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Intel Arc GPU Graphics Drivers 101.6253 Beta Released

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2024/12/22 07:52:35 (permalink)
https://www.techpowerup.com/330121/intel-arc-gpu-graphics-drivers-101-6253-beta-released
 
Intel today released the latest version of its Arc GPU Graphics Drivers. Version 101.6253 Beta comes with a handful immediate fixes that some of the first adopters of the Arc B580 should find relevant. To begin with, flickering or display corruption noticed in some scenes of "The Crew: Motorfest" have been fixed. A crash-to-desktop at launch with "Saleco" has been fixed. Stuttering during gameplay of "Elden Ring" has been fixed. A launch CTD with "Homeworld 3" has been fixed. Stuttering during gameplay with ray tracing set to high for "F1 24" has been fixed. The company also identified several new issues with Arc B-series graphics cards.
 
Fixed Issues
Intel Arc B-Series Graphics Products:
  • The Crew Motorfest (VK) may exhibit flickering corruptions in certain scenes.
  • Saleco (VK) may experience application crash during game launch.
  • Elden Ring (DX12) may exhibit stuttering during gameplay in certain scenes.
  • Homeworld 3 (DX12) may experience application crash during game launch.
  • F1 24 (DX12) may exhibit stuttering during gameplay with ray tracing quality set to high.
    • Game may exhibit corruptions during night scenes.
Known Issues:
Intel Arc B-Series Graphics Products:
  • F1 24 (DX12) with XeSS FG may exhibit certain corruptions and applications crashes
    • Application may crash when dynamically changing XeSS FG settings during gameplay. Recommendation is to toggle XeSS FG settings in the game menu before starting a race.
    • "Alt + Enter" shortcut may change the display mode to fullscreen exclusive, which is not supported in XeSS 2 and may cause the game to crash.
  • Skull and Bones (DX12) may experience an application crash while launching gameplay.
  • MLPerf may exhibit intermittent errors when running on multi-GPU system configurations. It is recommended to disable integrated GPU as a workaround.
  • Topaz Labs Photo AI may exhibit corruptions with certain image enhancement operations.
  • Magix Vegas Pro may exhibit corruptions when using style transfer feature.
  • Dassault Systèmes CATIA may experience an application crash when using HQAO option.
  • Certain capture cards may exhibit visual artifacts in some scenarios.
  • Adobe Lightroom Classic may experience lower than expected performance. Workaround is to set recommended preferences in the application
    • Under Edit, Preferences, Performance options, choose Graphics Processor as "Custom"
    • Select "Use GPU for Display", "Use GPU for Image Processing" and "Use GPU for Export" options.
Intel Arc A-Series Graphics Products:
  • Call of Duty: Black Ops 6 (DX12) may exhibit darker than expected shadows in certain campaign scenarios.
  • Topaz Gigapixel AI may experience intermittent crash while exporting images.
Intel Core Ultra Series 1 with built-in Intel Arc GPUs:
  • SPECworkstation3.1 may exhibit system instability while running certain workloads.
  • PugetBench for Davinci Resolve Studio V19 may experience errors intermittently with benchmark preset set to Extended.
  • Davinci Resolve Studio v19.0 may experience errors while rendering OpenVino test scenarios.
  • Topaz Video AI may experience corruption when exporting videos after using some models for video enhancements
  • Call of Duty Modern Warfare III (DX12) may experience flickering during gameplay.
Intel Core Ultra Series 2 with built-in Intel Arc GPUs:
  • Adobe Premiere Pro may exhibit corruption in the output video after performing 8K AV1 Encode.
  • PugetBench for Davinci Resolve Studio V19 may experience errors intermittently with benchmark preset set to Extended.
  • Davinci Resolve Studio v19.0 may experience issues while rendering certain OpenVino test scenarios.
  • Davinci Resolve Studio v19.0 may experience errors intermittently while rendering certain AI/ML scenarios.
  • Topaz Video AI may experience corruption when exporting videos after using some models for video enhancements.
  • Call of Duty: Black Ops 6 (DX12) may exhibit black shadow corruption in certain scenes during gameplay.
  • Horizon Zero Dawn Remastered (DX12) may experience crash during gameplay with frame generation enabled.
Intel Graphics Software Known Issues:
  • Intel Graphics Software may experience a very intermittent application crash when navigating pages or dialogue boxes due to an underlying framework issue. A fix will be made available in IGS once WinAppSDK 1.7 is available for upgrade. The application can be re-launched without issue as a workaround.
  • When using the settings, preferences, reset all settings option in Windows 10 the application may experience an intermittent crash. Settings can be reset from individual pages without issue.
  • Intel Graphics Software detects plug and play events from Windows and reconfigures the user interface to make sure users have the latest available hardware information listed. On some system configurations the frequency of windows reconfiguration is higher than expected and may take longer after sleep. IGS optimizations will be made available soon that help reduce the number of reconfigurations that may occur.
  • Intel Graphics Software may sometimes experience a single application crash on the first re-arrange of metrics within the select metrics window. Subsequent usage will not be affected by this crash again.
  • FPS Limiter may not limit FPS with VSync ON and Low Latency Mode enabled.
  • Profile controls don't always supersede global controls.
  • Display scaling at non-native panel resolutions might result in unintended scaling.
  • Intel Graphics Software Performance Tuning (BETA):
    • Intel Graphics Software Performance Tuning is currently in Beta. As such, performance and features may behave unexpectedly. Intel will continue to refine the Performance Tuning software in future releases.
    • In multi-GPU scenarios with two performance tuning capable devices, the performance tuning page may attempt to apply changes to one or more devices at once rather than individually based on the GPU selector.
Some good fixes in this release. 

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