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nVIDIA PhysX System Software 9.09.1112

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ka$h614
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Friday, December 11, 2009 3:28 AM (permalink)
  • Includes the latest PhysX runtime builds to support all released PhysX content including Batman Arkham Asylum and others.
  • This release also resolves issues with Arabic language installations and occasional simulation interruption on some machines and titles.
  • New runtimes for the PhysX SDK 2.8.3.
  • Supports NVIDIA PhysX acceleration on all GeForce 8-series, 9-series, 100-series and 200-series GPUs with a minimum of 256MB dedicated graphics memory and 32 CUDA cores. Note: Some applications may have higher minimum requirements.
  • Experience GPU PhysX acceleration in many games and demos, some of which are highlighted in PowerPack downloads here.
  • Runtime upgrade ONLY for AGEIA PhysX processors users. (New AGEIA PhysX processors installations should install an older PhysX system software such as version 8.09.04 – prior to installing this update). Note – AGEIA PPU acceleration support for 2.8.1 SDK or earlier, and Windows Vista and Windows XP only.
  • Supports NVIDIA PhysX acceleration on GeForce via CUDA 2.0 for SDK versions 2.7.3, 2.7.2, 2.7.5, 2.8.0, 2.8.1 and 2.8.3 (requires graphics driver v177.81 or later).
  • Supports control of your GPU PhysX configuration from the NVIDIA display driver control panel. (requires graphics driver v180.00 or later).
Compatible with:
GeForce 200-series, 100-series, 9-series, and 8-series GPUs (with minimum of 32 cores and a minimum of 256MB dedicated graphics memory)
AGEIA PhysX Processors (All).


Guru3D Link

Nvidia Link
 

post edited by ka$h614 - Friday, December 11, 2009 3:30 AM

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3 Replies Related Threads

    raku2040
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    Re:nVIDIA PhysX System Software 9.09.1112 Friday, December 11, 2009 2:01 PM (permalink)
    thanks bro....

       

     
     
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    gartral
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    Re:nVIDIA PhysX System Software 9.09.1112 Friday, December 11, 2009 4:29 PM (permalink)
    yay finally.. a fix for Batman AA physx

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    bcb325ci
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    Re:nVIDIA PhysX System Software 9.09.1112 Friday, December 11, 2009 4:55 PM (permalink)
    Nice, thanks

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