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Time to ditch SLI

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thedarkdad3
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2017/04/05 19:17:54 (permalink)
I am so torn...it seems like the games just have more issues under sli vs performance gains.
 
I am about ready to get a 1080ti and sell my 1080's
 

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    thedarkdad3
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    Re: Time to ditch SLI 2017/04/05 19:20:02 (permalink)
    Displays As Follows
     
     
     
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    arestavo
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    Re: Time to ditch SLI 2017/04/05 19:31:34 (permalink)
    Welcome to the world of just wanting the dang computer to work after a hard day's work!
     
    I joined that club a little while ago after moving from 780 Tis to a single 980 Ti - and I haven't looked back since, even when I got a 4K TV to game on.
    #3
    bcavnaugh
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    Re: Time to ditch SLI 2017/04/05 19:53:41 (permalink)
    Only if you ONLY Game.

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    kirokoda
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    Re: Time to ditch SLI 2017/04/05 20:35:32 (permalink)
    I just got rid of my sli 980's for a 1080 so I totally agree...
    #5
    ipaine
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    Re: Time to ditch SLI 2017/04/05 20:44:26 (permalink)
    Well I'm stepping up both of my 1080's to the 1080ti FE, but I am thinking about if I should keep the second one or not. I've never really had issues with SLI but I do wonder, I mean having only the one card is a more simplistic option.
    #6
    wizanhi
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    Re: Time to ditch SLI 2017/04/05 20:47:58 (permalink)
    If all I did was strictly gaming, keeping only 1 gpu makes more sense with current technology.  Luckily, gaming is probably the least I do on my GPU's compared other things. lol. 

     
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    #7
    Squall_Rinoa86
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    Re: Time to ditch SLI 2017/04/05 22:56:02 (permalink)
    thedarkdad3
    I am so torn...it seems like the games just have more issues under sli vs performance gains.
     
    I am about ready to get a 1080ti and sell my 1080's
     




    Which games are we talking about?

    Upgraded to 2 1070 FTW2's

    Mass Effect Andromeda: No issues so far
    Ghost Recon Wildlands: Slight hickups at launch, flawless now.
    Titanfall 2: With using the profile for DX11, flawless
    Fallout 4: Using the SLI profile for Skyrim = Flawless

    I may not play the same games tho.. but those are the ones i've had. I've been using SLi sense 250 GTS 512MB DDR3 gpu's, I refuse to run a single card due to the sheer increase in performance.

    Only three games I have that don't work with SLi.

    Company of Hero's 1 & 2
    Act of Aggression

    using an ASUS PB278Q 2560x1440p 60Hz display
    post edited by Squall_Rinoa86 - 2017/04/05 23:00:02




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    #8
    yannshu
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    Re: Time to ditch SLI 2017/04/06 01:15:32 (permalink)
    so many issues with my 980's + GSYNC monitor.
     
    FPS displayed might be high, but stutter or random frames skipped...
    Disabling one = much more smooth even with lower fps.
     
    Excepting The Witcher 3 and GTA V, my experience was really bad.
     
    Then a single 1080 Ti changed my life... 
    #9
    ErinW
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    Re: Time to ditch SLI 2017/04/06 02:54:16 (permalink)
    Running SLI in GTA V on two 960's, I've had no trouble aside from some flickering lights now and then. Oddly, the one game that runs better on a single card than SLI is SUPERHOT. 
    #10
    wmmills
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    Re: Time to ditch SLI 2017/04/06 02:58:11 (permalink)
    Ive had sli setups since the 8800 GTS/GTX days and ive never had a problem with it really as long as the games were programed for it. I can say though that I do not have gsync, I don't use GeForce experience/ shadowplay, and im on a single 1080p 60hz monitor. So its a much more straight forward setup, which is why it works probably. If you introduce that other stuff in any combo then yes, ive noticed that the complaints go up 10 fold, so that points to Nvidia's drivers, being the garbage that many of us have suspected they've been for the last three years, which are the culprit for sure. Thats probably why they wanted to dump 3/4 sli setups cause they cant figure out how to make them work reliably with all the other half assed things they've created.

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    SocioPC
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    Re: Time to ditch SLI 2017/04/06 03:01:11 (permalink)
    Battlefield 1 still does not support SLi in Dx12.. pretty useless when the flagship type games aren't even developing their releases to utilize SLi. 
     
    SLi has quickly become a benchmarkers gimmick IMO
    #12
    ipaine
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    Re: Time to ditch SLI 2017/04/06 16:36:24 (permalink)
    Squall_Rinoa86
    thedarkdad3
    I am so torn...it seems like the games just have more issues under sli vs performance gains.
     
    I am about ready to get a 1080ti and sell my 1080's
     




    Which games are we talking about?

    Upgraded to 2 1070 FTW2's

    Mass Effect Andromeda: No issues so far
    Ghost Recon Wildlands: Slight hickups at launch, flawless now.
    Titanfall 2: With using the profile for DX11, flawless
    Fallout 4: Using the SLI profile for Skyrim = Flawless

    I may not play the same games tho.. but those are the ones i've had. I've been using SLi sense 250 GTS 512MB DDR3 gpu's, I refuse to run a single card due to the sheer increase in performance.

    Only three games I have that don't work with SLi.

    Company of Hero's 1 & 2
    Act of Aggression

    using an ASUS PB278Q 2560x1440p 60Hz display


    Really you had no issues? I had a few little graphic glitches here and there, but what really got me was my Ryder's hair. It looked fine if you weren't moving but it became blurry once you were moving. It was actually really annoying. That said I have been back to just one card since I have been busy doing the icx upgrade and stepup so it might take a bit before I have two cards again.
     
    Let me tell you though, I am sure glad that I had the 2 1080's for playing through Witcher 3. I could max it out including hairworks @2560x1440, but couldn't max it like that with only a single card. So I am torn, some days I love it, other days only a little bit.
    #13
    TRClark911
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    Re: Time to ditch SLI 2017/04/06 16:39:58 (permalink)
    SocioPC
     
    SLi has quickly become a benchmarkers gimmick IMO




    That.  ^
     
    I saw a post earlier... something about SLI being less and less supported and that it wouldn't be a surprise if it was abandoned by the time Volta gets here.
     
    I'm perfectly happy with a 1080 Ti and 60 fps in 4k Ultra in games like Witcher 3, BF1, GTA 5 and RE7.  Not sure why I'd need 2 cards.
    #14
    Razrback16
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    Re: Time to ditch SLI 2017/04/06 16:44:39 (permalink)
    I guess count me as one of the few who really has had almost no issues with SLI. I've been running SLI for the last 3-4 years and don't regret it a bit. Developers are definitely slower to release SLI functionality on games, so usually I just try to be more patient before buying games, waiting until SLI is functional before buying the game. Otherwise I wait for a Steam sale to buy the game at half price or less.
     
    Good luck to you though, hope your transition back to single gpu is nice and smooth.
     

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    Nulltime
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    Re: Time to ditch SLI 2017/04/06 16:45:29 (permalink)
    What are your thoughts about 2 1080ti FTW3's vs 1 Titan XP running 3 27" 2560 x 1440 screens in full surround on games?
     
    Settings as close to max as possible.
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    demo23019
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    Re: Time to ditch SLI 2017/04/06 16:50:29 (permalink)
    I had such buyers remorse with my 1080 SLI i cant believe how bad it is now. And its not nvidia fault its game engines being used and DX12 support is joke still.
    Now engines like UE4 have SLI support and Vulcan has multi GPU support so it might pick up again.
     
    post edited by demo23019 - 2017/04/06 16:56:04
    #17
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    Re: Time to ditch SLI 2017/04/06 17:01:05 (permalink)
    Keep in mind... SLI was necessary at one point. Then it became a luxury. Now it is neither. That is how technology has always evolved. 
     
    Now it is becoming more about single GPU solutions for gaming and Multi GPU setups for folding/crunching/massive resolution-memory workloads. SLI is no longer for gaming. 
     
    They used our pockets to advance! 
     
     

     
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    somethingc00l
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    Re: Time to ditch SLI 2017/04/06 18:10:21 (permalink)
    I gave up on SLI back in the day after a giant hassle and lost money trying to get some 7600GS cards to work. It's an average value proposition when it works, and when it doesn't it's a waste of time and money.
    #19
    rla1999
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    Re: Time to ditch SLI 2017/04/06 20:07:37 (permalink)
    thedarkdad3
    I am so torn...it seems like the games just have more issues under sli vs performance gains.
     
    I am about ready to get a 1080ti and sell my 1080's
     


    Dont.
    1080s in SLI beat the 1080ti in most games. Enjoy what you have instead. Check youtube videos comparing them and you ll see. I had 980s in SLI for close to 2.5 years and just recently upgraded to 1080ti. They did well with my 1440p monitor but the 1080ti is an upgrade even on games that support SLI. It was a no brainer for me. Dont give in to the hype. You have a great setup.

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    #20
    20219348762341
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    Re: Time to ditch SLI 2017/04/06 20:19:21 (permalink)
    Only if you ONLY Game

    Exactly
     
    Keep in mind... SLI was necessary at one point. Then it became a luxury. Now it is neither. That is how technology has always evolved.
     
    Now it is becoming more about single GPU solutions for gaming and Multi GPU setups for folding/crunching/massive resolution-memory workloads. SLI is no longer for gaming.
     
    They used our pockets to advance!

     
    Well!! you might be right about not needing Sli for gaming, but Sli will be needed for a long time. I need to use my other workstations that are on my network, some have 2 way Sli some  4 way Sli and some single GPU, using special  forensic software and # amount of their agents they connect to all those GPU's at once to use their  combine  GPU's power, so its like 1 PC with 20 GPus
    I run 3 way Sli on my main workstation I also need wirelesses card but otherwise I would add another Titan, better yet, If i could I would have easy made 10 way Sli if that was possible, not everyone uses Sli for games
    post edited by AWK16 - 2017/04/06 20:42:08
    #21
    mdcurry
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    Re: Time to ditch SLI 2017/04/06 20:26:35 (permalink)
    Would be grest for proper VR SLI support but it is not going to happen so no more sli for me. Hard enough getting on ecard to work perfectly.
    #22
    Shockjockey
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    Re: Time to ditch SLI 2017/04/06 20:38:11 (permalink)
    Try playing the witcher 3 with all the goodies maxed at 2560x1600 or better with no SLI.

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    #23
    SocioPC
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    Re: Time to ditch SLI 2017/04/06 23:03:26 (permalink)
    Nvidia is at the mercy of the developer unfortunately.. it doesn't matter if they kill 3/4 way and focus all attention on 2-way, as they already did, the game developers for the overwhelmingly large part of the gaming industry simply do not put any effort into to optimizing their games for Sli, sometimes they don't even support it at all.. All of this 'Early Access' nonsense on steam isn't helping either, developers are now pushing games in their infancy and rarely providing any actual finished products and abandoning those projects to go onto yet another early access title. 
     
    You have to consider what games you'll be playing and research whether or not the dev's for those titles care about SLi and look at the reviews.. It's a steep price for most people.
     
     
    #24
    shadowboricua
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    Re: Time to ditch SLI 2017/04/07 05:53:05 (permalink)
    I am happy with my 1080 Ti SLI; finally got GR:Wildlands running at 95-100 FPS all maxed out at 1440p. Watch Dogs 2 is another story, though. Hitman and Rise of the Tomb Raider also scale nicely.


    #25
    rla1999
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    Re: Time to ditch SLI 2017/04/07 08:24:43 (permalink)
    shadowboricua
    I am happy with my 1080 Ti SLI; finally got GR:Wildlands running at 95-100 FPS all maxed out at 1440p. Watch Dogs 2 is another story, though. Hitman and Rise of the Tomb Raider also scale nicely.


    You are definitely set for a while 😀

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    Re: Time to ditch SLI 2017/04/07 08:45:57 (permalink)
    My 1080s were my first SLI experience, and while it has its problems, it is nice to have the option to throw more power at a game. I have a gsync monitor and I do not use the GeForce experience or shadow play. Most of the games I play support Sli just fine, except watch Dogs 2, but I don't like that game to begin with. Games that don't support it like gears of war 4 run fine on just one 1080. It's easy enough to disable whatever tech causes the issue, be it gsync or the second card, I mean, we are pc gamers not console gamers, we know how to do this stuff. For the people that buy 2 lower end gpus because they can't afford two high end ones, by all means, just buy one high end card. I hope Sli thrives and that dx12 multi gpu support really catches on.

     
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    #27
    mdcurry
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    Re: Time to ditch SLI 2017/04/07 08:54:26 (permalink)
    As I only game in VR no sli. Regular monitor gaming can be a different issue. I think we at a point where cpus are far behind gpus and bottlenecks are more frequent.
    #28
    gridironcpj
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    Re: Time to ditch SLI 2017/04/07 11:01:45 (permalink)
    You're gaming at 4K.  From what I've seen, SLI is best-suited for 4K.  Even with a Titan Xp, you're not going to get a solid 60FPS in all modern games at max settings at 4K.  I'm definitely moving to SLI with Volta since I'll finally be making the jump to 4K 144Hz by then.  Also, DX12 will hopefully be more matured by then, offering multi-GPU support in most DX12 titles.  The HB SLI bridge also makes a huge difference, especially if you have a g-sync display.
     
    Note that the best scaling I've seen is SLI paired with an 8-core Intel processor, so 40 PCI-E lanes and an overclockable beast of a CPU.
    post edited by gridironcpj - 2017/04/07 11:05:17

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    h.dub
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    Re: Time to ditch SLI 2017/04/07 20:31:18 (permalink)
    Personally, I think SLI is not worth the price or hassle for the performance you get. I always recommend that people buy the highest tier GPU they can afford instead of opting for SLI. However, since you already have two 1080's I think you should go ahead and keep them if they already provide the level of performance you are looking for.
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