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Epic’s new UE 4.23 replaces Nvidia PhysX “with massive-scale levels of destruction”

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rjohnson11
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2019/09/18 06:06:38 (permalink)
https://www.pcgamesn.com/gaming-hardware/epic-unreal-engine-4-chaos-destruction
 
Epic has released the latest version of the Unreal Engine, version 4.23, which brings with it a brand new physics engine that should completely replace Nvidia’s PhysX in UE-based games. The new Chaos high-performance physics and destruction system is available as a beta preview in the new release, and it looks stunning. And will achieve physics results that run independent of which manufacturer’s graphics card you have whirring away inside your gaming rig.
 
This should mean that the game creators can both control environmental destruction to make things look good, but also ensure that the number of rigid bodies flying around the screen don’t end up bringing your PC to a grinding halt with all the necessary calculations required.
 
The new Unreal Engine 4.23 release also provides some enhanced real-time ray tracing improvements too, delivering optimisations and stability enhancements. Epic has improved the denoiser quality as well as boosted the Ray Traced Global Illumination quality too, and added some extra geometry and material support.
 
Looks to me like physics in gaming will rise to a whole new level. 

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    Cool GTX
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    Re: Epic’s new UE 4.23 replaces Nvidia PhysX “with massive-scale levels of destruction” 2019/09/18 06:29:30 (permalink)
    Will be interesting to see, how the performance is with this new "engine"
     
    Unreal Engine 4.23 Release Notes
     
    The full list of upcoming changes in this build is viewable in the 4.23 Preview

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    #2
    aka_STEVE_b
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    Re: Epic’s new UE 4.23 replaces Nvidia PhysX “with massive-scale levels of destruction” 2019/09/18 06:51:12 (permalink)
    Very nice....

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    #3
    bdary
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    Re: Epic’s new UE 4.23 replaces Nvidia PhysX “with massive-scale levels of destruction” 2019/09/18 07:12:22 (permalink)
    Looking pretty good...


     
     
     
     
     
     
     
     
     
    #4
    badboy64
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    Re: Epic’s new UE 4.23 replaces Nvidia PhysX “with massive-scale levels of destruction” 2019/09/18 08:43:49 (permalink)
    Excellent.

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    Sajin
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    Re: Epic’s new UE 4.23 replaces Nvidia PhysX “with massive-scale levels of destruction” 2019/09/18 09:09:48 (permalink)

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    Hoggle
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    Re: Epic’s new UE 4.23 replaces Nvidia PhysX “with massive-scale levels of destruction” 2019/09/18 09:35:41 (permalink)
    It's impressive but isn't PhysX as of December 2018 open source anyways? I guess that the limitations though with the open source contract would keep it off of next generation consoles since it applied only to Windows and Linux. On the other hand this should work fine on Xbox, PlayStation or even Nintendo. It's impressive but also keep in mind PhysX has allowed PC to handle this since like 2008.

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    GTXJackBauer
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    Re: Epic’s new UE 4.23 replaces Nvidia PhysX “with massive-scale levels of destruction” 2019/09/18 11:54:30 (permalink)
    That looks good.  

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    #8
    6dracing
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    Re: Epic’s new UE 4.23 replaces Nvidia PhysX “with massive-scale levels of destruction” 2019/09/18 12:11:05 (permalink)
    Looks really nice.
    #9
    knightsilver
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    Re: Epic’s new UE 4.23 replaces Nvidia PhysX “with massive-scale levels of destruction” 2019/10/11 17:53:46 (permalink)
    What is "Ill keep the real thing Alex?" Epic needs to tread more lightly or their going to  start loosing UE customers....
    #10
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