SirWaWa
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the following nvida demo's do not work on my 460GTX SC EE FPB1.1 http://www.nvidia.com/obj.t/cool_stuff.html#/demos stone giant (black screen in full screen mode, crashes in window mode) adrianne (crashes) luna (crashes) nalu (i hear music but black screen) dawn (crashes) the ones that do work are: heaven medusa i haven't tried other ones except those, however i did run there java app and says i can run them all running windows 7 64-bit ultimate and nvidia drivers 258.96
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squall-leonhart
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Re:nvidia demos
2010/09/04 06:04:13
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update to 259.47, these demo's use OpenGL for the most part.
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bvsbutthd101
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Re:nvidia demos
2010/09/04 07:00:15
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259.47 isn't on the nvidia website?
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squall-leonhart
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Re:nvidia demos
2010/09/04 07:02:05
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CraptacularOne
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Re:nvidia demos
2010/09/04 07:06:57
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squall-leonhart update to 259.47, these demo's use OpenGL for the most part. Incorrect. Stone Giant uses DX11 Adrianne uses DX10 Luna, Nalu and Dawn use DX9
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squall-leonhart
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Re:nvidia demos
2010/09/04 07:09:15
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Nope, all of nvidia's demo's are OpenGL or CG using their own proprietary extensions that enables the demo to use new techniques before Khronos implements OpenGL standardized versions.
post edited by squall-leonhart - 2010/09/04 07:11:47
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CraptacularOne
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Re:nvidia demos
2010/09/04 07:17:01
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squall-leonhart Nope, all of nvidia's demo's are OpenGL or CG using their own proprietary extensions that enables the demo to use new techniques before Khronos implements OpenGL standardized versions. Run the demos with Afterburner and see for yourself what DX version they're using
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squall-leonhart
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Re:nvidia demos
2010/09/04 07:18:33
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I don't have to run anything, i know that the FX and 6 series demo's are opengl because of the layout of the shaders as well as the fact they could only be run on ATI cards by using a modified OpenGL ICD. and Adrianne is OpenGL 3.x as it was one of the first "Dx10 Demos" that worked on XP as well, Same goes for Froggy. Stone giant im not to sure about, but going by nvidia's history its probably also an opengl demo. Its an nvidia demo that was produced by another firm, so it does use D3D. the other demo's are inhouse and use opengl. This is what appears if you globally disable most opengl extensions and try to run Nalo
post edited by squall-leonhart - 2010/09/04 07:34:15
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SirWaWa
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Re:nvidia demos
2010/09/04 07:26:32
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so it's a driver problem and not an OS or some other problem?
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squall-leonhart
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Re:nvidia demos
2010/09/04 07:27:58
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most likely just a driver issue, 258.96 had a few which is why i went back to 197.45
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SirWaWa
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Re:nvidia demos
2010/09/04 07:31:44
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if stone giant is DX11 why does it crash for me but heaven is fine? the dawn demo says i don't meet the minimum hardware and requires 6800 or higher
post edited by SirWaWa - 2010/09/04 07:33:50
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squall-leonhart
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Re:nvidia demos
2010/09/04 07:38:56
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Thats strange, as Dawn is a 5800/5600 demo, Dusk is the 5900Ultra demo, Nalu is the 6800 Demo and Luna the 7xxx series Demo. Thats definitely an opengl issue, though it could be caused by having too many extensions (though that'd usually just invoke a crash.) Is heaven running in opengl? if it is, then that coincides with the older demo's running into the Extension limit issue. You'll need to wait till nhancer is updated, or see if inspector lets you set the extension limit hex value. the value '4844' should get most of them working.
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SirWaWa
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Re:nvidia demos
2010/09/04 07:41:16
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squall-leonhart Thats strange, as Dawn is a 5800/5600 demo, Dusk is the 5900Ultra demo, Nalu is the 6800 Demo and Luna the 7xxx series Demo. Thats definitely an opengl issue, though it could be caused by having too many extensions (though that'd usually just invoke a crash.) Is heaven running in opengl? if it is, then that coincides with the older demo's running into the Extension limit issue. You'll need to wait till nhancer is updated, or see if inspector lets you set the extension limit hex value. the value '4844' should get most of them working. no i set it to DX11 and it runs fine
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squall-leonhart
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Re:nvidia demos
2010/09/04 07:43:10
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ok, if heaven is failing in opengl, then its an opengl icd issue, so yeah try updating the driver.
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SirWaWa
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Re:nvidia demos
2010/09/04 07:49:52
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ok i set heaven to opengl black screen but it runs but isn't stone giant DX11?!
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squall-leonhart
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Re:nvidia demos
2010/09/04 07:50:58
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OpenGL ICD glitch, just update the drivers, didn't you have issues with furmark as well?
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SirWaWa
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Re:nvidia demos
2010/09/04 07:53:15
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squall-leonhart OpenGL ICD glitch, just update the drivers, didn't you have issues with furmark as well? uhh... no/i dunno i have never tried sorry must be someone else 3D Vantage works fine however
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squall-leonhart
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Re:nvidia demos
2010/09/04 07:54:06
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well so far you've had all around failure with opengl, so grap those drivers :)
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SirWaWa
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Re:nvidia demos
2010/09/04 08:19:41
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i got heaven to work in opengl but it doesn't like AA very much
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squall-leonhart
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Re:nvidia demos
2010/09/04 18:45:56
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any luck with the nvidia demo's? i've verified that adrianne (similar engine to froggy) luna nalu dawn dusk clear sailing timbury charmeleon ogre inventor .....well basically all Geforce FX - recent use opengl extensions made to demonstrate Dx9 (or more specifically Hardware) capabilities. all use opengl. if you go further back there are some Dx7 demo's....
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