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Dukman
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Re: Fallout 4 2016/04/05 19:16:03 (permalink)
Companions are essential and cannot be killed, so she's out there somewhere.

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whiskers54
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Re: Fallout 4 2016/04/05 19:58:13 (permalink)
Zuhl3156
I'm thinking MacReady or Piper is next. I haven't seen Piper in a long time. I hope she didn't get wasted running that supply line I assigned her.




 
Could she be hiding from you? She's getting even with you after you broke the poor girls heart. She's coming for you Zuhl. LOL
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Re: Fallout 4 2016/04/05 20:03:30 (permalink)
stalinx20
whiskers54
 
Don't want to take a walk on the wild side???? LOL
 
I was wondering about the 2 "drones" and if they would be handing out the mission. I did the first part of the castle quest and Preston stopped giving me missions. I forgot that I had one to complete and after I did he started giving mission again. All of it is easy XP.
 
 


I saw this too... No "wild side" for me.... Not touching that.




 
LOL
whiskers54
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Re: Fallout 4 2016/04/05 20:05:23 (permalink)
stalinx20
Zuhl3156
I'm thinking MacReady or Piper is next. I haven't seen Piper in a long time. I hope she didn't get wasted running that supply line I assigned her.


This is one problem, I have noticed. If you send someone out on a supply line, it's very hard to find them.




Can't you do a command to find her?
whiskers54
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Re: Fallout 4 2016/04/05 20:11:16 (permalink)
stalinx20

I don't know if I should trust Piper or Cait to carry a Fatman...They both have a lot of energy.




 
WARNING!!!!
It would probably be easier for her to shoot the fatman at the soon to be dead man and then cash the fatman in for some caps. A no win situation for you. LOL
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Re: Fallout 4 2016/04/05 20:13:56 (permalink)
Dukman
Companions are essential and cannot be killed, so she's out there somewhere.




Are you sure about that? I was under the impression that (according to Bethesda) Dog Meat was the only one that can't be killed. Did they change this?
stalinx20
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Re: Fallout 4 2016/04/05 22:00:38 (permalink)
whiskers54
Dukman
Companions are essential and cannot be killed, so she's out there somewhere.




Are you sure about that? I was under the impression that (according to Bethesda) Dog Meat was the only one that can't be killed. Did they change this?


What do you mean "killed"? Every time my companions "go down", they don't get back up till either the match is over, or I give them a stimpack to get back up.

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stalinx20
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Re: Fallout 4 2016/04/05 22:01:18 (permalink)
whiskers54
stalinx20
Zuhl3156
I'm thinking MacReady or Piper is next. I haven't seen Piper in a long time. I hope she didn't get wasted running that supply line I assigned her.


This is one problem, I have noticed. If you send someone out on a supply line, it's very hard to find them.




Can't you do a command to find her?


Yes, you can do that. I have done it already.

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Re: Fallout 4 2016/04/06 03:43:06 (permalink)
stalinx20
whiskers54
Dukman
Companions are essential and cannot be killed, so she's out there somewhere.




Are you sure about that? I was under the impression that (according to Bethesda) Dog Meat was the only one that can't be killed. Did they change this?


What do you mean "killed"? Every time my companions "go down", they don't get back up till either the match is over, or I give them a stimpack to get back up.




 
This is what Dog Meat does. And according to Bethesda, Dog Meat can't die. Bethesda was very explicit about that, but they also didn't say that other companions wouldn't die/be killed. I was under the impression that Dog Meat was the only one. Knowing this I may have to start using other companions. LOL
Zuhl3156
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Re: Fallout 4 2016/04/06 04:31:00 (permalink)
I did the console command and no Piper. The only time a companion can't be killed is when they are travelling with you, I think. I found a 'resurrect' command to bring an enemy back so you can kill it agin. Maybe it'll work on Piper. I just hope she is not a Zombie and starts eating Settlers.
stalinx20
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Re: Fallout 4 2016/04/06 06:55:12 (permalink)
whiskers54
Zuhl3156
I'm thinking MacReady or Piper is next. I haven't seen Piper in a long time. I hope she didn't get wasted running that supply line I assigned her.




 
Could she be hiding from you? She's getting even with you after you broke the poor girls heart. She's coming for you Zuhl. LOL


Use Macready. He's your one "bullseye" that won't miss a shot.

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Zuhl3156
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Re: Fallout 4 2016/04/06 07:01:27 (permalink)
The game was acting all weird yesterday so I verified the cache and haven't tried it again yet. Everything froze while I was in my Pip-Boy. I'm feeling guilty about having to kick Preston to the curb. First I have to take his Power Armor away from him.
stalinx20
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Re: Fallout 4 2016/04/06 07:04:16 (permalink)
I'm rather disappointed that the .38 rounds and .308 rounds sound completely identical on the bolt action rifles. It's only the .50 cal that sound real. .38 and .308 both sound like a pellet gun firing. Totally disappointing.
 
This is probably the only thing I'm disappointed with about the game, and that you cannot make your own bullets. I'm aware their are mods out there for this, but this should have been a feature that was already in place to begin with by Bethesda. Slackers... 

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stalinx20
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Re: Fallout 4 2016/04/06 07:13:35 (permalink)
Zuhl3156
The game was acting all weird yesterday so I verified the cache and haven't tried it again yet. Everything froze while I was in my Pip-Boy. I'm feeling guilty about having to kick Preston to the curb. First I have to take his Power Armor away from him.


What I do to "avoid" that is put them at the Castle. Makes them feel like they're doing something. Or, if you want them to "feel" (does that actually happen?) put them at the settlements that get raided the most. Then they'll think they're reliable.

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Zuhl3156
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Re: Fallout 4 2016/04/06 07:33:22 (permalink)
The problems with companions is that they don't think. Constantly stepping on mines and tripping laser sensors. For this reason I doubt they can feel anything. They're probably Stimpack addicts and just looking to feed their habits when they do this stupid stuff. I can't tell you how many times I had a Sniper shot lined up and at the last minute Preston walks in front of me and takes one in the head. I wouldn't mind so much except I am the one that has to repair his Power Armor helmet.
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Re: Fallout 4 2016/04/06 08:04:36 (permalink)
Do not give Cait a rocket launcher. Biggest mistake of your life. About that, I gave up on Cait. SHe complains way too much, she doesn't like it when I take on quests, she doesn't like it when I take in some Jet. I dropped her off at the Castle, and took on Macready. Honestly, he's quiet, won't complain, will do what you tell him, will shoot what you tell him to shoot. The only thing I hear him say is that "he needs a cigarette". Plus, the 20 point chance to headshot in VATS is nice too. And no, no "wild side"... no bromancing, just straight bros killing anyone that gets in our way.
 
Oh ya, Macready doesn't care if you use any of the "substances" in the game. Macready does not like travelling at night.
 
 
post edited by stalinx20 - 2016/04/06 08:09:42

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Zuhl3156
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Re: Fallout 4 2016/04/06 08:14:02 (permalink)
stalinx20
Do not give Cait a rocket launcher. Biggest mistake of your life. About that, I gave up on Cait. SHe complains way too much, she doesn't like it when I take on quests, she doesn't like it when I take in some Jet. I dropped her off at the Castle, and took on Macready. Honestly, he's quiet, won't complain, will do what you tell him, will shoot what you tell him to shoot. The only thing I hear him say is that "he needs a cigarette". Plus, the 20 point chance to headshot in VATS is nice too. And no, no "wild side"... no bromancing, just straight bros killing anyone that gets in our way.
 
Oh ya, Macready doesn't care if you use any of the "substances" in the game. Macready does not like travelling at night.
 
 


If MacReady is celibate that would be enough of a perk right there for me to travel with him. That 'Romance' option that came up in the dialogue with Preston still gives me the creeps.
post edited by Zuhl3156 - 2016/04/06 08:22:32
stalinx20
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Re: Fallout 4 2016/04/06 08:24:11 (permalink)
Zuhl3156
stalinx20
Do not give Cait a rocket launcher. Biggest mistake of your life. About that, I gave up on Cait. SHe complains way too much, she doesn't like it when I take on quests, she doesn't like it when I take in some Jet. I dropped her off at the Castle, and took on Macready. Honestly, he's quiet, won't complain, will do what you tell him, will shoot what you tell him to shoot. The only thing I hear him say is that "he needs a cigarette". Plus, the 20 point chance to headshot in VATS is nice too. And no, no "wild side"... no bromancing, just straight bros killing anyone that gets in our way.
 
Oh ya, Macready doesn't care if you use any of the "substances" in the game. Macready does not like travelling at night.
 
 


If MacReady is celibate that would be enough of a perk right there for me to travel with him. That 'Romance' option that came up in the dialogue with Preston still gives me the creeps.


Cait knew how to handle a shotgun though. I'll give her that.

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stalinx20
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Re: Fallout 4 2016/04/06 08:25:11 (permalink)
I have noticed that I have to constantly refill my companions ammo. I thought I only had to put 5 or so in their inventory and then they had infinite ammo?

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Zuhl3156
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Re: Fallout 4 2016/04/06 08:34:02 (permalink)
stalinx20
I have noticed that I have to constantly refill my companions ammo. I thought I only had to put 5 or so in their inventory and then they had infinite ammo?


I think that is only for Settlers. I remember Cait always requesting some ammo if I found some but when I looked she had a ton of it. I did have to give her a specific caliber she was out of since she's too stupid to switch weapons. Yes, she was vicious with a shotgun. Raiders and Super Mutants alike didn't stand a chance against Cait with a shotgun.
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Re: Fallout 4 2016/04/06 08:54:31 (permalink)
All my companions are nothing but pack mules and decoys. They are lucky if they are wearing cloths at all let alone ammo. I usually give Mac-greedy the world series 2076 baseball bat so I can hear the grand slams close by. I have seen a few bodies/part fly past while he is fighting and I always chuckle. I just lost about 6 hours when a few of my saves went missing so I'm a little burnt.
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Re: Fallout 4 2016/04/06 08:54:39 (permalink)
Zuhl3156
stalinx20
Do not give Cait a rocket launcher. Biggest mistake of your life. About that, I gave up on Cait. SHe complains way too much, she doesn't like it when I take on quests, she doesn't like it when I take in some Jet. I dropped her off at the Castle, and took on Macready. Honestly, he's quiet, won't complain, will do what you tell him, will shoot what you tell him to shoot. The only thing I hear him say is that "he needs a cigarette". Plus, the 20 point chance to headshot in VATS is nice too. And no, no "wild side"... no bromancing, just straight bros killing anyone that gets in our way.
 
Oh ya, Macready doesn't care if you use any of the "substances" in the game. Macready does not like travelling at night.
 
 


If MacReady is celibate that would be enough of a perk right there for me to travel with him. That 'Romance' option that came up in the dialogue with Preston still gives me the creeps.


I can attest that you "can" romance Macready. If you don't, then he will be soft, and then at that point you're bros from there.

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Zuhl3156
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Re: Fallout 4 2016/04/06 09:32:54 (permalink)
MacReady and Preston are not on my bucket list. Ain't going to happen. I will build a Monastery and become a reclusive monk. End of story.
stalinx20
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Re: Fallout 4 2016/04/06 09:47:36 (permalink)
Zuhl3156
MacReady and Preston are not on my bucket list. Ain't going to happen.


I was hoping you wouldn't anyway. We would be having a problem.
 Cait would show up with her shotgun if you were having a bro'mantic evening with Macready on the highway.

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Re: Fallout 4 2016/04/06 10:47:11 (permalink)
Zuhl3156
stalinx20
I have noticed that I have to constantly refill my companions ammo. I thought I only had to put 5 or so in their inventory and then they had infinite ammo?


I think that is only for Settlers. I remember Cait always requesting some ammo if I found some but when I looked she had a ton of it. I did have to give her a specific caliber she was out of since she's too stupid to switch weapons. Yes, she was vicious with a shotgun. Raiders and Super Mutants alike didn't stand a chance against Cait with a shotgun.


If you leave them with their default weapon they have infinite ammo. Any other weapon will consume ammo as used. I still want to see if I am allowed to pull their default, mod it, give it back, and retain infinite ammo.
 
I have the ammo crafting mod and it is great, pretty balanced, not needing 3 steel and 2 acid to make 50 mini nukes lol

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stalinx20
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Re: Fallout 4 2016/04/06 11:08:23 (permalink)
slayer_27
Zuhl3156
stalinx20
I have noticed that I have to constantly refill my companions ammo. I thought I only had to put 5 or so in their inventory and then they had infinite ammo?


I think that is only for Settlers. I remember Cait always requesting some ammo if I found some but when I looked she had a ton of it. I did have to give her a specific caliber she was out of since she's too stupid to switch weapons. Yes, she was vicious with a shotgun. Raiders and Super Mutants alike didn't stand a chance against Cait with a shotgun.


If you leave them with their default weapon they have infinite ammo. Any other weapon will consume ammo as used. I still want to see if I am allowed to pull their default, mod it, give it back, and retain infinite ammo.
 
I have the ammo crafting mod and it is great, pretty balanced, not needing 3 steel and 2 acid to make 50 mini nukes lol


Can you tell us what the mod is called?

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Zuhl3156
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Re: Fallout 4 2016/04/06 12:22:58 (permalink)
I just hooked up with MacReady and before we left I checked his inventory. He didn't even have a pocket knife. I had to equip him with everything and then dress him up by putting some armor on him. I don't think he would have done well in combat and it would have taken me more than a few Stimpacks to figure out what the problem was. I have him pilfering guns and ammo from corpses and he is worse than me about leaving them naked in the street. At least I let them keep their longjohns just for the sake of the children who might have to see them laying there.
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Re: Fallout 4 2016/04/06 13:55:10 (permalink)
Zuhl3156
I just hooked up with MacReady and before we left I checked his inventory. He didn't even have a pocket knife. I had to equip him with everything and then dress him up by putting some armor on him. I don't think he would have done well in combat and it would have taken me more than a few Stimpacks to figure out what the problem was. I have him pilfering guns and ammo from corpses and he is worse than me about leaving them naked in the street. At least I let them keep their longjohns just for the sake of the children who might have to see them laying there.


That's what is so great about Macready. He doesn't care about anything, and he's definitely not going to care about someone's long johns. hahaha

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Re: Fallout 4 2016/04/06 17:49:50 (permalink)
I finally found Piper with her caravan. I made MacReady get out of his Power Armor, dismissed him to Sanctuary, and immediately hooked up with Piper clad in Power Armor. Ha-ha!
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Re: Fallout 4 2016/04/07 06:26:27 (permalink)
Zuhl3156
I finally found Piper with her caravan. I made MacReady get out of his Power Armor, dismissed him to Sanctuary, and immediately hooked up with Piper clad in Power Armor. Ha-ha!


Didn't even give him a chance.

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