uggis007
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 01:55:48
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Nowawaka
uggis007 I have a couple of questions:
- is there a fix for the flickering snow in the opening sequence and while the game is stationed in the snowy area? On sli that is. - what settings are you guys using when running the game in the 3440x1440 resolution? I’m at ultra on everything and getting major frame rate drops down to the 50s when I’m getting close to the water. I have turned off msaa, motion blur and reflection msaa. - and running it on a g-sync monitor.
My setup is 2x2080ti on custom water with a 7940x @ 4.9 ghz and 32gb ram on 4000 MHz. [/quote/] 440.21 gets rid of the flashing in the snow with SLi and I run everything maxed out with water bar down 1 notch because its a huge FPS hit. I get random crashes and a random unknow graphic error when using SLi and HDR. The game still will try to use both card and FPS is crap if you disable SLi or select it to run 1 GPU so for me I just remove the second card and use Gsync and it never crashes and Gsync at low FPS makes not seem so slow and I stay in the 40-50 range. I run a 9900x @ 4.8 and stock FE 2080ti @ 5120x1440 using vulkan api and it never crashes or get the graphic error. When I disable sli it still said both was being used and was only 60% and 30% and I was getting 25fps lol so it best to just remove the second card.
I have the 440.20 driver(the Star Wars Jedi: fallen order driver). Is there a 440.21 as well? Or did you mean the 440.20 maybe? With the 440.20 driver it still flickers in the snow with me.
It’s the “water physics quality” setting under advanced graphics you turn it down one notch? Or is it “water quality” under the graphics option?
Thanks!
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KnutHansen
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 02:49:29
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Does anybody have an idea how to fix the TAA-Bug, which doesn't allow to turn off TAA without getting a way too bright image?
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TinyPaws28
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 05:03:34
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KnutHansen Does anybody have an idea how to fix the TAA-Bug, which doesn't allow to turn off TAA without getting a way too bright image?
no, not yet. we have to wait for patch from Nvidia or Rockstar. Most people with newer card who are using NVlink don't have that issue simply because their cards are powerful and NVlink is faster. Normal SLI bridge with, for example 2x1080 ti, doesn't have enough bandwith. Here's a good topic and I suggest everyone who has the same problem try to keep it alive: /r/reddeadredemption2/comments/dwenx0/red_dead_redemption_2_pc_disabling_taa_fix_for_sli/
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uggis007
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 05:13:57
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TinyPaws28
KnutHansen Does anybody have an idea how to fix the TAA-Bug, which doesn't allow to turn off TAA without getting a way too bright image?
no, not yet. we have to wait for patch from Nvidia or Rockstar. Most people with newer card who are using NVlink don't have that issue simply because their cards are powerful and NVlink is faster. Normal SLI bridge with, for example 2x1080 ti, doesn't have enough bandwith. Here's a good topic and I suggest everyone who has the same problem try to keep it alive: /r/reddeadredemption2/comments/dwenx0/red_dead_redemption_2_pc_disabling_taa_fix_for_sli/
So if I understand you right, we that are so lucky to have 2x2080ti with nvlink can turn on fxaa instead of taa with sli, and it would work “perfectly”?
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KnutHansen
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 05:54:11
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Thanks for the fast reply. But thats weird, cause i have NVLINK (2x2080Ti) and do suffer from the TAA-Problem
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skywalkermibnasa46
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 06:35:07
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I got 2080ti nvlinks rigs and have TAA-issues ether,there is no buisness to nvlinks or not
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BaDBoY_uK
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 06:42:04
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I have 2x2080Tis and NVLINK and have to set TAA on otherwise it's mad bright. And I get ERR_ crashes a lot even when underclocking my GPUs lol
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Nowawaka
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 08:00:52
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uggis007
Nowawaka
uggis007 I have a couple of questions:
- is there a fix for the flickering snow in the opening sequence and while the game is stationed in the snowy area? On sli that is. - what settings are you guys using when running the game in the 3440x1440 resolution? I’m at ultra on everything and getting major frame rate drops down to the 50s when I’m getting close to the water. I have turned off msaa, motion blur and reflection msaa. - and running it on a g-sync monitor.
My setup is 2x2080ti on custom water with a 7940x @ 4.9 ghz and 32gb ram on 4000 MHz. [/quote/] 440.21 gets rid of the flashing in the snow with SLi and I run everything maxed out with water bar down 1 notch because its a huge FPS hit. I get random crashes and a random unknow graphic error when using SLi and HDR. The game still will try to use both card and FPS is crap if you disable SLi or select it to run 1 GPU so for me I just remove the second card and use Gsync and it never crashes and Gsync at low FPS makes not seem so slow and I stay in the 40-50 range. I run a 9900x @ 4.8 and stock FE 2080ti @ 5120x1440 using vulkan api and it never crashes or get the graphic error. When I disable sli it still said both was being used and was only 60% and 30% and I was getting 25fps lol so it best to just remove the second card.
I have the 440.20 driver(the Star Wars Jedi: fallen order driver). Is there a 440.21 as well? Or did you mean the 440.20 maybe? With the 440.20 driver it still flickers in the snow with me.
It’s the “water physics quality” setting under advanced graphics you turn it down one notch? Or is it “water quality” under the graphics option?
Thanks!
I meant 440.20 sorry it was 4am when I replied lol, they also have a 440.34 that works well for me and there is a update 440.20 on Guru3d as well also but I think its mostly for the 1660 release and Jedi With 440.20 I only get get flashing sometimes in the sky when there is a lot of fog, during cut scenes and the color selection on items the color are jacked up. It was the water physics quality slider that I take down a notch seems to be about a 20fps hit for me from max to down 1 notch and I honestly couldn't see a dif from a distance everything else is Ultra/High and I turn on everything else except Reflection MSAA, FXAA, and MSAA, Motion Blur, and resolution scale.
CPU: Intel 10920x @ 4.8/5.1ghz CPU Cooler: Corsair H115i Platinum AIO Case: Corsair 1000D Motherboard: MSI Creator x299 Memory: Gskill Silver Royal DDR-4000 C17 32 Gigs Video Cards: 2X Nvidia Geforce RTX 2080Ti FE's Sound Card: Creative AE-9 Soundcard Main Monitor: Samsung 49" CRG9 Dual QHD Monitor 5120x1440 @ 120hz Secondary Monitor: Asus ROG Swift PG348Q 3440x1440 @ 100hz Speakers: Logitech Z906 5.1 Headphones: Sennheiser GSP 600 Keyboard: SteelSeries Apex Pro Storage: 5x 2TB Corsair MP510
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TinyPaws28
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 08:06:45
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I said "most" people. That's sad, actually, I mean, if all of you with 2080ti and NVlink were good to go I'd just knew I'm simply using older tech with normal sli bridge and I have to wait for the patch. But if you guys got those issues, too (some of you) I have no ****in idea what it depends on, then. Also, with stronger cards and nvlink you guys can at least have higher framerates while TAA is on. In my case on 2x1080ti on a normal sli bridge I get hardlocked on 17-21 fps with TAA on.
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Nowawaka
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 08:07:13
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BaDBoY_uK I have 2x2080Tis and NVLINK and have to set TAA on otherwise it's mad bright. And I get ERR_ crashes a lot even when underclocking my GPUs lol
I got rid of the crazy amounts of ERR errors by deleting the sga files in documents/red dead redemption/settings and now they are a once in a blue moon kind of thing, I don't think it has anything to do with the Clock or temps of your GPU mine never go over the 85 mark it may hit 86 for like a second but mostly 85 on both cards.
CPU: Intel 10920x @ 4.8/5.1ghz CPU Cooler: Corsair H115i Platinum AIO Case: Corsair 1000D Motherboard: MSI Creator x299 Memory: Gskill Silver Royal DDR-4000 C17 32 Gigs Video Cards: 2X Nvidia Geforce RTX 2080Ti FE's Sound Card: Creative AE-9 Soundcard Main Monitor: Samsung 49" CRG9 Dual QHD Monitor 5120x1440 @ 120hz Secondary Monitor: Asus ROG Swift PG348Q 3440x1440 @ 100hz Speakers: Logitech Z906 5.1 Headphones: Sennheiser GSP 600 Keyboard: SteelSeries Apex Pro Storage: 5x 2TB Corsair MP510
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Nowawaka
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 08:11:54
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TinyPaws28 I said "most" people. That's sad, actually, I mean, if all of you with 2080ti and NVlink were good to go I'd just knew I'm simply using older tech with normal sli bridge and I have to wait for the patch. But if you guys got those issues, too (some of you) I have no ****in idea what it depends on, then. Also, with stronger cards and nvlink you guys can at least have higher framerates while TAA is on. In my case on 2x1080ti on a normal sli bridge I get hardlocked on 17-21 fps with TAA on.
Yes I have the 2x2080tis and if I turn TAA to anything other than medium or high its crazy white as well so it just another bug to add to the collection.
CPU: Intel 10920x @ 4.8/5.1ghz CPU Cooler: Corsair H115i Platinum AIO Case: Corsair 1000D Motherboard: MSI Creator x299 Memory: Gskill Silver Royal DDR-4000 C17 32 Gigs Video Cards: 2X Nvidia Geforce RTX 2080Ti FE's Sound Card: Creative AE-9 Soundcard Main Monitor: Samsung 49" CRG9 Dual QHD Monitor 5120x1440 @ 120hz Secondary Monitor: Asus ROG Swift PG348Q 3440x1440 @ 100hz Speakers: Logitech Z906 5.1 Headphones: Sennheiser GSP 600 Keyboard: SteelSeries Apex Pro Storage: 5x 2TB Corsair MP510
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Nowawaka
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 09:13:57
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uggis007
Nowawaka
uggis007 I have a couple of questions:
- is there a fix for the flickering snow in the opening sequence and while the game is stationed in the snowy area? On sli that is. - what settings are you guys using when running the game in the 3440x1440 resolution? I’m at ultra on everything and getting major frame rate drops down to the 50s when I’m getting close to the water. I have turned off msaa, motion blur and reflection msaa. - and running it on a g-sync monitor.
My setup is 2x2080ti on custom water with a 7940x @ 4.9 ghz and 32gb ram on 4000 MHz. [/quote/] 440.21 gets rid of the flashing in the snow with SLi and I run everything maxed out with water bar down 1 notch because its a huge FPS hit. I get random crashes and a random unknow graphic error when using SLi and HDR. The game still will try to use both card and FPS is crap if you disable SLi or select it to run 1 GPU so for me I just remove the second card and use Gsync and it never crashes and Gsync at low FPS makes not seem so slow and I stay in the 40-50 range. I run a 9900x @ 4.8 and stock FE 2080ti @ 5120x1440 using vulkan api and it never crashes or get the graphic error. When I disable sli it still said both was being used and was only 60% and 30% and I was getting 25fps lol so it best to just remove the second card.
I have the 440.20 driver(the Star Wars Jedi: fallen order driver). Is there a 440.21 as well? Or did you mean the 440.20 maybe? With the 440.20 driver it still flickers in the snow with me.
It’s the “water physics quality” setting under advanced graphics you turn it down one notch? Or is it “water quality” under the graphics option?
Thanks!
I would try deleting the the sga files and if that doesn't work go to the bottom and tell it to Restore all setting and leave the API locked. After that if you don't have flashing you can unlock and change settings to what you want. Restoring the setting did it for me but after that it was very unstable and started getting ERR errors every 5 to 10 min so then I deleted the sga files and that clear that up.
CPU: Intel 10920x @ 4.8/5.1ghz CPU Cooler: Corsair H115i Platinum AIO Case: Corsair 1000D Motherboard: MSI Creator x299 Memory: Gskill Silver Royal DDR-4000 C17 32 Gigs Video Cards: 2X Nvidia Geforce RTX 2080Ti FE's Sound Card: Creative AE-9 Soundcard Main Monitor: Samsung 49" CRG9 Dual QHD Monitor 5120x1440 @ 120hz Secondary Monitor: Asus ROG Swift PG348Q 3440x1440 @ 100hz Speakers: Logitech Z906 5.1 Headphones: Sennheiser GSP 600 Keyboard: SteelSeries Apex Pro Storage: 5x 2TB Corsair MP510
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Stuntman John
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 09:57:23
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got this from the ticket i submitted to R* hope it helps u guys 1. Uninstall current "Nvidia Graphics Driver" through Windows Add/Remove Programs 2. Direct customer to download a pre-436.xx driver for specific graphics card and Windows version from Nvidia/Geforce website (430.86 WHQL has been successful) - Manual Driver Search available at this link 3. Clean install older driver - Run downloaded driver installer - Select Custom and check the box for clean installation instead of Express 4. Test GTAV for issue resolution if not try -Go to GTAV installed directory -Right-click on GTA5.exe and select properties. -Click on the Compatibility Mode "Windows 8" and click on the checkbox of the "Disable Full Screen Optimization". -Apply the changes and save the setting then restart the game.
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joeymir
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 10:18:16
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Well I had picked up on sale yesterday morning. Tried Several profiles including Sajins but no luck, Tried several different driver versions, no luck. Game *will run* with SLI however it's super buggy and crashes. TAA must be enabled from the settings I played with, to prevent over exposure. With TAA enabled at least at 1440p, this game imho looks like trash, a fuzzy blurry mess. Refund in process. I was really hoping things would work well enough, that I would still have an enjoyable time, but the crashes were game breaking Hoping the game will mature in the following months, was really looking forward to this title.
Gigabyte X570 Aorus Master | Ryzen 9 5900X | 32GB Crucial Ballisitx DDR4 3600MHz | MSI Radeon 6900 XT | Samsung 950 Pro 512GB | 2x Crucial MX500 1TB Raid-0 | 2x WD Velociraptors 500GB Raid-0 | Seasonic Focus Platinum 850W | Lian-Li PC-O11
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Nowawaka
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 10:51:00
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Vulkan API is jacked up you can disable SLi you can even remove the Nvlink off the card and delete the profile and it will still use both cards regardless and DX12 is trash. So the only way I can get it to run without ERR crashes or random unexpected crashes is to remove the second card and run the Vulkan API as DX12 for me still crashes with the unexpected crap. 1 card with max settings with Gsync on is very playable granted you don't get 80-90fps but honestly 40-60 with Gsysnc is very playable for me at 5120x1440. Also I enabled image sharpening in the nvidia control panel to get rid of the blurriness caused by taa being on.
post edited by Nowawaka - 2019/11/24 10:53:08
CPU: Intel 10920x @ 4.8/5.1ghz CPU Cooler: Corsair H115i Platinum AIO Case: Corsair 1000D Motherboard: MSI Creator x299 Memory: Gskill Silver Royal DDR-4000 C17 32 Gigs Video Cards: 2X Nvidia Geforce RTX 2080Ti FE's Sound Card: Creative AE-9 Soundcard Main Monitor: Samsung 49" CRG9 Dual QHD Monitor 5120x1440 @ 120hz Secondary Monitor: Asus ROG Swift PG348Q 3440x1440 @ 100hz Speakers: Logitech Z906 5.1 Headphones: Sennheiser GSP 600 Keyboard: SteelSeries Apex Pro Storage: 5x 2TB Corsair MP510
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travisandcarriekinnett
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 16:42:44
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Soo...Sajin FTW again? Can i buy the game I been waiting to get forever?
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jgoucher12
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 18:30:50
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I enabled Vulkan with my 2x 2080 Ti NVLINK setup. Set most everything to ultra, V-Sync OFF, now I restart it up to play it, and I see BOTH SLI cards working, however... black screen, never loads. just freezes.... **** is it with this game
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Nowawaka
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Re: Red Dead Redemption 2: SLI Support
2019/11/24 19:06:58
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jgoucher12 I enabled Vulkan with my 2x 2080 Ti NVLINK setup. Set most everything to ultra, V-Sync OFF, now I restart it up to play it, and I see BOTH SLI cards working, however... black screen, never loads. just freezes.... **** is it with this game
Ive noticed that when running full screen mode just alt-tab out and it should come back. Doesn't seem to do it when running borderless window mode.
CPU: Intel 10920x @ 4.8/5.1ghz CPU Cooler: Corsair H115i Platinum AIO Case: Corsair 1000D Motherboard: MSI Creator x299 Memory: Gskill Silver Royal DDR-4000 C17 32 Gigs Video Cards: 2X Nvidia Geforce RTX 2080Ti FE's Sound Card: Creative AE-9 Soundcard Main Monitor: Samsung 49" CRG9 Dual QHD Monitor 5120x1440 @ 120hz Secondary Monitor: Asus ROG Swift PG348Q 3440x1440 @ 100hz Speakers: Logitech Z906 5.1 Headphones: Sennheiser GSP 600 Keyboard: SteelSeries Apex Pro Storage: 5x 2TB Corsair MP510
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uggis007
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Re: Red Dead Redemption 2: SLI Support
2019/11/25 02:29:43
(permalink)
uggis007
Nowawaka
uggis007 I have a couple of questions:
- is there a fix for the flickering snow in the opening sequence and while the game is stationed in the snowy area? On sli that is. - what settings are you guys using when running the game in the 3440x1440 resolution? I’m at ultra on everything and getting major frame rate drops down to the 50s when I’m getting close to the water. I have turned off msaa, motion blur and reflection msaa. - and running it on a g-sync monitor.
My setup is 2x2080ti on custom water with a 7940x @ 4.9 ghz and 32gb ram on 4000 MHz. [/quote/]
440.21 gets rid of the flashing in the snow with SLi and I run everything maxed out with water bar down 1 notch because its a huge FPS hit. I get random crashes and a random unknow graphic error when using SLi and HDR. The game still will try to use both card and FPS is crap if you disable SLi or select it to run 1 GPU so for me I just remove the second card and use Gsync and it never crashes and Gsync at low FPS makes not seem so slow and I stay in the 40-50 range. I run a 9900x @ 4.8 and stock FE 2080ti @ 5120x1440 using vulkan api and it never crashes or get the graphic error. When I disable sli it still said both was being used and was only 60% and 30% and I was getting 25fps lol so it best to just remove the second card.
I have the 440.20 driver(the Star Wars Jedi: fallen order driver). Is there a 440.21 as well? Or did you mean the 440.20 maybe? With the 440.20 driver it still flickers in the snow with me.
It’s the “water physics quality” setting under advanced graphics you turn it down one notch? Or is it “water quality” under the graphics option?
Thanks!
I would try deleting the the sga files and if that doesn't work go to the bottom and tell it to Restore all setting and leave the API locked. After that if you don't have flashing you can unlock and change settings to what you want. Restoring the setting did it for me but after that it was very unstable and started getting ERR errors every 5 to 10 min so then I deleted the sga files and that clear that up.
I have now done this: - deleted the files - restoring all the graphic settings, did not restart the game. The flickering disappeared. - maxed out everything out again, on the advanced settings and the regular settings. Still did not restart the game. And the flickering was gone. - restated the game, and the flickering was back ..
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BaDBoY_uK
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Re: Red Dead Redemption 2: SLI Support
2019/11/25 05:56:28
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Stuntman John got this from the ticket i submitted to R* hope it helps u guys 1. Uninstall current "Nvidia Graphics Driver" through Windows Add/Remove Programs 2. Direct customer to download a pre-436.xx driver for specific graphics card and Windows version from Nvidia/Geforce website (430.86 WHQL has been successful) - Manual Driver Search available at this link 3. Clean install older driver - Run downloaded driver installer - Select Custom and check the box for clean installation instead of Express 4. Test GTAV for issue resolution if not try -Go to GTAV installed directory -Right-click on GTA5.exe and select properties. -Click on the Compatibility Mode "Windows 8" and click on the checkbox of the "Disable Full Screen Optimization". -Apply the changes and save the setting then restart the game.
The problem with this I think is that 436 doesn't allow SLI to work?
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Stuntman John
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Re: Red Dead Redemption 2: SLI Support
2019/11/25 05:59:46
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BaDBoY_uK
Stuntman John got this from the ticket i submitted to R* hope it helps u guys 1. Uninstall current "Nvidia Graphics Driver" through Windows Add/Remove Programs 2. Direct customer to download a pre-436.xx driver for specific graphics card and Windows version from Nvidia/Geforce website (430.86 WHQL has been successful) - Manual Driver Search available at this link 3. Clean install older driver - Run downloaded driver installer - Select Custom and check the box for clean installation instead of Express 4. Test GTAV for issue resolution if not try -Go to GTAV installed directory -Right-click on GTA5.exe and select properties. -Click on the Compatibility Mode "Windows 8" and click on the checkbox of the "Disable Full Screen Optimization". -Apply the changes and save the setting then restart the game.
The problem with this I think is that 436 doesn't allow SLI to work?
sli works... volkan only
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BaDBoY_uK
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Re: Red Dead Redemption 2: SLI Support
2019/11/25 06:15:31
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Stuntman John sli works... volkan only
Fair enough. Happy to be wrong. Have you tested this method and it works?
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Stuntman John
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Re: Red Dead Redemption 2: SLI Support
2019/11/25 07:10:27
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BaDBoY_uK
Stuntman John sli works... volkan only
Fair enough. Happy to be wrong. Have you tested this method and it works?
i have... doesn't make any difference between this and the new one both flicker.
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Nowawaka
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Re: Red Dead Redemption 2: SLI Support
2019/11/25 07:49:55
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uggis007
uggis007
Nowawaka
uggis007 I have a couple of questions:
- is there a fix for the flickering snow in the opening sequence and while the game is stationed in the snowy area? On sli that is. - what settings are you guys using when running the game in the 3440x1440 resolution? I’m at ultra on everything and getting major frame rate drops down to the 50s when I’m getting close to the water. I have turned off msaa, motion blur and reflection msaa. - and running it on a g-sync monitor.
My setup is 2x2080ti on custom water with a 7940x @ 4.9 ghz and 32gb ram on 4000 MHz. [/quote/]
440.21 gets rid of the flashing in the snow with SLi and I run everything maxed out with water bar down 1 notch because its a huge FPS hit. I get random crashes and a random unknow graphic error when using SLi and HDR. The game still will try to use both card and FPS is crap if you disable SLi or select it to run 1 GPU so for me I just remove the second card and use Gsync and it never crashes and Gsync at low FPS makes not seem so slow and I stay in the 40-50 range. I run a 9900x @ 4.8 and stock FE 2080ti @ 5120x1440 using vulkan api and it never crashes or get the graphic error. When I disable sli it still said both was being used and was only 60% and 30% and I was getting 25fps lol so it best to just remove the second card.
I have the 440.20 driver(the Star Wars Jedi: fallen order driver). Is there a 440.21 as well? Or did you mean the 440.20 maybe? With the 440.20 driver it still flickers in the snow with me.
It’s the “water physics quality” setting under advanced graphics you turn it down one notch? Or is it “water quality” under the graphics option?
Thanks!
I would try deleting the the sga files and if that doesn't work go to the bottom and tell it to Restore all setting and leave the API locked. After that if you don't have flashing you can unlock and change settings to what you want. Restoring the setting did it for me but after that it was very unstable and started getting ERR errors every 5 to 10 min so then I deleted the sga files and that clear that up.
I have now done this: - deleted the files - restoring all the graphic settings, did not restart the game. The flickering disappeared. - maxed out everything out again, on the advanced settings and the regular settings. Still did not restart the game. And the flickering was gone. - restated the game, and the flickering was back ..
That is weird that it came back. The only flashing that stayed for me is in the catalog and every now and then the sky will flicker just a little during a change of day but not really all that noticeable. I know I did the setting reset a lot of time because I went back and tried each setting separate to try and figure out which one caused the flashing. Which of course I moved each setup up 1 step at a time and it never caused the flashing to come back. I pretty much gave up on SLi anyways even with the min amount of flashing it just wasn't stable for me and nothing worse than having a unexpected drop at a start of a cargo run and loosing 600 bucks because they don't let you back in a posse after a mission has started. So Ive just removed the second card and run same settings with Gsync and 40-60 fps is very playable and I don't have to worry about unexpected crashes or the ERR errors.
post edited by Nowawaka - 2019/11/25 07:52:36
CPU: Intel 10920x @ 4.8/5.1ghz CPU Cooler: Corsair H115i Platinum AIO Case: Corsair 1000D Motherboard: MSI Creator x299 Memory: Gskill Silver Royal DDR-4000 C17 32 Gigs Video Cards: 2X Nvidia Geforce RTX 2080Ti FE's Sound Card: Creative AE-9 Soundcard Main Monitor: Samsung 49" CRG9 Dual QHD Monitor 5120x1440 @ 120hz Secondary Monitor: Asus ROG Swift PG348Q 3440x1440 @ 100hz Speakers: Logitech Z906 5.1 Headphones: Sennheiser GSP 600 Keyboard: SteelSeries Apex Pro Storage: 5x 2TB Corsair MP510
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BaDBoY_uK
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Re: Red Dead Redemption 2: SLI Support
2019/11/25 07:52:37
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Stuntman Johni have... doesn't make any difference between this and the new one both flicker.
But does this fix the crashing with "ERR_"?
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michaelk026
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Re: Red Dead Redemption 2: SLI Support
2019/11/25 08:45:07
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Error is not 100% gone but it helps for me... everytime after crash: Logout from Rockstar Launcher, close Launcher. Delete the 3 sga (vulcan) files under "C:\Users\<username>\Documents\Rockstar Games\Red Dead Redemption 2\Settings" Open Launcher as admin login by hand. Maybe it helps. Has anyone tried this mod with SLI? Hmm i may not put a link here youtube : after the url : watch?v=5BY-TAYTZi8&feature=emb_title google > "red dead redemption 2 ray tracing mod" first link > vg247 com
post edited by michaelk026 - 2019/11/25 08:48:41
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Nowawaka
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Re: Red Dead Redemption 2: SLI Support
2019/11/25 09:07:09
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There is no way of completely getting rid of the random crashes or ERR errors with Sli until Rockstar or Nvidia release a patch or driver update. You can decrease the chances if you delete the sga files but not go away 100%. You will still have random unexpected close error and a very few and far between err error. Even then you still have the jacked up colors in item selection in catalog, random sky flash, and cut scene flashing so its pointless to run SLi. Just remove the second card turn on Gsync and finally enjoy the game 100% stable until they release 1 if not both. I have wasted far to many hours trying everything know to man and the only way its 100% stable removing 1 card and using Vulkan because DX12 will give unexpected close error.
CPU: Intel 10920x @ 4.8/5.1ghz CPU Cooler: Corsair H115i Platinum AIO Case: Corsair 1000D Motherboard: MSI Creator x299 Memory: Gskill Silver Royal DDR-4000 C17 32 Gigs Video Cards: 2X Nvidia Geforce RTX 2080Ti FE's Sound Card: Creative AE-9 Soundcard Main Monitor: Samsung 49" CRG9 Dual QHD Monitor 5120x1440 @ 120hz Secondary Monitor: Asus ROG Swift PG348Q 3440x1440 @ 100hz Speakers: Logitech Z906 5.1 Headphones: Sennheiser GSP 600 Keyboard: SteelSeries Apex Pro Storage: 5x 2TB Corsair MP510
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FEARLESS_FARGO
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Re: Red Dead Redemption 2: SLI Support
2019/11/25 10:40:57
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Everything seems to be working well for the most part with Vulkan enabled. The only problem is that there is a weird screen brightness issue which can only be fixed by having TAA enabled in the graphical settings. I want to be able to play without TAA enabled. I was wondering if you lads have found a fix for this issue yet. Having TAA enabled, even on the lowest setting, tanks my performance by 50%. Could you lads do some digging around and share if you've got any info on this issue? Maybe you have a friend of a friend, or if you are the master fixer yourself. Any help would be greatly appreciated. System wise, I am running the game with two 1080ti's in SLI, with 4K ultra settings. Im getting frame times of 25-45 in TAA enabled and upwards of 55-60 with TAA disabled in SLI (but with the horrible overexposure bug). For those wondering, I managed to get a relatively stable, non flickering and working game in SLI with the Nvidia 441.12 Driver and with the following fix mentioned earlier in this post but edited for simplicity: " -Make sure you're on Nvidia Driver 441.12, and maybe do a fresh install -Download Nvidia Inspector, any version should do -Open the game and make sure you have "Vulkan" set in the Advanced Graphics section under Graphics API in Red Dead Redemption 2. Make sure you also have the TAA option set to "Medium" or "High". -Close the game and start Nvidia Inspector. Once open, go to the profile section. Search for Red Dead Redemption 2. Near the top you will see two green arrows, click the arrow pointing upwards and choose the option that says "Export all driver profiles (NVIDIA Text Format)" and save to desktop (name it anything you want). -Minimize Nvidia Inspector and open the file you just saved to your desktop with Notepad (Right Click>Open With>Notepad). Once open, use the find command by pressing the "CTRL+F" keys together on your keyboard. In the search bar, type, without brakets: (Profile "Red Dead Redemption II") and press "Find Next". -This should bring you to the correct section of the text file (look where it is highlighted) so that you can begin to edit. -Next you will want to delete the 9 Setting IDs and replace them by either copy and pasting or manually typing in the following: Setting ID_0x00035aed = 0x00000001 Setting ID_0x00a06946 = 0x080000f5 UserSpecified=true Setting ID_0x00fc7620 = 0x00000000 Setting ID_0x1033cec2 = 0x00000002 UserSpecified=true Setting ID_0x1033dcd3 = 0x00000004 UserSpecified=true Setting ID_0x105e2a1d = 0x00000004 Setting ID_0x106d5cff = 0x00000000 Setting ID_0x10f9dc81 = 0x00000011 Setting ID_0x80857a28 = 0x00000001 -Once done, make sure it looks neat and close together (without those big spaces you see here, I spaced it out here because of formatting purposes) and click "File" and "Save". And close the text file. -Bring Nvidia Inspector back up, you should be back on the Red Dead Redemption 2 profile where we left off. Looking back at the two green arrows, you will want to press on the downwards arrow, choose the "Import (replace) all driver profiles (NVIDIA Text Format)" option and open that text file you just edited from desktop. -Once loaded, press "Apply changes" in the top right a few times and then you can close Nvidia Inspector. Run the game in SLI should be working. This fix running on Driver 441.12 is working without any flickering issues. The only issue you might be likely to encounter is some weird brightness issue when turning TAA off. There is currently no fix for this at the moment. Having TAA enabled can significantly impact performance but that is something you will have to deal with if you want SLI enabled. You will still get better performance instead of running the game in single GPU mode so I guess it is worth it. Once Rockstar patches the game further in the future, you can test to see if you successfully run it with TAA off. "
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Stuntman John
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Re: Red Dead Redemption 2: SLI Support
2019/11/25 10:56:12
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New Patch released by rockstar think it solves some issues ... not tested yet :(
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BaDBoY_uK
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Re: Red Dead Redemption 2: SLI Support
2019/11/25 11:09:20
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I just downloaded a 2.8GB patch. I will test tonight also. I hope they have fixed it
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