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Battlefield 5 Raytracing Performance re-evaluated after patch released!

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Bobmitch
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2018/12/05 06:34:35 (permalink)
https://www.guru3d.com/news-story/december-4-battlefield-v-raytracing-dxr-performance-patch-released-(benchmarks).html
 
Looks like performance is improved as promised...
post edited by bobmitch - 2018/12/05 08:56:49

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    Brad_Hawthorne
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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/05 08:05:40 (permalink)
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    Bobmitch
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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/05 08:55:38 (permalink)
    Not intended to be a duplicate.  Changed the title of the thread to note that the patch is released!

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    TahoeDust
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    Battlefield 5 Raytracing Performance re-evaluated after patch released! 2018/12/05 09:36:14 (permalink)
    ...looks like it actually worked.  That is a big jump in a couple weeks...
     
    Not my video...
     
    https://youtu.be/WHgBNWbiDrc
    post edited by the_Scarlet_one - 2018/12/05 09:42:44
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    the_Scarlet_one
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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/05 09:40:20 (permalink)
    Brad_Hawthorne
    Duplicate
     
    https://forums.evga.com/D...y-50-fps-m2892116.aspx


    Not a duplicate. The original thread was nvidia and dice discussion that they were working on the update. The new thread is Guru3d testing the patch that was delayed.

    I also combined another thread that was placed in the 20 series forum about the same topic.
    post edited by the_Scarlet_one - 2018/12/05 09:43:42
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    MadmanRB
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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/05 10:10:22 (permalink)
    Still I wont be buying anything RTX anytime soon, wait for more games to support ray tracing and maybe even see how AMD counters.


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    Hoggle
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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/05 10:49:15 (permalink)
    Really glad to see the update. The videos really look great but in a multiplayer game you really need frames per second over it looking pretty. I remember back in the day turning game settings to low to make out enemies better in multiplayer games.

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    bcavnaugh
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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/05 10:50:46 (permalink)
    I am going to update as soon as the 140GB GOW4 download is done.
    It is ok but the OSD only shows in the DX11 Mode unless you restart the Computer after you change to DX12 then the OSD works.
    post edited by bcavnaugh - 2018/12/06 10:18:51

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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/05 10:55:46 (permalink)
    50% improvement with Raytracing enabled
     
    thats a good start

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    MadmanRB
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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/05 13:07:19 (permalink)
    Still not impressed however, you still need the RTX 2080Ti to get the best out of this and its a very pricey card.
    It has to be tech that both prosumers and consumers can reach, the cost factor does not justify the tech.
    I would be more impressed if this kind of jump was more favorable to the RTX 2070 as its the most afforable of the lot.
    The RTX line really isnt giving me good vibes, and when the time comes I rather get a AMD card down the line if Navi looks good enough.
    Heck i may sell my GTX 1070Ti if the new navi cards offer 1080 type performance at a low cost.
    post edited by MadmanRB - 2018/12/05 13:09:50


    #10
    gutcheck
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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/05 14:11:15 (permalink)
    Well, it is totally playable now.  Awesome!  IMHO however at least in this game ray tracing isn't worth the hit.... but I am just glad I can play with it now.

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    GTXJackBauer
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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/05 16:50:42 (permalink)


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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/06 07:04:20 (permalink)
    GTXJackBauer


    But, the thing no one is talking about, @3:02, they relocated from Algeria to its neighbor Tunisia. Weird.

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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/06 15:59:39 (permalink)


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    Bobmitch
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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/07 16:55:18 (permalink)
    Figured what the heck!  Target has Battlefield V on sale for $39.99 and with a 15% coupon...got it for 33.99.  Installed (50GB) and set everything video to Ultra.  Initially I was getting around 52-62 fps
    Card was using about 4200-4400 mb of Vram.  Found a setting where it was limiting the amount of VRAM the game would use on my card and disabled it.  Left all settings on ultra, letting the game use as much VRAM as it wanted.  Found it used about 5500-5800mb of VRAM and fps went up to min 57 upwards to 75 in certain scenes...not too bad for an 2080 XC gaming card.  Didn't even touch the settings on the card for 130% power...left all settings on default.  Boosted to 1955 most of the time and card temps remained around 55C at 1440p
    post edited by bobmitch - 2018/12/07 21:04:51

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    MSim
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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/08 02:17:13 (permalink)
    GTXJackBauer





    The problem with that video, it's missing testing while in the middle of all the combat in multiplayer.  People buy Battlefield for the multiplayer, if the gameplay is not smooth while in a large battle, the eye candy is not worth cranking up.
     
     
     
    bobmitch
    Figured what the heck!  Target has Battlefield V on sale for $39.99 and with a 15% coupon...got it for 33.99.  Installed (50GB) and set everything video to Ultra.  Initially I was getting around 52-62 fps
    Card was using about 4200-4400 mb of Vram.  Found a setting where it was limiting the amount of VRAM the game would use on my card and disabled it.  Left all settings on ultra, letting the game use as much VRAM as it wanted.  Found it used about 5500-5800mb of VRAM and fps went up to min 57 upwards to 75 in certain scenes...not too bad for an 2080 XC gaming card.  Didn't even touch the settings on the card for 130% power...left all settings on default.  Boosted to 1955 most of the time and card temps remained around 55C at 1440p




    Is that in single player or multiplayer? If it's from multiplayer, how was your fps while in a large battle.


     
    #16
    rjohnson11
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    Re: Battlefield 5 Raytracing Performance re-evaluated with new patch 2018/12/08 02:25:14 (permalink)
    I still believe Ray Tracing is in its infancy and that more work needs to be done by NVIDIA and game developers.

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