Regarding HAGs, my testing in Warzones and Battlefield with this driver on build 19042 (Slow ring) has shown a boost in peak FPS, little to no change in average FPS, and a massive improvement in FPS stability and jitter.
I believe HAGs + 45x drivers may have finally fixed a major cause of stuttering and jitter in DX11 and DX12 games, and is probably related to the so-called "standby memory bug" that has plagued Windows for ages. My guess is that VRAM allocations should never have gone through Windows' wonky and unperformant memory caching mechanisms. So this "feature" is basically the correct implementation that should have been in effect since Windows 10 1607. Obviously, this is just my opinion so take with a grain of salt! Regardless, HAGs is looking good for an essentially no-cost FPS stability improvement in modern games. Based on the Nvidia forums it has caused some issues in older titles so depending on what you play it may make sense to keep off for now.