cyberdimensionsSo I grabbed Andromeda right away and started playing after midnight. I updated to the latest drivers, started the program and impatiently made my way through the initial setup of the game. I am playing at 1440p and everything on the highest setting except for Chromatic Aberation and Film Grain, both of which are just things I don't like in my games. After throwing together a handsome character (which turned out looking pretty ugly in the actual game), and going through the initial story stuff, I hold my breath to see how the game performs as soon as I get to a planets surface. The FPS in the beginning part of the game before getting to the planet was around 125 to 150, and I knew this wasn't indicative of the actual performance once on the planet. But, low and behold, once on the planet, even in heavy battle, the framerate almost never drops below 100 and usually stays in the 105 to 120 fps range. No micro stutter, everything is smooth as can be. The only thing I noticed is a bit of a hitch in cutscenes when the game cuts from one camera angle to another, its very minor, but still a bit annoying. Also, after looking at the map, the game takes a second to recover. It does this with both one or two cards active. I then disabled SLI and looked at the game again, 55 to 65 fps, and, since I have been spoiled with higher framerates, it almost looks like 30 fps to me. All in all, good job Bioware, now patch out the few hitches and kinks still remaining in the game. I could not imagine playing this on console. SLI is not dead yet, and I am hoping for more new titles to utilize it as well as Andromeda (and For Honor) did.For those who can't see my signature, I am playing on a i7 6850k @ 4.2 Ghz, 2 x 1080 GTX FTW and 64 GB of DDR 4 3200. Game is installed on 3 x Evo 850 500 GB in Raid 0.
ipaineFrom my experience it is right around 60fps average with a single 1080FTW running at 2560*1440 at the highest settings, not just the Ultra defaults. Also I have film grain turned off as well as HDR. It can get some dips down to 45ish, but goes up to over a hundred as well. Once I get my ICX card in I'll have to test it out in SLI as well. Maybe ramp up the scaling a bit if it will still perform good.
IchigoSoulReaperipaineFrom my experience it is right around 60fps average with a single 1080FTW running at 2560*1440 at the highest settings, not just the Ultra defaults. Also I have film grain turned off as well as HDR. It can get some dips down to 45ish, but goes up to over a hundred as well. Once I get my ICX card in I'll have to test it out in SLI as well. Maybe ramp up the scaling a bit if it will still perform good.Dips to 45 fps at 1440p? Terrible.
cyberdimensions ypsylon, sorry about your luck, that really sucks! :-(
nickson555Sorry to reply in that old post. How the hell do you play this games in SLI at 4K resolution, HDR working at ultra settings with 2x 1080ti SC black?????????? I mean without crashing.Will they ever fix the game or drivers? It doesn't crash only if you put 42 gb of pagefile and it must destroye your SSD with all that swapping when you open the menus and it lag like crazy. This is total non sense.They already abandoned it and sell it for 20 bucks now lol. It rarely crashed with my older 1080 but I would like to play at 4K ultra settings.
nickson555I have 16 gb. and 11gb per gpu It's not enough?
nickson555Maybe i'ts time to get another 16 GB of ram.I don't want to wear my SSDs for swapping in this crap game. I would like to replay it at 4K and ultra but I havn't been able so far.Funny how say it's my fault but not really. I was keeping the old driver that HDR works on with creator update and tried to play BF1 and it forced me to install a newer driver. Two EA games.. Now I saw that there will be no more patch of that game so it will remain broken.I read they scrapped Mtl studios after this flop like they did with simcity. They are good for that instead of fixing their games.
nickson555If I set to system managed. I need to have over 38 gb free for the game to not crash. It's the same as if I set it to 38~ something. However, the performace is bad. I have yet to try to have the pagefile only on a HDD not a SSD. I expect it to be worst. So apparently, large VRAM usage also need large ram amount and the need sums up if you have 2 GPU @4k res?That's how a guy came to say the pagefile need to be 11gb x2 gpu + 16gb= 38gb. Hard to believe but it worked and if set to like 35 it crash at some point and if set to like 25 it crash during loading. Total non sense.