2020/08/10 01:03:28
rjohnson11
https://www.techpowerup.com/270821/video-memory-sizes-set-to-swell-as-nvidia-readies-20gb-and-24gb-geforce-amperes
 
NVIDIA's GeForce RTX 20-series "Turing" graphics card series did not increase video memory sizes in comparison to GeForce GTX 10-series "Pascal," although the memory itself is faster on account of GDDR6. This could change with the GeForce RTX 30-series "Ampere," as the company looks to increase memory sizes across the board in a bid to shore up ray-tracing performance. WCCFTech has learned that in addition to a variety of strange new memory bus widths, such as 320-bit, NVIDIA could introduce certain higher variants of its RTX 30-series cards with video memory sizes as high as 20 GB and 24 GB.

Memory sizes of 20 GB or 24 GB aren't new for NVIDIA's professional-segment Quadro products, but it's certainly new for GeForce, with only the company's TITAN-series products breaking the 20 GB-mark at prices due north of $2,000. Much of NVIDIA's high-end appears to be resting on segmentation of the PG132 common board design, coupled with the GA102 silicon, from which the company could carve out several SKUs spaced far apart in the company's product stack. NVIDIA's next-generation GeForce "Ampere" family is expected to debut in September 2020, with product launches in the higher-end running through late-Q3 and Q4 of 2020.
 
It will be interesting to see how much more money will be attached to the ampere products for the extra memory.
 
 
 
 
2020/08/10 04:28:12
Grey_Beard
Unfortunately, nothing I have read on the release of Ampere tells me that these cards will be cheaper than Turing.  I would not be surprised if these are significantly more expensive than the current pricing for the RTX 20 series.
2020/08/10 04:43:46
sparetimepc
Grey_Beard
Unfortunately, nothing I have read on the release of Ampere tells me that these cards will be cheaper than Turing.  I would not be surprised if these are significantly more expensive than the current pricing for the RTX 20 series.




Yeah i would have to agree with your statement. Something tells me we are gonna see sticker shock initially. Especially if they are limited in availability and the scalpers get them and mark them up.
2020/08/10 05:00:32
aka_STEVE_b
If true - the memory amount seems a tad excessive for gaming purposes & would add costs that might be prohibitive of letting them compete with the other 2 manufacturers of videocards all coming out for Christmas this year.
 
Very interesting indeed though. We shall soon see....
2020/08/10 05:09:18
atfrico
aka_STEVE_b
If true - the memory amount seems a tad excessive for gaming purposes & would add costs that might be prohibitive of letting them compete with the other 2 manufacturers of videocards all coming out for Christmas this year.
 
Very interesting indeed though. We shall soon see....

Pop a squad those who said i was exaggerating about the memory size🙃
You non believers you😾.
More memory more eye candy goodness..ye😼
2020/08/10 05:38:38
rjohnson11
It remains to be seen if all that extra memory raises the video card cost substantially. 
2020/08/10 08:23:11
castrator86
Got a feeling 24 will be a Titan & 20 will be the 3080Ti... would expect to see lower numbers for the gaming cards, but still in double-digits.
2020/08/10 08:36:46
MasterMiner
Titan should be a fully separate line of card, with its own drivers, distinct from GeForce altogether IMHO... also it should be qualified for server use for that much $$$.

$2000+ is real money for a compute component.
2020/08/10 19:38:53
Miguell
all of that mem for what? 20GB even if it was 16GB...
 
seriously? 8k res? maybe a uber solid 4k RES gameplay?
 
and what games are gonna be so freaking extreme eye candy mind blowing  - that i should pay most likely 1200eur+ or 1500eur+  for a single gfx card? 
1 or 2 major games expected? maybe 3?  that's not enough to make me invest in something like that...
 
im just expecting cyberpunk 2077 IF its not delayed to 2021 and i am keeping an eye on death stranding... but just an eye cause that thing seems a walking simulator and it is a nice console port... so it seems!!
the new Valhalla AC perhaps? ubisoft makes them heavy on the pc.... badly optimized..
or  maybe watchdogs legion?
 
i have over 40 games in my PC AND only.. maybe 1 can make my 1080 Ti sweat just a little.. maybe!
 
i find it more and more hard to invest super heavily on something that sincerely games wont take advantaged on...
 
 
 
 
 
 
2020/08/11 02:07:26
Xavier Zepherious
 
Tensor Memory Compression: NVCache is interesting, but Tensor Memory Compression will be on Ampere, and will reportedly use Tensor Cores to both compress and decompress items that are stored in VRAM. This could see a 20-40% reduction in VRAM usage, or more VRAM usage with higher textures in next-gen games and Tensor Memory Compression decreasing that VRAM footprint by 20-40%.
Read more: https://www.tweaktown.com...e-24gb-vram/index.html
 
Memory-wise, Nvidia appears to be focusing on improvements in memory compression to deliver increased effective memory bandwidth with Ampere. This allows Nvidia to increase its memory performance without increasing the VRAM capacities, and build costs, of its next-generation graphics cards significantly. A new technology called Tensor Accelerated VRAM Compression is also said to be in the works.      
 
DLSS 3.0
Nvidia also plans to create a technology called DLSS 3.0, which is designed to be usable on any game that uses TAA. TAA can be implemented in several ways, so at this time it is unclear exactly how this technology will be implemented, or what level of graphic quality that gamers can expect from DLSS 3.0. 
 
double performance over 2.0 and provide even better imaging
 
NVcache
Another feature that's reportedly coming to Ampere is NVCache, a new technology that's designed to allow Ampere graphics cards to better utilise data in system memory and storage to speed-up memory-constrained workloads. In effect, Nvidia has created an alternative to AMD's HBCC (High Bandwidth Cache Controller), which allows AMD to utilise system memory of fast storage to overcome the limitations of frame buffer sizes. In effect, HBCC allows AMD to use system memory and storage as more VRAM, which is something that Nvidia hopes to replicate with Turing. 
 
 
 
and then is there a traversal co-processor???

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