Sajin
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Not bad performance, but man the denoising filter needs improvement on the dlss path tracing... DLSS 3.5 Quality / RTOD / FG: ![](https://i.imgur.com/qW9oYoB.jpg) Notes: Nice noise throughout... especially on her face. Seems to lower fps in certain areas like taking a photo, but runs better when just playing normally. Native RTOD: ![](https://i.imgur.com/zWXsTY4.jpg) Notes: Rasterization: ![](https://i.imgur.com/26gIhTa.jpg) Notes: Good ole raster.
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ty_ger07
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/09/25 05:05:16
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All this time later, and I still don't see what all the hype is about. It's slightly different in a non-obvious way. Some things are the same, and some things are inexplicably slightly different. If anything, now it looks overall more like the rasterization version than before.
post edited by ty_ger07 - 2023/09/25 05:06:36
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Hoggle
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/09/25 07:55:59
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ty_ger07 All this time later, and I still don't see what all the hype is about. It's slightly different in a non-obvious way. Some things are the same, and some things are inexplicably slightly different. If anything, now it looks overall more like the rasterization version than before.
I think it looks way better when you are playing the game than in a screen shot since things just look like they should. What I am not really understanding is why the Native picture gives the body full lighting on both sides while the DLSS 3.5 and the rasterization give a shadow to the side away from the blue light. The biggest difference with those two is how the hair is fully illuminated on the rasterization while in shadow on DLSS 3.5.
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Sajin
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/09/25 12:27:35
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Hoggle I think it looks way better when you are playing the game than in a screen shot since things just look like they should. What I am not really understanding is why the Native picture gives the body full lighting on both sides while the DLSS 3.5 and the rasterization give a shadow to the side away from the blue light. The biggest difference with those two is how the hair is fully illuminated on the rasterization while in shadow on DLSS 3.5.
When playing with DLSS 3.5 Quality / RTOD / FG settings I can definitely notice the noise when playing the game. It doesn’t just show up in screenshots. It’s super annoying. 🤬
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donta1979
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/09/26 06:11:18
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I will tell you know that DLAA looks a lot better than any of the DLSS 3.5 options with RTOD+FG. Its just more taxing than the pre 2.0 patch. gives you a reason to run your gpu fan at 90%+ lol
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Epsolike
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/09/27 07:18:30
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If anyone is bothered by ghosting and if you didn't figure it out yet, it's caused by Ray Reconstruction right now, so disable it and enjoy the game.
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Sajin
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/09/27 20:50:17
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Epsolike If anyone is bothered by ghosting and if you didn't figure it out yet, it's caused by Ray Reconstruction right now, so disable it and enjoy the game.
Currently playing phantom liberty with just raster and frame gen... Redner latency is a bit higher with frame gen, but I was able to optimize it a bit... Native render latency... Default frame gen latency... Frame gen latency after special k adjustments...
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aka_STEVE_b
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/09/28 08:25:33
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donta1979 I will tell you know that DLAA looks a lot better than any of the DLSS 3.5 options with RTOD+FG. Its just more taxing than the pre 2.0 patch. gives you a reason to run your gpu fan at 90%+ lol
yep , i have found DLSS helps frames but doesn't look as good as the other settings
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CyberbrainPC
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/09/28 20:29:27
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Sajin
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/09/29 12:19:17
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CyberbrainPC
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/09/29 12:43:19
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donta1979
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/09/29 15:49:36
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Sajin
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/09/30 04:41:43
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donta1979
aka_STEVE_b yep , i have found DLSS helps frames but doesn't look as good as the other settings
yeah just too much visual noise even with DLSS 3.5, it fixed some of the issues DLSS 3 had, but not enough for me to want to use it.
+1 Raster + Frame Gen + Reshade lookin baller...
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donta1979
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/09/30 11:32:49
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CyberbrainPC
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/09/30 14:49:40
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Ya I use 4k Native HDR + DLAA + RT OD PT for all my screenshots / timelapse videos. But it's just a little too slow for regular gameplay. Soooo close. Frame Gen makes it smooth, but the ghosting can be jarring.
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donta1979
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/10/01 13:26:03
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CyberbrainPC Ya I use 4k Native HDR + DLAA + RT OD PT for all my screenshots / timelapse videos. But it's just a little too slow for regular gameplay. Soooo close. Frame Gen makes it smooth, but the ghosting can be jarring.
Yeah its why I tell people if they want all the eye candy do not go above 3440x1440, you will have to make some compromises on higher resolution displays than that with a 4090 and Cyberpunk 2077. Like no DLAA with all those settings slammed up, its just too laggy over that resolution for that and the 4090.
post edited by donta1979 - 2023/10/02 20:03:04
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Sajin
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/10/02 13:26:13
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I’m now a solid believer in frame gen. After shutting it off after using it for 4 days in a row the game just feels laggy when going back to no frame gen. Gotta love those fake frames. 🤣
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rjohnson11
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/10/03 10:07:59
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Sajin I’m now a solid believer in frame gen. After shutting it off after using it for 4 days in a row the game just feels laggy when going back to no frame gen. Gotta love those fake frames. 🤣
I still think that more improvement can be made in this area.
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Sajin
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rjohnson11
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/10/04 02:45:13
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Stick with the settings you enjoy.
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Sajin
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/10/04 02:54:27
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rjohnson11 Stick with the settings you enjoy.
5090 needs to hurry up and release, so I can enjoy better settings. 😁
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Dabadger84
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/10/04 15:15:44
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Sajin
rjohnson11 Stick with the settings you enjoy.
5090 needs to hurry up and release, so I can enjoy better settings. 😁
October/November of 2024 is a long ways away lol Curious, what did you get in the benchmark with RT Overdrive/default Ultra on with DLSS Quality? Asking because I know my resolution is more towards 4K than it is towards 1440p, but here's my results from RT off/RT Ultra/RT Overdrive, since upgrading from my 3090 Kingpin: RT Overdrive/Ultra settings - DLSS Quality: ![](https://i.ibb.co/3sJnj3K/Cyberpunk-RTX-4090-RT-Overdrive-Ultra-DLSS-Quality.jpg) vs RT on Ultra with Ultra Settings & DLSS Quality: I do have 3090 Kingpin numbers with these exact settings too, I did them before uninstalling it for comparison... the thwapping is large, RT Overdrive is over double the performance.
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Sajin
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/10/04 23:01:49
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Dabadger84 Curious, what did you get in the benchmark with RT Overdrive/default Ultra on with DLSS Quality?
RT Overdrive Default Settings with just DLSS set to Quality and Frame Generation set to OFF...
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Dabadger84
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/10/05 20:37:51
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Neat. Guess that's a bit of a showcase for the 13900K having better min FPS, not that 2FPS is much, but yours is higher despite being higher res & lower overall average as a result. Thanks for that, glad to have a point of comparison that's direct with only the CPU/RAM being the variance in the setup comparison, besides the resolution (which it's 8.29M pixels for you vs 7.37M pixels for me, so both resos are quite thicc).
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Sajin
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/10/05 21:55:40
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No problem. My hardware is completely stock as well. Ram is 5600 CL36.
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Dabadger84
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/10/05 22:07:58
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Sajin No problem. My hardware is completely stock as well. Ram is 5600 CL36.
Yeah my testing was at stock CPU with PBO on, 1800MHz Infinity Fabric & RAM at 3600MHz for the 1:1. Pretty run of the mill. I plan on going up to either a 14700K or 14900K with 6000-6400MHz RAM once they come out. Already have a local friend who's interested in the 5950X setup, with the 3090 Kingpin I'm also getting rid of, just have to wait for me to get the parts out of my system & for him to get the money to buy it all at once. I do have to say I'm very much enjoying being on a simpler cooling solution again, air cooled card, AIO cooled CPU, no more open loop worries lol I'll end up going back to open loop eventually, I'm sure. On the topic of Cyberpunk testing, for non-RT vs RT Ultra, I noticed the FPS "hit" going from regular Ultra settings to RT Ultra is pretty small, compared to with the 3090 it was almost a 2:1 difference RToff:RTon. Whereas with the 4090, Ultra with RT off I'm getting around 95-96fps average in the benchmark, but going to RT Ultra only drops me down to ~80fps.
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kraade
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/10/07 14:38:56
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This will be my Longest PC in a while between upgrades , with the 5090 still a year and a half out , and 14th gen looking a lot like the 11th gen ... htere is nothing of note, I was thinking about a 14th gen but the leaks don't inspire any confidence its going to be worth much if anything. Might as well wait for better DD5 and a real new CPU.
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Sajin
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/10/08 18:47:51
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Gave DLAA a try… and it didn’t seem to work. My jaggies didn’t look any better. I did however notice a loss in picture crispness that I didn’t like, so just going to leave it off.
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Sajin
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/10/08 18:51:52
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kraade This will be my Longest PC in a while between upgrades , with the 5090 still a year and a half out , and 14th gen looking a lot like the 11th gen ... htere is nothing of note, I was thinking about a 14th gen but the leaks don't inspire any confidence its going to be worth much if anything. Might as well wait for better DD5 and a real new CPU.
Probably not going to upgrade myself until cyberpunk 2077 orion releases.
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mhijazi
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Re: Cyberpunk 2077 update 2.0 benchmark & image quality comparisons on rtx 4090
2023/10/10 03:01:43
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Hello guys. I am using the below settings. DLSS Quality makes the game feels laggy specially during intense fights. I guess this is a balance between quality and performance. But I will definitely try it with Native / FG . 100+ FPS is amazing.
post edited by mhijazi - 2023/10/10 03:04:58
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