2016/05/18 18:45:03
alha
mike406
Sajin
mike406
Gonna just quote JayzTwoCents I think it sums up this whole situation well, "Nothing is more frustrating than people that pretend to know [insert alternative word for crap] that they really don't." NVIDIA has never really truly supported (or wanted to for that matter) SLI past dual cards as it's always been a thing that had much room for improvement. Gotta love all the reporters out there crying wolf since the first millisecond this was uttered.


So nvidia just adds dual sli fingers to their cards for no reason? Interesting.


 
Because tons of people wanted it, yes. Even Jay in his latest video said it was something they never wanted or technically recommended doing. Just because it's there doesn't mean they were all for its existence.


I'm sorry, and not trying to be an azz when I say this, but that makes absolutely no sense to me. They are the ones in complete control of it, from the initial design specs to the final product. If they didn't really want it, they didn't have to build it the way they did. It seems to me a bit of a cop out. "Weeeeelll, we Really don't want to do X, but because a significant enough number of our consumers demand it, we'll put it in, but we're not going to officially approve of it, or support it in any way. So take your toys, and shut up, and if you can't figure out a way to make it work for you, tough." Hmm. Interesting is an appropriate expression in this instance.
2016/05/18 18:51:34
Sajin
alha
mike406
Sajin
mike406
Gonna just quote JayzTwoCents I think it sums up this whole situation well, "Nothing is more frustrating than people that pretend to know [insert alternative word for crap] that they really don't." NVIDIA has never really truly supported (or wanted to for that matter) SLI past dual cards as it's always been a thing that had much room for improvement. Gotta love all the reporters out there crying wolf since the first millisecond this was uttered.


So nvidia just adds dual sli fingers to their cards for no reason? Interesting.


 
Because tons of people wanted it, yes. Even Jay in his latest video said it was something they never wanted or technically recommended doing. Just because it's there doesn't mean they were all for its existence.


I'm sorry, and not trying to be an azz when I say this, but that makes absolutely no sense to me. They are the ones in complete control of it, from the initial design specs to the final product. If they didn't really want it, they didn't have to build it the way they did. It seems to me a bit of a cop out. "Weeeeelll, we Really don't want to do X, but because a significant enough number of our consumers demand it, we'll put it in, but we're not going to officially approve of it, or support it in any way. So take your toys, and shut up, and if you can't figure out a way to make it work for you, tough." Hmm. Interesting is an appropriate expression in this instance.


Exactly.
2016/05/18 18:57:08
DustoMan
Okay doods... here is it from the horse's mouth:
http://www.youtube.com/watch?v=rO7pfttVAn0
(This is from PC Perspecitive's livestream yesterday with a guy from Nvidia. PCPer cut out the portion in the link that is just about SLI.)
2016/05/18 19:54:02
HeavyHemi
As I said a week ago...
While this is true, they also stated that the current SLI bridges will also work, but claim lower performance with them. The key term, which we've heard in the past is 'officially support'. This is the same as they claimed with the 700 series which someone pointed out prior which did work in 4-way...but not *officially*. That doesn't mean the 1080 will work in 3 or 4 way, but I wouldn't abandon all hope until it is demonstrated to be the case. On the other hand, this makes sense. As GPUs get more powerful, relative to the rest of the system, the advantages of SLI decrease even more drastically past 2 GPUs. Some may recall there were several scenarios where 4-way actually had negative scaling.
 
mic drop...
2016/05/18 21:23:08
sam nelson
well i just watched the nvida vid on the 1080 and sli and they are being a big ****.  cut the bull out of all the fiance talk .   you can run 3 and 4 way sli but with old sli briges with the lower  bandwith or 2 cards with the new beige with the new doubles bandwith. so why not just make us all happy and build a new beige with the double bandwith  . even if you had to add a 3rd tab on the card to do it instead of the two that they come with. so like i said going to wate for the titan and 4/way and brige type that comes out before i buy , and if it's old brige then it's by to nv ida and i go amd..... i will have all the bell and wiles lol or i go where i can get them . see to me it are monny they want us to give them . so see we have the power we all just have to all say the same thing lol
2016/05/19 05:04:20
CAxVIPER
sam nelson
well i just watched the nvida vid on the 1080 and sli and they are being a big ****.  cut the bull out of all the fiance talk .   you can run 3 and 4 way sli but with old sli briges with the lower  bandwith or 2 cards with the new beige with the new doubles bandwith. so why not just make us all happy and build a new beige with the double bandwith  . even if you had to add a 3rd tab on the card to do it instead of the two that they come with. so like i said going to wate for the titan and 4/way and brige type that comes out before i buy , and if it's old brige then it's by to nv ida and i go amd..... i will have all the bell and wiles lol or i go where i can get them . see to me it are monny they want us to give them . so see we have the power we all just have to all say the same thing lol


Did you bother to watch any of the videos or read any explanation? NVIDIA clearly explains why they are only officially supporting 2 way SLI for pascal. You can do 6 way SLI if you want but it is up to the game game developers to support it. Assuming you need 2 fingers to support the HB they would have to add 6 more fingers for 4 way SLI. 
 
Nvidia is simply saying if game devs don't want to screw with doing the work for optimizing SLI they will handle if they follow their guidelines. At this time they don't feel there is enough of a performance gain over the 2 way SLI using the HB bridge. 
 
For anyone wanting them here are a few SLI benchmarks: 
https://youtu.be/TQYsl360v1A?t=4m22s
 
2016/05/19 09:48:11
stalinx20
CAxVIPER
sam nelson
well i just watched the nvida vid on the 1080 and sli and they are being a big ****.  cut the bull out of all the fiance talk .   you can run 3 and 4 way sli but with old sli briges with the lower  bandwith or 2 cards with the new beige with the new doubles bandwith. so why not just make us all happy and build a new beige with the double bandwith  . even if you had to add a 3rd tab on the card to do it instead of the two that they come with. so like i said going to wate for the titan and 4/way and brige type that comes out before i buy , and if it's old brige then it's by to nv ida and i go amd..... i will have all the bell and wiles lol or i go where i can get them . see to me it are monny they want us to give them . so see we have the power we all just have to all say the same thing lol


Did you bother to watch any of the videos or read any explanation? NVIDIA clearly explains why they are only officially supporting 2 way SLI for pascal. You can do 6 way SLI if you want but it is up to the game game developers to support it. Assuming you need 2 fingers to support the HB they would have to add 6 more fingers for 4 way SLI. 
 
Nvidia is simply saying if game devs don't want to screw with doing the work for optimizing SLI they will handle if they follow their guidelines. At this time they don't feel there is enough of a performance gain over the 2 way SLI using the HB bridge. 
 
For anyone wanting them here are a few SLI benchmarks: 
https://youtu.be/TQYsl360v1A?t=4m22s
 


Everyone knows game devs could care less about 3x or 4x, for the most part. So we might as well kiss 3x or 4x good bye.
2016/05/19 15:32:04
Sajin
stalinx20
CAxVIPER
sam nelson
well i just watched the nvida vid on the 1080 and sli and they are being a big ****.  cut the bull out of all the fiance talk .   you can run 3 and 4 way sli but with old sli briges with the lower  bandwith or 2 cards with the new beige with the new doubles bandwith. so why not just make us all happy and build a new beige with the double bandwith  . even if you had to add a 3rd tab on the card to do it instead of the two that they come with. so like i said going to wate for the titan and 4/way and brige type that comes out before i buy , and if it's old brige then it's by to nv ida and i go amd..... i will have all the bell and wiles lol or i go where i can get them . see to me it are monny they want us to give them . so see we have the power we all just have to all say the same thing lol


Did you bother to watch any of the videos or read any explanation? NVIDIA clearly explains why they are only officially supporting 2 way SLI for pascal. You can do 6 way SLI if you want but it is up to the game game developers to support it. Assuming you need 2 fingers to support the HB they would have to add 6 more fingers for 4 way SLI. 
 
Nvidia is simply saying if game devs don't want to screw with doing the work for optimizing SLI they will handle if they follow their guidelines. At this time they don't feel there is enough of a performance gain over the 2 way SLI using the HB bridge. 
 
For anyone wanting them here are a few SLI benchmarks: 
https://youtu.be/TQYsl360v1A?t=4m22s
 


Everyone knows game devs could care less about 3x or 4x, for the most part. So we might as well kiss 3x or 4x good bye.


+1
2016/05/19 18:30:28
The.Imperial
Just wanted to add .02 regarding title - really poorly crafted, I only clicked because of how confused it made me. "Nvidia will only officially support 2 card SLI Configurations". fify
 
Outties
2016/05/19 18:37:46
Sajin
The.Imperial
Just wanted to add .02 regarding title - really poorly crafted, I only clicked because of how confused it made me. "Nvidia will only officially support 2 card SLI Configurations". fify
 
Outties



 
Looks like you need to go tell nvidia to fix their control panel too. 

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