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Alan Wake Remastered to use Control engine and ray-tracing effects

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rjohnson11
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2021/09/07 00:40:57 (permalink)
Alan Wake Remastered to use Control engine and ray-tracing effects | KitGuru
 
According to sources speaking with Nintendo Pal, Alan Wake Remastered is going to use the Northlight Engine, the same in-house engine used for Control, but the similarities don’t end there. Like Control, Alan Wake Remastered will also make use of ray-tracing effects, with ray-traced reflections being present on PC, Xbox Series X and PS5. It is unclear if other effects will be used, such as ray-traced shadows.
 
As you would expect, Alan Wake Remastered will jump from 30FPS on the original Xbox 360 version to 60FPS. Players will also benefit from higher resolutions and quality of life changes. According to previous retail leaks, Alan Wake Remastered will be launching on the 5th of October, although Remedy has yet to announce this officially. 
 
I'm curious if the remake will really be good. 

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#1

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    aka_STEVE_b
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    Re: Alan Wake Remastered to use Control engine and ray-tracing effects 2021/09/07 05:46:36 (permalink)
    Remastered.
     
    It deserves a full blown sequel.....

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    XrayMan
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    Re: Alan Wake Remastered to use Control engine and ray-tracing effects 2021/09/07 22:45:35 (permalink)
     
    A new sequel would definitely be nice.

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    stebru94
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    Re: Alan Wake Remastered to use Control engine and ray-tracing effects 2021/10/07 06:35:55 (permalink)
    I loved alan wake!
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    Dom970
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    Re: Alan Wake Remastered to use Control engine and ray-tracing effects 2021/10/07 17:55:12 (permalink)
    Ill take a remaster !
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    moot14
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    Re: Alan Wake Remastered to use Control engine and ray-tracing effects 2021/10/20 20:50:08 (permalink)
    I’ve been meaning to play this. Seems like this would be ideal
    #6
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