this issue?

I’m about to give up on the game.

 
 
Yes with 2080ti sli there is flicker and there is no way to get rid of it. I Have tried everything known to man and it just will not go away lol. I have my replacement 2080ti coming today and Ill take a look and see how the new driver and patch works out for me. I gave up on SLI on this game a long time ago. Been running a single card for weeks with no issues at all. Sli you get flickering, bad drops in FPS, random crashes that cant be fixed, so its just not worth it. I suggest going to Hardware Unboxed and watching the 2 videos and use there optimize setting and tweak it a little to your liking and get 45-60 and call it a day and it hard to tell the difference from the setting all maxed out and about a 15-20 gain and I run super ultra wide @ 5120x1440. 

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druuzil
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 17:07:06 (permalink)
I can't even get the game to run in Vulkan anymore.  It ALWAYS throws the ERR_GFX_STATE message and crashes.  The menus work, but as soon as I attempt to enter the actual game, it crashes.  This is with SLI enabled AND disabled.  I have tried every fix listed online and nothing works; The game cannot be run in Vulkan.  DX12 works fine, but of course SLI is not supported making it impossible to run the game in 4k on Ultra settings while retaining a reasonable frame rate.
 
**Edit**
I stand corrected.  The game will not load at ALL in Vulkan.  There is no error, it just closes itself.  This is after the update they just released.
 
**Another Edit**
The game no longer loads at all unless I enable Safe Mode.  DX12 or Vulkan both crash with no errors.
 
**** Rockstar.
post edited by druuzil - 2019/12/13 17:26:35
Nowawaka
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 18:02:07 (permalink)
druuzil
I can't even get the game to run in Vulkan anymore.  It ALWAYS throws the ERR_GFX_STATE message and crashes.  The menus work, but as soon as I attempt to enter the actual game, it crashes.  This is with SLI enabled AND disabled.  I have tried every fix listed online and nothing works; The game cannot be run in Vulkan.  DX12 works fine, but of course SLI is not supported making it impossible to run the game in 4k on Ultra settings while retaining a reasonable frame rate.
 
**Edit**
I stand corrected.  The game will not load at ALL in Vulkan.  There is no error, it just closes itself.  This is after the update they just released.
 
**Another Edit**
The game no longer loads at all unless I enable Safe Mode.  DX12 or Vulkan both crash with no errors.
 
**** Rockstar.


Did you delete the sga files as posted earlier in this thread? Also just FYI Vulkan will still attempt to use both cards even when it disabled. The only way I got vulkan to work with a single card is by removing the card, hell I also removed the Nvlink off the cards and vuilkan still tried to used sli and fps was crap lol. For me DX12 is trash and about a 5fps decrease over Vulkan. Just got replacement card about to try SLI again, will update as to what happens for me.
post edited by Nowawaka - 2019/12/13 18:05:07

CPU: Intel 10920x @ 4.8/5.1ghz 
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druuzil
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 18:55:13 (permalink)
Nowawaka
druuzil
I can't even get the game to run in Vulkan anymore.  It ALWAYS throws the ERR_GFX_STATE message and crashes.  The menus work, but as soon as I attempt to enter the actual game, it crashes.  This is with SLI enabled AND disabled.  I have tried every fix listed online and nothing works; The game cannot be run in Vulkan.  DX12 works fine, but of course SLI is not supported making it impossible to run the game in 4k on Ultra settings while retaining a reasonable frame rate.
 
**Edit**
I stand corrected.  The game will not load at ALL in Vulkan.  There is no error, it just closes itself.  This is after the update they just released.
 
**Another Edit**
The game no longer loads at all unless I enable Safe Mode.  DX12 or Vulkan both crash with no errors.
 
**** Rockstar.


Did you delete the sga files as posted earlier in this thread? Also just FYI Vulkan will still attempt to use both cards even when it disabled. The only way I got vulkan to work with a single card is by removing the card, hell I also removed the Nvlink off the cards and vuilkan still tried to used sli and fps was crap lol. For me DX12 is trash and about a 5fps decrease over Vulkan. Just got replacement card about to try SLI again, will update as to what happens for me.




Yes I removed the SGA Files.  I've tried literally every "fix" I could find online, to include everything mentioned in this thread.  The game actually functioned in DX12 until they released this update (Moonshiners).. now it won't launch at all.  I'm in the process of reinstalling it on a different drive right now to see if that makes any difference.. Could have had a corrupted update.  Last ditch effort, I'll remove 1 of my GPU's and see if NVLINK being connected (albeit disabled) makes any difference.  Pretty sad I'd have to do that to even get a game to launch.. Other games are working fine with SLI (Like Witcher 3, Black Desert Online, The Forest, etc).
post edited by druuzil - 2019/12/13 18:57:58
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 19:41:53 (permalink)
I just ran sli and it loaded just fine. It seems to be better for me than before, card used to be both 98% and would heat up quick, bow they are high 80s like around 88%. The benchmark completed with high of 143 and avg 93 fps at 5120x1440. It gave me the err in the middle of a moonshine mission. I deleted the files and will test again when I get home, had to run to airport. What cards are you running?
Rytir
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 19:44:46 (permalink)
Does it freeze or just crashes to desktop. I know I used to have a issue with full screen it would just go black and would have to alt tab and back. I run borderless window mode. Removing the nvlink didnt work for me I had to remove the card completely to get Vulkan to run a single card.
Rytir
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 19:45:47 (permalink)
Seems I logged in under a dif account on mobile, was as Nowawaka lol
druuzil
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 19:55:44 (permalink)
Rytir
I just ran sli and it loaded just fine. It seems to be better for me than before, card used to be both 98% and would heat up quick, bow they are high 80s like around 88%. The benchmark completed with high of 143 and avg 93 fps at 5120x1440. It gave me the err in the middle of a moonshine mission. I deleted the files and will test again when I get home, had to run to airport. What cards are you running?



I have an EVGA XC2 Ultra and a Zotac Amp Maxx.  The XC2 ultra has an AIO cooler installed and never breaks 50 degrees.  The Zotac uses its stock cooler (no way to install an AIO without custom modding something; It's not a reference board), but the max temp it's reached has been ~70 degrees.
Kind of disparate cards I realize, but again they work fine in every other game that supports SLI.  My CPU is an i9 9900k, 32GB DDR4 3200mhz.  Tried installing first on an NVME SSD from Crucial, now tested on a Sandisk SATA3 SSD.
 
After reinstalling the game to a totally different drive, the game still will not load.  It just closes itself and says it closed unexpectedly.  Weirdly before I launched the game it claimed there were "unexpected files" in the installation directory, which is impossible since I installed it to a different drive and the only files in the directory are the ones Rockstar themselves installed.  I checked the installation folder but I don't see any files that shouldn't be there.
druuzil
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Re: Red Dead Redemption 2: SLI Support 2019/12/13 20:11:48 (permalink)
Ok I finally got it working under DX12 again (still no Vulkan, still no SLI).  You have to run Safe Mode, then change the API, then just hit "Enter" instead of telling it to "Restart".  Then you have to totally close out the game and launcher to get Safe Mode to go away, then restart it and DX12 will take effect.  Otherwise it keeps reverting back to Vulkan and thus crashing.
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