https://arstechnica.com/gaming/2019/06/google-stadia-requires-130-upfront-10-per-month-at-november-launch/ Google's Stadia platform will be the first serious effort to bring cloud gaming to the masses - a first, real step in a game that Microsoft and Sony are pursuing as well which will change the outlook for entertainment hardware development as we know it. The company has just announced that its Stadia Pro service will be launching come November of this year, with a $130 upfront cost for a Founder's Edition, which includes a limited edition Night Blue Stadia Controller, Chromecast Ultra, a free copy of Destiny 2, and 3 months of Stadia Pro for users and a special friend of theirs.
Besides this Founder's Edition pack, Stadia will be available in two packages. The Pro, which goes for $9.99 a month and allows you to play games up to 4K at 60 FPS with HDR and 5.1 surround, and the base version, which will be free of charge but limited to 1080p 60 FPS. You will always require a Chromecast Ultra and a Stadia controller, which will run you $70 each, though - so if this is up your alley, the Founder's Edition seems like a good setup, including three moths of games and the free-to-play-going Destiny 2. So they're not actually offering a game here - they're offering access to it through their cloud. Remember that unlike other subscription services, excluding free to play games, you'll always have to purchase each game you're going to play on the platform - it will be a digital storefront like any other.
I'm not sure how this will pan out and more importantly how interesting will it be to gamers?