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DirectML is coming to Windows 10 in Spring 2019

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rjohnson11
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2018/10/07 05:33:39 (permalink)
https://www.overclock3d.net/news/software/directml_is_coming_to_windows_10_in_spring_2019/1
 
Microsoft has released an update on the upcoming DirectML API, an addition to the DirectX 12 API that will act in a similar way to DXR (DirectX Raytracing). Instead of adding support for ray tracing, DirectML is designed to add support for inferencing into games and other applications, allowing gamers to utilise the AI capabilities of modern graphics hardware.
 
With DXR and DirectML, it is clear that gaming will become more than just a game of pure shading performance. AMD, Nvidia and Intel will all need to develop hardware that is capable of handling inferencing, Ray Tracing and traditional shading, opening up a new hardware arms race that will transform gaming over time. 
 
This will be interesting if game developers can integrate this.

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    HaywireHaywood
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    Re: DirectML is coming to Windows 10 in Spring 2019 2018/10/15 05:21:58 (permalink)
    I wonder if they will go back to the route of add-on cards. A dedicated RT/inference card NVlinked to a GTX type shading card or combine the two into an all-in-one 2 slot graphics card that uses 2 pcie slots.


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    Brad_Hawthorne
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    Re: DirectML is coming to Windows 10 in Spring 2019 2018/10/18 10:57:08 (permalink)
    They need to quit sniffing the marketing glue and actually show a reason why devs should use this stuff in real-world examples. RTX marketing is purely eating crazy pills lately.
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