boredgunner_Nite_ yep Thats because 4A games has a hidden AAA setting thats always on in redux, the config file has this as well as a few other options not in the game menuRegular Last Light had it too, it's a shader-based AA like FXAA/SMAA that's actually acceptable. By the way, I just started Last Light Redux and the graphics are worse than the original. The tessellation is almost entirely gone, now only found on valves/wheels. Ambient occlusion may be worse though I'm not entirely sure. Seems like a waste of money.
_Nite_ yep Thats because 4A games has a hidden AAA setting thats always on in redux, the config file has this as well as a few other options not in the game menu
_Nite_shafatAnyone having issues with SLI scaling, try forcing AFR2 in NVCP. I am using 377.88 and I m noticing up to 80% scaling in both of my cards compared to 90% in gpu 1 before. Cheers.SLI is not even needed in this games unless you really want to waste performance with 2X or 4X SSAA (all SSAA does is double or quad the monitor resolution), with SSAA off a single GPU will run it just fine, I get 40 - 60fps avg with my 4GB GTX 770
shafatAnyone having issues with SLI scaling, try forcing AFR2 in NVCP. I am using 377.88 and I m noticing up to 80% scaling in both of my cards compared to 90% in gpu 1 before. Cheers.
shafat_Nite_shafatAnyone having issues with SLI scaling, try forcing AFR2 in NVCP. I am using 377.88 and I m noticing up to 80% scaling in both of my cards compared to 90% in gpu 1 before. Cheers.SLI is not even needed in this games unless you really want to waste performance with 2X or 4X SSAA (all SSAA does is double or quad the monitor resolution), with SSAA off a single GPU will run it just fine, I get 40 - 60fps avg with my 4GB GTX 770Still rockin good ole gtx 580s brah. Sli is a must for me for most current generation games. ;)