2020/06/24 06:17:25
Bobmitch
https://www.guru3d.com/fi...l-driver-download.html
 
This is the "standard" driver download
 
https://www.nvidia.com/download/driverResults.aspx/161451/en-us
 
This is the "studio" driver
 
https://www.nvidia.com/download/driverResults.aspx/161303/en-us
 
This is the "DCH" driver
 
Game Ready for DirectX 12 Ultimate
The new Game Ready Driver provides full support for the new DirectX 12 Ultimate graphics API. This includes support for DirectX Raytracing (DXR) version 1.1 as well as support for mesh shaders, sampler feedback, and variable-rate shading (VRS). Additionally, this driver supports Hardware-accelerated GPU Scheduling when used with the Windows 10 May 2020 Update.
 
Fixed Issues
  • [Just Cause 2]: The game does not detect CUDA files which results in missing “GPU Water Simulation” and “Bokeh Filter” settings. [2994570]
  • [Sea of Thieves]: Issues with game rendering occur. [200614095]
  • [Resident Evil 2 Remake]: The game may display random object and menu flickering. [2997880]
     [Devil May Cry 5]: The game may display random object flickering. [2997814]
  • [Divinity Original Sin 2 – Definitive Edition]: The game experiences low performance when hardware accelerated GPU scheduling is enabled. [3009631]
  • [Notebook]: Windows Mixed Reality headsets may display jitter when connected to the HDMI port linked to the NVIDIA Optimus notebook integrated graphics. [2971312]
  • [G-SYNC]: G-SYNC does not work with DirectX 9 games if “Disable full screen optimizations” is selected. [2969897]
  • Display brightness increases while enabling GPU scaling. [200612966]
  • NVIDIA HD Audio may disappear after display goes to sleep. [2807732]
  • The cursor turns into a grey rectangle when playing YouTube 4K HDR videos. [3009602]
2020/06/24 06:53:46
aka_STEVE_b
fixes for Just Cause 2 ?  
 
ok 
2020/06/24 09:34:09
Cool GTX
thanks 
2020/06/24 09:42:39
kacan22
[SLI][G-SYNC]: With multi-GPU and G-SYNC enabled, TDRs occur soon after launching an application. [200628981]
How is this game ready so all SLI systems will crash or what?
Is this specific for some gpus or all gpus are affected.






 
 
2020/06/24 09:54:19
bdary
Thanks for the info...
2020/06/24 11:08:30
Sajin
kacan22
[SLI][G-SYNC]: With multi-GPU and G-SYNC enabled, TDRs occur soon after launching an application. [200628981]How is this game ready so all SLI systems will crash or what?Is this specific for some gpus or all gpus are affected.








Good question.
2020/06/24 13:13:10
kacan22
 
https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/384770/geforce-45148-game-ready-driver-feedback-thread-re/
 
On this link it says Kepler only. I also installed this driver and launched a game that support sli just to check no crash or errors. Reddit post and nvidia documentation in pdf need to be update so people with sli system can install this.
 




2020/06/24 20:16:21
z999z3mystorys
anyone tried the Hardware-accelerated GPU Scheduling setting? I've turned it on (requires latest build of windows 10 2004 and these drivers)
 
I haven't run it through any tests yet to see if there is something different, but I'll let you know if I notice anything.
2020/06/24 20:16:33
kougar
Users that wish to enable "hardware-accelerated GPU scheduling" will need to do so in the Windows 10 graphics settings panel after having installed the driver.

Attached Image(s)

2020/06/24 21:05:51
Sajin
kougar
Users that wish to enable "hardware-accelerated GPU scheduling" will need to do so in the Windows 10 graphics settings panel after having installed the driver.


Looks like another setting that could help/hurt performance...
 
https://www.bleepingcomputer.com/news/hardware/nvidia-adds-windows-10-2004-gpu-scheduling-to-geforce-drivers/
 
https://www.youtube.com/watch?v=WP2cjn89V5s
12

Use My Existing Forum Account

Use My Social Media Account