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Helpful Reply1080 Ti SLI game experience

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shadowboricua
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Saturday, April 08, 2017 2:54 PM (permalink)
So, I've always end up SLI'ing my cards. Began all the way back with my Voodoo 2 graphics card, then GTX 480 SLI, 780 SLI, didn't SLI 1080, and now 1080 Ti SLI. I am getting mixed results with GTX 1080 Ti, some fixed with some experiments. Surprisingly, some problems are realted to my Gsync settings. Anyway, here it goes: (all games at 1440p and all settings maxed out)
 
1. Rise of the Tomb Raider
Great scaling; game kept crashing at startup until I figured that having GSync on the Control Panel to "Only Fullscreen" was the culprit. Changed to "Windowed and FullScreen" and no more crashing.
 
Single 1080 Ti
FPS: ~110-120s
 
SLI 1080 Ti
FPS: 171
 
2. Ghost Recon: Wildlands
Great scaling too. However, if I lower AA to Temporal AA instead of SMAA+FXAA the FPS on SLI would go down to low 60s with 60% GPU utilization. Maxing out AA would bring FPS to 90s with 90% GPU utilization. Weird. I am happy with FPS of 90s with everything to the max.
 
Single 1080 Ti
FPS: low 60s
 
SLI 1080 Ti
FPS: 85-90
 
3. Titanfall 2
Another weird one affected by GSync. If Gsync is set to "Windowed and Fullscreen" mode, there is incredible lag with the controls. It takes almost a second to jump or crouch after pressing the respective key. After a while of tinkering, found that Gsync needed to be on "Fullscreen only" mode for the lag to go away. However, the FPS go up and down like crazy on SLI:
 
Single 1080 Ti
FPS: 120s (sometimes 144)
 
SLI 1080 Ti
FPS: 100-144s (all over the place but sticks more to the 140s than with a single card)
 
Appreciate any suggestions on how to stabilize this game.
 
4. Hitman
This one is a no-go on MultiGPU with Directx 12. Does not work and crashes on startup. Not sure what is going on.
 
Single 1080 Ti:
FPS-100-120s
 
SLI 1080 Ti
CRASHES on directx 12 with MultiGPU enabled. HELP!
 
5. Watch Dogs 2
No noticeable improvements on SLI.
 
6. Battlefield 1
One card running on SLI, the other stays dormant. No SLI supports, I think.
 
That's it for now... have a few more to try. Let me know if you have any fixes or tips about running some of these games on SLI. I have a bunch more of games to test. I will add them after testing if you are interested.
 
 
 
 


#1
timmyboy04
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Re: 1080 Ti SLI game experience Saturday, April 08, 2017 3:13 PM (permalink)
Dumb question but are you using a HB Bridge?
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shadowboricua
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Re: 1080 Ti SLI game experience Saturday, April 08, 2017 3:17 PM (permalink)
timmyboy04
Dumb question but are you using a HB Bridge?


Yes


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timmyboy04
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Re: 1080 Ti SLI game experience Saturday, April 08, 2017 4:46 PM (permalink)
Thanks for posting comparisons. Scaling is horrible pretty much across the board aside from Tomb Raider but even that isn't spectacular. It may get better but not sure about future support/optimizations for some of your issues.
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Re: 1080 Ti SLI game experience Saturday, April 08, 2017 5:03 PM (permalink)
It is a Bummer that GOW4 has No SLI Support.

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Re: 1080 Ti SLI game experience Saturday, April 08, 2017 5:45 PM (permalink) ☄ Helpfulby shadowboricua Saturday, April 08, 2017 8:14 PM
It's amazing that Nvidia technologies interfere with one another.  I heard using the Geforce Experience and Shadowplay with a Gsync monitor is a bad idea.  Now you have Gsync conflicting with SLI in certain games unless you change the above mentioned Full screen only and Full Windowed mode around.
 
My experiences so far:
Witcher 3:  Pretty good scaling definite improvement in fps.  Minimal microstutter if you really look for it, but most people won't see it unless its pointed out to them.  This game has some weird issues on occasion, like yesterday, after taking a scroll through Novigrad with the fps staying in the 120s (FTW2, the 1080Ti's aren't here yet) I decided to go to another high stress area in the swamp.  FPS are in the 80s here and I see one of the cards clocking down to the 1300s while the other stays in the 1900s.  Funny too that the card in the 1900s had low utilization while the one running in the 1300s had high utilization.  Going to the map and back made it work normal again, go figure
 
Rise of the Tomb Raider:
For the most part the game runs great, however there are areas were the FPS drop down to the 50s and 60s with GPU utilization going down the drain as well.  This usually happens in the settlement area in the Geothermal Valley and also in the Mansion in the DLC.  It does it too with just one card, just not as severely.  Seems to happen more when the game is in DX12 mode
 
Tomb Raider Reboot:
This game is a post child for SLI and a good way to test the thermals of your system.  Pretty much 99% GPU the whole time.  Scales perfectly, looks amazing, too bad the follow up game isn't quite as well optimized as this one.  Made me play through the whole game again.
 
Mass Effect Andromeda:
Overall it scales very well, but I believe the game has some minor frametime issues with frames being displayed out of order on occasion which makes a game that runs in the 120s to 130s look not quite as smooth and fluid as it should.  Overall though, it runs very well and enables me to turn the eye candy up to the max, past the normal "Ultra" preset.  Microstutter is at a minimum, less noticeable than Witcher 3
 
Witcher 2
I know, it's an old game, but it had a mode in it's settings called "Uebersampling"  Turning this on using a 780GTX would bring the fps to the teens and 20s.  I revisited the game with one 1080 and now the fps hovered in the 50s.  In SLI fps are between 50 to 100...so yeah, great scaling.
 
Mad Max:
Ridiculous framerates.  No monitor can display what this game put out fps wise.  With Vsync off I had fps in the 260-300 range.
 
Dragon Age Inquisition:
Great scaling, no stutter, runs great.
 
GTA V:
Game runs great, but the sky does tend to flicker just a tiny bit in certain situations.  Overall, great experience and still a good looking game.
 
Far Cry Primal:
This is an odd one.  The game runs better when I disable DSR 2x which lands up being just under 4k when playing.  I got similar performance with one card as I did with 2 when playing at 1440p, but I got fps in the 100s when playing at almost 4k.  However, maybe a half hour into gaming the gpu utilization (which was at close to 50% when playing at 1440p) will suddenly drop from the 90s to the 60s and 70s along with drops in fps.  The game runs so well with one card though, it's probably the way I will keep playing it unless something changes with the Ti's in the system.
 
Dirt Rally:
Runs great with SLI, that's all I have to say
 
Watch Dogs 2
I am glad I got this game for free with one of the Samsung Evo 850s I had bought.  I don't like the game to begin with, but SLI performance is dismal.  Frame time issues like crazy and no improvement in fps.  I was willing to give this game a chance when they announced it has SLI support out of the box, but boy is it broken.
 
Star Wars Battlefront 2
Phenomenal, that's all I have to say.
 
Fallout 4:
Not a big fan of the game, but, for a Bethesda game, it runs great with SLI, no real complaints here.
 
Skyrim Special edition
Grrrrrr...out of the box you were able to disable Vsync which now is apparently impossible.  The physics of the game go nuts and you can't even make it through the opening riding in the cart sequence because your horse stretches for miles and the wagon flies, twists and turns enough to give anyone nausea.  With the patches came the lock to 60.  Well, with an engine that old you don't need to 1080s to reach 60.  Enough said.
 
Ryse:
Great looking game still and the difference between the PC and Xbone version is like night and day.  Scales fairly well, fps in the 120s, but GPU utilization in the 60s and 70s.  It's an older game and engine.
 
Dark Souls 3:
With it's lock to 60 fps, there's no surprise there is no SLI support
 
Assassins Creed Syndicate
Great GPU utilization.  Fps hovers around 100 most of the time, looking forward to see how this will run with 1 Ti's
 
I hope no one fell asleep trying to read this wall of text.
 

 
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#6
D Apocalypse
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Re: 1080 Ti SLI game experience Saturday, April 08, 2017 10:52 PM (permalink)
Thanks for posting this. Kinda makes me want to get back to sli...sike!  But no really, that's weird and awesome that Wildlands runs better with AA maxed out. I love that game.
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rla1999
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Re: 1080 Ti SLI game experience Saturday, April 08, 2017 11:08 PM (permalink)
Good stuff guys. Thanks for sharing your results. Perhaps in the future I ll get a second one as more demanding games that support SLI come out in the future.

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shadowboricua
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Re: 1080 Ti SLI game experience Sunday, April 09, 2017 2:40 AM (permalink)
D Apocalypse
Thanks for posting this. Kinda makes me want to get back to sli...sike!  But no really, that's weird and awesome that Wildlands runs better with AA maxed out. I love that game.


Yeah, I did not expect Wildlands to run better after the Watch Dogs 2 results.


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gridironcpj
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Re: 1080 Ti SLI game experience Sunday, April 09, 2017 1:29 PM (permalink)
I miss having two graphics cards in my PC just for the sake of having double the power.  Unfortunately, 2016's games had such poor support that I stuck with a single card with the Pascal generation.
 
Here's a list I made back when I had two GTX 980 Ti's with the resolution at 3440x1440:
 
Games I played in 2016 with no SLI support:
- Titanfall 2
- Forza 6 Apex
- Forza Horizon 3
- Gears of War 4
- Doom (Vulkan)
- XCOM 2
- Hitman (DX12)
 
Games I played in 2016 with Poor SLI Support
- Watch Dogs 2
- Doom (OpenGL)
- Civilization VI
- Deus Ex Mankind Divided
- Battlefield 1 (eventually ruined with a patch)
 
Games I played in 2016 with Good SLI Support
- Rise of the Tomb Raider (DX11 and DX12)
 
There you have it.  2016.  What a winner for multi-GPU configurations. 

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ypsylon
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Re: 1080 Ti SLI game experience Sunday, April 09, 2017 1:52 PM (permalink)
Thanks for long list. I'm pretty much decided on going with one card and get another just for number crunching. SLI looks like thing of the past by 2017. Like 10% of games can benefit from it, 65% offer little or no performance gain and 25% can affect system in very adverse way. I watched plethora of tests and Hitman is classic casing point. One card and stay away from SLI/CF or you'll regret it.
#11
Nulltime
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Re: 1080 Ti SLI game experience Sunday, April 09, 2017 1:56 PM (permalink)
Going to risk 2 as I need to run 3 screens at 2560 x 1440. (will be using surround)
 
Curious question...last time I ran SLI was 280 series.  Back then you could force the cards to render 1/2 the screen each in the driver effectively forcing SLI to function regardless. (used to work back then anyway)  Is that still possible?
 
Thinking that might help in games that do not directly support it if its still possible.
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Re: 1080 Ti SLI game experience Sunday, April 09, 2017 4:01 PM (permalink)
shadowboricua
So, I've always end up SLI'ing my cards. Began all the way back with my Voodoo 2 graphics card, then GTX 480 SLI, 780 SLI, didn't SLI 1080, and now 1080 Ti SLI. I am getting mixed results with GTX 1080 Ti, some fixed with some experiments. Surprisingly, some problems are realted to my Gsync settings. Anyway, here it goes: (all games at 1440p and all settings maxed out)
 
1. Rise of the Tomb Raider
Great scaling; game kept crashing at startup until I figured that having GSync on the Control Panel to "Only Fullscreen" was the culprit. Changed to "Windowed and FullScreen" and no more crashing.
 
Single 1080 Ti
FPS: ~110-120s
 
SLI 1080 Ti
FPS: 171
 
2. Ghost Recon: Wildlands
Great scaling too. However, if I lower AA to Temporal AA instead of SMAA+FXAA the FPS on SLI would go down to low 60s with 60% GPU utilization. Maxing out AA would bring FPS to 90s with 90% GPU utilization. Weird. I am happy with FPS of 90s with everything to the max.
 
Single 1080 Ti
FPS: low 60s
 
SLI 1080 Ti
FPS: 85-90
 
3. Titanfall 2
Another weird one affected by GSync. If Gsync is set to "Windowed and Fullscreen" mode, there is incredible lag with the controls. It takes almost a second to jump or crouch after pressing the respective key. After a while of tinkering, found that Gsync needed to be on "Fullscreen only" mode for the lag to go away. However, the FPS go up and down like crazy on SLI:
 
Single 1080 Ti
FPS: 120s (sometimes 144)
 
SLI 1080 Ti
FPS: 100-144s (all over the place but sticks more to the 140s than with a single card)
 
Appreciate any suggestions on how to stabilize this game.
 
4. Hitman
This one is a no-go on MultiGPU with Directx 12. Does not work and crashes on startup. Not sure what is going on.
 
Single 1080 Ti:
FPS-100-120s
 
SLI 1080 Ti
CRASHES on directx 12 with MultiGPU enabled. HELP!
 
5. Watch Dogs 2
No noticeable improvements on SLI.
 
6. Battlefield 1
One card running on SLI, the other stays dormant. No SLI supports, I think.
 
That's it for now... have a few more to try. Let me know if you have any fixes or tips about running some of these games on SLI. I have a bunch more of games to test. I will add them after testing if you are interested.
 
 
 
 




Thanks for info.
 
It doesn't really seem worthwhile anymore.
 
And numbers for new releases (2017) supporting SLI are becoming very few to non-existent.
 
I'd say its definitely better to put that money into something else.


 
#13
Category 5
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Re: 1080 Ti SLI game experience Sunday, April 09, 2017 5:13 PM (permalink)
nrpeyton
 
Thanks for info.
 
It doesn't really seem worthwhile anymore.
 
And numbers for new releases (2017) supporting SLI are becoming very few to non-existent.
 
I'd say its definitely better to put that money into something else.



With games like Ghost Recon Wildlands out there, and the increasing number of gamers running at 4k, they'd better get their act together and make SLI work better because the newest stuff runs like crap at 4K on a single GPU, even a $1200 one.
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ypsylon
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Re: 1080 Ti SLI game experience Sunday, April 09, 2017 6:03 PM (permalink)
Category 5

With games like Ghost Recon Wildlands out there, and the increasing number of gamers running at 4k, they'd better get their act together and make SLI work better because the newest stuff runs like crap at 4K on a single GPU, even a $1200 one.




 
OK, out of curiosity is that Titan XP or Titan Xp? :P
 
But I agree with you overall.
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Re: 1080 Ti SLI game experience Sunday, April 09, 2017 6:50 PM (permalink)
Yeah. Either or. No single GPU can maintain 60fps in that one. The graphics are killer, but clearly this one is meant to be GOU forward, in that as GPUs get more powerful you will have settings left to crank up.
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Re: 1080 Ti SLI game experience Monday, April 10, 2017 3:39 AM (permalink)
gridironcpj
I miss having two graphics cards in my PC just for the sake of having double the power.  Unfortunately, 2016's games had such poor support that I stuck with a single card with the Pascal generation.
 
Here's a list I made back when I had two GTX 980 Ti's with the resolution at 3440x1440:
 
Games I played in 2016 with no SLI support:
- Titanfall 2
- Forza 6 Apex
- Forza Horizon 3
- Gears of War 4
- Doom (Vulkan)
- XCOM 2
- Hitman (DX12)
 
Games I played in 2016 with Poor SLI Support
- Watch Dogs 2
- Doom (OpenGL)
- Civilization VI
- Deus Ex Mankind Divided
- Battlefield 1 (eventually ruined with a patch)
 
Games I played in 2016 with Good SLI Support
- Rise of the Tomb Raider (DX11 and DX12)
 
There you have it.  2016.  What a winner for multi-GPU configurations. 




played Titanfall 2 with SLI when it came out no issues.

Played DOOM in SLI when it came out. No issues.

Played BF1 when it came out with SLI. Again, no issues as long as its in DX11 mode.




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shadowboricua
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Re: 1080 Ti SLI game experience Monday, April 10, 2017 4:06 AM (permalink)
Yes, I just realized the problem with BF1 was DX12. Also, I was able to run Hitman today on DX12 and MultiGPU getting 144+ FPS. Not sure exactly what made it work except that it again seemed to be a problem between Gsync and what screen mode is selected. Very weird.


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bcavnaugh
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Re: 1080 Ti SLI game experience Monday, April 10, 2017 4:12 AM (permalink)
@shadowboricua Any Fire Strike or 3DMark 11 Benchmark Scores?

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shadowboricua
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Re: 1080 Ti SLI game experience Monday, April 10, 2017 12:31 AM (permalink)
bcavnaugh
@shadowboricua Any Fire Strike or 3DMark 11 Benchmark Scores?


Benchmarks below (Newest NVidia drivers 381.65):

1. Firestrike (http://www.3dmark.com/3dm/19108172? ):28358
2. Firestrike Extreme (http://www.3dmark.com/3dm/19107987?) :20436
3. Firestrike Ultra (http://www.3dmark.com/3dm/19108085? ): 12271


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Re: 1080 Ti SLI game experience Monday, April 10, 2017 1:06 PM (permalink)
I know DX12 was supposed to allow simpler multi-gpu access but it seems that buy putting it into the hands of the developers it's become an unused feature.  Unless it's transparent to the developer, at the driver level, we're never going to see truly great SLI support.
 
Last year Rise of the Tomb Raider was the graphic powerhouse, and it took very good SLI support (90% scaling) to get a true 60fps 4K Ultra experience on a pair of 980Tis.  Now we have the latest Ghost recon, and For Honor that are crushing GPUs, and again the 60fps Ultra 4K experience is out of reach on any single GPU.  Unfortunately, the SLI support is slow to come this year so we have a case of software that doesn't have an ideal hardware config to run on.  IMO that makes the developers look bad, especially when nVidia is so good about working with developers to have game ready drivers available before release day.
 
I'd love to see at least 2 GPU SLI get the love it deserves.  Everybody will win in the end.  Hardcore gamers will buy two GPUs, software companies will sell more games because there will be videos on the web showcasing unreal quality imagery, and guys that like to keep up with the state of the art will have more people to sell last generation GPUs to, since people will be looking to go SLI when the flood of GPUs hit ebay as each new cycle begins.
#21
jerrynindy
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Re: 1080 Ti SLI game experience Sunday, February 04, 2018 0:06 PM (permalink)
I have  a  Asus 1080 TI, want to track down another TI for SLI going forward for 4K.
Seems support isn't there and will have to wait and see now that I have seen very little benefit but with 4K there maybe another chipset.
 The  HUGE demand for what is current doesn't help, with no pressure from AMD,  needs  to compete with 1080 TI just seeing  with cpu's happening with gpu's. Tell me I am wrong.
 
 
#22
AHowes
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Re: 1080 Ti SLI game experience Sunday, February 04, 2018 0:38 PM (permalink)
You don't need 2 1080ti's for 4k. 4k is limited to 60hz and you'll get that no prob with most games.

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