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XrayMan
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Re:Far Cry 3 Graphics Tweaks 2012/12/10 20:40:24 (permalink)
 
Personal Attacks will not be tolerated. Next one will probably earn a warning. Let's keep on topic shall we?

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#31
squall-leonhart
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Re:Far Cry 3 Graphics Tweaks 2012/12/10 20:42:27 (permalink)
Xrayman, before you delete posts,  get a second opinion on if it appears to be an attack post to anyone other than yourself. Contrary to popular belief, the moderator is not always right. (If they were, they would be promoted to administrator).
 
Nazca, i was never questioning your intelligence.
In the case of differences in opinion where filtering is concerned, i would be more inclined to question a persons eyesight, which i at no point did at any time (bolded so Xrayman doesn't go off half cocked again)
 
Regardless of whether it looks "Smoother" at one point, its going to be a hell of a lot more blurrier at other points. Thats just what FXAA does.
 
The way it ruins specular and reflections in GW2 is one of the reasons why alot of people are pushing for SMAA to be implemented natively in the game. On bushes in particularly, where lots of leaves are grouped together it really ruins the texture appearance.
 
I'm actually about to start toying with SparseGrid SSAA. Now that the driver has the auto lod setting, It should smooth things alot better without absolutely ruining LOD
 
As for me, i'd rather have a few jaggies than see an npc's face blurred to hell.
 
Especially in BL2's case :|

post edited by squall-leonhart - 2012/12/10 20:54:52

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#32
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Re:Far Cry 3 Graphics Tweaks 2012/12/10 21:02:10 (permalink)
Ignoring the jaged edges and just looking at the textures, the blur is very very very subtle
 
sure its very easy to see now in that animated GIF, but when actually playing it would be very hard to notice it.

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#33
braz989
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Re:Far Cry 3 Graphics Tweaks 2012/12/10 21:03:30 (permalink)
Why should this only be used with single player? "WARNING: Use it for single-player only."

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squall-leonhart
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Re:Far Cry 3 Graphics Tweaks 2012/12/10 21:03:34 (permalink)
except, once you do see it, you always see it :p.
 
trouble is when using sniper rifles in some games at a really long distance, the blur can screw up your shot by having the pixel offset wrong.
 
braz989

Why should this only be used with single player? "WARNING: Use it for single-player only."

some cheat detection engines can pick up smaa as an illegal modification of the game.
 
some wall hacks used to replace the d3d file in the past.

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#35
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Re:Far Cry 3 Graphics Tweaks 2012/12/10 21:26:26 (permalink)
Or be like me, don't give two craps about AA period.


#36
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Re:Far Cry 3 Graphics Tweaks 2012/12/10 21:30:13 (permalink)
1ceTr0n

Or be like me, don't give two craps about AA period.

 
perfect ending to the FXAA argument, nice post
 
squall-leonhart

braz989

Why should this only be used with single player? "WARNING: Use it for single-player only."

some cheat detection engines can pick up smaa as an illegal modification of the game.

some wall hacks used to replace the d3d file in the past.

 
braz is talking about the PostFX tweak not FXAA/SMAA discussion
 
Modifying the GamerProfile.xml can be detected in multiplayer I guess. I only do single player though so no biggie for me.
post edited by _Nite_ - 2012/12/10 21:36:24

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#37
braz989
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Re:Far Cry 3 Graphics Tweaks 2012/12/10 21:59:59 (permalink)
Ahhh ok makes sense, I'll just put it back whenever I give multiplayer a shot again.  What is the default to put it back to?

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Re:Far Cry 3 Graphics Tweaks 2012/12/10 22:11:16 (permalink)
braz989

Ahhh ok makes sense, I'll just put it back whenever I give multiplayer a shot again.  What is the default to put it back to?

 
Change it from "False" to "Low"
 
or just have seperate GamerProfile.xml files and swap them between Single/Multiplayer

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Re:Far Cry 3 Graphics Tweaks 2012/12/10 22:16:39 (permalink)
_Nite_

braz989

Ahhh ok makes sense, I'll just put it back whenever I give multiplayer a shot again.  What is the default to put it back to?


Change it from "False" to "Low"

or just have seperate GamerProfile.xml files and swap them between Single/Multiplayer

Alright, thanks!

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Robs03gts
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Re:Far Cry 3 Graphics Tweaks 2012/12/11 05:38:55 (permalink)
_Nite_



sure its very easy to see now in that animated GIF, but when actually playing it would be very hard to notice it.


Im not sure about BL2 as I dont own that particular game and seeing that its cell shaded anyway I would imagine that FXAA wouldnt have the same effect as it does in other titles such as BF3 and Skyrim which both games are extremely blurry using FXAA compared to MSAA.

All anyone has to do is fire up BF3 or Skyrim and test the image "moving around a bit makes it even more obvious" with MSAA and then FXAA, the difference between the two methods of AA is very noticeable and the blur produced by FXAA is anything but subtle.
 
#41
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Re:Far Cry 3 Graphics Tweaks 2012/12/11 08:52:55 (permalink)
well to be fair I used the FXAA Injector for Skyrim which allows you to tweak the overall sharpness level so that wasn't a issue here
 
I never compared that particular game with driver level FXAA so I can't comment on that
 
http://skyrim.nexusmods.com/mods/131
 
BF3 I don't have.

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Re:Far Cry 3 Graphics Tweaks 2012/12/11 08:56:58 (permalink)
_Nite_

well to be fair I used the FXAA Injector for Skyrim which allows you to tweak the overall sharpness level so that wasn't a issue here

I never compared that particular game with driver level FXAA so I can't comment on that

http://skyrim.nexusmods.com/mods/131

BF3 I don't have.


Yeah the injector mod is supposed to be a good mod.
#43
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Re:Far Cry 3 Graphics Tweaks 2012/12/11 10:42:15 (permalink)
I'm going to wait a while and see if newer drivers help more. I tried the tweak, but the game seems to use an inordinate amount of VRAM for what graphics quality you get IMO. It really slows down at high res with gunfire.

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Re:Far Cry 3 Graphics Tweaks 2012/12/11 12:33:04 (permalink)
ILikeBeans

I'm going to wait a while and see if newer drivers help more. I tried the tweak, but the game seems to use an inordinate amount of VRAM for what graphics quality you get IMO. It really slows down at high res with gunfire.

 
That slow down at High Res with Gunfire only seems to be an SLI issue, thier is a fix for that here and requires Nvidia Inspector
 
http://forums.guru3d.com/...66041&postcount=10
 
http://forums.guru3d.com/...803&postcount=1006

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#45
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Re:Far Cry 3 Graphics Tweaks 2012/12/11 15:34:51 (permalink)
_Nite_

ILikeBeans

I'm going to wait a while and see if newer drivers help more. I tried the tweak, but the game seems to use an inordinate amount of VRAM for what graphics quality you get IMO. It really slows down at high res with gunfire.


That slow down at High Res with Gunfire only seems to be an SLI issue, thier is a fix for that here and requires Nvidia Inspector

http://forums.guru3d.com/...66041&postcount=10

http://forums.guru3d.com/...803&postcount=1006

 
The latest beta is supposed to contain that particular fix, I know for me before I went back to a single GPU it worked perfect and the bullet hole bug was resolved for sli by simply updating to the latest beta.

Now im back on a single GPU and plan to stay that way, dual GPU setups are too fussy for my taste.
#46
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Re:Far Cry 3 Graphics Tweaks 2012/12/11 16:08:06 (permalink)
Robs03gts

_Nite_

ILikeBeans

I'm going to wait a while and see if newer drivers help more. I tried the tweak, but the game seems to use an inordinate amount of VRAM for what graphics quality you get IMO. It really slows down at high res with gunfire.


That slow down at High Res with Gunfire only seems to be an SLI issue, thier is a fix for that here and requires Nvidia Inspector

http://forums.guru3d.com/...66041&postcount=10

http://forums.guru3d.com/...803&postcount=1006


The latest beta is supposed to contain that particular fix, I know for me before I went back to a single GPU it worked perfect and the bullet hole bug was resolved for sli by simply updating to the latest beta.

Now im back on a single GPU and plan to stay that way, dual GPU setups are too fussy for my taste.

 
I'm the same way, I ran SLI for a short time in the past and hated the problems it brought so I prefer being a single GPU gamer as well

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#47
ILikeBeans
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Re:Far Cry 3 Graphics Tweaks 2012/12/11 17:53:09 (permalink)
Well it's always easy to turn one gpu off in control panel for un optimized games like pcars before they got it working properly. Other than that, SLI has been awesome for me for years now. It has been a must have running triple monitors. I am running the latest beta that came out on the 4th, but will check again thanks.

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Re:Far Cry 3 Graphics Tweaks 2012/12/11 17:56:31 (permalink)
ILikeBeans

Well it's always easy to turn one gpu off in control panel for un optimized games like pcars before they got it working properly. Other than that, SLI has been awesome for me for years now. It has been a must have running triple monitors. I am running the latest beta that came out on the 4th, but will check again thanks.

 
Even triple monitor has its problems, it stretches the game huds like crazy, have to adjust the field of view so its not all blured on the outside screens, It doesn't work well for Subtitled Text (which I prefer to use) and will get stretched as well across all 3 screens and can't read it.
 
Single Monitor + Single GPU = still the best way to game in my opinion.
post edited by _Nite_ - 2012/12/11 17:59:29

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#49
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Re:Far Cry 3 Graphics Tweaks 2012/12/11 19:56:40 (permalink)
SLI has its cons but if you do it right you can save a few hundred dollars while still getting the performance beyond that 600 dollar graphics card.
 

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Re:Far Cry 3 Graphics Tweaks 2012/12/11 20:10:50 (permalink)
Not all games are =, but yes sometimes I adjust the FOV like in Crysis2. When I first tried surround I thought "would I do this again", but the more I used it the more I realized I couldn't go back. With driving games it's a must have, but even with FPS like BF3 I still like.

As for SLI, I just can't relate. I've seen the YouTube of micro sutter or whatever but all I've ever seen is alot better performance sence the days of GTX8800. If, a game is not ready for SLI, then I'll just wait and maybe the rest of it will get fixed to by then.

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#51
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Re:Far Cry 3 Graphics Tweaks 2012/12/11 21:13:31 (permalink)
OV3RCLK4

SLI has its cons but if you do it right you can save a few hundred dollars while still getting the performance beyond that 600 dollar graphics card.


 
I get a discounts with evga bucks from folding so thats not a problem, by the time I need a new video card which is ussually about every 2 years I have over $200 evga bucks (which I have currently) to go torward one
 
If I wanted too I could buy a GTX 670 right now for only $180, but I choose to wait for the 700 series maxwells just to stretch that investment further and I will be good for a few more years.
post edited by _Nite_ - 2012/12/11 21:18:21

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#52
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Re:Far Cry 3 Graphics Tweaks 2012/12/11 22:01:23 (permalink)
Not many people have 3 computers all with dx11 video cards. If I were you I'd be trying to overclock for more evga bucks. That 2600K doesn't look right sitting there in your signature at stock clocks. Neither does that 2500K. With major emphasis on the K. It makes me sad and curious. You could have a golden chip there and not even know it.

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#53
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Re:Far Cry 3 Graphics Tweaks 2012/12/11 22:16:36 (permalink)
OV3RCLK4

Not many people have 3 computers all with dx11 video cards. If I were you I'd be trying to overclock for more evga bucks. That 2600K doesn't look right sitting there in your signature at stock clocks. Neither does that 2500K. With major emphasis on the K. It makes me sad and curious. You could have a golden chip there and not even know it.

 
Evga bucks is based on points not how fast you turn them in, I only need 350,000 points for the 10 evga bucks a month limit, I already turn in between 1.5 - 2 million points a month
 
anyway I don't wanna go offtopic on this thread, shouldn't have mentioned it.
post edited by _Nite_ - 2012/12/12 02:01:38

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#54
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Re:Far Cry 3 Graphics Tweaks 2012/12/12 03:02:32 (permalink)
_Nite_

OV3RCLK4

Not many people have 3 computers all with dx11 video cards. If I were you I'd be trying to overclock for more evga bucks. That 2600K doesn't look right sitting there in your signature at stock clocks. Neither does that 2500K. With major emphasis on the K. It makes me sad and curious. You could have a golden chip there and not even know it.


Evga bucks is based on points not how fast you turn them in, I only need 350,000 points for the 10 evga bucks a month limit, I already turn in between 1.5 - 2 million points a month

anyway I don't wanna go offtopic on this thread, shouldn't have mentioned it.

 
 
 
 
So before you turn your points  in you put your tung out and  lick the points   waggling your  tung  up and down   like a  mad man 
 
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Re:Far Cry 3 Graphics Tweaks 2012/12/12 07:27:39 (permalink)
OV3RCLK4

Not many people have 3 computers all with dx11 video cards. If I were you I'd be trying to overclock for more evga bucks. That 2600K doesn't look right sitting there in your signature at stock clocks. Neither does that 2500K. With major emphasis on the K. It makes me sad and curious. You could have a golden chip there and not even know it.


I agree about the CPU overclocking as it can make a large difference in many CPU limited games even at 1080P with maxed out settings. Many modern games "especially console ports such as Skyrim" are very much CPU limited because of off loading certain graphical effects such as "shadows" on to the CPU instead of the GPU.

My old 2500K was average and would do 4.6ghz with 1.38vc Prime 95 stable and in many games compared to stock clocks on the CPU the difference was quiet large with the CPU overclocked. Now with my 3570K I have a Golden Chip and run 4.8ghz Prime 95 stable "24hrs+" at just 1.28vc.
#56
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Re:Far Cry 3 Graphics Tweaks 2012/12/18 11:47:05 (permalink)
Where is this thread going?.
 
It's about FC3, not god damn AA.
 
Go make another thread for your jagged wars.

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#57
squall-leonhart
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Re:Far Cry 3 Graphics Tweaks 2012/12/18 11:52:04 (permalink)
What part of Farcry 3 Graphic Tweaks did you fail to comprehend?

CPU:Intel Xeon x5690 @ 4.2Ghz, Mainboard:Asus Rampage III Extreme, Memory:48GB Corsair Vengeance LP 1600
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#58
Fettle
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Re:Far Cry 3 Graphics Tweaks 2012/12/18 15:47:29 (permalink)
What part of Farcry 3 Graphic Tweaks did you fail to comprehend?.
 
http://forums.evga.com/fb.ashx?m=1812738

 
The only helpful post here is actually the OP.
post edited by Fettle - 2012/12/18 15:50:21

Case: CM Elite 334.
PSU: Corsair CX 430.

Motherboard: Asus P8H67-M LE.
Optical Drive: HP 1270i.
CPU/HSF: Intel Core i5-3570/CM Hyper 212 Plus.
Ram: 2x4gB Corsair VS.

HDD: 180gB Intel SSD 330 Series, WD Blue 500gB-320gB.

GPU: EVGA GTX 660 FTW Signature 2.
Monitor: Samsung BX2031.
Mouse/Keyboard: G102/X7 G800.
Mousepad: Razer Vespula ME3 edition.

#59
rjohnson11
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Re:Far Cry 3 Graphics Tweaks 2012/12/23 06:34:42 (permalink)
Just to let everyone know that insulting another forum member is a violation of the EVGA forum terms of service. Such posts will be deleted or edited.

AMD Ryzen 9 7950X,  Corsair Mp700 Pro M.2, 64GB Corsair Dominator Titanium DDR5  X670E Steel Legend, MSI RTX 4090 Associate Code: H5U80QBH6BH0AXF. I am NOT an employee of EVGA

#60
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