3dmark 11 fix

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billythekid2012
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2010/12/15 19:49:21 (permalink)
i dont know if this was posted
but here is a link to the fix
http://www.overclock.net/benchmarking-software-discussion/887295-3dmark-11-sli-tri-sli-100-a.html
this is my score with out the fix and there both at stock
http://3dmark.com/3dm11/172888
and now with the fix
http://3dmark.com/3dm11/193007
i hope this help you guys
 
 
 

  

#1

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    billythekid2012
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    Re:3dmark 11 fix 2010/12/15 21:08:13 (permalink)
    well i guse this is another usless post from me
     just delet it and delet all my other post to
    by evga
    and thanks to all the members that have helped me
       
     
    post edited by billythekid2012 - 2010/12/15 21:26:20

      

    #2
    mdswish
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    Re:3dmark 11 fix 2010/12/15 22:36:55 (permalink)
    Worked for me.  Thanks!
     
    First run non-SLI:  http://3dmark.com/3dm11/26509
     
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    #3
    billythekid2012
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    Re:3dmark 11 fix 2010/12/15 22:42:14 (permalink)
    well thanks for taking the time to rad my post and im happy it helped.
    but im going to take time off from the evga forums i jst think it not like it use to be.
     

      

    #4
    Shockjockey
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    Re:3dmark 11 fix 2010/12/15 23:31:19 (permalink)
    Thanks for this I was getting around p9500 before and after I am getting p12902 I really love the Nvidia inspector tool also.PLS Give this man a BR.
    post edited by rwoodburn1 - 2010/12/15 23:34:24

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    #5
    doorules
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    Re:3dmark 11 fix 2010/12/15 23:59:26 (permalink)
    this has been posted for days guys, like the day after 3d mark11 came out

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    #6
    rjohnson11
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    Re:3dmark 11 fix 2010/12/16 01:08:34 (permalink)
    There are still two ongoing problems with 3D Mark 11:
     
    1: SLI doesn't work and will not work properly until NVIDIA releases a 265.XX or higher version driver. That info comes from Futuremark
    2: Many users still have the black screen at the physics test with both AMD and NVIDIA based cards. Futuremark tried two patches both of which did not work for all customers. A third patch will come out soon.
     
    I have been in close contact with Futuremark regarding these issues and I'll post any new info ASAP
     

                
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    Shockjockey
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    Re:3dmark 11 fix 2010/12/16 02:34:56 (permalink)
    Thanks for the update RJ. I think this will be a good program once all the bugs are out.I am not buying it until then.I will bet they are losing a lot of money right now so it will probably get fixed real soon.

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    #8
    jesterhead963
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    Re:3dmark 11 fix 2010/12/17 18:06:10 (permalink)
    works for me went from 5.8k to almost 12k.  Was kinda hoping for 14k ish but hey what are you gonna do.  However, I am getting these really strange light flickering going on and do not know what could be causing it.  For example the lights on the subs are flickering as is the sun in the temple scene.  Oh well hopefully they release a true fix soon.  Here are my results. 
    http://3dmark.com/3dm11/211977;jsessionid=C329C3BDFD02F96130BE10D7D6A6FD47?pcmVantageResults=0&dm06Results=0&dm11Results=6&pcm7Results=0&page=/3dm11/211977%3Fkey%3D2TCU8TnLAWvD4XyjVPj9AH0cuU8qfF&dmVantageResults=17&show_ads=false&isAdmin=false&pcm05Results=0


     

    #9
    rjohnson11
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    Re:3dmark 11 fix 2010/12/21 02:45:12 (permalink)
    There are still some issues but the new patch seems to have solved this for several users. For me however the new patch doesn't work so I have used Futuremark's troubleshooting tools to generate an XML file which I have sent to them yesterday

                
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