Radeon users get a 20-50% performance boost with Crysis 3 Remastered's first PC Hotfix

EVGA Forum Moderator
  • Total Posts : 88604
  • Reward points : 0
  • Joined: 2004/10/05 12:44:35
  • Location: Belgium
  • Status: offline
  • Ribbons : 76
2021/10/21 03:37:29 (permalink)
Crytek has just released new updates for every game in the Crysis Remastered Trilogy, offering gamers bug fixes, boosted performance and other improvements. 

Crysis 3 has undoubtedly received the largest upgrade, as today's update has addressed a "critical performance bug" on AMD graphics cards, resulting in a 20-50% performance uplift within the game. On top of that, Crysis 3 Remastered' DLSS implementation has been improved and 60 FPS animations have been added to two more weapons.  

For Crysis Remastered, Denuvo has been removed from the game on the Epic Games Store, freeing the game from the controversial DRM solution. Aside from this change, Crysis Remastered is unchanged on PC. 

Crysis 2 Remastered now has a fix for a memory leak that impacted users of the game's PC exclusive ray tracing feature, a bug that resulted in performance issues if gamers played the game for extended periods of time. On top of this, the update also offers gamers "general ray-tracing improvements". Full patch notes for the Crysis Remastered Trilogy's latest updates are available at the bottom of this article. 
A major AMD Performance Fix - Not a Good Look for a DLSS title

No, we are not saying that Crytek intentionally nerfed AMD's performance in Crysis 3 Remastered at launch. That said, it is a shame that Crytek was unable to address Crysis 3 Remastered's performance issues on AMD/Radeon systems before launch. 

With the Crysis Remastered Trilogy supporting Nvidia's DLSS technology, Geforce users already had a major performance advantage when playing Crysis 3 Remastered. Add on the game's "critical performance bug" on Radeon graphics cards, and it is easy to see why launch coverage of Crysis 3 Remastered was highly favourable for Nvidia. Crytek should have found and fixed Crysis 3's Radeon performance issues before launch. This is not a good look for Crytek. 

Future patches

More patches are planned for the Crysis Remastered Trilogy for both PC and consoles. The next major update for the games is expected in Mid-November. 

Hotfix Notes

Crysis Remastered

- Removed Denuvo from Epic Games Store version.

Crysis 2 Remastered

- Fixed a potential GPU memory leak that could occur when Ray Tracing is enabled. This resulted in performance issues being encountered after playing for extended periods of time.
- General Ray Tracing improvements:
   - Fixed some cube map reflections in the ‘Eye of the Storm’ level when Ray Tracing is enabled,
   - Improvements for some low gloss material reflections,
   - Fixed a texture setup issue in the Software Ray Tracing path.
- Fixed an AI issue that resulted in cars being unresponsive in 'Out of the Ashes' level.
- Fixed an issue with the player having the ability to enter a car reserved for AI and in return potentially leading to a mission blocker in 'Out of the Ashes' level.

Crysis 3 Remastered

- Fixed a DLSS issue in multi-sampled vegetation alpha test to improve grass movement when DLSS is enabled,
- Added additional 60 FPS animations for the last two missing weapons.
- Fixed a critical performance bug on AMD Cards. Potential up to 20-50% more performance.
Good news for me since I use an AMD Radeon GPU. 

AMD Ryzen 9 5950X,  Corsair Mp600 Pro M.2, 128GB DDR4  Crosshair VIII Hero, RX 6900 XT Associate Code: H5U80QBH6BH0AXF. I am NOT an employee of EVGA


1 Reply Related Threads

    New Member
    • Total Posts : 100
    • Reward points : 0
    • Joined: 2018/06/12 17:06:21
    • Status: offline
    • Ribbons : 0
    Re: Radeon users get a 20-50% performance boost with Crysis 3 Remastered's first PC Hotfix 2021/10/22 20:17:54 (permalink)
    That’s actually pretty impressive. Good on AMD
    Jump to:
  • Back to Mobile