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whiskers54
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Re: Fallout 4 2016/05/03 16:23:28 (permalink)
stalinx20
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I have some Laser turrets but I don't like needing a generator for them. It's too easy for the Raiders to shoot up the generator and leave the turrets useless. Most of my settlements have a Defense rating of over 100.


That part I didn't know. Looks like I will be getting the fusion generator, and setting up a barrier around it. I know that the generator lowers the happiness.




Do a complete enclosure around it. Also, I ran into something that I didn't know before regarding generators and distance. I scrapped all my generators and built a fusion generator which had a higher output than all my other generators combined. If you place it all the way over at one end of Sanctuary it will not power anything at the other end. In the end I had to build another fusion generator.
 
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Re: Fallout 4 2016/05/03 16:28:05 (permalink)
stalinx20
Has anyone purchased the living space that is available at Diamond City?




I did. It's decent but it does have limitations. Biggest is that you can't send any traders to or from there and are unable to join the trade route.
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Re: Fallout 4 2016/05/03 16:34:17 (permalink)
Anyone do the BOS weapons guy's "work" quests where he wants you to secure some food from the settlers for the BOS? If so, how does that work?
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Re: Fallout 4 2016/05/03 17:04:42 (permalink)
I got my Alien Sniper Rifle using Console Commands but it has little or no audio to it. Totally devastating converted to using Fusion Cells. Damage rate of 224 x4.8 when in Sneak Mode.
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Re: Fallout 4 2016/05/04 06:18:25 (permalink)
whiskers54
stalinx20
Has anyone purchased the living space that is available at Diamond City?




I did. It's decent but it does have limitations. Biggest is that you can't send any traders to or from there and are unable to join the trade route.


 
Sounds like it's nothing more than a storage space. Would be a great tactical space if you're doing the Survival mode. Good place to store water, food, and such.

whiskers54
Do a complete enclosure around it. Also, I ran into something that I didn't know before regarding generators and distance. I scrapped all my generators and built a fusion generator which had a higher output than all my other generators combined. If you place it all the way over at one end of Sanctuary it will not power anything at the other end. In the end I had to build another fusion generator.
 


I noticed that too as some devices were not getting power, even though I had plenty of it. As soon as I started moving generators closer to it, they started getting power.

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stalinx20
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Re: Fallout 4 2016/05/04 06:27:06 (permalink)
Zuhl3156
I got my Alien Sniper Rifle using Console Commands but it has little or no audio to it. Totally devastating converted to using Fusion Cells. Damage rate of 224 x4.8 when in Sneak Mode.


The damage sounds super and mouth watering, but I personally do not like the laser shooting or the plasma like guns. I like the ballistics mostly. While my tactical shotgun does more damage than my double shotgun, it's still fun to go up and kill a couple creatures with the double barrel shotgun. If I ever find this alien rifle, it will more than likely be put up on display (Why hasn't Bethesda released display cases in their patch yet???)

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Zuhl3156
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Re: Fallout 4 2016/05/04 06:33:46 (permalink)
whiskers54
Anyone do the BOS weapons guy's "work" quests where he wants you to secure some food from the settlers for the BOS? If so, how does that work?


I turned that down more than once. It sounds too much like taxation without representation and we all know where that will lead. Anybody know how to change the music that Radio Freedom is playing? All of that fiddle music reminds me of that scene in Deliverence and I'm scared of ending up tied to a tree somewhere by a bunch of Raiders.
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Re: Fallout 4 2016/05/04 07:05:00 (permalink)
stalinx20
 
The damage sounds super and mouth watering, but I personally do not like the laser shooting or the plasma like guns. I like the ballistics mostly. While my tactical shotgun does more damage than my double shotgun, it's still fun to go up and kill a couple creatures with the double barrel shotgun. If I ever find this alien rifle, it will more than likely be put up on display (Why hasn't Bethesda released display cases in their patch yet???)



The beam actually does travel at almost the speed of light and is much faster than the Alien Blaster. The 2.5x scope was all hazy and I couldn't see throught it. IDK if it's alien technology or a glitch in the mod's code. I changed to a different scope and now it's fine.
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Re: Fallout 4 2016/05/04 19:26:29 (permalink)
stalinx20
Zuhl3156
I got my Alien Sniper Rifle using Console Commands but it has little or no audio to it. Totally devastating converted to using Fusion Cells. Damage rate of 224 x4.8 when in Sneak Mode.


The damage sounds super and mouth watering, but I personally do not like the laser shooting or the plasma like guns. I like the ballistics mostly. While my tactical shotgun does more damage than my double shotgun, it's still fun to go up and kill a couple creatures with the double barrel shotgun. If I ever find this alien rifle, it will more than likely be put up on display (Why hasn't Bethesda released display cases in their patch yet???)




This is me.  
 
I've got a whole stockpile of energy weapons, but I prefer my H&K 91/G3 .308 assault rifle as it does well medium to long range.  I've also got my .50 caliber sniper rifle for when I need to make long distance calls to a raider or mutant. I've even modded it up to look like my real rifle.  I also pack a mod assault shotgun for the closer and messier situations.  I gave Cait one to replace the double barrel she was packing around.  She's kinda scary with that gun.

Heatware



 
 
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Re: Fallout 4 2016/05/05 03:38:02 (permalink)
stalinx20
whiskers54
stalinx20
Has anyone purchased the living space that is available at Diamond City?




I did. It's decent but it does have limitations. Biggest is that you can't send any traders to or from there and are unable to join the trade route.


 
Sounds like it's nothing more than a storage space. Would be a great tactical space if you're doing the Survival mode. Good place to store water, food, and such.

whiskers54
Do a complete enclosure around it. Also, I ran into something that I didn't know before regarding generators and distance. I scrapped all my generators and built a fusion generator which had a higher output than all my other generators combined. If you place it all the way over at one end of Sanctuary it will not power anything at the other end. In the end I had to build another fusion generator.
 


I noticed that too as some devices were not getting power, even though I had plenty of it. As soon as I started moving generators closer to it, they started getting power.




Home Plate is a great storage place. It can also be decorated to your taste.
 
 
 
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Re: Fallout 4 2016/05/05 03:41:02 (permalink)
Zuhl3156
whiskers54
Anyone do the BOS weapons guy's "work" quests where he wants you to secure some food from the settlers for the BOS? If so, how does that work?


I turned that down more than once. It sounds too much like taxation without representation and we all know where that will lead. Anybody know how to change the music that Radio Freedom is playing? All of that fiddle music reminds me of that scene in Deliverence and I'm scared of ending up tied to a tree somewhere by a bunch of Raiders.




And to think that you are faced with the decision to or not to romance your male companions because they like you. LOL
 
 
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Re: Fallout 4 2016/05/05 07:11:36 (permalink)
Dukman
stalinx20
Zuhl3156
I got my Alien Sniper Rifle using Console Commands but it has little or no audio to it. Totally devastating converted to using Fusion Cells. Damage rate of 224 x4.8 when in Sneak Mode.


The damage sounds super and mouth watering, but I personally do not like the laser shooting or the plasma like guns. I like the ballistics mostly. While my tactical shotgun does more damage than my double shotgun, it's still fun to go up and kill a couple creatures with the double barrel shotgun. If I ever find this alien rifle, it will more than likely be put up on display (Why hasn't Bethesda released display cases in their patch yet???)




This is me.  
 
I've got a whole stockpile of energy weapons, but I prefer my H&K 91/G3 .308 assault rifle as it does well medium to long range.  I've also got my .50 caliber sniper rifle for when I need to make long distance calls to a raider or mutant. I've even modded it up to look like my real rifle.  I also pack a mod assault shotgun for the closer and messier situations.  I gave Cait one to replace the double barrel she was packing around.  She's kinda scary with that gun.


That's all me. LOL

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Re: Fallout 4 2016/05/05 07:13:54 (permalink)
I'm kind of "angry" with the BOS considering they're so egotistical and arrogant. That bothers me. I would love to see a full blown attack on the castle from the BOS.

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Zuhl3156
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Re: Fallout 4 2016/05/05 09:34:12 (permalink)
whiskers54
 
 
And to think that you are faced with the decision to or not to romance your male companions because they like you. LOL
 
 


Why do you think that romance option along with fiddle music reminds me of Deliverence?
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Re: Fallout 4 2016/05/07 07:30:57 (permalink)
stalinx20
I'm kind of "angry" with the BOS considering they're so egotistical and arrogant. That bothers me. I would love to see a full blown attack on the castle from the BOS.


I am building artillery cannons in a lot of my settlements getting ready to get rid of them BOS creeps. I reached max affinity with MacReady and got my perk whatever it was. I dismissed him and sent him to some Egret place I just unlocked as a settlement to keep the crazy old woman company while I hooked up with my one and only true love of the Wasteland, Cait!
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Re: Fallout 4 2016/05/07 10:34:47 (permalink)
Zuhl3156
I got my Alien Sniper Rifle using Console Commands but it has little or no audio to it. Totally devastating converted to using Fusion Cells. Damage rate of 224 x4.8 when in Sneak Mode.


 
Anything left of the enemy? LOL
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Re: Fallout 4 2016/05/07 10:39:16 (permalink)
stalinx20

I noticed that too as some devices were not getting power, even though I had plenty of it. As soon as I started moving generators closer to it, they started getting power.




 
I hate when options for some things come at a later date. I had already built the generators and other building and screwed things up for the later options. Not going to rebuild Sanctuary now. LOL
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Re: Fallout 4 2016/05/07 10:44:49 (permalink)
Dukman



This is me.  
 
I've got a whole stockpile of energy weapons, but I prefer my H&K 91/G3 .308 assault rifle as it does well medium to long range.  I've also got my .50 caliber sniper rifle for when I need to make long distance calls to a raider or mutant. I've even modded it up to look like my real rifle.  I also pack a mod assault shotgun for the closer and messier situations.  I gave Cait one to replace the double barrel she was packing around.  She's kinda scary with that gun.




 
Unless the energy weapon beats the one I have now (which I hardly use) I sell them and keep the ammo. A modified assault rifle and modified shotgun are my primary weapons and a modified .45 CAL recon sniper rifle as an awesome backup.
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Re: Fallout 4 2016/05/07 10:56:52 (permalink)
Zuhl3156

I am building artillery cannons in a lot of my settlements getting ready to get rid of them BOS creeps. I reached max affinity with MacReady and got my perk whatever it was. I dismissed him and sent him to some Egret place I just unlocked as a settlement to keep the crazy old woman company while I hooked up with my one and only true love of the Wasteland, Cait!




Do you know what the range is on the arty? I have a few pieces on standby but I doubt they go across the map for coverage. LOL
 
Unlike that old hag granny at Sanctuary, the old woman at Egret does not count as population.
 
When you were running with Piper, did she have a default weapon and if so what was it?
 
Still running with Cait. She can tear up the enemy with an assault weapon. LOL
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Re: Fallout 4 2016/05/07 11:06:03 (permalink)
Is it really true that the "enemy" will target the generators?

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Re: Fallout 4 2016/05/07 11:12:16 (permalink)
stalinx20
Is it really true that the "enemy" will target the generators?


 
YES!!!!
I have run into this a couple of times but they never destroyed them. Just damaged them so that they will not produce power. No different than the bullet delivered turret systems. Also any of the other upgrades that you have installed in your settlements.
While it does happen it isn't that often. Make sure that you have enough items on hand to repair your upgrades. Nuclear material is the hardest.
post edited by whiskers54 - 2016/05/07 11:14:44
stalinx20
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Re: Fallout 4 2016/05/07 11:26:06 (permalink)
whiskers54
stalinx20
Is it really true that the "enemy" will target the generators?


 
YES!!!!
I have run into this a couple of times but they never destroyed them. Just damaged them so that they will not produce power. No different than the bullet delivered turret systems. Also any of the other upgrades that you have installed in your settlements.
While it does happen it isn't that often. Make sure that you have enough items on hand to repair your upgrades. Nuclear material is the hardest.


I have never ran into that. Maybe it's because they can't get close enough with all the shotgun and missile turrets going off...

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Re: Fallout 4 2016/05/07 11:26:24 (permalink)
whiskers54
 
 
 
Do you know what the range is on the arty? I have a few pieces on standby but I doubt they go across the map for coverage. LOL
 
Unlike that old hag granny at Sanctuary, the old woman at Egret does not count as population.
 
When you were running with Piper, did she have a default weapon and if so what was it?
 
Still running with Cait. She can tear up the enemy with an assault weapon. LOL




 
Artillery range is pretty decent but I couldn't give you an exact range.   Zuhl's idea of placing artillery in individual settlements is an excellent idea because that way, if placed in enough settlements, you can almost guarantee a bombardment regardless of where you happen to be.   Im hoping someone will mod some howitzers to replace the 18th century tech that Bethesda gave us.
 
Pipers default weapon seems to be a 10mm pistol.  But I think that can vary depending on what level you are when you first meet her.
 
I don't think I want to give Cait and automatic weapon.  She's scary enough with the shotgun I gave her.

Heatware



 
 
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Re: Fallout 4 2016/05/07 11:37:59 (permalink)
stalinx20

I have never ran into that. Maybe it's because they can't get close enough with all the shotgun and missile turrets going off...




I thought so too but I also found out that you don't have to be there for it to happen. Enemy fired missiles have greater range than settlement defenses.
 
Fast traveled to another settlement in trouble and dropped right in the middle of a firefight. The enemy wasn't hitting me so bad but my settlement defenses were and in a matter of a couple seconds I went from full life to a little over immediate stimpack usage. When that happens I run for the hills until it's over with. Then I get into the looting mode. LOL 
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Re: Fallout 4 2016/05/07 11:44:09 (permalink)
Dukman
whiskers54
 
 
 
Do you know what the range is on the arty? I have a few pieces on standby but I doubt they go across the map for coverage. LOL
 
Unlike that old hag granny at Sanctuary, the old woman at Egret does not count as population.
 
When you were running with Piper, did she have a default weapon and if so what was it?
 
Still running with Cait. She can tear up the enemy with an assault weapon. LOL




 
Artillery range is pretty decent but I couldn't give you an exact range.   Zuhl's idea of placing artillery in individual settlements is an excellent idea because that way, if placed in enough settlements, you can almost guarantee a bombardment regardless of where you happen to be.   Im hoping someone will mod some howitzers to replace the 18th century tech that Bethesda gave us.
 
Pipers default weapon seems to be a 10mm pistol.  But I think that can vary depending on what level you are when you first meet her.
 
I don't think I want to give Cait and automatic weapon.  She's scary enough with the shotgun I gave her.




 
I have a couple of settlements that are capped and can't build in them. But I was thinking of doing others that are closer to the center of the map to install multiple units.
 
I like that Howitzer idea. LOL
 
I won't give her an auto assault weapon. She does have an issue about shooting into buildings that there are enemy but you can't get to them. She can burn ammo in that scenario.
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Re: Fallout 4 2016/05/07 11:58:38 (permalink)
whiskers54
Fast traveled to another settlement in trouble and dropped right in the middle of a firefight. The enemy wasn't hitting me so bad but my settlement defenses were and in a matter of a couple seconds I went from full life to a little over immediate stimpack usage. When that happens I run for the hills until it's over with. Then I get into the looting mode. LOL 



That has happened to me on survival (back before they ruined it with their awful patch). As I fast straveled to a settlement, there were 10 super mutants just pounded the crap out of me. I had no chance. I died in less than 5 seconds. lol

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Re: Fallout 4 2016/05/07 11:59:44 (permalink)
whiskers54
 
 I won't give her an auto assault weapon. She does have an issue about shooting into buildings that there are enemy but you can't get to them. She can burn ammo in that scenario.



Im using a mod that has your companions use the "magic" ammo that they use with their default weapon.  All you have to do is give them a single round of ammo for the weapon that you give them.    
 
I won't give Cait or any other companion an automatic weapon due to the fact that you're as likely to get shot as the enemy.   The AI tends to favor the "spray and pray" methodology in regards to automatic weapons.  After all, look how well they do with grenades...

Heatware



 
 
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Re: Fallout 4 2016/05/07 12:11:17 (permalink)
Dukman
whiskers54
 
 I won't give her an auto assault weapon. She does have an issue about shooting into buildings that there are enemy but you can't get to them. She can burn ammo in that scenario.



Im using a mod that has your companions use the "magic" ammo that they use with their default weapon.  All you have to do is give them a single round of ammo for the weapon that you give them.    
 
I won't give Cait or any other companion an automatic weapon due to the fact that you're as likely to get shot as the enemy.   The AI tends to favor the "spray and pray" methodology in regards to automatic weapons.  After all, look how well they do with grenades...


shoot them back

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Re: Fallout 4 2016/05/07 12:19:48 (permalink)
whiskers54
 
Anything left of the enemy? LOL


I shot the legs off of a Legendary Ghoul and when I finally put it out of its misery it was gone! One minute it is flailing around and 'poof' it was gone. I really wanted whatever Legendary item it was carrying and it was nowhere to be found. I even looked under the bridge for the dust that the Alien weapons usually turn the enemy into but there was nothing there either. I don't think Piper or MacReady even had a weapon when I first joined up with them. I gave Piper an Assault Rifle and 10mm Pistol. MacReady got a Shotgun, Assault Rifle, Sniper Rifle and 10mm Auto Pistol from me. The companions seem to have a limitless Fusion Core in their Power Armor but you have to feed them ammo on a regular basis. IDK about the Artillery range but I was looking at the mission to blow the Prydwen out of the sky and one of the things needed to prep for it is to equip five of your settlements with the Artillery piece. Right now I am choosing the closest settlements for this. I can kill the Prydwen two ways. One is Artillery with the Minutemen and the other is to steal a Vertibird with the Railroad and plant explosives onboard. I would like to steal or appropriate Liberty Prime before I obliterate the BOS. Liberty Prime would make an awesome companion! LOL
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Re: Fallout 4 2016/05/07 21:38:05 (permalink)
stalinx20

That has happened to me on survival (back before they ruined it with their awful patch). As I fast straveled to a settlement, there were 10 super mutants just pounded the crap out of me. I had no chance. I died in less than 5 seconds. lol




 
But you died by their hands while I was getting seriously clobbered by my own defenses. It's nice to watch it happen to the enemy but it's raining pure hell when you are the target. LOL
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