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Bungie's Destiny 2 Dynamically Scaled Earned XP - In Detriment of the Player

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rjohnson11
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2017/11/27 23:07:29 (permalink)
https://www.techpowerup.com/239198/bungies-destiny-2-dynamically-scaled-earned-xp-in-detriment-of-the-player
 
The Destiny community has erupted over the past few days in regards to a (visually and mathematically proven) reduction in received XP as reward for some in-game actions (such as shooting bad moon wizards, completing public events, and so on).

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    Hoggle
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    Re: Bungie's Destiny 2 Dynamically Scaled Earned XP - In Detriment of the Player 2017/11/27 23:24:29 (permalink)
    It's a game about grinding after you finish the campaign and wait for the expansions to come out. Can't say that I see a problem with XP taking longer to earn at that point.

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    aka_STEVE_b
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    Re: Bungie's Destiny 2 Dynamically Scaled Earned XP - In Detriment of the Player 2017/11/28 08:50:58 (permalink)
    agreed - there is no point to the XP when you max out at lvl 20 , it doesn't matter until some expansion increases it.
     
    I hit max 20 before even finishing the campaign story,...so.... 

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    Doubles
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    Re: Bungie's Destiny 2 Dynamically Scaled Earned XP - In Detriment of the Player 2017/11/28 19:21:44 (permalink)
    Well it does mean it takes longer to get bright orbs which you need to get for some of the cosmetics and what not.

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    Rechanal
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    Re: Bungie's Destiny 2 Dynamically Scaled Earned XP - In Detriment of the Player 2017/12/01 18:02:53 (permalink)
    Mercury, the center of the expansion pack "Curse of Osiris" of Destiny 2, is our new destination, but there's not much to explore in the game.
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