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Has anyone had problems with a RTX 3080 and it's 10GB of Vram?

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2020/10/18 11:33:56 (permalink)
I've heard a few things about people wondering if 10GB is enough, but has anyone had problems with that?
I think I recall people mentioning problems with 11GB with some cards, but wasn't sure if any limitations were encountered with the 3080 (assuming it has better Vram management or something, I'd like to see/know about reports with this card, instead of reports of other cards with the about the same amount of VRAM)
I know there's only a limited amount of people with 3080 cards atm, but if anyone has encountered problems, or tried to push the VRAM usage as high as possible, to post what the results were.
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    jankerson
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 11:41:58 (permalink)
    Nope, none..
     
    The 2080Ti has 11 GB so 10GB is really fine....

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    Liukangstoupee
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 11:48:56 (permalink)
    You probably won't have much problems from a gaming perspective. Most games even running on 4k uses around 8gb of vram on the top end. This may change as more games start using higher quality 4k textures, or if you start modding games with 4k textures you might start to exceed that. For at least the immediate future, you should have no problems. The heaviest game i run is rdr2 on everything maxed out and that is about 8.5 gb.


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    z1nonly
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 12:11:30 (permalink)
    New games could also tax the GPU itself more than current games and you end up running out of GPU "horsepower" before you run out of vram. 
     
    Every graphics card I have owned has ran out of GPU grunt before vram. My 1080Ti only uses 7.2gb of vram when I max out my favorite sim on my Reverb. -And the game is absolutely unplayable at around 29 FPS! Once I turn down the settings to where I can hold 90 FPS, I'm only using about half of the 1080Ti's available vram.
     
    At some point in the future, the mighty 3080 will not be "enough". The 10gb vram buffer might make running out of vram more likely than it has been for previous generations, but I still don't think it will be the most likely reason for "needing" an upgrade. My 1080Ti has come up short of GPU power in 100% of the games I have needed to turn down settings. Maybe the 3080 will end up with a game or two that run out of vram in a couple years, but I bet the list of games that just simply bring the GPU to its knees is still much longer than those that max out the vram.
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    notarjy
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 12:12:53 (permalink)
    no issues playing recent AAA games in 4k120. I dont think 10gb will be a problem, most games preallocate the vram they expect to use based on settings.

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    lantern48
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 12:19:45 (permalink)
     I've exceeded that in 2 games I'm currently playing: Wolfenstein: Youngblood and Grand Theft Auto V. Once I get to about 9.8GB's of V-Ram used, FPS drops like crazy and the screen looks like a flip book. I have to drop a setting or 2 to keep it under 9.8GB's used.
     
    Bottom line is that if you game at 4k and want to max most or all settings, then 10GB is not enough. V-RAM gets eaten up like it's nothing at high resolution with max settings. And thanks to the 450w BIOS for the FTW3, you can stay over 60 FPS in most games and are limited only by the 10GB's of V-RAM.

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    notarjy
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 12:21:11 (permalink)
    what settings are you running for gta V? i have had no issues at 4k120

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    lantern48
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 12:35:54 (permalink)
    notarjy
    what settings are you running for gta V? i have had no issues at 4k120


    As I specifically said, if you're aiming for maxing most or all settings at 4k, then V-RAM is the limiting factor.
    Of course you can turn down settings to avoid exceeding the V-RAM limit at 10GB's. You're kind of missing the point, though. And that is 10GB of V-RAM is limiting the FTW3 3080 at 4k with most or all settings maxed.
     
     

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    notarjy
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 12:38:55 (permalink)
    Well I ask because I am also running fully max settings. Even then I did not have any issues with vram or slow down.

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    SladeX
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 12:39:36 (permalink)
    Monster hunter world with its high res texture pack on 1440p used up 10.7gb on my 2080ti.
     
    I tried using 34x14 res on a different PC with a 2080 card and it exceeded its 8gb vram.
     
    Both maxed out settings.
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    lantern48
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 12:40:37 (permalink)
    notarjy
    Well I ask because I am also running fully max settings. Even then I did not have any issues with vram or slow down.


    Sorry, I don't believe you. That's flat-out not possible with a 3080 at 4k in GTA:V without exceeding V-RAM usage in game. And you sure aren't getting 120 FPS either with everything maxed.

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    z1nonly
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 12:53:01 (permalink)
    lantern48
    notarjy
    what settings are you running for gta V? i have had no issues at 4k120


    As I specifically said, if you're aiming for maxing most or all settings at 4k, then V-RAM is the limiting factor.
    Of course you can turn down settings to avoid exceeding the V-RAM limit at 10GB's. You're kind of missing the point, though. And that is 10GB of V-RAM is limiting the FTW3 3080 at 4k with most or all settings maxed.
     

     
    Are you saying that you can max out *every game* at 4k except for the ones that use too much vram? Are there no games in your library that are just too much for the 3080 at 4k? I have seen benchmarks from Flight sim that seem to indicate that the 3080 lacks GPU grunt in that title. The 2080Ti has more vram but still loses to the 3080. They both struggle in that title and Vram doesn't appear to be the culprit.
     
    As I said before, every card I have ever owned has ran out of GPU power before vram. Project Cars 2 on the HP Reverb (my primary reason for upgrading) is proof that it's easy to bring a graphics card to it's knees without blowing out the vram buffer.  
     
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    SladeX
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 13:02:15 (permalink)
    I've noticed on games that could exceed the memory size that some titles will pare down the texture cache stored in memory to avoid cache misses which leads to slowdown. I've seen my friend's 3080 stay below the same 10GB threshold for his 1440p monitor yet my 2080 exceed the 8gb.
     
    I think it really comes down to game optimization where the total amount of textures displayed on screen doesn't exceed the storage size available. In the case of the 2080, I was asking 34x14 widescreen res so it had to display more textures in high res texture mode than the available space and thus had texture thrashing problems. In the case of the 3080, it never exceeded the total of displayed textures so the extra space was used to precache. 10gb may be that threshold where we have current games and 4k could have that nice balance of just enough wiggle room.
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    notarjy
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 13:02:52 (permalink)
    lantern48
    notarjy
    Well I ask because I am also running fully max settings. Even then I did not have any issues with vram or slow down.


    Sorry, I don't believe you. That's flat-out not possible with a 3080 at 4k in GTA:V without exceeding V-RAM usage in game. And you sure aren't getting 120 FPS either with everything maxed.



    display is set to 4k120hz, fully maxed it averaged around 60-75fps. If i want to reach 100fps+ I can achieve this by turning down AA to 2x, everything else the same. no slow down or fps drop after a few hours of gaming on either setting. Believe what you wish, but GTA V is a 5 year old game at this point, vram does not seem to be an issue to me. 

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    lantern48
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 13:06:28 (permalink)
    z1nonly
    Are you saying that you can max out *every game* at 4k except for the ones that use too much vram?
    No I didn't say that. I used 2 games as examples. I'll list them again since you were confused: Wolfenstein: Youngblood and Grand Theft Auto V. 
     
    Also, I very clearly said "most or all settings maxed." Do not disregard "most" purposely.
     
    Obviously there are a few games like Control, etc, that are not going to stay past 60 FPS at 4k max or almost max settings. Didn't think that needed to be said.
     
    z1nonlyAre there no games in your library that are just too much for the 3080 at 4k?
    I own over 3,500 games and so far from what I've played/tested, only V-RAM is limiting me. I don't have Control yet, but it's on my wishlist.
     
     
    z1nonlyI have seen benchmarks from Flight sim that seem to indicate that the 3080 lacks GPU grunt in that title. The 2080Ti has more vram but still loses to the 3080. They both struggle in that title and Vram doesn't appear to be the culprit.
    Again, there are a few games that you can cite, with Flight Sim being one of them. Cherry picking a game like Flight Sim is a bit dishonest, though. As not even a 3090 is getting you above 60 FPS at 4k max settings.
     
    z1nonlyAs I said before, every card I have ever owned has ran out of GPU power before vram.
    I've given you 2 games you can go test at 4k with almost max or max settings and V-RAM will limit you, not the 3080. 
     
    z1nonlyProject Cars 2 on the HP Reverb (my primary reason for upgrading) is proof that it's easy to bring a graphics card to it's knees without blowing out the vram buffer. 
    I'll test it at some point. Don't like the game, so it won't be anytime soon. But again, both games that I happen to be currently playing are limited by the V-RAM at 4k with most settings maxed. 
     




    post edited by lantern48 - 2020/10/18 13:14:54

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    lantern48
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 13:09:48 (permalink)
    notarjy
     

    display is set to 4k120hz, fully maxed it averaged around 60-75fps. If i want to reach 100fps+ I can achieve this by turning down AA to 2x, everything else the same. no slow down or fps drop after a few hours of gaming on either setting. Believe what you wish, but GTA V is a 5 year old game at this point, vram does not seem to be an issue to me. 

    It's just factually impossible to do that in Grand Theft Auto V at 4k max settings. Period. You will run into areas of the game where the V-RAM will be exceeded. For example when driving at high speeds and going up roads near hills with a lot of grass and a lot of the city showing in the background.


     
    If you want to convince yourself you have special V-RAM that works better than everyone else's, then ok. Whatever works for you. In reality, it's not possible.
     

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    z1nonly
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 13:15:47 (permalink)
    lantern48
    z1nonlyProject Cars 2 on the HP Reverb (my primary reason for upgrading) is proof that it's easy to bring a graphics card to it's knees without blowing out the vram buffer. 
    I'll test it at some point. Don't like the game, so it won't be anytime soon. But again, both games that I happen to be currently playing are limited by the V-RAM at 4k with most settings maxed. 

     
    Long beach. 20 car grid. Night time. Thunderstorm. 
     
    ^^My 1080Ti get's ~29FPS with just over 7Gb of vram usage. Since the 3080 isn't 3 times faster than a 1080Ti, I don't expect it will be able to get, much less hold, 90FPS @4k. (Reverb is a little more than 4k IIRC, but close enough)
     
    This is my primary use case. When I'm not sim racing, I'm on a 34" ultrawide  *at 1080p*. Were it not for sim racing and 4k VR, I wouldn't even be in the market for an upgrade.
     







    post edited by z1nonly - 2020/10/18 13:19:17
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    lantern48
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 13:20:37 (permalink)
    z1nonly
    lantern48
    z1nonlyProject Cars 2 on the HP Reverb (my primary reason for upgrading) is proof that it's easy to bring a graphics card to it's knees without blowing out the vram buffer. 
    I'll test it at some point. Don't like the game, so it won't be anytime soon. But again, both games that I happen to be currently playing are limited by the V-RAM at 4k with most settings maxed. 

     
    Long beach. 20 car grid. Night time. Thunderstorm. 
     
    ^^My 1080Ti get's ~29FPS with just over 7Gb of vram usage. Since the 3080 isn't 3 times faster than a 1080Ti, I don't expect it will be able to get, much less hold, 90FPS @4k. (Reverb is a little more than 4k IIRC, but close enough)
     








    Wait... you don't even have a 3080 and you're arguing about what it can and can't do???
     So that's why you put words in my mouth and are arguing for the sake of arguing. Got it. Makes sense now.
    I won't be wasting anymore time on this with you.

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    notarjy
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 13:29:34 (permalink)
    I dont think there is anything special about my vram, the fact is GTA V like most games preallocates vram based on settings and what is available. if you crank frame scaling up to 2.5x you can make it ask for 10gb plus even at 1080p. But at 4k native with everything else maxed it does not ask for that in my experience.

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    CraptacularOne
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 13:30:31 (permalink)
    There is a difference in games using VRAM and REQUESTING available VRAM. They are not the same and often people have no idea what they are talking about when they "say X games uses all my VRAM, I need more!". What they are really seeing in apps like Afterburner and other on screen read outs is what a game is "requesting". Some games just request all VRAM that is available regardless if it's needed or not. There is nothing inherently wrong with a game requesting all VRAM that's available but it does lead to the less informed people thinking they they need more than what they have because they see their whole frame buffer being "used" in whatever game they are playing. 
     
    The reality of the matter is that there are very few if any games currently available that actually use more than even 8GB of VRAM at 4K. Sure there are some edge case scenarios like a heavily texture modded game or what have you but far and away 99% of the people you see claiming they used all their VRAM simply have no idea what they are talking about. This used to be easier to demonstrate when you could buy cards with the exact same specs but differing VRAM amounts but today this is harder to do since there are no high end cards with different size frame buffers. 
     
    TLDR: No, 10GB VRAM isn't going to be a problem for 4K gaming for quite some time. By the time it does matter, the card in question will have long outlived its useful life. 
    post edited by CraptacularOne - 2020/10/18 13:33:47

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    z1nonly
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 13:31:21 (permalink)
    lantern48
    z1nonly
    lantern48
    z1nonlyProject Cars 2 on the HP Reverb (my primary reason for upgrading) is proof that it's easy to bring a graphics card to it's knees without blowing out the vram buffer. 
    I'll test it at some point. Don't like the game, so it won't be anytime soon. But again, both games that I happen to be currently playing are limited by the V-RAM at 4k with most settings maxed. 

     
    Long beach. 20 car grid. Night time. Thunderstorm. 
     
    ^^My 1080Ti get's ~29FPS with just over 7Gb of vram usage. Since the 3080 isn't 3 times faster than a 1080Ti, I don't expect it will be able to get, much less hold, 90FPS @4k. (Reverb is a little more than 4k IIRC, but close enough)
     








    Wait... you don't even have a 3080 and you're arguing about what it can and can't do???
    So that's why you put words in my mouth and are arguing for the sake of arguing. Got it. Makes sense now.
    I won't be wasting anymore time on this with you.




    Wait, you didn't read my post?
     
    Post number 4...in this thread...
     
    I'll copy and paste here since you seem confused:
     
    z1nonlyNew games could also tax the GPU itself more than current games and you end up running out of GPU "horsepower" before you run out of vram. 
     
    Every graphics card I have owned has ran out of GPU grunt before vram. My 1080Ti only uses 7.2gb of vram when I max out my favorite sim on my Reverb. -And the game is absolutely unplayable at around 29 FPS! Once I turn down the settings to where I can hold 90 FPS, I'm only using about half of the 1080Ti's available vram.
     
    At some point in the future, the mighty 3080 will not be "enough". The 10gb vram buffer might make running out of vram more likely than it has been for previous generations, but I still don't think it will be the most likely reason for "needing" an upgrade. My 1080Ti has come up short of GPU power in 100% of the games I have needed to turn down settings. Maybe the 3080 will end up with a game or two that run out of vram in a couple years, but I bet the list of games that just simply bring the GPU to its knees is still much longer than those that max out the vram.

     
     
     
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    lantern48
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 13:39:17 (permalink)
    CraptacularOneThe reality of the matter is that there are very few if any games currently available that actually use more than even 8GB of VRAM at 4K. 
    This is simply not true. I've already provided 2 games that I happen to be currently playing and one is 5-years old. Both exceed V-RAM usage and are only limited by the V-RAM at max or most settings at max.
     
     
    CraptacularOneTLDR: No, 10GB VRAM isn't going to be a problem for 4K gaming for quite some time. By the time it does matter, they card in question will have long outlived its useful life. 
    It's already an issue. Even in a game that is 5-years-old.
     
    CraptacularOne99% of the people you see claiming they used all their VRAM simply have no idea what they are talking about.
    I think this is a statement that you may want to apply to yourself. The claim isn't just that all V-RAM is being used. It's being clearly explained when V-RAM exceeds a certain point -- in my case 9.8 GB's -- that there is massive FPS loss and the games stuttering like crazy. 
     
    You can go play either of the games I mentioned and see for yourself. 




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    #22
    CraptacularOne
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 13:46:03 (permalink)
    lantern48
    CraptacularOneThe reality of the matter is that there are very few if any games currently available that actually use more than even 8GB of VRAM at 4K. 
    This is simply not true. I've already provided 2 games that I happen to be currently playing and one is 5-years old. Both exceed V-RAM usage and are only limited by the V-RAM at max or most settings at max.
     
     
    CraptacularOneTLDR: No, 10GB VRAM isn't going to be a problem for 4K gaming for quite some time. By the time it does matter, they card in question will have long outlived its useful life. 
    It's already an issue. Even in a game that is 5-years-old.
     
    CraptacularOne99% of the people you see claiming they used all their VRAM simply have no idea what they are talking about.
    I think this is a statement that you may want to apply to yourself. The claim isn't just that all V-RAM is being used. It's being clearly explained when V-RAM exceeds a certain point -- in my case 9.8 GB's -- that there is massive FPS loss and the games stuttering like crazy. 
     
    You can go play either of the games I mentioned and see for yourself. 





    Ahh again one of the less informed people. Thanks for standing up to be noticed. You comment about "thanks to the 450w VBIOS" for letting same stay over 60fps even though you claim to be VRAM limited did make me chuckle though. Please I really suggest you educate yourself before posting nonsense and perpetuating further misinformation. 
    post edited by CraptacularOne - 2020/10/18 13:48:34

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    #23
    arestavo
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 14:05:46 (permalink)
    Hey guys, let's all panic because 1 person has issues running a 7 year old game with settings that aren't optimal. PANIC!
     
    In other news, I gamed at 4K on a 2080 Super without issues on actual new titles. EDIT: the 2080 super has 8 gigs of VRAM, for those interested.
    post edited by arestavo - 2020/10/18 14:07:56
    #24
    Endworld
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 14:07:45 (permalink)
    CraptacularOne
    There is a difference in games using VRAM and REQUESTING available VRAM. They are not the same and often people have no idea what they are talking about when they "say X games uses all my VRAM, I need more!". What they are really seeing in apps like Afterburner and other on screen read outs is what a game is "requesting". Some games just request all VRAM that is available regardless if it's needed or not. There is nothing inherently wrong with a game requesting all VRAM that's available but it does lead to the less informed people thinking they they need more than what they have because they see their whole frame buffer being "used" in whatever game they are playing. 
     
    The reality of the matter is that there are very few if any games currently available that actually use more than even 8GB of VRAM at 4K. Sure there are some edge case scenarios like a heavily texture modded game or what have you but far and away 99% of the people you see claiming they used all their VRAM simply have no idea what they are talking about. This used to be easier to demonstrate when you could buy cards with the exact same specs but differing VRAM amounts but today this is harder to do since there are no high end cards with different size frame buffers. 
     
    TLDR: No, 10GB VRAM isn't going to be a problem for 4K gaming for quite some time. By the time it does matter, the card in question will have long outlived its useful life. 




    Thank you. This is absolutely correct.
    #25
    LexR5
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 14:13:27 (permalink)
    I ran a few benchmarks in RDR2 today with the EVGA 3080 FTW3 Ultra at 3440x1440@100hz. Settings were all set to highest (ultra) and the memory usage was around 5600MB.

    (I am aware 4.9m pixels is around 60% of 4k so not a fair comparison, but wanted to share my findings)

    I too was wondering if 10GB was on the low side for higher pixel density displays with higher refresh rates, but RDR2 and TD2 both run at ultra, at 3440x1440@100hz without issue.

    Edit: I think it's worth stating that at 3440x1440@100hz I am not getting a locked 100fps at ultra settings, but I'm also not hitting any VRAM issues.
    post edited by LexR5 - 2020/10/18 14:28:08


    #26
    ghastlyone
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 14:25:57 (permalink)
    10gb Vram is plenty. And all the people holding out to spend $1000+ on 20gb models are going to waste their money on cards with zero perceivable performance difference.
    #27
    lantern48
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 14:29:26 (permalink)
    ghastlyone
    10gb Vram is plenty. And all the people holding out to spend $1000+ on 20gb models are going to waste their money on cards with zero perceivable performance difference.

    It's simply fact that if you exceed the 10GB of V-RAM you will have a catastrophic loss in performance. Obviously you can limit settings to stay under, but that makes the whole point that V-RAM is a limiting factor at 4k with most settings maxed.


    Instead of just making claims out of left field, you can go try out any of the 3 games I mentioned and see for yourself.
    Facts don't care about your incorrect opinions.

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    #28
    CraptacularOne
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 14:35:22 (permalink)
    Funny how it took me all of 30 seconds to illustrate you are completely ignorant to what you're trying to argue.
     
    Here we have GTA 5 running at 4K with 8XMSAA no less and only "requesting" 9.3GB VRAM
    https://www.youtube.com/watch?v=Axd3-007kWM
     
    Thanks for also taking the bait and PROVING you have no idea what you're talking about.
    lantern48
    Since you edited to add this comment, I'll respond. It's not a hard concept to understand. The extra 50w is allowing higher overclocks which provide more FPS. There are games where that extra few FPS where you're hovering around 60 FPS makes a difference. The 2 I already listed and Far Cry 3 at 4k are all examples.
     
    You make yourself look really bad when you can't understand something so basic and simple.


    If you were really VRAM limited, no amount of overclocking or increased power limits would help. When a game is truly VRAM capped it starts swapping information between the windows page file and physical system RAM. Increasing a GPUs core clocks will not alleviate this. DO I need to redownload this myself on my RTX 3090 system as well? 

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    #29
    ghastlyone
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    Re: Has anyone had problems with a RTX 3080 and it's 10GB of Vram? 2020/10/18 14:35:54 (permalink)
    lantern48
    ghastlyone
    10gb Vram is plenty. And all the people holding out to spend $1000+ on 20gb models are going to waste their money on cards with zero perceivable performance difference.

    It's simply fact that if you exceed the 10GB of V-RAM you will have a catastrophic loss in performance. Obviously you can limit settings to stay under, but that makes the whole point that V-RAM is a limiting factor at 4k with most settings maxed.


    Instead of just making claims out of left field, you can go try out any of the 3 games I mentioned and see for yourself.
    Facts don't care about your incorrect opinions.




    I seemed to have missed all the threads of people with 8gb cards getting "catastrophic loss in performance" on some video games for hitting VRAM limit.
     
    Make sure when you purchase a $1000 20gb 3080, you report back here to tell everyone how you're getting the exact same performance as the 10gb model.
    post edited by ghastlyone - 2020/10/18 14:39:34
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