https://www.overclock3d.net/news/software/capcom_plans_to_make_pc_their_main_platform_for_future_games/1 At the Tokyo Games Show (TGS), Capcom's COO has reportedly stated (via
Nikkei) that its future software/game release will be "mainly for personal computers (PC)", shifting the company away from consoles.
In the future, Capcom believes that it can have a 50:50 sales split between PC and consoles by the end of 2022 or the start of 2023. These beliefs come thanks to the ongoing success of recent Capcom PC releases such as Monster Hunter World; Devil may Cry 5, and the latest Resident Evil titles. The PC market is responsible for much of Capcom's sales growth in recent years, and the company believes that PC will soon be bigger than consoles, at least for their future games.
In January 2022, Capcom plans to launch a PC version of Monster Hunter Rise, a former Nintendo Switch exclusive title. At this time, Capcom doesn't plan to release Monster Hunter Rise on other consoles, focusing instead on PC. This is one of many PC-first decisions from Capcom, and the publisher's shift to a PC focus can only be seen as good news for PC gamers.
Hopefully, this shift will see Capcom increase its focus on quality PC releases. Let's hope the lessons learned from Capcom's DRM/performance issues with Resident Evil Village will help boost the quality of the company's future PC releases.
Capcom isn't the only company that has seen the potential of the PC gaming ecosystem. In recent years, Ubisoft has been increasing its focus on the PC gaming market, so much so that PC is now one of Ubisoft's leading platforms in terms of both game sales numbers and revenue. Even Sony has seen the potential of PC in recent years, launching popular exclusives like Day's Gone and Horizon: Zero Dawn on PC and future titles like Uncharted: Legacy of Thieves Collection.
I wonder if console gaming development is just not making the money Capcom thought it would.