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Deus Ex: Mankind Divided will support DX12, and AMD's TressFX 3.0

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rjohnson11
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Thursday, April 09, 2015 8:01 AM (permalink)

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    Brad_Hawthorne
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    Re: Deus Ex: Mankind Divided will support DX12, and AMD's TressFX 3.0 Thursday, April 09, 2015 1:24 PM (permalink)
    Not surprising, Eidos Montreal has been a big supporter of AMD for awhile now.
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    aka_STEVE_b
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    Re: Deus Ex: Mankind Divided will support DX12, and AMD's TressFX 3.0 Thursday, April 09, 2015 2:44 PM (permalink)
    I hope they make it at least as good as the last one  w/ hopefully even more improvements. 

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    bdary
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    Re: Deus Ex: Mankind Divided will support DX12, and AMD's TressFX 3.0 Thursday, April 09, 2015 6:11 PM (permalink)
    Looks pretty good.  I haven't played any of the series since the first two releases.  Might have to give this one a try.  Looking forward to what they can do with DX12...


     
     
     
     
     
     
     
     
     
     
     
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    TECH_DaveB
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    Re: Deus Ex: Mankind Divided will support DX12, and AMD's TressFX 3.0 Tuesday, April 14, 2015 4:50 PM (permalink)
    Yeah I am hoping this turns out well, I'm a fan of the series in general.  Also, I love that some new titles are already going for DX12, not like DX11 support that was not used for how long?
     
     
    bdary
    Looks pretty good.  I haven't played any of the series since the first two releases.  Might have to give this one a try.  Looking forward to what they can do with DX12...




    FYI, there is a DX10 mod for the original, same guy and mod suite that did the DX10 for Unreal and UT99, and a couple others, incase you are interested.
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    bdary
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    Re: Deus Ex: Mankind Divided will support DX12, and AMD's TressFX 3.0 Tuesday, April 14, 2015 5:15 PM (permalink)
    EVGATech_DaveB
    Yeah I am hoping this turns out well, I'm a fan of the series in general.  Also, I love that some new titles are already going for DX12, not like DX11 support that was not used for how long?
     
     
    bdary
    Looks pretty good.  I haven't played any of the series since the first two releases.  Might have to give this one a try.  Looking forward to what they can do with DX12...




    FYI, there is a DX10 mod for the original, same guy and mod suite that did the DX10 for Unreal and UT99, and a couple others, incase you are interested.


    Thanks for that info Dave...


     
     
     
     
     
     
     
     
     
     
     
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