https://www.kitguru.net/gaming/damien-cox/epic-opens-its-store-to-third-party-developers-with-less-than-half-the-revenue-split-of-steam/ Last week, Valve announced changes to the revenue split within the Steam Store, cutting its take as a game’s profit steadily increases. While this is sure to benefit triple A games, this leaves many indie titles in the dust, but there could be a saving grace on the horizon. Fortnite studio Epic Games has announced that it’s opening up its storefront to third-parties, taking less than half compared to its competitor. Going forward, Valve will still take its standard 30% cut from games that make less than $10 million on Steam. Games that generate between $10 million and $50 million in revenue will only see 25% of that revenue taken by Valve. Meanwhile, games that generate more than $50 million will see an increased saving, with the Valve tax reduced to 20%. This change will affect all revenue earned from the 1st of October 2018 onwards. Epic’s new plan removes these milestone requirements, offering a generous 88% for all developers opting into its platform, with its 12% take undercutting Steam’s lowest by 8%. It should be interesting to see if this helps EPIC build its game base and sales.