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AnsweredRed Dead Redemption 2: SLI Support

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Whitetea1304
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Re: Red Dead Redemption 2: SLI Support 2019/11/19 23:35:15 (permalink)
My 1080ti SLI (441.20 DDU install) works pretty well now. GPU Usage is at 99% on both cards.
Disabled Gsync on global settings, not in the game profil. I didn't change anything in the driver or via nvinspector.
Every setting on ultra, only water slider on 75% in the extendend settings.
To get a smooth experience, i had to activate vsync ingame. Triple Buffering makes no difference.
Rarely i get a flickering heaven, but if a cutscene starts, it stops.
 
post edited by Whitetea1304 - 2019/11/20 04:08:22
jgoucher12
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Re: Red Dead Redemption 2: SLI Support 2019/11/20 03:40:54 (permalink)
2080Ti in SLI (nvlink) and.... STILL does not work.
post edited by Sajin - 2019/11/20 14:09:17
Nowawaka
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Re: Red Dead Redemption 2: SLI Support 2019/11/20 07:58:25 (permalink)
SLi does work with 441.20 and above so there is clearly something set wrong either on your system or in the game itself. Nvidia also released a Hotfix driver yesterday for people stalling on 4 and 6 core CPUs. So if you would like someone to help your try and figure out which problem it for you I'd be more than happy to. But to just say SLI doesn't work F you isn't going to fix anything :). I run a 9900x @ 4.8 with 2x 2080tis all day long granted its not perfect and you get a little flash during load screens at times and occasional sky flash here and there but it does work. I run Ultra on everything except the slider for water is down 1 notch and I get 80 avg and 165 max @ 5120x1440. Also just using Force AFR works or simply adding it to the GTA V Profile there are a number of ways to get SLI working but HDR and SLI doesn't play well together and causes really bad screen jitter. If your on 441.20 you don't have to do either one of those methods. 
post edited by Nowawaka - 2019/11/20 08:08:05

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Unimag
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Re: Red Dead Redemption 2: SLI Support 2019/11/20 11:14:24 (permalink)
Hi

I keep considering buying but how do you think it would play out with a 5930k and dual Titan Xp’s?
Sajin
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Re: Red Dead Redemption 2: SLI Support 2019/11/20 14:10:10 (permalink)
Baasha
The new update is giving me ERR_GFX_STATE errors randomly. Grr.. so aggravating.


No issues here. You must have your gpu's overclocked too high.
michaelk026
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Re: Red Dead Redemption 2: SLI Support 2019/11/20 14:11:40 (permalink)
I got the same error,  palit 2080ti in sli stock clock
djmpsf
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Re: Red Dead Redemption 2: SLI Support 2019/11/20 15:33:27 (permalink)
Whitetea1304
My 1080ti SLI (441.20 DDU install) works pretty well now. GPU Usage is at 99% on both cards.
Disabled Gsync on global settings, not in the game profil. I didn't change anything in the driver or via nvinspector.
Every setting on ultra, only water slider on 75% in the extendend settings.
To get a smooth experience, i had to activate vsync ingame. Triple Buffering makes no difference.
Rarely i get a flickering heaven, but if a cutscene starts, it stops.
 




What resolution are you playing at? How much MGPU scaling are you seeing?
 
I can get some scaling if I disable g-sync but it's not that much and... I shouldn't have to. I didn't buy a $1500 monitor to have to disable a feature.
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Re: Red Dead Redemption 2: SLI Support 2019/11/20 16:37:04 (permalink)
djmpsf
What resolution are you playing at? How much MGPU scaling are you seeing? 
I can get some scaling if I disable g-sync but it's not that much and... I shouldn't have to. I didn't buy a $1500 monitor to have to disable a feature.



What monitor? The 144Hz ASUS HDR one?
Whitetea1304
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Re: Red Dead Redemption 2: SLI Support 2019/11/20 23:23:06 (permalink)
djmpsf
 
 
What resolution are you playing at? How much MGPU scaling are you seeing?
 
I can get some scaling if I disable g-sync but it's not that much and... I shouldn't have to. I didn't buy a $1500 monitor to have to disable a feature.




I'm playing at 1440p. Scaling is about +20fps in every situation. Didn't test the hotfix driver yet, hope to see some more scaling.
Would like to play with g-sync too, but at the moment it is like it is. The only possibility is to report it and hope for a fix.
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Re: Red Dead Redemption 2: SLI Support 2019/11/21 02:23:57 (permalink)
Hi all,I just wanna ask is there any frame-paceing or stuttering existence while you run the game with sli on and everything set to ultra manually w/TAA high / MSAA 2X / 3840X1260  
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Re: Red Dead Redemption 2: SLI Support 2019/11/21 06:57:15 (permalink)
Unimag
Hi

I keep considering buying but how do you think it would play out with a 5930k and dual Titan Xp’s?



It depends on what res your wanting to run with Titans. When I was playing around trying to get SLi working I installed my 2x Titan XPs and was getting in the 50s I do believe. This was everything maxed out at 5120x1440. But say if your running or if I was doing say 3440x1440 it would probably be in the 70s range and this was before all the patches and driver updates.

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Unimag
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Re: Red Dead Redemption 2: SLI Support 2019/11/21 09:33:06 (permalink)
OK thanks. I’ll keep an eye on this thread for further developments
Seanfac3
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Re: Red Dead Redemption 2: SLI Support 2019/11/21 12:18:07 (permalink)
Im running two 2080ti's they are scaling and I'm seeing massive framerate increases but most definitely Gsync isn't working.  I get a smoother experience with one card with gsync (lower graphic settings obv) than a higher framerate with two cards and no Gsync. I really hope this gets fixed sooooon.  Hopefully next patch or so.
Radeon123
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Re: Red Dead Redemption 2: SLI Support 2019/11/21 15:22:03 (permalink)
I also get the ERR_GFX_STATE error on occasion since the update and my cards are the reference models fully stock with zero issues in any other SLI capable game. They will auto boost to 1980Mhz and settle around 1850Mhz or so once they've warmed up.
 
When it's running though it's nice and smooth but there is still slight flickering occasionally in the sky or during a cutscene. Most of the time it's mostly flicker free thankfully, but still something that needs fixing along with MGPU stability. 

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Re: Red Dead Redemption 2: SLI Support 2019/11/21 15:40:32 (permalink)
Radeon123
I also get the ERR_GFX_STATE error on occasion since the update and my cards are the reference models fully stock with zero issues in any other SLI capable game. They will auto boost to 1980Mhz and settle around 1850Mhz or so once they've warmed up.
 
When it's running though it's nice and smooth but there is still slight flickering occasionally in the sky or during a cutscene. Most of the time it's mostly flicker free thankfully, but still something that needs fixing along with MGPU stability. 




If you do the delete the sga files mentioned earlier in this post it should clear of the ERR_ error unless you have already tried that or at least it did for me with my 2080ti Sli setup. Now I just get the random closed error lol or sometimes when I first enter a town which I think both of those are part of what was suppose to be fixed in the last few updates but clearly not for me. I tried the under clocking and it did nothing for me and my temps never get past the 85 degree mark.

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Radeon123
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Re: Red Dead Redemption 2: SLI Support 2019/11/21 15:42:37 (permalink)
Thanks, haven't tried deleting those files yet but will give it a go 

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Re: Red Dead Redemption 2: SLI Support 2019/11/21 16:06:01 (permalink)
Nowawaka
SLi does work with 441.20 and above so there is clearly something set wrong either on your system or in the game itself. Nvidia also released a Hotfix driver yesterday for people stalling on 4 and 6 core CPUs. So if you would like someone to help your try and figure out which problem it for you I'd be more than happy to. But to just say SLI doesn't work F you isn't going to fix anything :). I run a 9900x @ 4.8 with 2x 2080tis all day long granted its not perfect and you get a little flash during load screens at times and occasional sky flash here and there but it does work. I run Ultra on everything except the slider for water is down 1 notch and I get 80 avg and 165 max @ 5120x1440. Also just using Force AFR works or simply adding it to the GTA V Profile there are a number of ways to get SLI working but HDR and SLI doesn't play well together and causes really bad screen jitter. If your on 441.20 you don't have to do either one of those methods. 




 
Ok thank you.. So I have Intel I9-9900K, SLI 2080 Ti, nothing overclocked..  I did upload a profile from the start of this thread a while back but then I deleted anything RD2 related in that profile thinking it would overwrite as default.. maybe it did, maybe it did not. But I am getting most things to ultra at 4K res and avg around 45FPS during gameplay with a single GPU.. Would love to see SLI work.. also, 441.20 confirmed. Thanks
Nowawaka
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Re: Red Dead Redemption 2: SLI Support 2019/11/21 19:20:02 (permalink)
jgoucher12
Nowawaka
SLi does work with 441.20 and above so there is clearly something set wrong either on your system or in the game itself. Nvidia also released a Hotfix driver yesterday for people stalling on 4 and 6 core CPUs. So if you would like someone to help your try and figure out which problem it for you I'd be more than happy to. But to just say SLI doesn't work F you isn't going to fix anything :). I run a 9900x @ 4.8 with 2x 2080tis all day long granted its not perfect and you get a little flash during load screens at times and occasional sky flash here and there but it does work. I run Ultra on everything except the slider for water is down 1 notch and I get 80 avg and 165 max @ 5120x1440. Also just using Force AFR works or simply adding it to the GTA V Profile there are a number of ways to get SLI working but HDR and SLI doesn't play well together and causes really bad screen jitter. If your on 441.20 you don't have to do either one of those methods. 




 
Ok thank you.. So I have Intel I9-9900K, SLI 2080 Ti, nothing overclocked..  I did upload a profile from the start of this thread a while back but then I deleted anything RD2 related in that profile thinking it would overwrite as default.. maybe it did, maybe it did not. But I am getting most things to ultra at 4K res and avg around 45FPS during gameplay with a single GPU.. Would love to see SLI work.. also, 441.20 confirmed. Thanks


 
So SLi is working for you now with 441.20? I always DDU drivers after playing around with profiles and seems to work pretty well for me. Ive tried just about everything in the world to stop the random unexpected error and if I do recall when I tried a single card and dx12 it was even worse so going to give it another go with a single Vulkan.
post edited by Nowawaka - 2019/11/21 19:24:49

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Re: Red Dead Redemption 2: SLI Support 2019/11/22 08:02:24 (permalink)
I have added the second 2080Ti and although the cards are using 90% each, the game seems laggy as hell. Tried GSYNC on and off. TAA needs to be medium. 
Hopefully they fix it. I want to play in Ultra settings at 4k
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Re: Red Dead Redemption 2: SLI Support 2019/11/22 09:37:26 (permalink)
Nowawaka
SLi does work with 441.20 and above so there is clearly something set wrong either on your system or in the game itself. Nvidia also released a Hotfix driver yesterday for people stalling on 4 and 6 core CPUs. So if you would like someone to help your try and figure out which problem it for you I'd be more than happy to. But to just say SLI doesn't work F you isn't going to fix anything :). I run a 9900x @ 4.8 with 2x 2080tis all day long granted its not perfect and you get a little flash during load screens at times and occasional sky flash here and there but it does work. I run Ultra on everything except the slider for water is down 1 notch and I get 80 avg and 165 max @ 5120x1440. Also just using Force AFR works or simply adding it to the GTA V Profile there are a number of ways to get SLI working but HDR and SLI doesn't play well together and causes really bad screen jitter. If your on 441.20 you don't have to do either one of those methods. 



Do you not see lag? Do you have to use TXAA?
jgoucher12
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Re: Red Dead Redemption 2: SLI Support 2019/11/22 11:30:18 (permalink)
Nowawaka
jgoucher12
Nowawaka
SLi does work with 441.20 and above so there is clearly something set wrong either on your system or in the game itself. Nvidia also released a Hotfix driver yesterday for people stalling on 4 and 6 core CPUs. So if you would like someone to help your try and figure out which problem it for you I'd be more than happy to. But to just say SLI doesn't work F you isn't going to fix anything :). I run a 9900x @ 4.8 with 2x 2080tis all day long granted its not perfect and you get a little flash during load screens at times and occasional sky flash here and there but it does work. I run Ultra on everything except the slider for water is down 1 notch and I get 80 avg and 165 max @ 5120x1440. Also just using Force AFR works or simply adding it to the GTA V Profile there are a number of ways to get SLI working but HDR and SLI doesn't play well together and causes really bad screen jitter. If your on 441.20 you don't have to do either one of those methods. 




 
Ok thank you.. So I have Intel I9-9900K, SLI 2080 Ti, nothing overclocked..  I did upload a profile from the start of this thread a while back but then I deleted anything RD2 related in that profile thinking it would overwrite as default.. maybe it did, maybe it did not. But I am getting most things to ultra at 4K res and avg around 45FPS during gameplay with a single GPU.. Would love to see SLI work.. also, 441.20 confirmed. Thanks


 
So SLi is working for you now with 441.20? I always DDU drivers after playing around with profiles and seems to work pretty well for me. Ive tried just about everything in the world to stop the random unexpected error and if I do recall when I tried a single card and dx12 it was even worse so going to give it another go with a single Vulkan.




Nope, I get single card only.. I have not done the DDU yet was hoping to avoid that.
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Re: Red Dead Redemption 2: SLI Support 2019/11/22 13:17:13 (permalink)
BaDBoY_uK
Nowawaka
SLi does work with 441.20 and above so there is clearly something set wrong either on your system or in the game itself. Nvidia also released a Hotfix driver yesterday for people stalling on 4 and 6 core CPUs. So if you would like someone to help your try and figure out which problem it for you I'd be more than happy to. But to just say SLI doesn't work F you isn't going to fix anything :). I run a 9900x @ 4.8 with 2x 2080tis all day long granted its not perfect and you get a little flash during load screens at times and occasional sky flash here and there but it does work. I run Ultra on everything except the slider for water is down 1 notch and I get 80 avg and 165 max @ 5120x1440. Also just using Force AFR works or simply adding it to the GTA V Profile there are a number of ways to get SLI working but HDR and SLI doesn't play well together and causes really bad screen jitter. If your on 441.20 you don't have to do either one of those methods. 



Do you not see lag? Do you have to use TXAA?


I have every thing Ultra/High that can be set that high, I have the water bar down 1 notch because it kills about 20fps and not worth the difference and yes Vsync and TAA  is at high also. Benchmark does 83fps avg with a high of 165 I do believe and this is 5120x1440. I don't use Gsync unless I'm running a single card and get low fps otherwise I don't see a point in using it. It really does good below 60fps to not make it seem like your not crawling lol. It also does tend to get a little laggy after a few hours and then clears up. I also believe its the cause of my random unexpected error. I played all night last night just on a singe card with GSync and not a single crash.

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Re: Red Dead Redemption 2: SLI Support 2019/11/22 13:22:20 (permalink)
jgoucher12
Nowawaka
jgoucher12
Nowawaka
SLi does work with 441.20 and above so there is clearly something set wrong either on your system or in the game itself. Nvidia also released a Hotfix driver yesterday for people stalling on 4 and 6 core CPUs. So if you would like someone to help your try and figure out which problem it for you I'd be more than happy to. But to just say SLI doesn't work F you isn't going to fix anything :). I run a 9900x @ 4.8 with 2x 2080tis all day long granted its not perfect and you get a little flash during load screens at times and occasional sky flash here and there but it does work. I run Ultra on everything except the slider for water is down 1 notch and I get 80 avg and 165 max @ 5120x1440. Also just using Force AFR works or simply adding it to the GTA V Profile there are a number of ways to get SLI working but HDR and SLI doesn't play well together and causes really bad screen jitter. If your on 441.20 you don't have to do either one of those methods. 




 
Ok thank you.. So I have Intel I9-9900K, SLI 2080 Ti, nothing overclocked..  I did upload a profile from the start of this thread a while back but then I deleted anything RD2 related in that profile thinking it would overwrite as default.. maybe it did, maybe it did not. But I am getting most things to ultra at 4K res and avg around 45FPS during gameplay with a single GPU.. Would love to see SLI work.. also, 441.20 confirmed. Thanks


 
So SLi is working for you now with 441.20? I always DDU drivers after playing around with profiles and seems to work pretty well for me. Ive tried just about everything in the world to stop the random unexpected error and if I do recall when I tried a single card and dx12 it was even worse so going to give it another go with a single Vulkan.




Nope, I get single card only.. I have not done the DDU yet was hoping to avoid that.


You do have the API set to Vulkan correct because it doesn't work with DX12?

CPU: Intel 10920x @ 4.8/5.1ghz 
CPU Cooler: Corsair H115i Platinum  AIO
Case: Corsair 1000D
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Memory: Gskill Silver Royal DDR-4000 C17 32 Gigs
Video Cards: 2X Nvidia Geforce RTX 2080Ti FE's
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Main Monitor: Samsung 49" CRG9 Dual QHD Monitor 5120x1440 @ 120hz
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Nowawaka
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Re: Red Dead Redemption 2: SLI Support 2019/11/22 13:28:17 (permalink)
They released a updated 441.20 driver today also but think its mostly for JEDI and the new card release haven't had a chance to try it. I also have to use borderless wndow mode because of map not scaling for Super Ultra Wide unless someone know how to fix this for full screen. The map does fine on my wide in full screen mode but not for 5120. I can export my RDR2 profile if you want, for awhile I was using the .20 profile with the version before to see if it took care of the randoms because it seem to have started with .20.
post edited by Nowawaka - 2019/11/22 14:49:36

CPU: Intel 10920x @ 4.8/5.1ghz 
CPU Cooler: Corsair H115i Platinum  AIO
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Re: Red Dead Redemption 2: SLI Support 2019/11/22 15:08:19 (permalink)
Nowawaka
They released a updated 441.20 driver today also but think its mostly for JEDI and the new card release haven't had a chance to try it. I also have to use borderless wndow mode because of map not scaling for Super Ultra Wide unless someone know how to fix this for full screen. The map does fine on my wide in full screen mode but not for 5120. I can export my RDR2 profile if you want, for awhile I was using the .20 profile with the version before to see if it took care of the randoms because it seem to have started with .20.

441.20 is already a couple weeks old I think. They’ve release a hot fix driver, 441.34, which won’t appear in the normal Nvidia driver page so you’ll want to search for that. It’s supposed to fix issues people with certain 4 or 6 core i5 we’re having. I haven’t tried it yet, but as soon as I’m done with Star Wars Jedi Fallen Order I hope to jump back into RDR2 with the latest hot fix and game updates. 9900k w/ 2080ti SLI here, was experiencing crashes every 15-45 minutes before these most recent updates. Am hoping they’ve fixed something as I don’t want to continue playing this game until they’ve fixed the stuttering and crashing issues.

9900K@5.0/1.29 - 2x2080ti FE - 32GB 4600MHz Trident Z - 905p Optane 960GB - 970 Evo 2TB - WD Black 1TB NVMe - MSI Z390 Godlike - X35 - X27 - PG279Q
Nowawaka
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Re: Red Dead Redemption 2: SLI Support 2019/11/22 15:22:57 (permalink)
hexum23
Nowawaka
They released a updated 441.20 driver today also but think its mostly for JEDI and the new card release haven't had a chance to try it. I also have to use borderless wndow mode because of map not scaling for Super Ultra Wide unless someone know how to fix this for full screen. The map does fine on my wide in full screen mode but not for 5120. I can export my RDR2 profile if you want, for awhile I was using the .20 profile with the version before to see if it took care of the randoms because it seem to have started with .20.

441.20 is already a couple weeks old I think. They’ve release a hot fix driver, 441.34, which won’t appear in the normal Nvidia driver page so you’ll want to search for that. It’s supposed to fix issues people with certain 4 or 6 core i5 we’re having. I haven’t tried it yet, but as soon as I’m done with Star Wars Jedi Fallen Order I hope to jump back into RDR2 with the latest hot fix and game updates. 9900k w/ 2080ti SLI here, was experiencing crashes every 15-45 minutes before these most recent updates. Am hoping they’ve fixed something as I don’t want to continue playing this game until they’ve fixed the stuttering and crashing issues.

I've been running .34 since it was released and my crashes randomly and not very often most of the time its going into a city or starting a mission. Yes version .20 is a few weeks old but they released a updated version today to add the 1060 which will also not show up on Nvidia site.

CPU: Intel 10920x @ 4.8/5.1ghz 
CPU Cooler: Corsair H115i Platinum  AIO
Case: Corsair 1000D
Motherboard: MSI Creator x299
Memory: Gskill Silver Royal DDR-4000 C17 32 Gigs
Video Cards: 2X Nvidia Geforce RTX 2080Ti FE's
Sound Card: Creative AE-9 Soundcard
Main Monitor: Samsung 49" CRG9 Dual QHD Monitor 5120x1440 @ 120hz
Secondary Monitor: Asus ROG Swift PG348Q 3440x1440 @ 100hz
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Choke1781
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Re: Red Dead Redemption 2: SLI Support 2019/11/22 17:07:29 (permalink)
Whitetea1304
My 1080ti SLI (441.20 DDU install) works pretty well now. GPU Usage is at 99% on both cards.
Disabled Gsync on global settings, not in the game profil. I didn't change anything in the driver or via nvinspector.
Every setting on ultra, only water slider on 75% in the extendend settings.
To get a smooth experience, i had to activate vsync ingame. Triple Buffering makes no difference.
Rarely i get a flickering heaven, but if a cutscene starts, it stops.
 


Good to see your getting scaling I am not with my 1080's in sli. With my settings currently (one notch under quality "balanced") 4k res:
DX12=1 card 95% usage 34fps
Vulkan=1 card 90% usage 30fps
Vulkan=2 cards 60% usage 28fps
SLI=bad frame times and flicker occasionally
RDR2 build 1207.73 nvidia driver 441.34
CPU=5960x@4.3
Hope they can get the Pascal scaling fixed soon for me because currently I lose fps when enabling SLI. Playing with reduced scaling, less than 4k or dropping everything to crap settings really makes the quality suffer just to get decent fps. 2x2ghz 1080's should run this game much better if it would use more than 55-65% of each card and without negative scaling.

Ok clean install DDU
Found other games capped at 60 verified no vsync. Checked windows settings gamebar recording/full screen optimization... found the issue was with riva tuner I messed with a scan line setting to reduce the overlay flicker and it cause the 60 fps lock. After correcting 100% usage both cards same settings vulkan 50 fps so about 50% scaling.
post edited by Choke1781 - 2019/11/22 18:24:15
BaDBoY_uK
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Re: Red Dead Redemption 2: SLI Support 2019/11/22 17:12:32 (permalink)
Choke1781
Good to see your getting scaling I am not with my 1080's in sli. With my settings currently (one notch under quality "balanced") 4k res:
DX12=1 card 95% usage 34fps
Vulkan=1 card 90% usage 30fps
Vulkan=2 cards 60% usage 28fps
SLI=bad frame times and flicker occasionally
RDR2 build 1207.73 nvidia driver 441.34
CPU=5960x@4.3
Hope they can get the Pascal scaling fixed soon for me because currently I lose fps when enabling SLI. Playing with reduced scaling, less than 4k or dropping everything to crap settings really makes the quality suffer just to get decent fps. 2x2ghz 1080's should run this game much better if it would use more than 55-65% of each card and without negative scaling.

 
I read that non NVLINK cards have a hard time with TXAA due to the bandwidth issues 
uggis007
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Re: Red Dead Redemption 2: SLI Support 2019/11/23 16:55:07 (permalink)
I have a couple of questions:

- is there a fix for the flickering snow in the opening sequence and while the game is stationed in the snowy area? On sli that is.
- what settings are you guys using when running the game in the 3440x1440 resolution? I’m at ultra on everything and getting major frame rate drops down to the 50s when I’m getting close to the water.
I have turned off msaa, motion blur and reflection msaa.
- and running it on a g-sync monitor.

My setup is 2x2080ti on custom water with a 7940x @ 4.9 ghz and 32gb ram on 4000 MHz.
post edited by uggis007 - 2019/11/23 16:58:57
Nowawaka
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Re: Red Dead Redemption 2: SLI Support 2019/11/23 23:31:57 (permalink)
uggis007
I have a couple of questions:

- is there a fix for the flickering snow in the opening sequence and while the game is stationed in the snowy area? On sli that is.
- what settings are you guys using when running the game in the 3440x1440 resolution? I’m at ultra on everything and getting major frame rate drops down to the 50s when I’m getting close to the water.
I have turned off msaa, motion blur and reflection msaa.
- and running it on a g-sync monitor.

My setup is 2x2080ti on custom water with a 7940x @ 4.9 ghz and 32gb ram on 4000 MHz.
[/quote/]
 
 
 
440.21 gets rid of the flashing in the snow with SLi and I run everything maxed out with water bar down 1 notch because its a huge FPS hit. I get random crashes and a random unknow graphic error when using SLi and HDR. The game still will try to use both card and FPS is crap if you disable SLi or select it to run 1 GPU so for me I just remove the second card and use Gsync and it never crashes and Gsync at low FPS makes not seem so slow and I stay in the 40-50 range. I run a 9900x @ 4.8 and stock FE 2080ti @ 5120x1440 using vulkan api and it never crashes or get the graphic error. When I disable sli it still said both was being used and was only 60% and 30% and I was getting 25fps lol so it best to just remove the second card.
post edited by Nowawaka - 2019/11/23 23:35:21

CPU: Intel 10920x @ 4.8/5.1ghz 
CPU Cooler: Corsair H115i Platinum  AIO
Case: Corsair 1000D
Motherboard: MSI Creator x299
Memory: Gskill Silver Royal DDR-4000 C17 32 Gigs
Video Cards: 2X Nvidia Geforce RTX 2080Ti FE's
Sound Card: Creative AE-9 Soundcard
Main Monitor: Samsung 49" CRG9 Dual QHD Monitor 5120x1440 @ 120hz
Secondary Monitor: Asus ROG Swift PG348Q 3440x1440 @ 100hz
Speakers: Logitech Z906 5.1
Headphones: Sennheiser GSP 600 
Keyboard: SteelSeries Apex Pro
Storage: 5x 2TB Corsair MP510
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