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Is raytracing mainstream yet?

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HaywireHaywood
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2020/10/16 20:10:14 (permalink)
I've been out of the loop for 18 months or so. Has RT taken off or is still just a few titles?


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    ReZpawN
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    Re: Is raytracing mainstream yet? 2020/10/17 01:40:01 (permalink)
    There is more titles coming but still most games dont have it, new console will have rt so we might see it more but there was a dev talking about how in unreal engine 5 ray tracing was weak and that reflections were still mostly screen space, and that most likely rt tech on new consoles is very weak 
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    Hoggle
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    Re: Is raytracing mainstream yet? 2020/10/17 02:50:36 (permalink)
    I would say that it has taken off but it's not in a lot of games yet. The thing I see is we are two years in and people are talking about the future when we have fully ray traced games. Nobody is really talking about 10 years down the line how ray tracing will have been a fad.
     
    The 3080 and 3070 will put the level of ray tracing into the hands of gamers who didn't really get great ray tracing in the past because of the high entry price in the last generation. If we see a 3060 with ray tracing I really can't see it not taking off in a big way. I do expect that we will see weak ray tracing from the new consoles but I am kind of figuring it's one of the things that a PRO model down the line will increase as the bonus. I can't see this generation of consoles really getting 8K and while they could go with 120FPS it seems more likely to me that they would go with ray tracing and image quality improvements also.
     
    What is clear is this is not technology that will fade away but instead something that will be used. Movies have been using it since Cars came out in 2006.

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    Brad_Hawthorne
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    Re: Is raytracing mainstream yet? 2020/10/17 02:53:49 (permalink)
    Nope, but it has more user adoption than VR does, so there's that.
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    HaywireHaywood
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    Re: Is raytracing mainstream yet? 2020/10/17 06:58:08 (permalink)
    Ok, then it's an easy decision to just move my 1080sc over when I build.  My gaming is 1440p at most anyway.
     
    Thanks


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    fergusonll
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    Re: Is raytracing mainstream yet? 2020/10/19 19:46:28 (permalink)
    I don't think it's quite there yet, more will have the capability this series of cards but I think the next series will bring it mainstream.
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    rsxownes
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    Re: Is raytracing mainstream yet? 2020/10/19 19:49:00 (permalink)
    No

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    Hoggle
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    Re: Is raytracing mainstream yet? 2020/10/19 19:54:40 (permalink)
    fergusonll
    I don't think it's quite there yet, more will have the capability this series of cards but I think the next series will bring it mainstream.




    I think it will be this generation for it to become mainstream as long as we see ray tracing supported on the 3060 when that comes out. If someone can put down $300 and get a card that has the ray tracing ability of a 2070 or 2080 then I think it becomes something publishers can count on people having a year or two after release of that card. If the 3060 doesn't have ray tracing and the cost becomes $500 for the 3070 then I don't see it happening this generation. The great performance we saw and the price reduction is great but $500 is still a lot for people to afford.

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    cylentstorm
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    Re: Is raytracing mainstream yet? 2020/10/20 02:57:14 (permalink)
    In a word: No.
     
    ...Though when it does become standard, imagine how much cheaper the hardware pushing it will be...

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