https://www.overclock3d.net/news/software/sony_shows_the_benefits_of_ray_tracing_with_marvel_s_spider-man_remastered/1 Alongside Marvel's Spider-Man: Miles Morales: Ultimate Edition, PS5 users will gain access to Marvel's Spider-Man Remastered, a refined version of the game's PlayStation 4 version. In a recent
blog post, Sony has confirmed that this Remastered versions of Spider-Man will feature "new assets, technology, and updates", which will include "ray-traced reflections and ambient shadows". The game also features a 60 FPS performance mode on PS5.
Above and below, we have images which showcase the graphical benefits of Spider-Man's Ray-Traced Reflections, which allow the game to feature true reflections on windows and other reflective objects. This transforms the look of Marvel's Spider-Man, taking the game's visuals to a new level. PS5 players will also be able to access a 60 FPS performance mode, which will enable faster framerates to enable smoother gameplay. At this time, it is unknown how this is achieved, or if this change will result in the game running at a lower resolution or with other graphical downgrades.
On PS5, Spider-Man will also benefit from near-instant loading times, making fast travel even faster. The game will also benefit from Sony's Spatial 3D Audio on compatible headphones and haptic feedback on Sony's PS5 controller. Marvel's Spider-Man will also feature a new photo mode, which will be the same as the one that's present within Miles Morales.
I'm curious if the remaster is as good as is promised.