cyberdimensions
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So I grabbed Andromeda right away and started playing after midnight. I updated to the latest drivers, started the program and impatiently made my way through the initial setup of the game. I am playing at 1440p and everything on the highest setting except for Chromatic Aberation and Film Grain, both of which are just things I don't like in my games. After throwing together a handsome character (which turned out looking pretty ugly in the actual game), and going through the initial story stuff, I hold my breath to see how the game performs as soon as I get to a planets surface. The FPS in the beginning part of the game before getting to the planet was around 125 to 150, and I knew this wasn't indicative of the actual performance once on the planet. But, low and behold, once on the planet, even in heavy battle, the framerate almost never drops below 100 and usually stays in the 105 to 120 fps range. No micro stutter, everything is smooth as can be. The only thing I noticed is a bit of a hitch in cutscenes when the game cuts from one camera angle to another, its very minor, but still a bit annoying. Also, after looking at the map, the game takes a second to recover. It does this with both one or two cards active. I then disabled SLI and looked at the game again, 55 to 65 fps, and, since I have been spoiled with higher framerates, it almost looks like 30 fps to me. All in all, good job Bioware, now patch out the few hitches and kinks still remaining in the game. I could not imagine playing this on console. SLI is not dead yet, and I am hoping for more new titles to utilize it as well as Andromeda (and For Honor) did. For those who can't see my signature, I am playing on a i7 6850k @ 4.2 Ghz, 2 x 1080 GTX FTW and 64 GB of DDR 4 3200. Game is installed on 3 x Evo 850 500 GB in Raid 0.
i7 6850K @ 4.2 Ghz @ 1.27 V Asus X99 Deluxe II motherboard 2 x EVGA 1080 Ti in SLI with Nvidia HB Bridge and Hybrid kit using 4 ML120 fans 64 GB G.Skill Trident Z DDR4 3200 Ram Corsair H115i Water cooler with 4 Corsair ML140 fans Corsair 750 D Airflow edition case with 1 ML140, 1 Cryorig 140, 1 ML120 fan Samsung 950 Pro 512 GB M.2 SSD 3 x Samsung Evo 850 500 GB SSD in Raid 0 Western Digital Black 2 TB HDD Western Digital Black 640 GB HDD Corsair HX1200i PSU Acer Predator XB271HU IPS Gsync 144/165 Hz Windows 10 Pro
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timmyboy04
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Re: Mass Effect Andromeda and SLI...that's more like it!
Tuesday, March 21, 2017 6:38 PM
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Sajin
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Re: Mass Effect Andromeda and SLI...that's more like it!
Tuesday, March 21, 2017 7:43 PM
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IchigoSoulReaper
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Re: Mass Effect Andromeda and SLI...that's more like it!
Tuesday, March 21, 2017 9:05 PM
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cyberdimensions So I grabbed Andromeda right away and started playing after midnight. I updated to the latest drivers, started the program and impatiently made my way through the initial setup of the game. I am playing at 1440p and everything on the highest setting except for Chromatic Aberation and Film Grain, both of which are just things I don't like in my games. After throwing together a handsome character (which turned out looking pretty ugly in the actual game), and going through the initial story stuff, I hold my breath to see how the game performs as soon as I get to a planets surface. The FPS in the beginning part of the game before getting to the planet was around 125 to 150, and I knew this wasn't indicative of the actual performance once on the planet. But, low and behold, once on the planet, even in heavy battle, the framerate almost never drops below 100 and usually stays in the 105 to 120 fps range. No micro stutter, everything is smooth as can be. The only thing I noticed is a bit of a hitch in cutscenes when the game cuts from one camera angle to another, its very minor, but still a bit annoying. Also, after looking at the map, the game takes a second to recover. It does this with both one or two cards active. I then disabled SLI and looked at the game again, 55 to 65 fps, and, since I have been spoiled with higher framerates, it almost looks like 30 fps to me. All in all, good job Bioware, now patch out the few hitches and kinks still remaining in the game. I could not imagine playing this on console. SLI is not dead yet, and I am hoping for more new titles to utilize it as well as Andromeda (and For Honor) did. For those who can't see my signature, I am playing on a i7 6850k @ 4.2 Ghz, 2 x 1080 GTX FTW and 64 GB of DDR 4 3200. Game is installed on 3 x Evo 850 500 GB in Raid 0.
I'd like to start out by saying Mass Effect 1-3 are my favorite games of all time. I'm scared to hop into this one though because of the 75 metacritic score. I wouldn't call 55-65 fps at 1440p on a GTX 1080 a good job by Bioware. Dropping below 60 fps at 1440p with your build and a single 1080 is a fail in my book. Sounds like that's just the start of the game too. God knows what unoptimized areas await. I'm glad that SLI is at least working and I'd love to see all AAA games supporting it properly. The PS4 Pro version of ME Andromeda might be pretty good at 1800p checkerboard. I understand your love for high frames though. I'm finishing up Horizon Zero Dawn on the Pro right now and it looks great at 4K checkerboard. Most PC gamers have not experienced this level of graphics.
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ypsylon
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Re: Mass Effect Andromeda and SLI...that's more like it!
Tuesday, March 21, 2017 9:08 PM
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Good for you. I'm however about 38 hours from requesting a full refund for MEA. EA/BW decided to lock localization options for majority of regions (think DVD on steroids!). I'm in one of those places where I cannot install English version at all - even if I don't have any shred of software in my native language. I'm so livid you have no idea. After drooling, waiting and pre-ordering my first game in 11 years I've got kicked straight in the ballz. There is already avalanche of people who requested refunds and I'm not surprised. I own only 2 games on Origin (what a abysmal platform it is) ME3 and recently freebie of ME2. I'm absolutely certain I will not improve on that number if I can't manually localize the game to my expectations on 23rd. Paid for full bells and whistles version, I'll not be denied what I paid for 8 or so months ago. Soo angry and distraught can't really focus on anything. What a bunch of clueless entities EA/BW duo is. (to put it in civil terms) Heh you Yankee/UK folks, so lucky you are. :)
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cyberdimensions
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Re: Mass Effect Andromeda and SLI...that's more like it!
Wednesday, March 22, 2017 5:45 AM
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The fps I quoted wasn't just the Ultra preset, it was everything turned to max. I am just happy that SLI works so well with no micro stutter. We have Nvidia sponsored titles like Watch Dogs 2 that claim to support SLI that actually run with lower fps than one card AND have unacceptable levels of stutter. Who lets a product running that poorly using an advertised feature out the door? I guess I am just happy about any game supporting SLI properly to justify my purchase. ypsylon, sorry about your luck, that really sucks! :-(
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Squall_Rinoa86
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Re: Mass Effect Andromeda and SLI...that's more like it!
Wednesday, March 22, 2017 7:05 AM
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Optimized and Mass Effect Andromeda don't belong in the same sentence. This game is far from optimized.
As far as SLI Support. Totally enjoy it but scaling in MEA SUCKS.
Tho my 2 1070's never break past 52'C with aggressive profile leaving GPU BOOST 3.0 to have both of my 1070 FTW2's pegged at 1962MHz. Performance does fluctuate on Ultra @ 1440p which... is perplexing on why even with the new drivers....
Hoping EA fixes this on there end and fast, as well as dialog not really making any point what so ever, and your decisions really have no point either so far...
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cyberdimensions
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Re: Mass Effect Andromeda and SLI...that's more like it!
Wednesday, March 22, 2017 3:16 PM
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Scaling sucks? How do you figure? Do you just look at gpu usage? I mean, at least for me, fps increased from around 60 to over 100, thats a significant boost in my book. I know the gpu usage isn't at a constant 99% but it's much better than other games, like far cry primal that's stuck in the 50s. The absence of micro stutter is what matters to me the most, that, and the fact that my fps are in the 100s is what is making me sing the praises here.
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tke899
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Re: Mass Effect Andromeda and SLI...that's more like it!
Wednesday, March 22, 2017 4:00 PM
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Glad to hear they got the SLI working for ME now if they could get rid of the shimmering/flickering in BF1 I would be happy.
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ComboSlicer
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Re: Mass Effect Andromeda and SLI...that's more like it!
Wednesday, March 22, 2017 4:55 PM
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People who say that game is not optimized - this is a Frostbite 3 engine, very demanding in max settings. But in return you truly indeed get amazing visuals, space scenes and all small details are breathtaking.
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LVNeptune
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Re: Mass Effect Andromeda and SLI...that's more like it!
Wednesday, March 22, 2017 5:15 PM
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Just throwing this out there. Graphic Settings are on auto detect but most everything is ultra. Running at 4K on PC on a 980Ti and it's between 20-30fps. I would expect a 1080 or 1080Ti to be at least 60fps @ 1080p
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ipaine
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Re: Mass Effect Andromeda and SLI...that's more like it!
Thursday, March 23, 2017 0:12 PM
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From my experience it is right around 60fps average with a single 1080FTW running at 2560*1440 at the highest settings, not just the Ultra defaults. Also I have film grain turned off as well as HDR. It can get some dips down to 45ish, but goes up to over a hundred as well. Once I get my ICX card in I'll have to test it out in SLI as well. Maybe ramp up the scaling a bit if it will still perform good.
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IchigoSoulReaper
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Re: Mass Effect Andromeda and SLI...that's more like it!
Thursday, March 23, 2017 0:17 PM
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ipaine From my experience it is right around 60fps average with a single 1080FTW running at 2560*1440 at the highest settings, not just the Ultra defaults. Also I have film grain turned off as well as HDR. It can get some dips down to 45ish, but goes up to over a hundred as well. Once I get my ICX card in I'll have to test it out in SLI as well. Maybe ramp up the scaling a bit if it will still perform good.
Dips to 45 fps at 1440p? Terrible.
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ipaine
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Re: Mass Effect Andromeda and SLI...that's more like it!
Thursday, March 23, 2017 0:28 PM
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IchigoSoulReaper
ipaine From my experience it is right around 60fps average with a single 1080FTW running at 2560*1440 at the highest settings, not just the Ultra defaults. Also I have film grain turned off as well as HDR. It can get some dips down to 45ish, but goes up to over a hundred as well. Once I get my ICX card in I'll have to test it out in SLI as well. Maybe ramp up the scaling a bit if it will still perform good.
Dips to 45 fps at 1440p? Terrible.
Why is that terrible? It looks great, maybe not the best but like I said that is completely cranked up. Now I do have a little bit older cpu, 4770K, but I doubt that is effecting it much. Here are the min max average for three tests I did the other day. Min Max Avg 48 95 62.611 Min Max Avg 52 119 66.611 Min Max Avg 42 176 82.889 That last one I think I was inside for a bit. The rest was full on outside on a planet and during combat as well. Frankly I don't think it is terrible performance at all and is a little better than just 60fps average.
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ypsylon
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Re: Mass Effect Andromeda and SLI...that's more like it!
Thursday, March 23, 2017 9:54 AM
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cyberdimensions ypsylon, sorry about your luck, that really sucks! :-(
Thanks mate! However I didn't want to jinx anything and was sitting quiet. Yesterday morning read a suggestion on EA forum and 10 minutes later bought 'world-wide' Origin key on eBay (50 Euro) to unlock everything - and that particular German/Hong Kong seller got like hundreds of sold keys in past week, guessing from more folks like myself. Yes I'm totally daft person. Spent equivalent of 150$+ on ME:A (pre-order + another world-wide key). Just couldn't sit back, request a refund and move on. Not with ME. Not when I was so close to actually experience it. Tested today morning and it works. :) Now I'm really crossed between waiting for Ti step-up or getting another FTW. Just can't stop thinking about it. Excited doesn't even come close to describe (and I know MEA has it faults, but for the most part I simply don't care). New rig is in pieces and current gtx970 is... somewhat-ish playable at 1440/144Hz if you get my drift. ;) Still lesson learned (from folks on EA forum): never buy anything on Origin, buy it from eBay or someplace else, just not Origin.
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nickson555
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Re: Mass Effect Andromeda and SLI...that's more like it!
Tuesday, October 24, 2017 6:40 AM
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Sorry to reply in that old post. How the hell do you play this games in SLI at 4K resolution, HDR working at ultra settings with 2x 1080ti SC black?????????? I mean without crashing. Will they ever fix the game or drivers? It doesn't crash only if you put 42 gb of pagefile and it must destroye your SSD with all that swapping when you open the menus and it lag like crazy. This is total non sense. They already abandoned it and sell it for 20 bucks now lol. It rarely crashed with my older 1080 but I would like to play at 4K ultra settings.
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Hoggle
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Re: Mass Effect Andromeda and SLI...that's more like it!
Tuesday, October 24, 2017 7:53 AM
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nickson555 Sorry to reply in that old post. How the hell do you play this games in SLI at 4K resolution, HDR working at ultra settings with 2x 1080ti SC black?????????? I mean without crashing. Will they ever fix the game or drivers? It doesn't crash only if you put 42 gb of pagefile and it must destroye your SSD with all that swapping when you open the menus and it lag like crazy. This is total non sense. They already abandoned it and sell it for 20 bucks now lol. It rarely crashed with my older 1080 but I would like to play at 4K ultra settings.
Your right the game was kind of abandoned I feel after negative reviews and really it wasn't that bad. It just wasn't Mass Effect good. Unfortunately with the announcement they are going to shelf any future titles and retool the brand I think we can expect to never see a patch for it ever.
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arestavo
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Re: Mass Effect Andromeda and SLI...that's more like it!
Tuesday, October 24, 2017 4:00 PM
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nickson555 Sorry to reply in that old post. How the hell do you play this games in SLI at 4K resolution, HDR working at ultra settings with 2x 1080ti SC black?????????? I mean without crashing. Will they ever fix the game or drivers? It doesn't crash only if you put 42 gb of pagefile and it must destroye your SSD with all that swapping when you open the menus and it lag like crazy. This is total non sense. They already abandoned it and sell it for 20 bucks now lol. It rarely crashed with my older 1080 but I would like to play at 4K ultra settings.
Might I suggest setting your pagefile to Windows Managed (which is the default) or put the Windows Managed Pagefile onto a separate drive (even a spinner). Limiting the pagefile size and then complaining that games now crash is....... kinda funny. Edit: or just buy a matched kit of RAM that is the maximum size that your motherboard supports. If it is 64GB or higher then you can probably disable the pagefile and not worry about ever reaching the limit for quite a few years.
post edited by arestavo - Tuesday, October 24, 2017 4:05 PM
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nickson555
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Re: Mass Effect Andromeda and SLI...that's more like it!
Tuesday, October 24, 2017 5:14 PM
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I have 16 gb. and 11gb per gpu It's not enough?
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ty_ger07
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Re: Mass Effect Andromeda and SLI...that's more like it!
Tuesday, October 24, 2017 5:22 PM
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nickson555 I have 16 gb. and 11gb per gpu It's not enough?
Not enough for a piece of garbage abandoned video game. But, that's still somehow your fault for not tweaking your system to work best for the one worst game and at the same time compromise performance and hardware health in every other game.
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nickson555
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Re: Mass Effect Andromeda and SLI...that's more like it!
Tuesday, October 24, 2017 6:49 PM
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Maybe i'ts time to get another 16 GB of ram. I don't want to wear my SSDs for swapping in this crap game. I would like to replay it at 4K and ultra but I havn't been able so far. Funny how say it's my fault but not really. I was keeping the old driver that HDR works on with creator update and tried to play BF1 and it forced me to install a newer driver. Two EA games.. Now I saw that there will be no more patch of that game so it will remain broken. I read they scrapped Mtl studios after this flop like they did with simcity. They are good for that instead of fixing their games.
post edited by nickson555 - Tuesday, October 24, 2017 6:54 PM
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arestavo
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Re: Mass Effect Andromeda and SLI...that's more like it!
Wednesday, October 25, 2017 0:45 PM
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nickson555 Maybe i'ts time to get another 16 GB of ram. I don't want to wear my SSDs for swapping in this crap game. I would like to replay it at 4K and ultra but I havn't been able so far. Funny how say it's my fault but not really. I was keeping the old driver that HDR works on with creator update and tried to play BF1 and it forced me to install a newer driver. Two EA games.. Now I saw that there will be no more patch of that game so it will remain broken. I read they scrapped Mtl studios after this flop like they did with simcity. They are good for that instead of fixing their games.
You can bypass that on BF1 - https://www.google.com/search?source=hp&q=BF1+driver+bypass&oq=BF1+driver+bypass&gs_l=psy-ab.3...1175.6093.0.6242.22.19.1.0.0.0.280.2147.4j13j1.18.0....0...1.1.64.psy-ab..3.18.2042.0..0j35i39k1j0i131k1j0i20i264k1j0i10k1j33i160k1j0i22i30k1j33i21k1.0.3R6LBBheOSw If making a change away from default settings on a PC causes a crash, and reverting that change will fix that crash - then yes, you really are the cause. Is it what you want? Of course not, but that is what happens with large VRAM GPUs and hog games and a small, manually set pagefile. And yes, adding ram should help alleviate hitting the swap file as much - you might want to get a matched set and sell the old RAM to prevent headaches with compatibility (they can be a pain in the posterior, or you might get lucky and not have any issues). What brand of SSD do you have that you have to treat it like a delicate flower?
post edited by arestavo - Wednesday, October 25, 2017 0:49 PM
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nickson555
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Re: Mass Effect Andromeda and SLI...that's more like it!
Wednesday, October 25, 2017 4:40 PM
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If I set to system managed. I need to have over 38 gb free for the game to not crash. It's the same as if I set it to 38~ something. However, the performace is bad. I have yet to try to have the pagefile only on a HDD not a SSD. I expect it to be worst. So apparently, large VRAM usage also need large ram amount and the need sums up if you have 2 GPU @4k res? That's how a guy came to say the pagefile need to be 11gb x2 gpu + 16gb= 38gb. Hard to believe but it worked and if set to like 35 it crash at some point and if set to like 25 it crash during loading. Total non sense.
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ty_ger07
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Re: Mass Effect Andromeda and SLI...that's more like it!
Wednesday, October 25, 2017 4:54 PM
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nickson555 If I set to system managed. I need to have over 38 gb free for the game to not crash. It's the same as if I set it to 38~ something. However, the performace is bad. I have yet to try to have the pagefile only on a HDD not a SSD. I expect it to be worst. So apparently, large VRAM usage also need large ram amount and the need sums up if you have 2 GPU @4k res? That's how a guy came to say the pagefile need to be 11gb x2 gpu + 16gb= 38gb. Hard to believe but it worked and if set to like 35 it crash at some point and if set to like 25 it crash during loading. Total non sense.
I agree, it is total nonsense. I don't see why the game feels the need to duplicate so much from memory to disk.
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Squall_Rinoa86
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Re: Mass Effect Andromeda and SLI...that's more like it!
Thursday, October 26, 2017 6:00 AM
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While I dont have a 4K monitor, I have a 2k monitor, I never had issues with the game crashing even when I was using 2 1070 FTW2's. Performance was never a real issue on my end when I played and beat Andromeda. Sense I upgraded to 2 1080 Ti's, I haven't replayed it sense well... no real reason to now. No new DLC, and its been abandoned. I didn't find it terrible. And Yes, I had 16GB of RAM, and my SSD is set to allocate like.. 8GB to page file but never had any performance hits, long loads, or any real issues with SLI. Issues were mainly from Drivers not working properly, and the delay of EA to push the patch for SLI. Once that was done by both nVidia and EA, I was fine. Loaded it up, its a lot more stable now then It was when I beat the game before they stopped patching it. FPS is high 100 with dips to 90. Not terrible. Loads are faster then they were.
post edited by Squall_Rinoa86 - Thursday, October 26, 2017 6:06 AM
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nickson555
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Re: Mass Effect Andromeda and SLI...that's more like it!
Thursday, October 26, 2017 7:19 PM
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I was able to play perflectly at 4k with my single 1080. but the fps were a bit too low for my taste. I've never been able to play at 4K since 1080ti even lesss with 2.
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