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Opolis
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Re:Project CARS - Community Assisted Racing Simulator 2013/02/17 10:21:30 (permalink)
That fog/mist effect brings back memories.  I did the Skip Barber racing school at Laguna Seca way back when and those screenshots are what it looked like almost all weekend.  There was one time when I almost needed a diaper.

Dajjal
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Re:Project CARS - Community Assisted Racing Simulator 2013/02/17 10:22:11 (permalink)
Aw thats sweet man, what car did you drive back then ?


Opolis
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Re:Project CARS - Community Assisted Racing Simulator 2013/02/17 10:24:12 (permalink)
It was an open wheeled 4 cylinder with no added downforce (i.e. front and rear wings).  Great for learning, got up to about 125mph on the straight, but by the end of the weekend I wanted to be in the 6cyl with wings and slicks.

Dajjal
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Re:Project CARS - Community Assisted Racing Simulator 2013/02/17 10:25:38 (permalink)
Must have been really cool, i love Laguna Seca, i wish i could go make a lap one day around it.


Opolis
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Re:Project CARS - Community Assisted Racing Simulator 2013/02/17 10:26:56 (permalink)
I will never forget it, but for now I have pCars!

ILikeBeans
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Re:Project CARS - Community Assisted Racing Simulator 2013/02/19 14:00:38 (permalink)
There was talk of grid guys at one point...really hope they don't go there.

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Dajjal
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Re:Project CARS - Community Assisted Racing Simulator 2013/02/19 16:40:11 (permalink)
Having Grid Guys instead of girls ? :|


ILikeBeans
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Re:Project CARS - Community Assisted Racing Simulator 2013/02/20 13:52:11 (permalink)
Well... not instead, but also. I said make a toggle then, but really that wouldn't even be a simulation at that point. Just a sick fantasy... IMO.

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Dajjal
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Re:Project CARS - Community Assisted Racing Simulator 2013/02/26 06:31:19 (permalink)
Hey there folks, another update with some great news.
You read on my latest update that the RUF RGT-8 was announced and I’ve shown you some pics that the developers shared with us, well now I can show you pics taken by myself ingame showing the car in its full glory, you can check them below.




Theres also some extra good news, out of nowhere the developers presented us with another BMW, this time the BMW M3 E92 GT4 and even tho its not a full detailed version like the RUF RGT-8 it still looks stunning, still in a early stage of development.




Both vehicles will be available in the next build coming out Friday!

Martin Griffiths, one of the Render Coders behind the Madness Engine also been working his butt off these past weeks with a huge amount of bug fixes and new features to increase the quality even further. If you think this game already looks good, the next incoming features will just blow your mind!

That’s all for now, hope you guys enjoyed!


cadzilla74
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Re:Project CARS - Community Assisted Racing Simulator 2013/02/26 13:39:02 (permalink)
Hmmm, will be watching this thread and hope to get a chance to join.
 
I let my iRacing subscription lapse. The racing was good but the money outlay for the subscription was more than I wanted to keep paying. It's not excessive but my work schedule makes it hard for me to play anything regularly so a month would go by without my ever logging into it. Seemed rather pointless.
 
This game looks really good so I'll just lurk and try to get in when there's an opening.
 
Back to F1 2011 and Dirt 3 for now. Just to keep the skills sharp. :)
ILikeBeans
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Re:Project CARS - Community Assisted Racing Simulator 2013/02/26 19:58:33 (permalink)
@ Dajjal - NICE! can't wait for the RUF, but another M3 is news. You must be a manager level or something. Is the GT4 a track day car to it's full race brother that's in the game now?

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Dajjal
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Re:Project CARS - Community Assisted Racing Simulator 2013/02/27 01:44:35 (permalink)
The M3 GT4 will be a vehicle to race against the Ginneta G50 in the GT4 series.


StretchMaK
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Re:Project CARS - Community Assisted Racing Simulator 2013/03/07 22:19:29 (permalink)
Can't believe I am just now seeing this thread. Project Cars looks amazing and it is still pre Alpha stage.

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Dajjal
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Re:Project CARS - Community Assisted Racing Simulator 2013/03/21 03:33:19 (permalink)
Hi again, not sure this time where to start with to be honest.. so much has happened recently.

There has been a huge optimization been made to the Madness Engine by the developer Martin Griffiths in order to give a better performance and to kill some annoying bugs that have been haunting us for quite some time.
Physics have been improved as well in many of the cars currently available and it has been a blast to drive some of them.

Andy Tudor, the Creative Director behind Project CARS did an interview recently for NowGamer where he spoke about the Wii U version and from what I see around the web it has caused a huge ruckus, I advise everyone interested into giving it a read.

The first cut of the SDK/API for Project CARS has also been released, this will allow many developers to create amazing apps to interact with Project CARS.
There’s also a lot of hints around the web about Project CARS and Oculus Rift support, recently Andy Tudor posted an intriguing sentence at his Twitter in response to a news post @ VirtualR.
We may or may not be looking forward to the @Oculus3D ;-) http://www.virtualr.net/oculus-rift-racing-game-testing-started … #WMDCars #SlightlyMadTeam


Two new cars coming soon to Project CARS, the 2012 Mitsubishi Lancer Evolution X FQ-400 & the Ford Racing Mustang BOSS 302R1, both in a very early stage of development are going to be introduced within the project in order to test their physics, so there won’t be any pictures of it yet to be shown for now, further ahead when they are more complete in terms of visuals you will surely start seeing images/videos of them around the web.

To end this up and since there hasn’t been any images to show I leave you with a new trailer by our Community member Plm5.
http://vimeo.com/62318166
http://www.youtube.com/watch?v=9aEl787aDP8

You can also check the newest gallery @ the official website have fun!


ILikeBeans
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Re:Project CARS - Community Assisted Racing Simulator 2013/03/22 00:55:11 (permalink)
Last I heard, They were supposed to get a Rift for development. I hope they include it in the game.

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Dajjal
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Re:Project CARS - Community Assisted Racing Simulator 2013/03/29 04:35:52 (permalink)
Hey there everyone, this will be the last update of March so here’s what happened recently in Project CARS.

The Project CARS - API (Application Programming Interface) was released, it allows the game to communicate with third party devices, giving programmers and hardware designers endless possibilities to make their product work with Project CARS.
The API feeds telemetry & other data to devices such as tachometers, motion simulators, buttkickers, shift lights and much more. Some members been working already in order to get this working with their smartphones and tablets and so far I must say some of their work has been quite impressive for such short time since the release of the API.

Last week I’ve mentioned the two new vehicles coming to Project CARS, the Mustang Boss 302R & the Evo X FQ-400 both in their very wip states were in no shape back then to be shown but now we can give you a glimpse of these two new addition (beware there is still a lot of work to be done)



As a Easter Egg the developers added a small contest where the community members had to find some hidden eggs around the track and the hunt has been quite exciting so far, but it didn’t quite achieve the happiness we had when we found a hidden track, based on the Old Spa Francorchamps that looks amazing so far even tho its still a early WIP.



Screenshots by PLM5 aka Chromatic9

There has been also some rumours about a mobile (Android, IOS) version, this is still not confirmed but if true it will mean Project Cars will add a new platform to the release.

To end up I will leave you all with an amazing new trailer by our community member Jonz, music by Project Cars Composer Dr. Stephen Baysted.
http://vimeo.com/62847073
http://youtu.be/UfJaSHANbvg

Hope you all have enjoyed, the pCARS community wishes you all a Happy Easter.


ILikeBeans
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Re:Project CARS - Community Assisted Racing Simulator 2013/03/29 22:36:25 (permalink)
Outstanding!... Love the the Lotus screenshot.

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mouse53
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Re:Project CARS - Community Assisted Racing Simulator 2013/04/15 19:37:22 (permalink)
Too bad nobody can get the game,  except those that already have it. 
 
How is one to see if it worth the time or money, if one cannot feel or experience some of the game play?  Can't even view the forums unless you are a member.
ILikeBeans
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Re:Project CARS - Community Assisted Racing Simulator 2013/04/16 10:41:29 (permalink)
^Yes, sorry about that. It wasn't entirely WMD's fault, there are some legal issue's concerning continued sales into the project before it's completion. You'll have to wait until the game is closer to the release date (perhaps later this year) for a possible demo. It's still very much in the development stage.

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Brad_Hawthorne
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Re:Project CARS - Community Assisted Racing Simulator 2013/04/16 22:09:22 (permalink)
Leave it up to governments to screw around with the ability for people to buy a game.
mouse53
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Re:Project CARS - Community Assisted Racing Simulator 2013/04/17 01:22:09 (permalink)
I had not heard about this game until recently and now find it is unattainable.  How do I know it worth waiting for?  Not wasting any more time on this.
ILikeBeans
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Re:Project CARS - Community Assisted Racing Simulator 2013/04/17 07:53:14 (permalink)
^LoL, well basically it's like any other game before it's release now. Just about everything you are seeing, like videos and screen shots, and hear about from the game are coming from members. That being the difference, your getting an early peek into the project. If you are into a driving type simulator game, you won't be disappointed IMHO. They are working very hard not just on graphics, but getting every cars physics and setups (before the multiple amounts of adjustments you can make for each track) dialed in. Every car is a distinctly different driving experience and replication based on the boat loads of actual data available of each car. Of course this is more generalised with some cars like go carts and late formula cars.

There is some English law designed to prevent shinnigan sales of goods and the project was under investigation the last I heard. They basically want to make sure the people that bought into the project are going to get what they were promised. They had reached their targeted financial goals in sales of community members, so this may have had something to do with it.

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mouse53
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Re:Project CARS - Community Assisted Racing Simulator 2013/04/17 14:08:50 (permalink)
Well I have Race 07,  GTR Evolution,  the Rertro pack with 07,  Race Room Experience,  Volvo Racing game,  BMW M3 Challenge,  and a few more.  I kinda like Racing Sims.  Have to use a wheel for sure.
 
Figures some legal stuff would muck things up,  but then you are probably right.  they are looking out for those that have already invested money in the game.  Sorry about getting frustrated,  I can wait and watch.
Dajjal
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Re:Project CARS - Community Assisted Racing Simulator 2013/04/23 02:03:01 (permalink)
Hi everyone, been a long time since i last posted. The main reason for this was the lack of any major news I could post for you guys to read, but now I’m able to do so and you guys will just go nuts for sure.

Let’s begin with the best one so far, the FSA issues are now solved!

That’s right folks, they allowed SMS to keep on going with the World of Mass Development but with some small changes to the system for the future Projects in order to fulfill the regulations imposed by the FSA. These changes will be known in the upcoming weeks when another announcement will be made and the announcement will be….

(Drums please!)

Project CARS goes to NEXT-GEN Consoles!
SMS is now an official developer for Playstation 4 and probably also to Durango (Xbox720) once it comes out, the development will be a side Project and will be known in the next weeks how you can participate in it.


As if this wasn’t enough already more great news were shared with us by the Slightly Mad Team, Mercedes is now officially licensed and will include the following babies!

1952 300 SL W194
1971 300SEL 6.8 AMG 'Rote Sau'
1989 Sauber C9
1990 190E 2.5-16 Evolution 2 (DTM racing version)
1998 CLK-LM
2012 SLS AMG GT3
2012 C-Class Coupe DTM
2013 A45 AMG
2010 SLS AMG Coupé


Are you enjoying the news so far? Hope so, because it isn’t over yet :D !

A major update in the physics department was also announced, coming this week with a improvement tread model called FlashTread will bring the following features:
* "grip" broken out into deformation, adhesive, viscous, tack, and tear models
* flash effect (temperature variance through the contact patch at asperity level)
* curing (race tires are not typically delivered fully cured)
* water, including hydroplaning (which happens organically)
* loose material model (for gravel, sand, dirt, etc)
* tread wear (and flat spots do just fall out)
(…)

And much, much more :)

It’s still not over guys!

The developers also announced a new Formula to compete in Project CARS, the Formula C. After last week release of the Formula Gulf 1000 they mentioned that there would be another formula to compete with and this week they shown us the first prototype of the new car to participate which looks amazing but due to its early WIP state I’m not able to show it …yet.

There’s also a new sun flare tech introduced recently that is able to produce some of the most amazing flares we have seen so far in a game, still in a early state they will change and adapt to the weather conditions and time of the day giving you a lot of variety in terms of visuals, they just look amazing and you can see that by yourselves in the 2 images below taken by our community members Kmax1 and Kelnor34.


We also celebrated recently 1000 members in our Steam Group, all the important news and events are posted there in a regular basis so if you want to know everything first hand be sure to check it out, its open for everyone to join and you can also talk with us in the Group Chat.

That’s all for now, hope you all enjoyed these great news and see you soon!
 


mouse53
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Re:Project CARS - Community Assisted Racing Simulator 2013/04/23 02:16:23 (permalink)
What about getting to play the game?  Demo?  Anything?
Dajjal
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Re:Project CARS - Community Assisted Racing Simulator 2013/04/23 02:21:57 (permalink)
Demo will probably come out near the release date (~2014), there will be news also about joining the project in the following weeks. :)


mouse53
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Re:Project CARS - Community Assisted Racing Simulator 2013/04/23 03:30:08 (permalink)
OK thanks
Opolis
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Re:Project CARS - Community Assisted Racing Simulator 2013/04/23 09:19:15 (permalink) ☄ Helpful
Nice update!  I also didn't know there was a steam group.  Joined.

moose517
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Re:Project CARS - Community Assisted Racing Simulator 2013/04/24 05:12:56 (permalink)
dang i keep forgetting about this, considering i've already paid for it you would think i would reinstall it after OS reinstalls haha.  Keeps looking better and better
 
Dajjal
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Re:Project CARS - Community Assisted Racing Simulator 2013/04/24 05:43:32 (permalink)
Be sure to try it out this week to see the new improvements in tire model, currently only available in the Formula B but it can give you a small glimpse of what it is still to come :p


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