gr1mf4c3d
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Wednesday, September 08, 2010 5:37 PM
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Coming out in 2010 "It simply has the most impressive systems I’ve seen in an FPS: functional first-person cover, 64-man multiplayer on dedicated servers, nuanced damage modeling (there’s a bandaging system, “instant blackouts” if you get headshotted, but no magical, auto-regenerating health), realistic tank combat, and sniping mechanics"
post edited by gr1mf4c3d - Wednesday, November 24, 2010 2:00 AM
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EmeraldEclipse
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Re:Red Orchestra: Heroes of Stalingrad
Wednesday, September 08, 2010 9:39 PM
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I like the model damaging. It looks like a lot of fun. It doesnt seem to flow real well though.
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gr1mf4c3d
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Re:Red Orchestra: Heroes of Stalingrad
Wednesday, September 08, 2010 10:12 PM
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I can't wait to see more gameplay videos, this is probably going to be the most realistic shooter developed thus far.
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npham858
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Re:Red Orchestra: Heroes of Stalingrad
Wednesday, September 08, 2010 10:26 PM
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This looks great! I miss playing in 64 player servers. I hope Battlefield 3 brings that back.
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ErichElcomb
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Re:Red Orchestra: Heroes of Stalingrad
Wednesday, September 08, 2010 11:44 PM
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this game is going to **** all over call of duty ...cant wait
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Fbmbirds
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Re:Red Orchestra: Heroes of Stalingrad
Thursday, September 09, 2010 0:26 PM
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is this a PC only game. if so im sold.
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gr1mf4c3d
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Re:Red Orchestra: Heroes of Stalingrad
Thursday, September 09, 2010 0:50 PM
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^ yup PC only, Unreal Engine 3, dedicated server support for multiplayer (64 players as were told).
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Fbmbirds
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Re:Red Orchestra: Heroes of Stalingrad
Thursday, September 09, 2010 0:52 PM
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cant wait. i love pc only games.
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walksonpoo
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Re:Red Orchestra: Heroes of Stalingrad
Thursday, September 09, 2010 1:57 AM
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WOW!! Video was looking good! I havent played the first one in a while. I think its time to install for this weekend.
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gr1mf4c3d
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Re:Red Orchestra: Heroes of Stalingrad
Thursday, September 09, 2010 2:28 AM
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I wanna see some damn tank gameplay!
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mrblond
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Re:Red Orchestra: Heroes of Stalingrad
Thursday, September 09, 2010 5:36 AM
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Amazon as a release date for it at Oct 13. I just may have to pick this one up.
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Bowenac
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Re:Red Orchestra: Heroes of Stalingrad
Thursday, September 09, 2010 6:15 PM
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Game looks like poo, didn't see any game play footage and still what was shown looked horrible.
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Bowenac
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Re:Red Orchestra: Heroes of Stalingrad
Thursday, September 09, 2010 6:33 PM
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Here are some videos I found. Some cool features but still don't think it looks that great. And I don't think this game will poo on COD. But that is all personal preference. But there will be more people playing COD then this game. My favorite feature is the scope system. Not really sure how it would really make a difference or how you would know how to adjust scope, maybe it is more of a visual feature. But the raised scope feature is awesome for close range.
post edited by Bowenac - Thursday, September 09, 2010 7:02 PM
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ARCTIC_EAGLE
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Re:Red Orchestra: Heroes of Stalingrad
Thursday, September 09, 2010 7:17 PM
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Fear knocked at the door, Faith answered and nobody was there
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ErichElcomb
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Re:Red Orchestra: Heroes of Stalingrad
Thursday, September 09, 2010 8:45 PM
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of coarse more people will play cod, most gamers now a days need games to hold there hand the entire way through. most gamers dont like games that require skill...they need noob killstreaks and perks
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gr1mf4c3d
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Re:Red Orchestra: Heroes of Stalingrad
Thursday, September 09, 2010 9:02 PM
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ErichElcomb of coarse more people will play cod, most gamers now a days need games to hold there hand the entire way through. most gamers dont like games that require skill...they need noob killstreaks and perks Like consoles Thanks for the videos Bowenac, it really shows what Tripwire is doing in terms of delivering a realistic gaming experience and evolving the shooter genre, much like the first Red Orchestra. Also I wonder if EVGA would like to have a 64 player server for this game?
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gr1mf4c3d
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Re:Red Orchestra: Heroes of Stalingrad
Thursday, September 09, 2010 10:28 PM
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gr1mf4c3d
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Re:Red Orchestra: Heroes of Stalingrad
Wednesday, November 24, 2010 1:59 AM
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gr1mf4c3d
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Re:Red Orchestra: Heroes of Stalingrad
Tuesday, January 11, 2011 8:58 PM
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RO2 game tested by PCG Looks like the game is pretty much done, Tripwire is just play testing the game =D Im definitely getting this one on launch!
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Bowenac
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Re:Red Orchestra: Heroes of Stalingrad
Wednesday, January 12, 2011 1:51 AM
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To bad the game looks like crap... sure it will be a fun game but what is with the crappy graphics.
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canoedad
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Re:Red Orchestra: Heroes of Stalingrad
Wednesday, January 12, 2011 4:22 AM
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Fbmbirds
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Re:Red Orchestra: Heroes of Stalingrad
Wednesday, January 12, 2011 4:12 PM
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it still looks epic. when is it coming out? i saw 2010 its now 2011
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Raver
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Re:Red Orchestra: Heroes of Stalingrad
Wednesday, January 12, 2011 4:24 PM
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I hate that we are going back to WWII. That said, this game looks KILLER!  I'm not big on sniping but that sniper video made me smile. Can't wait to give this game a try.
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gr1mf4c3d
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Re:Red Orchestra: Heroes of Stalingrad
Wednesday, January 12, 2011 8:26 PM
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How do you tell a good game developer from a bad one? The good one prioritizes gameplay over graphics. fbmbirds it still looks epic. when is it coming out? i saw 2010 its now 2011 The Steam page says Q1 of 2011 so it's very soon =D
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Fbmbirds
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Re:Red Orchestra: Heroes of Stalingrad
Wednesday, January 12, 2011 9:52 PM
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i will be on this when it comes out
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281str09
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Re:Red Orchestra: Heroes of Stalingrad
Wednesday, January 12, 2011 10:42 PM
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man I can't wait for this game. I still love WWII games. I think this game is going to do alot better than people expect. I rather have some awesome gameplay over better graphics so the look doesn't really bother me. Maybe it will look better when we are actually playing it.
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gr1mf4c3d
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Re:Red Orchestra: Heroes of Stalingrad
Wednesday, January 12, 2011 10:53 PM
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281str09 I rather have some awesome gameplay over better graphics so the look doesn't really bother me. Maybe it will look better when we are actually playing it. It's the Unreal3 engine, of course there will be high graphical settings. This game will support 64 player servers so they gotta put all that into account, no point in playing on extreme graphical quality in slide-show form lol
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gr1mf4c3d
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Re:Red Orchestra: Heroes of Stalingrad
Tuesday, March 22, 2011 4:25 AM
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Weapons break/repair mechanic and Heroes system Unloading an uninterrupted stream of shots with your machinegun in Red Orchestra 2 will overheat your barrel ... In RO2 a smoking MG barrel can be fully destroyed ... Axis soldier opened the feed cover of his weapon, slid the unusable barrel out, and pushed a new one into the weapon. Each machinegunner will have one backup barrel. Now this is something vie never seen in a WW2 FPS. New pic of a Panzer tank Im eagerly waiting for a tank gameplay video
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tet5uo
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Re:Red Orchestra: Heroes of Stalingrad
Tuesday, March 22, 2011 4:31 AM
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Yeah they're even modeling projectile physics with the tank battles, as in if you place your tank at the proper angle, you'll have a better chance of the shell deflecting and doing less dmg. I can't wait for this, the originals were pretty cool. I like that they go for the extreme realism I'm tired of giant waypoint markers and hit markers when I shoot someone and all the other hand-holding.
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Doubles
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Re:Red Orchestra: Heroes of Stalingrad
Tuesday, March 22, 2011 2:27 PM
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Any word on a relase date?
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