joeymir
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Been eagerly awaiting this title, however I am just looking for feedback from others with Multi-GPU systems and see if it has SLI support. From what I am gathering, the answer is no or limited, however that was not a good source. From what performance numbers look like for this game, I'd be disgusted to see it not have day 1 SLI/Crossfire support knowing how demanding it is and how much it could benefit from SLi/Crossfire. But knowing how the industries state of affairs......it would not surprise me if SLI/Crossfire were both non-functional. Anyway hope to hear feedback from those who have tried.
post edited by joeymir - 2019/11/06 08:53:31
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Sajin
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Re: Red Dead Redemption 2: SLI Support
2019/11/05 17:37:44
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☄ Helpfulby joeymir 2019/11/05 18:00:44
The game only supports DX12 or Vulkan. Neither support sli at the moment. =\
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joeymir
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Sajin
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Re: Red Dead Redemption 2: SLI Support
2019/11/05 18:03:18
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No problem. Yeah, it is sad. The game really does need sli support.
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joeymir
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Re: Red Dead Redemption 2: SLI Support
2019/11/05 18:08:47
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Yeah read Guru3D's work in progress, and the entire time thought "Hey my 1080's should really put up a good fight and really make this game look good". Wrong again LOL! 2x 2080Ti's would be AMAZING!!!! if only.
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mhijazi
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Re: Red Dead Redemption 2: SLI Support
2019/11/05 21:36:50
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Yup. Vulkan or DX12 . No SLI ... Played few minutes in chapter 1 and closed the game. forget ultra or high with 1080 Ti . Even 1080 Ti will struggle to keep it running at medium with steady 60 FPS... at least for me because I game at 3440x1440. Really disappointed with this.
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CraptacularOne
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Re: Red Dead Redemption 2: SLI Support
2019/11/05 23:00:03
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@ joey unfortunately SLI is on it's death bed. Having said that from what I'm reading and seeing the game doesn't run as well on Pascal based cards for some reason. Probably something to do wit GamersNexus did a good GPU test https://www.youtube.com/watch?v=yD3xd1qGcfo&t=991s I'm getting 75-90fps in game with everything set to ultra except for motion blur which I don't like so I turn it off. I play at 3840x1080 on a 32.9 monitor. Game does look very, very good.
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mhijazi
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Re: Red Dead Redemption 2: SLI Support
2019/11/05 23:51:06
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And what GPU do you have ?
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rjohnson11
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 00:24:12
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mhijazi And what GPU do you have ?
It is in his signature
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mhijazi
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 00:26:52
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Cant see it because im using phone right now.
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Sajin
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 01:20:17
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☼ Best Answerby Sajin 2019/11/06 01:28:03
Well looks like I was wrong. I actually got it working guys. Settings used: Single 2080 Ti: SLI Enabled: My sli profile... Profile "Red Dead Redemption II" ShowOn GeForce ProfileType Application Executable "red2.exe" Executable "rdr2.exe" Setting ID_0x00035aed = 0x00000001 Setting ID_0x00a06946 = 0x080000f5 UserSpecified=true Setting ID_0x00fc7620 = 0x00000000 Setting ID_0x1033cec2 = 0x00000002 UserSpecified=true Setting ID_0x1033dcd3 = 0x00000004 UserSpecified=true Setting ID_0x105e2a1d = 0x00000004 Setting ID_0x106d5cff = 0x00000000 Setting ID_0x10f9dc81 = 0x00000011 Setting ID_0x80857a28 = 0x00000001 EndProfile
post edited by Sajin - 2019/11/06 01:28:35
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mhijazi
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 01:37:37
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wow you are the man Sajin. Is this in Nvinspector or what ?
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Sajin
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 01:58:34
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mhijazi wow you are the man Sajin. Is this in Nvinspector or what ?
Yes.
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dataplague
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 03:08:50
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i cant seem to find those values in sli inspector, could you perhaps upload your profile for others to use?
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XaeroDegreaz
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 03:45:15
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Sajin My sli profile...
Profile "Red Dead Redemption II" ShowOn GeForce ProfileType Application Executable "red2.exe" Executable "rdr2.exe" Setting ID_0x00035aed = 0x00000001 Setting ID_0x00a06946 = 0x080000f5 UserSpecified=true Setting ID_0x00fc7620 = 0x00000000 Setting ID_0x1033cec2 = 0x00000002 UserSpecified=true Setting ID_0x1033dcd3 = 0x00000004 UserSpecified=true Setting ID_0x105e2a1d = 0x00000004 Setting ID_0x106d5cff = 0x00000000 Setting ID_0x10f9dc81 = 0x00000011 Setting ID_0x80857a28 = 0x00000001 EndProfile
Should this work for 1080ti cards as well? Also, are you using the new NVidia drivers, or are you rolled back to a previous version? I've read others had to rollback to get SLI working, but I don't think they had to use a NV profile to do it.
post edited by XaeroDegreaz - 2019/11/06 03:53:10
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RUN4Y0URL1F3
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 04:51:16
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PeterBee911
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 05:00:46
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Hello everyone and thank you Sajin!
However, does anyone knows how to add the "User Specified" values? I'm not finding those in my Nvidia Inspector so I guess I have to add them manually, right?
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drmarc
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 05:12:28
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I’ll test this out tonight...hopefully it will work with 1080 SLI. I doubt it will work with TAA, it never plays nice with SLI.
Thank you in advance sajin!
Let’s hope an official SLI profile gets released soon in the meantime.
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uhwhiteguy
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 05:22:41
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dataplague i cant seem to find those values in sli inspector, could you perhaps upload your profile for others to use?
PeterBee911 Hello everyone and thank you Sajin!
However, does anyone knows how to add the "User Specified" values? I'm not finding those in my Nvidia Inspector so I guess I have to add them manually, right?
In NVIDIA Profile Inspector, "Export all driver profiles". Open file in a text editor, find the profile, and replace it with the one Sajin gave. Save it, and "Import (replace) all driver profiles" using that modified file.
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JustusLM
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 05:24:25
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How exactly does one create/import such a profile? The .nip files the Profile Inspector uses are formatted differently, and entering the IDs and settings into that format manually didn't work, so how do I import this? I have found a different solution to get Sli working, but yours seems superior, so I'd love to know how it's done. EDIT: Well, nevermind, I wrote this a minute too late.
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mhijazi
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 05:30:03
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Sajin. Would you kindly share with us how to do this from nvinspector ? Sorry I'm a bit of a noob when it comes to these things. Edit: oh .. same didn't see the previous post. I will give it a shot.
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PeterBee911
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 05:36:17
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uhwhiteguy
dataplague i cant seem to find those values in sli inspector, could you perhaps upload your profile for others to use?
PeterBee911 Hello everyone and thank you Sajin!
However, does anyone knows how to add the "User Specified" values? I'm not finding those in my Nvidia Inspector so I guess I have to add them manually, right?
In NVIDIA Profile Inspector, "Export all driver profiles". Open file in a text editor, find the profile, and replace it with the one Sajin gave. Save it, and "Import (replace) all driver profiles" using that modified file.
Thank you, it worked! JustusLM, follow those instructions above. If you "Export all driver profiles", it gives you a .txt file that you can edit, just like uhwhiteguy said. Actually, it didn't get rid of my problem, which is that I have to enable TAA, otherwise the game world is blindly bright (and unplayable). Ultimately I'd like to disable it, as it only makes the game looks blurry to me, and take about 25fps... However, with the custom profile, I was about to enable TAA and gain 5 fps back. :)
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uhwhiteguy
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 05:36:26
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JustusLM How exactly does one create/import such a profile? The .nip files the Profile Inspector uses are formatted differently, and entering the IDs and settings into that format manually didn't work, so how do I import this? I have found a different solution to get Sli working, but yours seems superior, so I'd love to know how it's done. EDIT: Well, nevermind, I wrote this a minute too late.
I'd be curious to hear your other solution and results
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cyrilp
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 05:43:00
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PeterBee911 However, with the custom profile, I was about to enable TAA and gain 5 fps back. :)
hi, could you tell us how many fps you get with/without sli ? i'm expecting my second 2080ti tomorow....
post edited by cyrilp - 2019/11/06 05:45:59
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uhwhiteguy
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 05:44:49
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mhijazi
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 05:45:40
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looks like it is not working for me . maybe i did something wrong. will try again.
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PeterBee911
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 05:52:59
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cyrilp
PeterBee911 However, with the custom profile, I was about to enable TAA and gain 5 fps back. :)
hi, could you tell us how many fps you get with/without sli ? i'm expecting my second 2080ti tomorow....
Sure! Actually I have two GTX 970 (with a consequent OC). On a single GPU I run at about 45fps on 1440p with a mix of high/ultra and some options on medium without MSAA/TAA/FXAA. And with SLI I run at 85fps with the above settings. With TAA enabled however, I run around 60 fps. (Those numbers are relevant in the Heartlands though, didn't venture in Saint-Denis yet).
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uhwhiteguy
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 05:53:15
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mhijazi looks like it is not working for me . maybe i did something wrong. will try again.
I haven't tried yet, but make sure you're using the Vulkan API
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Applacy
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 05:53:52
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It works for me in fps, but the light and environment are flickering... EDIT: running 2x 1080ti
post edited by Applacy - 2019/11/06 06:02:00
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cyrilp
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Re: Red Dead Redemption 2: SLI Support
2019/11/06 05:54:23
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PeterBee911
cyrilp
PeterBee911 However, with the custom profile, I was about to enable TAA and gain 5 fps back. :)
hi, could you tell us how many fps you get with/without sli ? i'm expecting my second 2080ti tomorow....
Sure! Actually I have two GTX 970 (with a consequent OC).
On a single GPU I run at about 45fps on 1440p with a mix of high/ultra and some options on medium without MSAA/TAA/FXAA. And with SLI I run at 85fps with the above settings. With TAA enabled however, I run around 60 fps.
(Those numbers are relevant in the Heartlands though, didn't venture in Saint-Denis yet).
Thanks !
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