Robob
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Re:Difference between..?
Saturday, May 26, 2012 1:22 PM
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Adaptive vsync would technically be preferred if your going to use vsync at all (I don't) the point being that is actually disabled with your below 60fps but kicks back in after to keep it at 60fps to match the 60hz rate of your monitor. And personally I would not overclock if your at constant 60fps all the time, unless you notice there are hiccups during lots of action where your game drops below that, but most likely you will have to wait until there is a game that actually taxes our 680's then start tweaking with the MHz.
CPU - Intel i7 10700K @ 5Ghz / 1.29v Heatsink - EVGA 280mm CLC Motherboard - EVGA Z490 FTW (V1.10) RAM - 32Gb Corsair LPX DDR4 3200Mhz GFX - EVGA RTX 3090 FTW3 Ultra (10Ghz Mem/2100Mhz Core) SSD - Samsung 970 Pro 512GB M.2 PSU - EVGA G3 750w Case - Corsair Carbide 678C Monitor - LG 27GN950B 4k@144Hz OS - Win 10 Pro x64 HID - Corsair K70 / EVGA X17 HMD - Valve Index & Controllers Past EVGA MB - 680i/750i/Z68 Past EVGA GFX - 8800/275/560Ti/680SC/Titan(Kepler)/1080Ti
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spoons33
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Re:Difference between..?
Saturday, May 26, 2012 1:58 PM
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Thx Robob, that's the sort of answer I was looking for , instead of clever one line comments by some people. It does seem pointless overclocking while using vsync if im hitting 60fps on stock settings maybe itll be worth doing it if I ever get a 120 Hz monitor. :)
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Robob
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Re:Difference between..?
Saturday, May 26, 2012 3:15 PM
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with BF3 I have been playing w/just using target frame rate, set it to 85fps and its been rock solid since then. This card destroys current gen games, its glorious
CPU - Intel i7 10700K @ 5Ghz / 1.29v Heatsink - EVGA 280mm CLC Motherboard - EVGA Z490 FTW (V1.10) RAM - 32Gb Corsair LPX DDR4 3200Mhz GFX - EVGA RTX 3090 FTW3 Ultra (10Ghz Mem/2100Mhz Core) SSD - Samsung 970 Pro 512GB M.2 PSU - EVGA G3 750w Case - Corsair Carbide 678C Monitor - LG 27GN950B 4k@144Hz OS - Win 10 Pro x64 HID - Corsair K70 / EVGA X17 HMD - Valve Index & Controllers Past EVGA MB - 680i/750i/Z68 Past EVGA GFX - 8800/275/560Ti/680SC/Titan(Kepler)/1080Ti
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spoons33
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Re:Difference between..?
Saturday, May 26, 2012 3:59 PM
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I just ordered an EVGA GTx 680 SC signature and im e baying my gainward 680...I just noticed you have a SC signature as well.....is the fan quiet when just under normal use i.e web browsing and stuff or does the o/c make the fan a bit noisy?
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Robob
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Re:Difference between..?
Saturday, May 26, 2012 4:05 PM
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fan is alot quieter IMO than my 560 Ti, although I have 3x200mm fan and a side&rear 180 going too with it. Also the fan curve is adjustable so that the fan wont even hit 50% until its around 48c which it should not hit just doing web browsing and other 2d applications
CPU - Intel i7 10700K @ 5Ghz / 1.29v Heatsink - EVGA 280mm CLC Motherboard - EVGA Z490 FTW (V1.10) RAM - 32Gb Corsair LPX DDR4 3200Mhz GFX - EVGA RTX 3090 FTW3 Ultra (10Ghz Mem/2100Mhz Core) SSD - Samsung 970 Pro 512GB M.2 PSU - EVGA G3 750w Case - Corsair Carbide 678C Monitor - LG 27GN950B 4k@144Hz OS - Win 10 Pro x64 HID - Corsair K70 / EVGA X17 HMD - Valve Index & Controllers Past EVGA MB - 680i/750i/Z68 Past EVGA GFX - 8800/275/560Ti/680SC/Titan(Kepler)/1080Ti
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spoons33
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Re:Difference between..?
Saturday, May 26, 2012 6:23 PM
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Cool.......my gpu temp now is 42c and the room is 28c so that sounds great thx for the help
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b_horner
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Re:Difference between..?
Saturday, June 09, 2012 0:22 PM
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adaptive isnt working for me. getting constant 90+ in bf3. ive seen it go up to 160. what gives ? does it work or not on EVERY card ? did i get a fruit loop overclocker that doesnt let adaptive work ? *EDIT* nvm. i needed to restart bf3. its workin now :D
post edited by b_horner - Saturday, June 09, 2012 1:19 AM
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spoons33
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Re:Difference between..?
Saturday, June 09, 2012 11:01 AM
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Have you got 'adaptive' set in 'Global' or 'BF3' im not sure if 1 overrides the other for instance if you had adaptive set in global but turned off in bf3 would the bf3 setting override the global; setting? maybe someone could clear this up.
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b_horner
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Re:Difference between..?
Saturday, June 09, 2012 11:18 AM
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as far as i know, the nvdia control panel settings override any game settings
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spoons33
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Re:Difference between..?
Saturday, June 09, 2012 11:28 AM
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yes of course...now you say its obvious, only just read your edit as well lol trying to solve a problem that you have already sorted out :)
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wxthree
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Re:Difference between..?
Wednesday, June 20, 2012 2:45 PM
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This is why I love forums, I just learnt something. Thankyou to both those who asked and answered.
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SeanEJohan
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Re:Difference between..?
Saturday, June 23, 2012 4:52 PM
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I haven't gamed using Vsync'ed for some 3 years, I see no point to limiting your hardware to a 60fps refresh rate. If that's all you want you could of bought a 8 year old E-machine with integrated graphics to achieve. I'm well into the 200fps in most my games using a 2 yr old 470GTX
i5 2500k Sandy Bridge@5.0ghz@1.455Vcore Msi Z68a-GD-55 Military Class II board 2 Evga 670 GTX FTW 2Gb versions@1320/3707 -1280/3707/145% power target/k-boost locked Hyper 212 Plus cooler push /pull Corsair HX850 watt psu (80% Gold) G-skill Ripjaws 1600mhz memory (9-9-9-24) 4 x 4gig(16 gig) Intel Cherryville 520 SSD (240gb) Intel Maplecrest 330 SSD (120gb) BenQ 2420TE 144hz/1ms/with Lightboost/Motion Blur/ Flicker-Free Technology/ Multimode FPS-RTS/Nvidia 3D Vision 2 Antec 300 case w/ 7 fans 6x 120mm Sickleflow Green LED 2k rpm fans 1x 140mm Roswell Hyperborea 1300rpm fan Logitech gear G9/G15 Firestrike score- http://www.3dmark.com/3dm/19473123Dmark11- http://www.3dmark.com/3dm11/6795820[/p
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spoons33
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Re:Difference between..?
Saturday, June 23, 2012 6:45 PM
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Because there is a smoothness that comes from syncing your card to your monitor that you don't get when you run at full throttle, plus you avoid any chance of screen tear :)
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SeanEJohan
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Re:Difference between..?
Saturday, June 23, 2012 10:11 PM
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You do realize HD monitors remove screen tearing naturally, in fact using AA and AF in games with say a monitor like mine do absolutely nothing, in fact they cripple performance.
i5 2500k Sandy Bridge@5.0ghz@1.455Vcore Msi Z68a-GD-55 Military Class II board 2 Evga 670 GTX FTW 2Gb versions@1320/3707 -1280/3707/145% power target/k-boost locked Hyper 212 Plus cooler push /pull Corsair HX850 watt psu (80% Gold) G-skill Ripjaws 1600mhz memory (9-9-9-24) 4 x 4gig(16 gig) Intel Cherryville 520 SSD (240gb) Intel Maplecrest 330 SSD (120gb) BenQ 2420TE 144hz/1ms/with Lightboost/Motion Blur/ Flicker-Free Technology/ Multimode FPS-RTS/Nvidia 3D Vision 2 Antec 300 case w/ 7 fans 6x 120mm Sickleflow Green LED 2k rpm fans 1x 140mm Roswell Hyperborea 1300rpm fan Logitech gear G9/G15 Firestrike score- http://www.3dmark.com/3dm/19473123Dmark11- http://www.3dmark.com/3dm11/6795820[/p
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spoons33
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Re:Difference between..?
Saturday, June 23, 2012 11:33 PM
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I can honestly say Ive never suffered from screen tear whatever monitor Ive used...not that ive noticed anyway, what I do know is my card is a lot more capable than 60fps in bf3 ultra settings however to get the game to run at its smoothest I use vsync
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z999z3mystorys
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Re:Difference between..?
Wednesday, June 27, 2012 5:58 AM
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Well I know I can see tearing, even with an HD monitor, maybe I'm just sensitive to that type of stuff, I can also see aliasing pretty well, so I always run with AA and vsync on, I've tried turning it off a few times, always see the tearing or the jaggies (to some degree at least) Shadows however I have a hard time noticing the difference, SSAO does next to nothing for me. I guess it just depends on a person's eyes or something as to what someone can or cannot see and how much of an impact it has. However what I want to know is, how does adaptive vsync compare to the older method of using triple buffering to counter the FPS drop of 60 to 30/20/etc. less Vram usage?
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spoons33
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Re:Difference between..?
Wednesday, June 27, 2012 7:20 AM
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Im struggling to understand what is meant by 'Adaptive Vsync'. As I understand it adaptive vsync turns vsync on when your card is able to draw more than 60 fps in order to prevent screen tear but then, and this is the bit I dont get......when your card is struggling to draw 60 fps then vsync is turned off, but surely if your card cant make the 60fps with vsync on, then by adaptive vsync turning it off is not all of a sudden going to make your card suddenly hit 60fps so whats the point in vsync being turned off?
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spoons33
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Re:Difference between..?
Wednesday, June 27, 2012 7:26 AM
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No tbh I didnt realise HD monitors removed screen tearing, nor did I realise that AA and AF had no affect on an HD monitor, so when all monitors made and sold are HD there will be no point in AA or AF?
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ChrisS
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Re:Difference between..?
Wednesday, June 27, 2012 10:18 PM
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spoons33 Im struggling to understand what is meant by 'Adaptive Vsync'. As I understand it adaptive vsync turns vsync on when your card is able to draw more than 60 fps in order to prevent screen tear but then, and this is the bit I dont get......when your card is struggling to draw 60 fps then vsync is turned off, but surely if your card cant make the 60fps with vsync on, then by adaptive vsync turning it off is not all of a sudden going to make your card suddenly hit 60fps so whats the point in vsync being turned off? With standard Vsync on, if your framerate goes below 60 FPS, it will automatically cut it in half (30). If it goes under 30, it goes to 20 or even down to 15. What happens here is if the framerate is fluctuating like that, you may see stuttering in the game as the FPS jumps between 30-60-30 FPS. With Adaptive Vsync, by automatically turning V-Sync off when it drops below 60, it does not cut it in half, and you should not see any stuttering. For example it may just run at a solid 55 FPS. And then V-sync will re-enable when it gets above 60. So you essentially have the best of both worlds, no screen tearing when it goes above 60 (with V-Sync Off), and no frame stuttering if it goes below 60 (with V-Sync On).
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spoons33
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Re:Difference between..?
Thursday, June 28, 2012 11:49 AM
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Thanks for the explanation, I didnt realise that with normal vsync if you wasnt hitting the 60fps mark then you would be capped at 30 fps until you did.....I'm definitly going to use this 'adaptive vsync' feature  EVGATech_ChrisS spoons33 Im struggling to understand what is meant by 'Adaptive Vsync'. As I understand it adaptive vsync turns vsync on when your card is able to draw more than 60 fps in order to prevent screen tear but then, and this is the bit I dont get......when your card is struggling to draw 60 fps then vsync is turned off, but surely if your card cant make the 60fps with vsync on, then by adaptive vsync turning it off is not all of a sudden going to make your card suddenly hit 60fps so whats the point in vsync being turned off? With standard Vsync on, if your framerate goes below 60 FPS, it will automatically cut it in half (30). If it goes under 30, it goes to 20 or even down to 15. What happens here is if the framerate is fluctuating like that, you may see stuttering in the game as the FPS jumps between 30-60-30 FPS. With Adaptive Vsync, by automatically turning V-Sync off when it drops below 60, it does not cut it in half, and you should not see any stuttering. For example it may just run at a solid 55 FPS. And then V-sync will re-enable when it gets above 60. So you essentially have the best of both worlds, no screen tearing when it goes above 60 (with V-Sync Off), and no frame stuttering if it goes below 60 (with V-Sync On).
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linkian19
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Re:Difference between..?
Thursday, June 28, 2012 2:04 PM
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spoons33
No tbh I didnt realise HD monitors removed screen tearing, nor did I realise that AA and AF had no affect on an HD monitor, so when all monitors made and sold are HD there will be no point in AA or AF?
I'm not sure about the screen tearing (I never really look for it so I never really see it) being removed naturally by HD monitors but I do see a difference with AA on as opposed to off. I'm going by the standard that "HD" means "1080p" so unless we're talking about higher than 1080p monitors here, as far as I've noticed AA does help. I dislike seeing jagged edges on things. So I usually enable AA as much as I can without it slowing my systems down too much. But thanks to FXAA I get enough AA without a huge performance hit. Can't comment on AF as I've never really played with it much.
Black Dragon v2.5 Intel i7 3770K @ 4.5 GHZ | ASRock Extreme4 Z77 LGA 1155 | G. Skill Ripjaws X Series 16GB 2x NVidia GTX 770 | NZXT Switch 810 (Black)
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aridneptune
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Re:Difference between..?
Thursday, June 28, 2012 4:52 PM
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Perhaps someone could help me out - after setting FPS Target to 60 my GPU (670 FTW) clocks itself at stock clock even on the desktop now. It's quite frustrating. Any way to make it downclock more aggressively?
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drakkar123
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Re:Difference between..?
Friday, June 29, 2012 8:21 PM
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.
post edited by drakkar123 - Friday, June 29, 2012 8:27 PM
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drakkar123
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Re:Difference between..?
Friday, June 29, 2012 8:25 PM
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SeanEJohan You do realize HD monitors remove screen tearing naturally, in fact using AA and AF in games with say a monitor like mine do absolutely nothing, in fact they cripple performance. This is complete and total nonsense. There are no magic monitors that remove tearing, and provide auto AA and AF. VSync, AA and AF are also three very different solutions, to three very different problems. It's great that you do not notice these problems, but for anyone else who is bothered by these issues, they will still need to use the conventional solutions that are available.
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JustinHEMI
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Re:Difference between..?
Thursday, July 12, 2012 2:52 AM
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Hello friends, I have a 120hz monitor (the Alienware AW2310) and tonight I tried the adaptive vsynch, and all of my in game FPS tools show it at 60fps. I expected it to show 120 fps. I ensured that the monitor is set to 120hz and in the nvidia control panel I chose "Maximum available" for refresh rate. Am I missing something?
Thanks Justin
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JustinHEMI
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Re:Difference between..?
Thursday, July 12, 2012 2:58 AM
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^^^ NVM. That was only sitting in the "lobby." When I actually got into a match, it ran up to 120. Justin
| Intel i7 12900KS | Asus Z690 ROG Strix | EVGA RTX 3080 Ti FTW3 | | 32gb G Skill DDR5 6000C36 | EVGA SuperNova G6 1000 | 1TB Samsung 980/970 M.2s | | Sennheiser DAC/AMP | Fractal Design Torrent | Arctic Liquid Freezer 420 | Asus PG278QR || Sennheiser HD660s | Asus ROG Strix TKL | Logitech G502 Lightspeed |
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Monumental
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Re:Difference between..?
Friday, August 10, 2012 5:30 PM
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So it sounds like if your card is destroying a game and you don't see any reason for the higher fps then enable Target Framerate and it acts like a governor to throttle your framerate back down. If you're hovering around 60 fps it acts something like cruise control to keep you there. If your card is struggling to hit 60 fps (or whatever set target) it doesn't sound too useful. Adapative v-sync on the other hand seems most useful if you're after max fps but dip below 60 fps occasionally or if your target fps is 60 and you're having trouble maintaining it. If you set target framerate to 60 just like in a car on cruise control, your speed might drop when you start up a hill, adaptive v-sync will remove any stutters when getting back up to speed.
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1ceTr0n
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Re:Difference between..?
Monday, September 17, 2012 5:34 AM
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Wouldn't target framerate be harder on card with that constant up and down clock speed/power flucuations? I guess im failing to see what the determining factor is for which one "works" better in situations where you run a 60hertz monitor like me and games like Skyrim HAAAAATE running beyond 60fps
post edited by 1ceTr0n - Monday, September 17, 2012 5:36 AM
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error-id10t
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Re:Difference between..?
Tuesday, September 18, 2012 0:08 PM
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I've been using target frame-rate todate but since reading that adaptive vsync gave better score in 3DMark11 and seeing it myself I've now changed to using that.
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1ceTr0n
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Re:Difference between..?
Sunday, September 23, 2012 5:21 PM
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Uh, when your benchmarking your GPU, you don't want ANY limitation on your framerates to prevent you from getting a higher score, so you don't want adaptive vysnc or target framerate at all.
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