EVGA

A very specific question about CPU bottleneck in games

Author
himmatsj
iCX Member
  • Total Posts : 381
  • Reward points : 0
  • Joined: 2014/02/24 11:01:43
  • Status: offline
  • Ribbons : 0
2016/07/23 00:02:31 (permalink)
I've been searching online but cannot seem to find an answer to this question.
 
There is one scene in Hitman (Paris level) where my CPU usage is maxed out, and my GPU usage drops below 99%. I have a GTX 960 and a i5 3330 for reference.

To me that's a textbook definition of a CPU bottleneck, right? So in this scene, I get about 52fps.

Now, were I to play it with a GTX 1060 at the exact same settings and PC specs otherwise, will I still be stuck at 52fps in this particular scene?
 
Let's assume that this scene is bottlenecked by the CPU and not any other PC component.

I'm not fully clear as to what to expect and how CPU bottleneck works in this exact situation. I hope some experienced members of this forum can help me out.
#1

13 Replies Related Threads

    stalinx20
    CLASSIFIED Member
    • Total Posts : 4977
    • Reward points : 0
    • Joined: 2009/01/03 08:56:23
    • Location: U.S., Michigan
    • Status: offline
    • Ribbons : 0
    Re: A very specific question about CPU bottleneck in games 2016/07/23 00:11:55 (permalink)
    You're asking us if you're going to not get 52fps in one particular scene? or if you will still be at 52fps in one particular scene? Not quite sure how we will be able to know that. With the 1060 being more powerful than the 960, I would expect to have some sort of improvement in the area. What kind of CPU do you have?
    post edited by stalinx20 - 2016/07/23 00:23:00

    EVGA X79 Dark
    2080 Black edition
    980
    EVGA 1000 gold PSU (Gold)
    4820K CPU
    16x G-skill
    #2
    lordaeron1
    iCX Member
    • Total Posts : 306
    • Reward points : 0
    • Joined: 2016/06/22 21:21:24
    • Status: offline
    • Ribbons : 0
    Re: A very specific question about CPU bottleneck in games 2016/07/23 04:55:08 (permalink)
    Need more info about your rig to be able to answer your question. Or even try.

    I7-6700k (stock) | Msi M7 gaming | Kingston hyperx savage16Gb DDR4@ 2800Mhz | Evga Gtx 1080 FTW | Corsair H110i | Samsung 840  EVO 120GB SSD + Crucial Mx 200 250GB | Seasonic X-750w Gold | Cooler Master Haf X (Aka 932) | DELL U2713h | Xonar D1.
    #3
    Shockjockey
    CLASSIFIED Member
    • Total Posts : 4928
    • Reward points : 0
    • Joined: 2006/11/29 14:24:02
    • Location: OHIO
    • Status: offline
    • Ribbons : 18
    Re: A very specific question about CPU bottleneck in games 2016/07/23 05:49:49 (permalink)
    Just check your cpu usage while gaming. If your cpu usage is 80 percent+ most of the time then you are bottlenecked.

    Asus Sabertooth x99
    5930k (4.5ghz)
    16gb Corsair DDR4 (3000)
    EVGA 1000w psu
    Zotac 980ti x 2
    Samsung 850 pro 500 SSD
    HPLP3065 30in Monitor 2560x1600
    #4
    himmatsj
    iCX Member
    • Total Posts : 381
    • Reward points : 0
    • Joined: 2014/02/24 11:01:43
    • Status: offline
    • Ribbons : 0
    Re: A very specific question about CPU bottleneck in games 2016/07/23 07:40:31 (permalink)
    I don't know, why can't just I get a simple and direct answer?
     
    At present, in Scene X, I get 52fps. There is a CPU bottleneck, cause CPU usage is maxed out while GPU usage is well below 99%.
     
    Now, assuming the exact same settings are used and the exact same PC specs, when I switch the GPU from a GTX 960 to a GTX 1060 should I expect the framerate in Scene X to remain at 52fps, or should I expect it to increase? [Remember, Scene X is CPU limited]
     
    Current Specs: i5 3330, GTX 1060, 8GB RAM, Win 10
     
    I don't want general advice on CPU bottlenecking, I just want the specific situation/scenario above answered.
    #5
    ipkha
    CLASSIFIED Member
    • Total Posts : 2308
    • Reward points : 0
    • Joined: 2015/02/10 21:01:40
    • Location: Indiana
    • Status: offline
    • Ribbons : 6
    Re: A very specific question about CPU bottleneck in games 2016/07/23 07:59:18 (permalink)
    You might be capped that way, or the Pascal cards may be more efficient and get you a few more FPS. It's hard to know until you test it.


    #6
    himmatsj
    iCX Member
    • Total Posts : 381
    • Reward points : 0
    • Joined: 2014/02/24 11:01:43
    • Status: offline
    • Ribbons : 0
    Re: A very specific question about CPU bottleneck in games 2016/07/23 08:31:43 (permalink)
    http://imgur.com/a/0Zz54
     
    I've taken the CPU and GPU usages in there. The VRAM and system RAM are nowhere near fully utilized so those are not bottlenecks.
    #7
    himmatsj
    iCX Member
    • Total Posts : 381
    • Reward points : 0
    • Joined: 2014/02/24 11:01:43
    • Status: offline
    • Ribbons : 0
    Re: A very specific question about CPU bottleneck in games 2016/07/23 08:40:03 (permalink)
    Here it is in DX12 mode: http://imgur.com/a/juR83
    #8
    stalinx20
    CLASSIFIED Member
    • Total Posts : 4977
    • Reward points : 0
    • Joined: 2009/01/03 08:56:23
    • Location: U.S., Michigan
    • Status: offline
    • Ribbons : 0
    Re: A very specific question about CPU bottleneck in games 2016/07/23 12:47:28 (permalink)
    himmatsj
    I don't know, why can't just I get a simple and direct answer?
     
    At present, in Scene X, I get 52fps. There is a CPU bottleneck, cause CPU usage is maxed out while GPU usage is well below 99%.
     
    Now, assuming the exact same settings are used and the exact same PC specs, when I switch the GPU from a GTX 960 to a GTX 1060 should I expect the framerate in Scene X to remain at 52fps, or should I expect it to increase? [Remember, Scene X is CPU limited]
     
    Current Specs: i5 3330, GTX 1060, 8GB RAM, Win 10
     
    I don't want general advice on CPU bottlenecking, I just want the specific situation/scenario above answered.


    You have clearly answered your own question (see the bold). Therefore you should consider getting a more powerful CPU. Time to upgrade.

    EVGA X79 Dark
    2080 Black edition
    980
    EVGA 1000 gold PSU (Gold)
    4820K CPU
    16x G-skill
    #9
    rjohnson11
    EVGA Forum Moderator
    • Total Posts : 102313
    • Reward points : 0
    • Joined: 2004/10/05 12:44:35
    • Location: Netherlands
    • Status: offline
    • Ribbons : 84
    Re: A very specific question about CPU bottleneck in games 2016/07/23 12:58:44 (permalink)
    stalinx20
    himmatsj
    I don't know, why can't just I get a simple and direct answer?
     
    At present, in Scene X, I get 52fps. There is a CPU bottleneck, cause CPU usage is maxed out while GPU usage is well below 99%.
     
    Now, assuming the exact same settings are used and the exact same PC specs, when I switch the GPU from a GTX 960 to a GTX 1060 should I expect the framerate in Scene X to remain at 52fps, or should I expect it to increase? [Remember, Scene X is CPU limited]
     
    Current Specs: i5 3330, GTX 1060, 8GB RAM, Win 10
     
    I don't want general advice on CPU bottlenecking, I just want the specific situation/scenario above answered.


    You have clearly answered your own question (see the bold). Therefore you should consider getting a more powerful CPU. Time to upgrade.


    Agreed. A CPU upgrade will give you more performance

    AMD Ryzen 9 7950X,  Corsair Mp700 Pro M.2, 64GB Corsair Dominator Titanium DDR5  X670E Steel Legend, MSI RTX 4090 Associate Code: H5U80QBH6BH0AXF. I am NOT an employee of EVGA

    #10
    Cool GTX
    EVGA Forum Moderator
    • Total Posts : 31005
    • Reward points : 0
    • Joined: 2010/12/12 14:22:25
    • Location: Folding for the Greater Good
    • Status: offline
    • Ribbons : 122
    Re: A very specific question about CPU bottleneck in games 2016/07/23 13:00:32 (permalink)
    Push your I5 OC and answer your question, will a faster CPU help more than a new GPU
     
    With good CPU & case cooling you can OC the I5 quite well
     
     

    Learn your way around the EVGA Forums, Rules & limits on new accounts Ultimate Self-Starter Thread For New Members

    I am a Volunteer Moderator - not an EVGA employee

    https://foldingathome.org -->become a citizen scientist and contribute your compute power to help fight global health threats

    RTX Project EVGA X99 FTWK Nibbler EVGA X99 Classified EVGA 3080Ti FTW3 Ultra


    #11
    Sajin
    EVGA Forum Moderator
    • Total Posts : 49168
    • Reward points : 0
    • Joined: 2010/06/07 21:11:51
    • Location: Texas, USA.
    • Status: online
    • Ribbons : 199
    Re: A very specific question about CPU bottleneck in games 2016/07/23 15:07:36 (permalink)
    himmatsj
     
    Now, were I to play it with a GTX 1060 at the exact same settings and PC specs otherwise, will I still be stuck at 52fps in this particular scene?
     

    Yep.
    #12
    bdary
    Omnipotent Enthusiast
    • Total Posts : 10337
    • Reward points : 0
    • Joined: 2008/04/25 14:08:16
    • Location: Florida
    • Status: offline
    • Ribbons : 116
    Re: A very specific question about CPU bottleneck in games 2016/07/23 15:25:37 (permalink)
    If you're CPU is bottlenecking your 960, then running a faster GPU (1060) will also be waiting for the CPU just like the 960 is now.  Except the amount of bottlenecking you see will likely be more frequent with the faster GPU.


     
     
     
     
     
     
     
     
     
    #13
    sethleigh
    SSC Member
    • Total Posts : 796
    • Reward points : 0
    • Joined: 2015/08/12 11:27:56
    • Status: offline
    • Ribbons : 4
    Re: A very specific question about CPU bottleneck in games 2016/07/24 01:57:45 (permalink)
    himmatsj
    Now, assuming the exact same settings are used and the exact same PC specs, when I switch the GPU from a GTX 960 to a GTX 1060 should I expect the framerate in Scene X to remain at 52fps, or should I expect it to increase? [Remember, Scene X is CPU limited]
     

    You should see an increase. The reason is simple: per second, the cpu is spending some percentage of the time computing, and the gpu is spending some percentage of the time drawing. If you improve your gpu, it will spend less of the time drawing the same frames it had done before, which means there's time left over for more frames to be computed and drawn. You still might be cpu bottlenecked, but at a higher framerate.

    Happy EVGA customer.  Affiliate Code: 0Y7-1VU-ATW2
     
    GigaByte X570 Aorus Master, AMD Ryzen 5900x under Optimus Foundation block, 32gb G.Skill DDR4 @ 3800 MHz 14-14-14-28, EVGA 3080ti FTW3 Ultra under Optimus block, 2TB 980 Pro SSD, EVGA Supernova G6 850W PS, ASUS 34" 3440x1440p 120Hz ultrawide, Lenovo 24" 1080p secondary monitor, Win 10

    #14
    Jump to:
  • Back to Mobile