tanner2 woohoo just joined #1 Thanks AB. Was missing something before so never joined.
Afterburner Also I recommend "NOT" using the BOINC Offered by WCG as it is an older version and causes conflicts with a few projects for GPU's. I prefer 7.0.28.
Afterburner Welcome and thank you for your questions! I know others will Chime in. Here is a part of a list I know is floating around here somewhere. Keep in mind that I listed them by points. So #1 gives you the most points, #2 the next largest points total and so on... That does not mean one project is more important than another, it is simply how that team/project chose to set the points and or bonus points. Bonus points are awarded in a few of the if done "Before" they are not only estimated to, but because the new 4.2 CUDA optimization fully utilizes the GPU's potential. And increases the bonus points... Not to mention changes in point calcualtions and GPU types... GPUGridPrimeGridCollatzEinstienSETI Also I recommend "NOT" using the BOINC Offered by WCG as it is an older version and causes conflicts with a few projects for GPU's. I prefer 7.0.28. Please do this first!!!! All you do is create an account for any of the project you want and search, select Crunching@EVGA for your team.Then install the BOINC Manager on your computer. Or if you already installed the BOINC Manager, please do step one and then skip to step three.Then add the Project(s) of your choice to BOINC Manager through the BOINC Managers "Tools" drop down by selecting "Add Project" As far as managing. Crunching is actually far easier than Folding. We have far more control with the BOINC Manager than any other Folding Manager offers. Not only by project, but we can even run multiple projects all at once on the CPU's. We love to help, and your English was really easy for me to understand. Please feel free to be as specific as you like with any questions . For example, I have one for you. What leads you to believe folding is easier than Crunching. We are always wanting to help improve both!
planetclown GIMPS also has an OpenCL implementation http://www.mersenneforum..g/showthread.php?t=15646
Projects with NVIDIA applications:*Collatz Conjecture (Windows and Mac OS X on Intel)*DistrRTgen (Windows, Linux 64bit)*Einstein@home (Linux, Windows and Mac OS X on Intel)*GPUgrid.net (Linux 64bit and Windows 64bit or 32bit, requires a video card with Compute Capability 1.3 (CC1.3) or higher)*Milkyway@home (Double precision GPU required, so compute capability 1.3 or higher, meaning a Geforce GTX 260 or better) (Linux 64bit and Windows)*Moo! (Driver 256.00 or better, Compute Capability 1.0 or higher, Minimum device memory 384 MB*PrimeGrid (Proth Prime Search (Sieve), Linux 32bit, Linux 64bit Windows and Mac OS X on Intel; Cullen/Woodall Prime Search (Sieve), Linux 32bit, Linux 64bit, Windows and Mac OS X on Intel)*SETI@home (Windows and Linux only)Projects with ATI/AMD applications:*Collatz Conjecture (Windows, Windows 64bit, Linux 64bit)*DNETC@Home (Windows and Linux 32bit) Project retired*Einstein (Linux, Windows on Intel; Mac OS X under active development)*Milkyway@home (OpenCL support and Double precision GPU required, so a Radeon 48xx, 47xx, 58xx, 69xx, FirePro V87xx, FireStream 92xx) (Windows only)*Moo! (Driver v10.4 or later, ATI Runtime (not older AMD), Minimum device memory 250 MB*PrimeGrid (Proth Prime Search (Sieve), Linux 32bit, Linux 64bit and Windows)*SETI@home (Windows and Linux only)
unclegregythe GTX 750Ti is only a single precision GPU.