https://www.kitguru.net/components/graphic-cards/matthew-wilson/wolfenstein-youngblood-update-finally-adds-ray-tracing-and-dlss-support/ NVIDIA announced that the update was coming soon last Monday, when the ‘Game Ready’ driver began rolling out, setting the foundation for the update. Then over the weekend, Bethesda began rolling out Youngblood’s new RTX graphics options, which can be found in the Advanced Settings section of the game’s video options menu.
While some games have gone for full ray-traced global illumination, or ray-traced shadows, Wolfenstein: Youngblood will follow in Battlefield V’s footsteps and stick to reflections, which tends to be the most easily noticeable area for ray-tracing.
Of course, turning on ray-tracing will come with a performance hit, which is where DLSS comes in. Nvidia’s DLSS mode has been criticised for its mixed results in terms of image quality, but there is no denying that it also provides a much needed performance boost when playing with ray-tracing switched on. We haven’t had the chance to test DLSS and ray-tracing in Youngblood for ourselves just yet but we’ll hopefully be able to look into it soon.
I hope this will bring a better gaming experience than the initial release.