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44100Hz vs 48000Hz Sound in Gaming

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outlawedmatrix
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2013/11/14 04:01:12 (permalink)
What is the most common Hz everyone is running their sound devices at? 
 
Is 48000Hz really better than 44100Hz for PC gaming?

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    moose517
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/14 04:30:45 (permalink)
    i think most games don't use more than 44100, with the sound ssytems i've tried in the past i havent noticed any difference myself.
    #2
    etienneb29
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/14 05:55:33 (permalink)
    I put mine at 48000Hz because pretty much all the movies I have on my computer have 48kHz audio.

    TheCodifier
    #3
    Chad r
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/14 14:58:58 (permalink)
    Question : I use 
    Creative Sound Blaster X-Fi Titanium HD
    http://www.newegg.com/Pro...x?Item=N82E16829102033

     
    I have it set always to 24-bit 192KHz, is that wrong?
     
     
     
     
     
    #4
    saer.
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/14 18:37:57 (permalink)
    ^curious about that myself as I have the same card, never tried playing with those settings though.
    #5
    moose517
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/15 01:12:11 (permalink)
    if it can output it then nothing wrong with that.  a higher sample rate just means it can check the source a LOT more often and thus make the sound truer to the original waveform.  granted you won't actually notice the difference unless your source is at that higher sample rate as well since it is digital, otherwise its just gonna dither all the extra samples which will still result in a more crisp sound.
    #6
    Nitemare3219
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/15 07:18:05 (permalink)
    Chad r
    Question : I use 
    Creative Sound Blaster X-Fi Titanium HD
    http://www.newegg.com/Pro...x?Item=N82E16829102033


    I have it set always to 24-bit 192KHz, is that wrong?








    I did a few hours worth of research about this myself as I have a Xonar Essence STX. From what I could find, pretty much any setting above 16-bit 48KHz is going to go unnoticed. With that said, using 24-bit audio isn't a bad idea. It won't negatively impact anything, but it probably won't positively impact anything either. You'd have to be listening to some serious audio to even possibly notice a difference past these levels. I have read that 24-bit 192KHz could actually negatively impact audio fidelity as it is immensely too much for practically any application
     
    Despite it being more than enough, 24-bit 96KHz is what I use - not that I noticed a difference between it and 192KHz. But I figured I'd just trust the information I found on various audiophile sites.

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    #7
    zildjian75
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/15 08:06:26 (permalink)
    Lets see if I can explain this in English...
     
    An audio cd output is 16bit 44100KHz.
     
    Look at KHz as pictures or snapshots per second.  At 44100KHz, you system is taking 44100 snapshots of that audio per second. At 48000KHz your system is taking 48000 snapshots per second. 96000KHz is 96000 snapshots per second and so on.
    If the audio is recorded at 48000khz and you have your device set to output at 96000Khz, you are really getting nothing, because the audio was recorded at 48000khz.  It similar to FPS in a video game.  If your monitor has a refresh rate of 60hz, but your video card is pushing out 120 FPS, you are still only going to see 60 fps.
     
    I would recommend just setting you audio output to 16bit 44100KHz. It's audio cd quality which is plenty good enough for our games.  It really comes down to what the audio was recorded at. Outputting the audio at higher quality is of no consequence if the audio was recorded at a lower quality.

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    zildjian75
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/15 08:23:27 (permalink)
    etienneb29
    I put mine at 48000Hz because pretty much all the movies I have on my computer have 48kHz audio.


     48000KHz is DVD quality sound, which is why your movies are at 48KHz.

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    zildjian75
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/15 08:30:05 (permalink)
    Chad r
    Question : I use 
    Creative Sound Blaster X-Fi Titanium HD
    http://www.newegg.com/Pro...x?Item=N82E16829102033


    I have it set always to 24-bit 192KHz, is that wrong?



    It's not wrong...  That sound card is probably pretty descent for recording, which is why it even has the option of 192khz...  But since most output isn't of that HD quality, it's kind of a waste...  Just set the output to either 16bit 44100khz or 24bit 48000khz and you'll be good to go...  The 192 is pretty much a waste...  unless you are recording, and even then it's overkill.   When I record at my recording studio, I record at 32bit 48000khz...  but by the time I output the song to a cd to listen to in my car, I dither (downsample) it to 16 bit 44100khz since that's as good as a standard car cd player can recognize.

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    moose517
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/15 13:38:45 (permalink)
    zildjian75
    Lets see if I can explain this in English...
     
    An audio cd output is 16bit 44100KHz.
     
    Look at KHz as pictures or snapshots per second.  At 44100KHz, you system is taking 44100 snapshots of that audio per second. At 48000KHz your system is taking 48000 snapshots per second. 96000KHz is 96000 snapshots per second and so on.
    If the audio is recorded at 48000khz and you have your device set to output at 96000Khz, you are really getting nothing, because the audio was recorded at 48000khz.  It similar to FPS in a video game.  If your monitor has a refresh rate of 60hz, but your video card is pushing out 120 FPS, you are still only going to see 60 fps.
     
    I would recommend just setting you audio output to 16bit 44100KHz. It's audio cd quality which is plenty good enough for our games.  It really comes down to what the audio was recorded at. Outputting the audio at higher quality is of no consequence if the audio was recorded at a lower quality.




    the FPS with monitor refresh isn't really a good analogy.  Monitor frames shown are purely digital so of course its only going to show the 60 instead of 120 but with a sound card especially using an analog output the sound card can dither in all the rest of the sample that the source doesn't have and so when outputting to the speakers will have a bit more smoothing between the actual samples.  better example with monitor is if you have a 120hz monitor but only 60FPS cap in game, the monitor will dither the other 60 frames to display
    #11
    zildjian75
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/15 14:19:19 (permalink)
    moose517
    zildjian75
    Lets see if I can explain this in English...
     
    An audio cd output is 16bit 44100KHz.
     
    Look at KHz as pictures or snapshots per second.  At 44100KHz, you system is taking 44100 snapshots of that audio per second. At 48000KHz your system is taking 48000 snapshots per second. 96000KHz is 96000 snapshots per second and so on.
    If the audio is recorded at 48000khz and you have your device set to output at 96000Khz, you are really getting nothing, because the audio was recorded at 48000khz.  It similar to FPS in a video game.  If your monitor has a refresh rate of 60hz, but your video card is pushing out 120 FPS, you are still only going to see 60 fps.
     
    I would recommend just setting you audio output to 16bit 44100KHz. It's audio cd quality which is plenty good enough for our games.  It really comes down to what the audio was recorded at. Outputting the audio at higher quality is of no consequence if the audio was recorded at a lower quality.




    the FPS with monitor refresh isn't really a good analogy.  Monitor frames shown are purely digital so of course its only going to show the 60 instead of 120 but with a sound card especially using an analog output the sound card can dither in all the rest of the sample that the source doesn't have and so when outputting to the speakers will have a bit more smoothing between the actual samples.  better example with monitor is if you have a 120hz monitor but only 60FPS cap in game, the monitor will dither the other 60 frames to display




    Yes. You are correct. That is a better example.

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    chrisdglong
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/15 18:11:23 (permalink)
    You need a high-end sound system to hear a 192KHz difference. It really depends on your speaker and/or sound system. If you have a high-end sound receiver and speakers, than yes, you will notice a difference. If you do not have a high-end sound system, than no, you probably won't notice a difference. Your speakers/sound system have to be able to output sound at the higher frequency to be able to hear a difference. 
    post edited by chrisdglong - 2013/11/15 18:43:24
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    Chad r
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/15 18:48:16 (permalink)
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    chrisdglong
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/15 19:44:35 (permalink)
    I am talking something more like these: http://www.energy-speaker...seur-series/?sku=CF-70
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    z999z3mystorys
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    Re: 44100Hz vs 48000Hz Sound in Gaming 2013/11/15 21:40:46 (permalink)
    It seems that there is also 32 bit sound that oddly enough my USB soundcard that can with my headset can do (why it can do it I don't know, but it shows up in the windows config options) And makes me wonder if there is any point in upping the bitrate as well.
    #16
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