EVGA

Helpful ReplyBFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA

Page: 12 > Showing page 1 of 2
Author
EVGA_JacobF
EVGA Alumni
  • Total Posts : 16946
  • Reward points : 0
  • Joined: 2006/01/17 12:10:20
  • Location: Brea, CA
  • Status: offline
  • Ribbons : 26
2018/11/15 11:09:21 (permalink)
Check it out Temps and vitals in upper left. View in YouTube app on an HDR device to see it in HDR. Game is running at 4K with 70% scaling, max settings (DXR settings configured to the recommended settings per here.)
 



#1
Cool GTX
EVGA Forum Moderator
  • Total Posts : 30996
  • Reward points : 0
  • Joined: 2010/12/12 14:22:25
  • Location: Folding for the Greater Good
  • Status: offline
  • Ribbons : 122
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 11:44:10 (permalink)
thanks Jacob

Learn your way around the EVGA Forums, Rules & limits on new accounts Ultimate Self-Starter Thread For New Members

I am a Volunteer Moderator - not an EVGA employee

https://foldingathome.org -->become a citizen scientist and contribute your compute power to help fight global health threats

RTX Project EVGA X99 FTWK Nibbler EVGA X99 Classified EVGA 3080Ti FTW3 Ultra


#2
bcavnaugh
The Crunchinator
  • Total Posts : 38977
  • Reward points : 0
  • Joined: 2012/09/18 17:31:18
  • Location: USA Affiliate E5L3CTGE12 Associate 9E88QK5L7811G3H
  • Status: offline
  • Ribbons : 282
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 12:02:42 (permalink)
Wow! and this "OS: 64-bit Windows 10, with October 2018 Update (version 1809, or newer)"
Installing Now!

Associate Code: 9E88QK5L7811G3H


 
#3
the_Scarlet_one
formerly Scarlet-tech
  • Total Posts : 24581
  • Reward points : 0
  • Joined: 2013/11/13 02:48:57
  • Location: East Coast
  • Status: offline
  • Ribbons : 79
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 12:13:35 (permalink)
Just curious, why 70% Scaling?

Also, from the article:

“*We recommend in this first release of DXR that “DXR Raytraced Reflections Quality” be set to “Low” due to Battlefield V’s known issues when using “Medium”, “High”, and “Ultra” settings. EA, DICE, and NVIDIA will also continue to optimize this implementation and deliver regular updates.”

*known problems* rather than launching a product that is finished. Welcome to the world of being a paying beta tester. Not a fan of NVidia’s or Dice’s launch this round.
#4
EVGA_JacobF
EVGA Alumni
  • Total Posts : 16946
  • Reward points : 0
  • Joined: 2006/01/17 12:10:20
  • Location: Brea, CA
  • Status: offline
  • Ribbons : 26
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 12:22:33 (permalink) ☄ Helpfulby the_Scarlet_one 2018/11/15 14:53:57
60FPS is not possible today in BFV at 4K with max settings on a single RTX 2080 Ti, so that is why you either need to set a lower resolution (like 1440P) or use scaling. For this I used 70% scaling. I prefer to use scaling instead of changing resolution as #1 you can keep the resolution to native, #2 UI elements are still rendered at 4K and #3 you will get better quality on YouTube as 4K allows for a higher bitrate.


#5
thatKingKong
SSC Member
  • Total Posts : 945
  • Reward points : 0
  • Joined: 2008/02/06 23:56:20
  • Status: offline
  • Ribbons : 1
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 12:23:05 (permalink)
Nice trying to convince people that RTX is not a failure lol.

 
 
#6
Sajin
EVGA Forum Moderator
  • Total Posts : 49168
  • Reward points : 0
  • Joined: 2010/06/07 21:11:51
  • Location: Texas, USA.
  • Status: online
  • Ribbons : 199
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 12:25:52 (permalink)
70 scaling is basically 1440p.
#7
bcavnaugh
The Crunchinator
  • Total Posts : 38977
  • Reward points : 0
  • Joined: 2012/09/18 17:31:18
  • Location: USA Affiliate E5L3CTGE12 Associate 9E88QK5L7811G3H
  • Status: offline
  • Ribbons : 282
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 14:08:01 (permalink)
EVGA_JacobF
60FPS is not possible today in BFV at 4K with max settings on a single RTX 2080 Ti, so that is why you either need to set a lower resolution (like 1440P) or use scaling. For this I used 70% scaling. I prefer to use scaling instead of changing resolution as #1 you can keep the resolution to native, #2 UI elements are still rendered at 4K and #3 you will get better quality on YouTube as 4K allows for a higher bitrate.


Should we set our Monitor to 1440P or only in the Game Settings?

Associate Code: 9E88QK5L7811G3H


 
#8
HeavyHemi
Insert Custom Title Here
  • Total Posts : 15665
  • Reward points : 0
  • Joined: 2008/11/28 20:31:42
  • Location: Western Washington
  • Status: offline
  • Ribbons : 135
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 14:11:05 (permalink)
bcavnaugh
EVGA_JacobF
60FPS is not possible today in BFV at 4K with max settings on a single RTX 2080 Ti, so that is why you either need to set a lower resolution (like 1440P) or use scaling. For this I used 70% scaling. I prefer to use scaling instead of changing resolution as #1 you can keep the resolution to native, #2 UI elements are still rendered at 4K and #3 you will get better quality on YouTube as 4K allows for a higher bitrate.


Should we set our Monitor to 1440P or only in the Game Settings?




In game and use scaling instead of changing resolution.

EVGA X99 FTWK / i7 6850K @ 4.5ghz / RTX 3080Ti FTW Ultra / 32GB Corsair LPX 3600mhz / Samsung 850Pro 256GB / Be Quiet BN516 Straight Power 12-1000w 80 Plus Platinum / Window 10 Pro
 
#9
bcavnaugh
The Crunchinator
  • Total Posts : 38977
  • Reward points : 0
  • Joined: 2012/09/18 17:31:18
  • Location: USA Affiliate E5L3CTGE12 Associate 9E88QK5L7811G3H
  • Status: offline
  • Ribbons : 282
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 14:15:18 (permalink)
EVGA_JacobF
60FPS is not possible today in BFV at 4K with max settings on a single RTX 2080 Ti, so that is why you either need to set a lower resolution (like 1440P) or use scaling. For this I used 70% scaling. I prefer to use scaling instead of changing resolution as #1 you can keep the resolution to native, #2 UI elements are still rendered at 4K and #3 you will get better quality on YouTube as 4K allows for a higher bitrate.


Are there any EVGA Game Coupons for BF5 and will the Basic Version work or do we have to get the Pro Version?
$60 -v- $80
 

Associate Code: 9E88QK5L7811G3H


 
#10
Andrew_K
FTW Member
  • Total Posts : 1228
  • Reward points : 0
  • Joined: 2012/03/27 07:43:34
  • Location: Minneapolis
  • Status: offline
  • Ribbons : 2
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 14:28:55 (permalink)
thatKingKong
Nice trying to convince people that RTX is not a failure lol.



Failure? Some people are so salty about the 2080's lol. I love my ti ftw3 
#11
bcavnaugh
The Crunchinator
  • Total Posts : 38977
  • Reward points : 0
  • Joined: 2012/09/18 17:31:18
  • Location: USA Affiliate E5L3CTGE12 Associate 9E88QK5L7811G3H
  • Status: offline
  • Ribbons : 282
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 14:47:25 (permalink)
Andrew_K
thatKingKong
Nice trying to convince people that RTX is not a failure lol.

Failure? Some people are so salty about the 2080's lol. I love my ti ftw3 

There are a Lot of New Forum Members that seem to come here every Release of a new Graphics Card.
Only to Troll and post misinformation.

Associate Code: 9E88QK5L7811G3H


 
#12
the_Scarlet_one
formerly Scarlet-tech
  • Total Posts : 24581
  • Reward points : 0
  • Joined: 2013/11/13 02:48:57
  • Location: East Coast
  • Status: offline
  • Ribbons : 79
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 14:54:26 (permalink)
EVGA_JacobF
60FPS is not possible today in BFV at 4K with max settings on a single RTX 2080 Ti, so that is why you either need to set a lower resolution (like 1440P) or use scaling. For this I used 70% scaling. I prefer to use scaling instead of changing resolution as #1 you can keep the resolution to native, #2 UI elements are still rendered at 4K and #3 you will get better quality on YouTube as 4K allows for a higher bitrate.




 
That makes a ton of sense.  Thank you for the clear answer Jacob :-)
#13
thatKingKong
SSC Member
  • Total Posts : 945
  • Reward points : 0
  • Joined: 2008/02/06 23:56:20
  • Status: offline
  • Ribbons : 1
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 15:44:18 (permalink)
bcavnaugh
Andrew_K
thatKingKong
Nice trying to convince people that RTX is not a failure lol.

Failure? Some people are so salty about the 2080's lol. I love my ti ftw3 

There are a Lot of New Forum Members that seem to come here every Release of a new Graphics Card.
Only to Troll and post misinformation.

I'm a new member?
thatKingKong - Joined: 2/6/2008
bcavnaugh - Joined: 9/18/2012
Hmmm...

 
 
#14
somethingc00l
EGC Admin
  • Total Posts : 752
  • Reward points : 0
  • Joined: 2009/03/14 13:44:57
  • Status: offline
  • Ribbons : 11
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 15:47:18 (permalink)
the_Scarlet_one
*known problems* rather than launching a product that is finished. Welcome to the world of being a paying beta tester. Not a fan of NVidia’s or Dice’s launch this round.

In their defense, the game doesn't officially launch until Nov. 20.
 
70% scaling is likely the performance level you'd get with DLSS at 4k, hope they get that working soon.
#15
bcavnaugh
The Crunchinator
  • Total Posts : 38977
  • Reward points : 0
  • Joined: 2012/09/18 17:31:18
  • Location: USA Affiliate E5L3CTGE12 Associate 9E88QK5L7811G3H
  • Status: offline
  • Ribbons : 282
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 15:48:11 (permalink)
thatKingKong
bcavnaugh
Andrew_K
thatKingKong
Nice trying to convince people that RTX is not a failure lol.

Failure? Some people are so salty about the 2080's lol. I love my ti ftw3 

There are a Lot of New Forum Members that seem to come here every Release of a new Graphics Card.
Only to Troll and post misinformation.

I'm a new member?
thatKingKong - Joined: 2/6/2008
bcavnaugh - Joined: 9/18/2012
Hmmm...

Hmmm...I did not say you, I said New Members. But lets keep this Thread on Topic Shall We.

Associate Code: 9E88QK5L7811G3H


 
#16
bcavnaugh
The Crunchinator
  • Total Posts : 38977
  • Reward points : 0
  • Joined: 2012/09/18 17:31:18
  • Location: USA Affiliate E5L3CTGE12 Associate 9E88QK5L7811G3H
  • Status: offline
  • Ribbons : 282
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 15:49:27 (permalink)
somethingc00l
the_Scarlet_one
*known problems* rather than launching a product that is finished. Welcome to the world of being a paying beta tester. Not a fan of NVidia’s or Dice’s launch this round.

In their defense, the game doesn't officially launch until Nov. 20.
 
70% scaling is likely the performance level you'd get with DLSS at 4k, hope they get that working soon.

My Origin Account shows the 19th, I am Still Download it
post edited by bcavnaugh - 2018/11/15 15:51:29

Associate Code: 9E88QK5L7811G3H


 
#17
thatKingKong
SSC Member
  • Total Posts : 945
  • Reward points : 0
  • Joined: 2008/02/06 23:56:20
  • Status: offline
  • Ribbons : 1
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 15:54:43 (permalink)
bcavnaugh
thatKingKong
bcavnaugh
Andrew_K
thatKingKong
Nice trying to convince people that RTX is not a failure lol.

Failure? Some people are so salty about the 2080's lol. I love my ti ftw3 

There are a Lot of New Forum Members that seem to come here every Release of a new Graphics Card.
Only to Troll and post misinformation.

I'm a new member?
thatKingKong - Joined: 2/6/2008
bcavnaugh - Joined: 9/18/2012
Hmmm...

Hmmm...I did not say you, I said New Members. But lets keep this Thread on Topic Shall We.

Funny... you're the one that jumped off the topic.
The whole selling point of RTX cards was RT. But with RT enabled, you lose half of your FPS. That's my point of failure.

 
 
#18
bcavnaugh
The Crunchinator
  • Total Posts : 38977
  • Reward points : 0
  • Joined: 2012/09/18 17:31:18
  • Location: USA Affiliate E5L3CTGE12 Associate 9E88QK5L7811G3H
  • Status: offline
  • Ribbons : 282
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 15:59:53 (permalink)
I did not buy my cards for the RT.

Associate Code: 9E88QK5L7811G3H


 
#19
thatKingKong
SSC Member
  • Total Posts : 945
  • Reward points : 0
  • Joined: 2008/02/06 23:56:20
  • Status: offline
  • Ribbons : 1
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 16:04:36 (permalink)
bcavnaugh
I did not buy my cards for the RT.

Lol you're off topic again!

 
 
#20
Andrew_K
FTW Member
  • Total Posts : 1228
  • Reward points : 0
  • Joined: 2012/03/27 07:43:34
  • Location: Minneapolis
  • Status: offline
  • Ribbons : 2
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 16:09:37 (permalink)
thatKingKong
bcavnaugh
thatKingKong
bcavnaugh
Andrew_K
thatKingKong
Nice trying to convince people that RTX is not a failure lol.

Failure? Some people are so salty about the 2080's lol. I love my ti ftw3 

There are a Lot of New Forum Members that seem to come here every Release of a new Graphics Card.
Only to Troll and post misinformation.

I'm a new member?
thatKingKong - Joined: 2/6/2008
bcavnaugh - Joined: 9/18/2012
Hmmm...

Hmmm...I did not say you, I said New Members. But lets keep this Thread on Topic Shall We.

Funny... you're the one that jumped off the topic.
The whole selling point of RTX cards was RT. But with RT enabled, you lose half of your FPS. That's my point of failure.



Again, calling this a "failure" because results are lining up with what was speculated and validated early on is silly. If you don't like or can't afford the 2080 series, don't buy it. But if you can/do, like so many of us here, you get the benefits of new, faster, cooler running cards in addition to ray tracing. To expect this generation of cards to run raytracing at the exact same frames as them not running with raytracing is simply moronic.
#21
the_Scarlet_one
formerly Scarlet-tech
  • Total Posts : 24581
  • Reward points : 0
  • Joined: 2013/11/13 02:48:57
  • Location: East Coast
  • Status: offline
  • Ribbons : 79
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 16:26:17 (permalink)
Andrew_K
Again, calling this a "failure" because results are lining up with what was speculated and validated early on is silly. If you don't like or can't afford the 2080 series, don't buy it. But if you can/do, like so many of us here, you get the benefits of new, faster, cooler running cards in addition to ray tracing. To expect this generation of cards to run raytracing at the exact same frames as them not running with raytracing is simply moronic.


I do not see Ray Tracing a failure, yet. What I see as a failure is NVidias blatant hiding of real world performance.

In every launch, NVidia boasts about performance, claiming “this card is faster than that card” and so on. NVidia made a huge deal out of raytracing, and purposefully hid the resolutions and FPS.

You say “results are lining up with what was speculated and validated early on” but not once was numbers out out. The only speculation that was actually put out was the rise of the tomb raider video.. one video, of a game being played. No numbers or tests were released or validated.

Now the BF5 is “out” we see a massive hit, and know that 1080p 60fps is the same goal that was being targeted 10 years ago. Did you forget that Dice already admitted to having to scale RTX back because it was even more of a performance hit than previously announced, so that validation window does not fall into line with what is now available.

Top it off that NVidia isn’t helping DICE or any other developer once they give them the ability to code the game for RTX.

Look back at PHysX, and how it mostly has fallen off. No developers dont even seem to care about it anymore.

Sli, while many games support it, many hundred more don’t.

NVidia is removing sli from cards that have always been able to use it.

Raytracing may be great for now, but it wouldn’t surprise me if it fades away a good bit and becomes the next version of PHysX, super hyped them dies off like Virtual Reality.

And Dlss.. the Xbox and PlayStation have had dynamic resolution for years.. now NVidia found a way to port that into their tech since all of the developers have ported games from console to pc. If you people are happy with intentionally running at lower resolution to gain performance, then color me shocked. Never though I would see the day that the PCMR wanted their console feature ported to make 4k monitors displaying a 1440p image upscale rather than being fully native 4k.

What I think NVidia could have done was launched dlss with the 20Xx, and hold onto RTX a little longer, and built the card to perform better right out of the gate.
#22
Andrew_K
FTW Member
  • Total Posts : 1228
  • Reward points : 0
  • Joined: 2012/03/27 07:43:34
  • Location: Minneapolis
  • Status: offline
  • Ribbons : 2
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 16:45:42 (permalink)
the_Scarlet_one
Andrew_K
Again, calling this a "failure" because results are lining up with what was speculated and validated early on is silly. If you don't like or can't afford the 2080 series, don't buy it. But if you can/do, like so many of us here, you get the benefits of new, faster, cooler running cards in addition to ray tracing. To expect this generation of cards to run raytracing at the exact same frames as them not running with raytracing is simply moronic.


I do not see Ray Tracing a failure, yet. What I see as a failure is NVidias blatant hiding of real world performance.

In every launch, NVidia boasts about performance, claiming “this card is faster than that card” and so on. NVidia made a huge deal out of raytracing, and purposefully hid the resolutions and FPS.

You say “results are lining up with what was speculated and validated early on” but not once was numbers out out. The only speculation that was actually put out was the rise of the tomb raider video.. one video, of a game being played. No numbers or tests were released or validated.

Now the BF5 is “out” we see a massive hit, and know that 1080p 60fps is the same goal that was being targeted 10 years ago. Did you forget that Dice already admitted to having to scale RTX back because it was even more of a performance hit than previously announced, so that validation window does not fall into line with what is now available.

Top it off that NVidia isn’t helping DICE or any other developer once they give them the ability to code the game for RTX.

Look back at PHysX, and how it mostly has fallen off. No developers dont even seem to care about it anymore.

Sli, while many games support it, many hundred more don’t.

NVidia is removing sli from cards that have always been able to use it.

Raytracing may be great for now, but it wouldn’t surprise me if it fades away a good bit and becomes the next version of PHysX, super hyped them dies off like Virtual Reality.

And Dlss.. the Xbox and PlayStation have had dynamic resolution for years.. now NVidia found a way to port that into their tech since all of the developers have ported games from console to pc. If you people are happy with intentionally running at lower resolution to gain performance, then color me shocked. Never though I would see the day that the PCMR wanted their console feature ported to make 4k monitors displaying a 1440p image upscale rather than being fully native 4k.

What I think NVidia could have done was launched dlss with the 20Xx, and hold onto RTX a little longer, and built the card to perform better right out of the gate.



All good points there. As frustrating as a lot of that may be, almost all of this is nothing new to really any product/industry related to technology as a whole. From the "faster than last gen" marketing, to using new technologies (RT) as PoC's to learn about what works, what doesn't, and what sells, to ultimately determine where R&D budget goes in the future, it's basically just same game, new generation. I'm personally happy to see it going somewhere rather than remain stagnant, even if it ends up not working as we all hoped the instant something big and new is released.
#23
the_Scarlet_one
formerly Scarlet-tech
  • Total Posts : 24581
  • Reward points : 0
  • Joined: 2013/11/13 02:48:57
  • Location: East Coast
  • Status: offline
  • Ribbons : 79
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 18:30:57 (permalink)
I am definitely very happy to see new tech, but I would love to see NVidia start making their launches more clear and honest. The Quadro RTX 5000, 6000, and 8000 all launched just before the 2080ti, 2080, and 2070.. those cards should have been the r&d pushers and should have been on the market months before the 20Xx cards.. that would have given developers a chance to prep games.

Instead, NVidia was greedy and still is.
#24
MuXuSS
New Member
  • Total Posts : 58
  • Reward points : 0
  • Joined: 2018/09/15 08:06:04
  • Status: offline
  • Ribbons : 0
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/15 23:55:28 (permalink)
the_Scarlet_one
... them dies off like Virtual Reality.



Don’t be so affirmative dude in life!

For example VR is far-away to be dead actually.

I guess you don’t or can’t have an RTX ! I think that’s the real point.

I wished l’d be able to send you some picks of my new FTW3, insane. And who really care about ultra RTX right now?!? Welcome RTX, even if I agree with you about the fact that nvidia over communicate on it with no real results!!? But sincerely we’re already new it...don’t be moron, that’s the way it used to be in marketing...RIP human brain
post edited by MuXuSS - 2018/11/16 00:04:29
#25
Nalph
New Member
  • Total Posts : 58
  • Reward points : 0
  • Joined: 2018/10/23 17:58:33
  • Status: offline
  • Ribbons : 0
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/16 01:44:10 (permalink)
Well with DXR and native 4K scaled down to 70% I do manage to get 60 fps... But sadly even with v-sync the frame drops are terrible. I think it may be my CPU. I'm not sure how much BF5 is CPU hungry especially at 4K scaled down to 70%... But my 6700K is 100% across all cores when playing. I notice the drops when my cpu's current usage in HWI monitor is around 95% on a few cores. I think my old 6700K needs to be changed finally
#26
the_Scarlet_one
formerly Scarlet-tech
  • Total Posts : 24581
  • Reward points : 0
  • Joined: 2013/11/13 02:48:57
  • Location: East Coast
  • Status: offline
  • Ribbons : 79
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/16 04:12:29 (permalink)
MuXuSS
the_Scarlet_one
... them dies off like Virtual Reality.



Don’t be so affirmative dude in life!

For example VR is far-away to be dead actually.

I guess you don’t or can’t have an RTX ! I think that’s the real point.

I wished l’d be able to send you some picks of my new FTW3, insane. And who really care about ultra RTX right now?!? Welcome RTX, even if I agree with you about the fact that nvidia over communicate on it with no real results!!? But sincerely we’re already new it...don’t be moron, that’s the way it used to be in marketing...RIP human brain


VR is a very niche market and the quantity of people using it is far lower than developers had initially anticipated.

I can afford anything I want, believe it or not. Your ftw3 may be beautiful, but it doesn’t change my mind about the performance after knowing the developer already cut features before releasing the game.
#27
SH1988
New Member
  • Total Posts : 41
  • Reward points : 0
  • Joined: 2015/05/30 08:48:06
  • Status: offline
  • Ribbons : 0
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/16 07:55:51 (permalink)
@Jacob Thanks!
 
You undervolting your GPU? 230W only and 1950 mhz. Is it 900mv? :)
 
I have my FTW3 at 2025 mhz and 925mv running at the moment. Around 270W usage.
#28
blaise
iCX Member
  • Total Posts : 291
  • Reward points : 0
  • Joined: 2009/03/10 21:48:56
  • Location: Sydney, Australia
  • Status: offline
  • Ribbons : 5
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/16 08:22:42 (permalink)
Nalph
Well with DXR and native 4K scaled down to 70% I do manage to get 60 fps... But sadly even with v-sync the frame drops are terrible. I think it may be my CPU. I'm not sure how much BF5 is CPU hungry especially at 4K scaled down to 70%... But my 6700K is 100% across all cores when playing. I notice the drops when my cpu's current usage in HWI monitor is around 95% on a few cores. I think my old 6700K needs to be changed finally


That seems to be more a problem with the DX12 path in the game (which I assume would be a requirement for the RT support). Joker had a video up the other day showing the same scenes on both DX11 and DX12. DX11 ran butter smooth where DX12 hitched with monotonous regularity.
#29
Lord Odin
iCX Member
  • Total Posts : 268
  • Reward points : 0
  • Joined: 2011/04/09 16:27:06
  • Status: offline
  • Ribbons : 3
Re: BFV DXR + HDR Gaming on 2080 Ti FTW3 ULTRA 2018/11/16 08:52:11 (permalink)
DXR should have stayed in R&D for another generation.  The hardware just can't keep up to make it a viable option.  There is already a massive hit to the point where its unusable.  A launch card should be able to enable everything on ULTRA and have the framerates to go with it.  As newer titles come out and enable DXR, the hit is only going to get worse.  Unless they can optimize the coding to gain back those frames, then raytracing is a failure on this launch.  They should have waited until it was more optimized or until the hardware was robust enough on the next generation.

 
Evolv X | i9-9900k | Asus Maximus XI HeroEVGA 1000 T2 | 32gb DDR4-3600 | 512 GB Samsung 970 Pro M.2 | 1 TB Samsung 970 Pro M.2 2TB Samsun 860 Evo |Custom Water Cooling | 2080 Ti FTW3 Ultra | Hydrocopper SoundBlaster Zx 
#30
Page: 12 > Showing page 1 of 2
Jump to:
  • Back to Mobile