EVGA

Answered1080 Still struggles with Metro Redux. CPU Bottleneck? [SOLVED]

Page: 12 > Showing page 1 of 2
Author
bg8780
CLASSIFIED Member
  • Total Posts : 2540
  • Reward points : 0
  • Joined: 2008/02/19 14:21:34
  • Status: offline
  • Ribbons : 4
2016/07/21 17:06:51 (permalink)
I'm at 1440p and my GTX 1080 struggles to get 30fps on Metro 2033 Redux on max (4x SSAA) settings.
 
I figured a game like this would not be an issue for this beastly card. I ran DDU and reinstalled the driver but no change.
 
Anyone else have issues pushing this game to the max?
post edited by bg8780 - 2016/07/22 08:26:36
#1
VegetaCreeper
CLASSIFIED Member
  • Total Posts : 2944
  • Reward points : 0
  • Joined: 2007/08/04 14:49:14
  • Status: offline
  • Ribbons : 9
Re: 1080 Still struggles with Metro Redux 2016/07/21 17:16:13 (permalink)
Then something is weird with your setup.  I run this game at 3440x1440p - max settings and get around 60fps constant.  Seriously it runs flawlessly.
 
I would check your monitor and make sure that it is not set at 30hz first (because if you have V-sync enabled with 30hz refresh rate, this will force the game to run at 30fps)
post edited by VegetaCreeper - 2016/07/21 17:18:20

 
Be The change in the World you want to see

Use my associate code if you want to save money on your purchases: DIC39SVDZOR8D11
 

#2
bg8780
CLASSIFIED Member
  • Total Posts : 2540
  • Reward points : 0
  • Joined: 2008/02/19 14:21:34
  • Status: offline
  • Ribbons : 4
Re: 1080 Still struggles with Metro Redux 2016/07/21 17:26:04 (permalink)
I'm running a g-sync monitor set to 144hz. Every other game runs perfectly. My OSD shows the proper load is being applied to the GPU. Voltage, clocks and temps are right. Just 24-28fps.
 
I'm still on a X58 rig but there's no way it's THAT much of a bottleneck. PCI interface is running x16 as well.
#3
VegetaCreeper
CLASSIFIED Member
  • Total Posts : 2944
  • Reward points : 0
  • Joined: 2007/08/04 14:49:14
  • Status: offline
  • Ribbons : 9
Re: 1080 Still struggles with Metro Redux 2016/07/21 17:44:05 (permalink)
That is really weird


 
Be The change in the World you want to see

Use my associate code if you want to save money on your purchases: DIC39SVDZOR8D11
 

#4
bg8780
CLASSIFIED Member
  • Total Posts : 2540
  • Reward points : 0
  • Joined: 2008/02/19 14:21:34
  • Status: offline
  • Ribbons : 4
Re: 1080 Still struggles with Metro Redux 2016/07/21 17:48:59 (permalink)
Ok, I knocked down SSAA to 2x instead of 4x. That got me to playable framerates. 45-70fps in actual gameplay. This is with advanced Phsyx still enabled as well and Tessalation set to max.
#5
stalinx20
CLASSIFIED Member
  • Total Posts : 4977
  • Reward points : 0
  • Joined: 2009/01/03 08:56:23
  • Location: U.S., Michigan
  • Status: offline
  • Ribbons : 0
Re: 1080 Still struggles with Metro Redux 2016/07/21 17:54:07 (permalink)
Any way to test the game in a friend's PC who has a stronger CPU to eliminate the possibility that it is a CPU bottleneck, without rejecting the idea that it could be a cpu bottleneck? Have to luv process of elimination...
 
VegeteCreeper just told you that he maxes out the game with maxed settings and has a higher resolution than you do.
 
How is the PSU?
post edited by stalinx20 - 2016/07/21 18:00:55

EVGA X79 Dark
2080 Black edition
980
EVGA 1000 gold PSU (Gold)
4820K CPU
16x G-skill
#6
bg8780
CLASSIFIED Member
  • Total Posts : 2540
  • Reward points : 0
  • Joined: 2008/02/19 14:21:34
  • Status: offline
  • Ribbons : 4
Re: 1080 Still struggles with Metro Redux 2016/07/21 18:14:59 (permalink)
stalinx20
Any way to test the game in a friend's PC who has a stronger CPU to eliminate the possibility that it is a CPU bottleneck, without rejecting the idea that it could be a cpu bottleneck? Have to luv process of elimination...
 
VegeteCreeper just told you that he maxes out the game with maxed settings and has a higher resolution than you do.
 
How is the PSU?




Not really. I don't know anyone close with a stronger rig. PSU is a Corsair 1000HX. It has to be something with just this game. All benchmarks (Firestrike, Time Spy, etc.) are on par with what this GPU should be putting out. I also have no issues with other games. Witcher 3 is maxed out around 70FPS. Overwatch max is around 100fps at 120% resolution scaling.
 
VegeteCreeper. Would you mind posting your exact in game settings?
post edited by bg8780 - 2016/07/21 18:18:22
#7
dwoodward
CLASSIFIED ULTRA Member
  • Total Posts : 6258
  • Reward points : 0
  • Joined: 2007/11/11 18:42:07
  • Status: offline
  • Ribbons : 21
Re: 1080 Still struggles with Metro Redux 2016/07/21 18:53:55 (permalink)
You are running an Intel 970... That's your problem. You are in a CPU bottleneck bro... Like big time.

Register your Products! Click Here!
Did I help you find the product you were looking for?
Register your Product and remember to enter my EVGA Affiliate Code: JXE2Y5PH4K
Thanks! And enjoy your new EVGA Graphics Card / Motherboard!
Associate Code: 9KWI53WAR7PX3KS
 
Core i9-9900k | ROG Maximus XI Hero | 32GB Corsair Dominator Platinum | 970 Evo NVMe | GTX 1070 Ti SC Black
#8
stalinx20
CLASSIFIED Member
  • Total Posts : 4977
  • Reward points : 0
  • Joined: 2009/01/03 08:56:23
  • Location: U.S., Michigan
  • Status: offline
  • Ribbons : 0
Re: 1080 Still struggles with Metro Redux 2016/07/21 19:06:35 (permalink)
dwoodward
You are running an Intel 970... That's your problem. You are in a CPU bottleneck bro... Like big time.


His argument will be that he gets outstanding FPS in every game (besides Metro Redux), which apparently is "supposed" to eliminate the idea that it is a CPU problem. I'm agreeing to the idea that it's the CPU causing the issue. that 1080 is going in circles around that CPU.
post edited by stalinx20 - 2016/07/21 19:09:47

EVGA X79 Dark
2080 Black edition
980
EVGA 1000 gold PSU (Gold)
4820K CPU
16x G-skill
#9
dwoodward
CLASSIFIED ULTRA Member
  • Total Posts : 6258
  • Reward points : 0
  • Joined: 2007/11/11 18:42:07
  • Status: offline
  • Ribbons : 21
Re: 1080 Still struggles with Metro Redux 2016/07/21 19:09:06 (permalink)
stalinx20
dwoodward
You are running an Intel 970... That's your problem. You are in a CPU bottleneck bro... Like big time.


His argument will be that he gets outstanding FPS in every game (besides Metro Redux), which apparently is "supposed" to eliminate the idea that it is a CPU problem. I'm agreeing to the idea that it's the CPU causing the issue. that 1080 is blowing that CPU in circles.




Pretty much. The 970 was a good CPU in it's day... But it's old tech. Intel's newer stuff is atleast twice as fast clock for clock.
 
He may as well be running a i7 4770k at 2.0 ghz... that's about the equivalent. 

Register your Products! Click Here!
Did I help you find the product you were looking for?
Register your Product and remember to enter my EVGA Affiliate Code: JXE2Y5PH4K
Thanks! And enjoy your new EVGA Graphics Card / Motherboard!
Associate Code: 9KWI53WAR7PX3KS
 
Core i9-9900k | ROG Maximus XI Hero | 32GB Corsair Dominator Platinum | 970 Evo NVMe | GTX 1070 Ti SC Black
#10
bg8780
CLASSIFIED Member
  • Total Posts : 2540
  • Reward points : 0
  • Joined: 2008/02/19 14:21:34
  • Status: offline
  • Ribbons : 4
Re: 1080 Still struggles with Metro Redux 2016/07/21 19:24:37 (permalink)
I agree this system is dated and there certainly is a bottleneck. Just not a degree of bringing the FPS down to sub 30. What FPS are you guys getting in The Witcher at 1440p? Every graph I look at I'm about on par with their results. I think this bottleneck business is a bit blown out of proportion (which has been discussed here before).
 
For example, I run The Witcher at 65-70 fps, full detail settings. Everything else I see running a 1080 is about 5-10 fps faster which I contribute to my CPU. However, a 40fps discrepency is just unrealistic. There has to be something else wrong. I will install Shadow of Mordor and see how my FPS is and report back.
 
Also, if my CPU is a bottleneck I should see 100% load or close to it when running a game correct? I will have to check while running Metro
post edited by bg8780 - 2016/07/21 19:39:01
#11
dwoodward
CLASSIFIED ULTRA Member
  • Total Posts : 6258
  • Reward points : 0
  • Joined: 2007/11/11 18:42:07
  • Status: offline
  • Ribbons : 21
Re: 1080 Still struggles with Metro Redux 2016/07/21 19:49:17 (permalink)
bg8780
Also, if my CPU is a bottleneck I should see 100% load or close to it when running a game correct?



No.

Register your Products! Click Here!
Did I help you find the product you were looking for?
Register your Product and remember to enter my EVGA Affiliate Code: JXE2Y5PH4K
Thanks! And enjoy your new EVGA Graphics Card / Motherboard!
Associate Code: 9KWI53WAR7PX3KS
 
Core i9-9900k | ROG Maximus XI Hero | 32GB Corsair Dominator Platinum | 970 Evo NVMe | GTX 1070 Ti SC Black
#12
bg8780
CLASSIFIED Member
  • Total Posts : 2540
  • Reward points : 0
  • Joined: 2008/02/19 14:21:34
  • Status: offline
  • Ribbons : 4
Re: 1080 Still struggles with Metro Redux 2016/07/21 19:58:07 (permalink)
dwoodward
bg8780
Also, if my CPU is a bottleneck I should see 100% load or close to it when running a game correct?



No.




Ok, is there a reliable way to diagnose this?
#13
FattysGoneWild
CLASSIFIED Member
  • Total Posts : 2660
  • Reward points : 0
  • Joined: 2011/04/24 18:45:43
  • Location: KFC
  • Status: offline
  • Ribbons : 3
Re: 1080 Still struggles with Metro Redux 2016/07/21 21:43:11 (permalink) ☄ Helpfulby bg8780 2016/07/22 05:59:00
You might be having the latency problem. Try this http://nvidia.custhelp.co...swers/detail/a_id/4202

HP Omen 880-160se custom ordered
OS: Windows 10 64 bit
MOBO: HP Tampa2
CPU: Intel i7 8700k @4.8GHz
RAM: 32GB DDR4 2400
GPU: PNY XLR8 RTX 3080
PSU: Delta 750w 80 Plus Platinum 
NVMe M.2 SSD: Samsung 512GB MZVLW512HMJP
SSD: 250GB Samsung 860 EVO
HDD: 2TB Seagate Barracuda ST2000DM001
Sound: Logitech Z623 THX 2.1 Speakers
Monitor: Dell S2716DG 2560x1440 @144Hz G-Sync calibrated with ColorMunki Display
Keyboard: HP Omen 1100
Mouse: HP Omen 600
 
 
#14
bg8780
CLASSIFIED Member
  • Total Posts : 2540
  • Reward points : 0
  • Joined: 2008/02/19 14:21:34
  • Status: offline
  • Ribbons : 4
Re: 1080 Still struggles with Metro Redux 2016/07/22 06:00:30 (permalink)
FattysGoneWild
You might be having the latency problem. Try this http://nvidia.custhelp.co...swers/detail/a_id/4202




I'll give that a shot. Thanks! 
 
No doubt my platform is dated I just can't believe going from 2x to 4x SMAA drops me from 60fps to around 25fps is due to a bottleneck. It doesn't add up.
#15
arestavo
CLASSIFIED ULTRA Member
  • Total Posts : 6916
  • Reward points : 0
  • Joined: 2008/02/06 06:58:57
  • Location: Through the Scary Door
  • Status: offline
  • Ribbons : 76
Re: 1080 Still struggles with Metro Redux 2016/07/22 07:25:12 (permalink) ☄ Helpfulby bg8780 2016/07/22 07:54:17
Set PrecisionX or Afterburner to monitor each CPU core. If even one CPU core pegs at or close to 100% when you see low FPS and low GPU utilization, then that is the CPU not supplying the GPU with instructions fast enough - quaintly known as a CPU bottleneck.

Most games out today, and yesterday, are heavily single threaded. There is nothing you can do to get around or minimize it other than:
1) Overclock your CPU. Make sure your cooler can handle the increased heat.
2) Get faster RAM. Yes, faster RAM speed helps out considerably in CPU bound situations.
3) Upgrade to a new Intel plaform (Going AMD over even a weak, new generation i5 is a bad idea for mitigating CPU bound situations).
#16
Inaho_Seiryu
New Member
  • Total Posts : 48
  • Reward points : 0
  • Joined: 2016/06/26 07:36:30
  • Status: offline
  • Ribbons : 0
Re: 1080 Still struggles with Metro Redux 2016/07/22 07:29:06 (permalink) ☼ Best Answerby bg8780 2016/07/22 08:05:19
That's because this game uses SSAA, it's rendering the internal resolution to 2x or 4x of your current resolution so the performance hit is similar to using DSR. I get the same performance hit when i use 2x or 4x, i honestly leave it off for this game since i play at 1440p.
 
As for CPU bottleneck it affects a bit but not much in this game, you can read more about it here: http://www.techspot.com/r...-benchmarks/page4.html
post edited by Evil_Betox - 2017/02/18 23:54:54
#17
bg8780
CLASSIFIED Member
  • Total Posts : 2540
  • Reward points : 0
  • Joined: 2008/02/19 14:21:34
  • Status: offline
  • Ribbons : 4
Re: 1080 Still struggles with Metro Redux 2016/07/22 08:05:07 (permalink)
arestavo
Set PrecisionX or Afterburner to monitor each CPU core. If even one CPU core pegs at or close to 100% when you see low FPS and low GPU utilization, then that is the CPU not supplying the GPU with instructions fast enough - quaintly known as a CPU bottleneck.

Most games out today, and yesterday, are heavily single threaded. There is nothing you can do to get around or minimize it other than:
1) Overclock your CPU. Make sure your cooler can handle the increased heat.
2) Get faster RAM. Yes, faster RAM speed helps out considerably in CPU bound situations.
3) Upgrade to a new Intel plaform (Going AMD over even a weak, new generation i5 is a bad idea for mitigating CPU bound situations).

 
CPU is at 4.2ghz and RAM is 2000mhz. I ran Hardware monitor and Coretemp. None of the threads ever goes over 30% in any games even Metro Redux. GPU hits 112% power load at 99% GPU utilization. That's the biggest reason I had trouble blaming a CPU bottleneck, also FPS is on par with other reviews like I stated before.

Evil_Betox
That's because this game uses SSAA, it's rendering the internal resolution to 2x or 4x of your current resolution similar so the performance hit is similar to using DSR. I get the same performance hit when i use 2x or 4x, i honestly leave it off for this game since i play at 1440p.
 
As for CPU bottleneck it affects a bit but not much in this game, you can read more about it here: http://www.techspot.com/r...-benchmarks/page4.html





THIS makes A LOT more sense. I didn't know how SSAA actually functioned. I was under the impression it worked more like standard AA and just reduced jagged edges. Metro Redux supports FXAA and a type of 4A's AA by default. This also makes more sense since there are threads stating 0.5x SSAA makes the game looks worse because it's running the game at half the set resolution. I also game at 1440p and running SSAA 2x gets me around 50 FPS. This looks to be the answer! I will leave SSAA off and enjoy the 144fps I get at 1440p. Thanks! Mods please give Evil_Betox a Blue Ribbon. Are those still a thing around here?
 
 
EDIT: Here is a breakdown of SSAA in case anyone is interested. https://steamcommunity.co...s/0/34096318957879276/
post edited by bg8780 - 2016/07/22 08:15:32
#18
arestavo
CLASSIFIED ULTRA Member
  • Total Posts : 6916
  • Reward points : 0
  • Joined: 2008/02/06 06:58:57
  • Location: Through the Scary Door
  • Status: offline
  • Ribbons : 76
Re: 1080 Still struggles with Metro Redux 2016/07/22 09:01:32 (permalink)
bg8780
arestavo
Set PrecisionX or Afterburner to monitor each CPU core. If even one CPU core pegs at or close to 100% when you see low FPS and low GPU utilization, then that is the CPU not supplying the GPU with instructions fast enough - quaintly known as a CPU bottleneck.

Most games out today, and yesterday, are heavily single threaded. There is nothing you can do to get around or minimize it other than:
1) Overclock your CPU. Make sure your cooler can handle the increased heat.
2) Get faster RAM. Yes, faster RAM speed helps out considerably in CPU bound situations.
3) Upgrade to a new Intel plaform (Going AMD over even a weak, new generation i5 is a bad idea for mitigating CPU bound situations).

 
CPU is at 4.2ghz and RAM is 2000mhz. I ran Hardware monitor and Coretemp. None of the threads ever goes over 30% in any games even Metro Redux. GPU hits 112% power load at 99% GPU utilization. That's the biggest reason I had trouble blaming a CPU bottleneck, also FPS is on par with other reviews like I stated before.

Evil_Betox
That's because this game uses SSAA, it's rendering the internal resolution to 2x or 4x of your current resolution similar so the performance hit is similar to using DSR. I get the same performance hit when i use 2x or 4x, i honestly leave it off for this game since i play at 1440p.
 
As for CPU bottleneck it affects a bit but not much in this game, you can read more about it here: http://www.techspot.com/r...-benchmarks/page4.html





THIS makes A LOT more sense. I didn't know how SSAA actually functioned. I was under the impression it worked more like standard AA and just reduced jagged edges. Metro Redux supports FXAA and a type of 4A's AA by default. This also makes more sense since there are threads stating 0.5x SSAA makes the game looks worse because it's running the game at half the set resolution. I also game at 1440p and running SSAA 2x gets me around 50 FPS. This looks to be the answer! I will leave SSAA off and enjoy the 144fps I get at 1440p. Thanks! Mods please give Evil_Betox a Blue Ribbon. Are those still a thing around here?
 
 
EDIT: Here is a breakdown of SSAA in case anyone is interested. https://steamcommunity.co...s/0/34096318957879276/


Yeah, if GPU utilization doesn't drop much below 99% then it is GPU bound situation (not CPU bound) - only thing for that is to get a faster GPU, or OC the snot out of the one that you have, or lower in game settings.

Glad you figured out why you were seeing low FPS - SSAA is nice, but one helluva performance hit.
#19
bg8780
CLASSIFIED Member
  • Total Posts : 2540
  • Reward points : 0
  • Joined: 2008/02/19 14:21:34
  • Status: offline
  • Ribbons : 4
Re: 1080 Still struggles with Metro Redux 2016/07/22 09:10:03 (permalink)
arestavo


Yeah, if GPU utilization doesn't drop much below 99% then it is GPU bound situation (not CPU bound) - only thing for that is to get a faster GPU, or OC the snot out of the one that you have, or lower in game settings.

Glad you figured out why you were seeing low FPS - SSAA is nice, but one helluva performance hit.



Yep! I have yet to see GPU load go under 99% in any game other than Starcraft. I'd like to get a faster GPU but I don't have $1500 for that new Titan lol I've just been OCing this 1080 for fun, it really doesn't need it outside of pushing for higher Firestrike scores.
#20
CoercionShaman
FTW Member
  • Total Posts : 1788
  • Reward points : 0
  • Joined: 2015/04/21 17:20:44
  • Location: Augusta, Georgia
  • Status: offline
  • Ribbons : 3
Re: 1080 Still struggles with Metro Redux 2016/07/22 09:31:56 (permalink)
bg8780

I'd like to get a faster GPU but I don't have $1500 for that new Titan lol




But it's only $1200!

What use is knowledge if there is no understanding?~Stobaeus
#21
bg8780
CLASSIFIED Member
  • Total Posts : 2540
  • Reward points : 0
  • Joined: 2008/02/19 14:21:34
  • Status: offline
  • Ribbons : 4
Re: 1080 Still struggles with Metro Redux 2016/07/22 09:45:16 (permalink)
CoercionShaman
bg8780

I'd like to get a faster GPU but I don't have $1500 for that new Titan lol




But it's only $1200!


 SOLD!!!
#22
Inaho_Seiryu
New Member
  • Total Posts : 48
  • Reward points : 0
  • Joined: 2016/06/26 07:36:30
  • Status: offline
  • Ribbons : 0
Re: 1080 Still struggles with Metro Redux 2016/07/22 12:04:01 (permalink)
bg8780
 

THIS makes A LOT more sense. I didn't know how SSAA actually functioned. I was under the impression it worked more like standard AA and just reduced jagged edges. Metro Redux supports FXAA and a type of 4A's AA by default. This also makes more sense since there are threads stating 0.5x SSAA makes the game looks worse because it's running the game at half the set resolution. I also game at 1440p and running SSAA 2x gets me around 50 FPS. This looks to be the answer! I will leave SSAA off and enjoy the 144fps I get at 1440p. Thanks! Mods please give Evil_Betox a Blue Ribbon. Are those still a thing around here?
 
 
EDIT: Here is a breakdown of SSAA in case anyone is interested. https://steamcommunity.co...s/0/34096318957879276/




Metro Redux and Last Light Redux were the first games i tested when i got my 1080 FTW, i'm not really a fan of SSAA so i have been trying to find some kind of mod or config file to force a better AA option. Sadly nothing works with this game so i just gave up and started playing without AA, i can still max out every other setting and still keep +80fps at all times with my ancient CPU (upgrading to a 6700k soon, it should help a bit once i do).
 
The link you posted explains very well, the game still keeps it's proprietary AA enabled even if you disable SSAA so it's not like the game looks bad without it.
 
http://imgur.com/a/i5E0e
#23
jerzeeloon
Superclocked Member
  • Total Posts : 125
  • Reward points : 0
  • Joined: 2011/10/11 19:57:53
  • Status: offline
  • Ribbons : 1
Re: 1080 Still struggles with Metro Redux 2016/07/22 12:16:47 (permalink)
FattysGoneWild
You might be having the latency problem. Try this http://nvidia.custhelp.co...swers/detail/a_id/4202


Is that legit I can't find that driver anywhere else not even on nvidia site?

corsair 350D
Asus Maximus VI Gene
4770k @ 4.2ghz
8gb rip jaws X series 1600 888/24
500gb crucial m4 ssd
1tb wd caviar black
Corsair AX760
Gtx 1080ti 
#24
Kramps
Superclocked Member
  • Total Posts : 168
  • Reward points : 0
  • Joined: 2011/08/12 21:33:09
  • Status: offline
  • Ribbons : 0
Re: 1080 Still struggles with Metro Redux 2016/07/22 12:22:25 (permalink)
jerzeeloon
FattysGoneWild
You might be having the latency problem. Try this http://nvidia.custhelp.co...swers/detail/a_id/4202


Is that legit I can't find that driver anywhere else not even on nvidia site?



Yes it's legit...
https://forums.geforce.com/default/topic/951723/geforce-drivers/announcing-geforce-hotfix-driver-368-95/
 
#25
bg8780
CLASSIFIED Member
  • Total Posts : 2540
  • Reward points : 0
  • Joined: 2008/02/19 14:21:34
  • Status: offline
  • Ribbons : 4
Re: 1080 Still struggles with Metro Redux 2016/07/22 16:25:49 (permalink)
Evil_Betox
bg8780
 

THIS makes A LOT more sense. I didn't know how SSAA actually functioned. I was under the impression it worked more like standard AA and just reduced jagged edges. Metro Redux supports FXAA and a type of 4A's AA by default. This also makes more sense since there are threads stating 0.5x SSAA makes the game looks worse because it's running the game at half the set resolution. I also game at 1440p and running SSAA 2x gets me around 50 FPS. This looks to be the answer! I will leave SSAA off and enjoy the 144fps I get at 1440p. Thanks! Mods please give Evil_Betox a Blue Ribbon. Are those still a thing around here?
 
 
EDIT: Here is a breakdown of SSAA in case anyone is interested. https://steamcommunity.co...s/0/34096318957879276/




Metro Redux and Last Light Redux were the first games i tested when i got my 1080 FTW, i'm not really a fan of SSAA so i have been trying to find some kind of mod or config file to force a better AA option. Sadly nothing works with this game so i just gave up and started playing without AA, i can still max out every other setting and still keep +80fps at all times with my ancient CPU (upgrading to a 6700k soon, it should help a bit once i do).
 
The link you posted explains very well, the game still keeps it's proprietary AA enabled even if you disable SSAA so it's not like the game looks bad without it.
 
http://imgur.com/a/i5E0e




Agreed. The game looks pretty damn good. Have you tried forcing FXAA in NCP?
#26
Inaho_Seiryu
New Member
  • Total Posts : 48
  • Reward points : 0
  • Joined: 2016/06/26 07:36:30
  • Status: offline
  • Ribbons : 0
Re: 1080 Still struggles with Metro Redux 2016/07/23 00:37:07 (permalink)
bg8780
Evil_Betox
bg8780
 

THIS makes A LOT more sense. I didn't know how SSAA actually functioned. I was under the impression it worked more like standard AA and just reduced jagged edges. Metro Redux supports FXAA and a type of 4A's AA by default. This also makes more sense since there are threads stating 0.5x SSAA makes the game looks worse because it's running the game at half the set resolution. I also game at 1440p and running SSAA 2x gets me around 50 FPS. This looks to be the answer! I will leave SSAA off and enjoy the 144fps I get at 1440p. Thanks! Mods please give Evil_Betox a Blue Ribbon. Are those still a thing around here?
 
 
EDIT: Here is a breakdown of SSAA in case anyone is interested. https://steamcommunity.co...s/0/34096318957879276/




Metro Redux and Last Light Redux were the first games i tested when i got my 1080 FTW, i'm not really a fan of SSAA so i have been trying to find some kind of mod or config file to force a better AA option. Sadly nothing works with this game so i just gave up and started playing without AA, i can still max out every other setting and still keep +80fps at all times with my ancient CPU (upgrading to a 6700k soon, it should help a bit once i do).
 
The link you posted explains very well, the game still keeps it's proprietary AA enabled even if you disable SSAA so it's not like the game looks bad without it.
 
http://imgur.com/a/i5E0e




Agreed. The game looks pretty damn good. Have you tried forcing FXAA in NCP?




Yes but i didn't notice any difference to be honest, it seems the game already has some sort of FXAA enabled by default because you can see some jaggies but it's not as bad like in other games without AA. I wish they had a 1.5x option for SSAA or just give us more options like in other games (MSAA, TXAA, SMAA, etc).
 
I was looking for some tool to try force it but no luck so far.
post edited by Evil_Betox - 2016/07/23 00:39:36
#27
bg8780
CLASSIFIED Member
  • Total Posts : 2540
  • Reward points : 0
  • Joined: 2008/02/19 14:21:34
  • Status: offline
  • Ribbons : 4
Re: 1080 Still struggles with Metro Redux 2016/07/23 09:55:22 (permalink)
Evil_Betox
bg8780
Evil_Betox
bg8780
 

THIS makes A LOT more sense. I didn't know how SSAA actually functioned. I was under the impression it worked more like standard AA and just reduced jagged edges. Metro Redux supports FXAA and a type of 4A's AA by default. This also makes more sense since there are threads stating 0.5x SSAA makes the game looks worse because it's running the game at half the set resolution. I also game at 1440p and running SSAA 2x gets me around 50 FPS. This looks to be the answer! I will leave SSAA off and enjoy the 144fps I get at 1440p. Thanks! Mods please give Evil_Betox a Blue Ribbon. Are those still a thing around here?
 
 
EDIT: Here is a breakdown of SSAA in case anyone is interested. https://steamcommunity.co...s/0/34096318957879276/




Metro Redux and Last Light Redux were the first games i tested when i got my 1080 FTW, i'm not really a fan of SSAA so i have been trying to find some kind of mod or config file to force a better AA option. Sadly nothing works with this game so i just gave up and started playing without AA, i can still max out every other setting and still keep +80fps at all times with my ancient CPU (upgrading to a 6700k soon, it should help a bit once i do).
 
The link you posted explains very well, the game still keeps it's proprietary AA enabled even if you disable SSAA so it's not like the game looks bad without it.
 
http://imgur.com/a/i5E0e




Agreed. The game looks pretty damn good. Have you tried forcing FXAA in NCP?




Yes but i didn't notice any difference to be honest, it seems the game already has some sort of FXAA enabled by default because you can see some jaggies but it's not as bad like in other games without AA. I wish they had a 1.5x option for SSAA or just give us more options like in other games (MSAA, TXAA, SMAA, etc).
 
I was looking for some tool to try force it but no luck so far.




I wish they just had a resolution scale slider like Overwatch and other games. Depth of Field would also be nice. Oh well, the game still looks great.
#28
Tech_RayH
SSC Member
  • Total Posts : 834
  • Reward points : 0
  • Joined: 2016/05/13 10:03:33
  • Status: offline
  • Ribbons : 7
Re: 1080 Still struggles with Metro Redux 2016/07/23 09:55:56 (permalink) ☄ Helpfulby bg8780 2016/07/23 11:25:01
CPU bottlenecks are very easy to test and they do not require anything as complicated as messing around in the BIOS or testing in a more powerful computer. Test your computer in the game as you have, get a good feel for the performance or chart the FPS. Then exit and go into the Windows Power Setting and set the Maximum Processor State to 50% so that the CPU will be locked a lower clock C-State. Then test the game again, if you have moderate slow-down but the game is still playable, then you do not have a CPU bottleneck, if the FPS falls off a cliff or the game has very bad stuttering then you have a CPU bottleneck in that particular game. Remember to change the power setting back to 100% after the test. You will have to repeat this test for each game as the amount of the bottleneck will vary from one game to the next.
post edited by EVGATech_RayH - 2016/07/23 09:59:01

...an untrammeled flow of words in an open forum.
- Adlai E. Stevenson
 
#29
VegetaCreeper
CLASSIFIED Member
  • Total Posts : 2944
  • Reward points : 0
  • Joined: 2007/08/04 14:49:14
  • Status: offline
  • Ribbons : 9
Re: 1080 Still struggles with Metro Redux 2016/07/23 11:57:02 (permalink)
EVGATech_RayH
CPU bottlenecks are very easy to test and they do not require anything as complicated as messing around in the BIOS or testing in a more powerful computer. Test your computer in the game as you have, get a good feel for the performance or chart the FPS. Then exit and go into the Windows Power Setting and set the Maximum Processor State to 50% so that the CPU will be locked a lower clock C-State. Then test the game again, if you have moderate slow-down but the game is still playable, then you do not have a CPU bottleneck, if the FPS falls off a cliff or the game has very bad stuttering then you have a CPU bottleneck in that particular game. Remember to change the power setting back to 100% after the test. You will have to repeat this test for each game as the amount of the bottleneck will vary from one game to the next.




This is one of the best posts I have seen in a long time!!!

 
Be The change in the World you want to see

Use my associate code if you want to save money on your purchases: DIC39SVDZOR8D11
 

#30
Page: 12 > Showing page 1 of 2
Jump to:
  • Back to Mobile