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LockedFar Cry 3 Graphics Tweaks

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_Nite_
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2012/12/03 06:52:16 (permalink)
I recommend you guys use this Post FX tweak for far cry 3 right away when you get it, cause the Post FX are a joke, the game looks much better if disabled 100%
 
the game options only let you set it down to low so you have to edit a file to disable it completely.
 
http://forums.ubi.com/sho...Disable-Depth-Of-Field
 
It will not only look better but you will gain about 10fps.
 
and yes the jagged edges on the trees are effected by Post FX instead of AA, don't ask me why.
 

 

 

post edited by _Nite_ - 2012/12/13 02:51:28

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    aka_STEVE_b
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    Re:Far Cry 3 Graphics Tweaks 2012/12/03 06:56:55 (permalink)
    ...basically turning OFF functions in the engine they had to manually force to run , due to console limitations  
     
     

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    gravedigger78
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    Re:Far Cry 3 Graphics Tweaks 2012/12/03 06:57:46 (permalink)
    hmm why would they include post FX if it makes it look worse lol.  That is lame of them
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    Enad1
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    Re:Far Cry 3 Graphics Tweaks 2012/12/03 07:40:09 (permalink)
    I don't see how PostFX could worsen the aliasing. I know it does blur a few aspects and in some cases that looks better, but I don't really buy the pictures shown. I've never seen Post FX causing worse aliasing.

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    JWhitton
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    Re:Far Cry 3 Graphics Tweaks 2012/12/03 11:34:12 (permalink)
    Yea something isn't right there Ive taken several screenshots with PostFX on Low / medium / high / very high / ultra and it looks less aliased the higher up you go, Ultra vs. Low is pretty noticeable.
     
    However I haven't tried actually disabling it like the OP suggests, Ill have to try that and get back.

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    1ceTr0n
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    Re:Far Cry 3 Graphics Tweaks 2012/12/03 12:40:44 (permalink)
    I never run AA in any of my games, never cared for it in all the years of my PC gaming, i'd rather have more framerate then worry about how "jaggy" the stupid edges look. Im honestly too busy playing the game to notice them, and at resolutions of 1600x or higher, whats the freaking point?


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    OV3RCLK4
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    Re:Far Cry 3 Graphics Tweaks 2012/12/03 15:33:29 (permalink)
    Awesome! Thanks for this!

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    _Nite_
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    Re:Far Cry 3 Graphics Tweaks 2012/12/03 16:27:58 (permalink)
    JWhitton

    Yea something isn't right there Ive taken several screenshots with PostFX on Low / medium / high / very high / ultra and it looks less aliased the higher up you go, Ultra vs. Low is pretty noticeable.

    However I haven't tried actually disabling it like the OP suggests, Ill have to try that and get back.

     
    yea true that low vs ultra makes some difference sorta on AA
     
    this tweak is mainly targeted to those that hate motion blur and depth of field though (I'm one of them) and thats all the post FX does mostly in this particular game.
    post edited by _Nite_ - 2012/12/03 16:32:32

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    ILikeBeans
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    Re:Far Cry 3 Graphics Tweaks 2012/12/03 16:40:04 (permalink)
    _Nite_

    JWhitton

    Yea something isn't right there Ive taken several screenshots with PostFX on Low / medium / high / very high / ultra and it looks less aliased the higher up you go, Ultra vs. Low is pretty noticeable.

    However I haven't tried actually disabling it like the OP suggests, Ill have to try that and get back.


    yea true that low vs ultra makes some difference sorta on AA

    this tweak is mainly targeted to those that hate motion blur and depth of field though (I'm one of them) and thats all the post FX does mostly in this particular game.

    Ah hah, this is good to know, thanks.

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    EVGA_JacobF
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    Re:Far Cry 3 Graphics Tweaks 2012/12/04 19:04:41 (permalink)
    1ceTr0n

    I never run AA in any of my games, never cared for it in all the years of my PC gaming, i'd rather have more framerate then worry about how "jaggy" the stupid edges look. Im honestly too busy playing the game to notice them, and at resolutions of 1600x or higher, whats the freaking point?

     
    Because the higher the resolution, typically the larger the display, the larger the display, the larger the pixels, the larger the pixels, the more jaggies there are :)


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    _Nite_
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    Re:Far Cry 3 Graphics Tweaks 2012/12/04 19:17:03 (permalink)
    EVGA_JacobF

    1ceTr0n

    I never run AA in any of my games, never cared for it in all the years of my PC gaming, i'd rather have more framerate then worry about how "jaggy" the stupid edges look. Im honestly too busy playing the game to notice them, and at resolutions of 1600x or higher, whats the freaking point?


    Because the higher the resolution, typically the larger the display, the larger the display, the larger the pixels, the larger the pixels, the more jaggies there are :)

     
    even at 1920x1080 on a 21" screen I notice the jaggies, but thanks to the FXAA option its no issue anymore, gives the appearance of AA without the performance loss.

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    EVGA_JacobF
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    Re:Far Cry 3 Graphics Tweaks 2012/12/05 13:16:09 (permalink)
    Yes, some don't like FXAA because of a bit of blurring, personally I cannot stand jaggies so I love FXAA. Right now its killing me on Hitman because I cannot run 8xAA :)


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    _Nite_
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    Re:Far Cry 3 Graphics Tweaks 2012/12/06 18:57:46 (permalink)
    EVGA_JacobF

    Yes, some don't like FXAA because of a bit of blurring, personally I cannot stand jaggies so I love FXAA. Right now its killing me on Hitman because I cannot run 8xAA :)

     
    You are thinking of TXAA aren't you? I never had any blurring with FXAA
     
    http://www.anandtech.com/...ce-gtx-660-ti-review/6
     

    post edited by _Nite_ - 2012/12/06 19:23:36

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    malVizio
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    Re:Far Cry 3 Graphics Tweaks 2012/12/06 20:27:50 (permalink)
    EVGA_JacobF

    Yes, some don't like FXAA because of a bit of blurring, personally I cannot stand jaggies so I love FXAA. Right now its killing me on Hitman because I cannot run 8xAA :)

    why you can't?2x680 are not enough?

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    FattysGoneWild
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    Re:Far Cry 3 Graphics Tweaks 2012/12/06 21:15:31 (permalink)
    FXAA does add blur to the picture. Check out geforce BF3 tweak guide under anti-aliasing. You will see it right away when comparing pictures. Its even worse in motion. I hate it.
     
    _Nite_

    EVGA_JacobF

    Yes, some don't like FXAA because of a bit of blurring, personally I cannot stand jaggies so I love FXAA. Right now its killing me on Hitman because I cannot run 8xAA :)


    You are thinking of TXAA aren't you? I never had any blurring with FXAA

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    Re:Far Cry 3 Graphics Tweaks 2012/12/06 22:06:22 (permalink)
    malVizio

    EVGA_JacobF

    Yes, some don't like FXAA because of a bit of blurring, personally I cannot stand jaggies so I love FXAA. Right now its killing me on Hitman because I cannot run 8xAA :)

    why you can't?2x680 are not enough?

    He might be running out of VRAM. I'm maxing 2GB running 2xMSAA, HBAO, and 6060x1200 res.

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    squall-leonhart
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    Re:Far Cry 3 Graphics Tweaks 2012/12/07 11:58:46 (permalink)
    FXAA

     
    enjoy your blur........

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    _Nite_
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    Re:Far Cry 3 Graphics Tweaks 2012/12/07 16:57:33 (permalink)
    squall-leonhart

    FXAA


    enjoy your blur........

     
    It does NOT blur anything, I dunno what you guys are talking about.
     
    maybe its just the games I'm playing but I don't notice it and this is coming from someone that hates depth of field and motion blur too.

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    Robs03gts
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    Re:Far Cry 3 Graphics Tweaks 2012/12/10 16:52:56 (permalink)
    _Nite_

    squall-leonhart

    FXAA


    enjoy your blur........


    It does NOT blur anything, I dunno what you guys are talking about.

    maybe its just the games I'm playing but I don't notice it and this is coming from someone that hates depth of field and motion blur too.


    FXAA is a post processing method for AA which comes at the cost of image blur and because of the way it works its impossible to use it without getting some blur, I see a huge difference in BF3 with it enabled as well as in Skyrim. Personally I hate the blurry effect that comes with FXAA and choose to stick with traditional MSAA.
    post edited by Robs03gts - 2012/12/10 16:55:03
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    squall-leonhart
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    Re:Far Cry 3 Graphics Tweaks 2012/12/10 16:55:43 (permalink)
    im using SMAA instead of FXAA in GW2.

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    NazcaC2
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    Re:Far Cry 3 Graphics Tweaks 2012/12/10 18:00:23 (permalink)
    I use FXAA in everything I can and it looks great.  If it was blurry, I wouldn't be using it.
     
    In response to the OP, here are some more tips to speed up Far Cry 3.
    http://windows7themes.net/10-tips-to-speed-up-far-cry-3.html

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    squall-leonhart
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    Re:Far Cry 3 Graphics Tweaks 2012/12/10 18:05:13 (permalink)
    NazcaC2

    I use FXAA in everything I can and it looks great.  If it was blurry, I wouldn't be using it.

    In response to the OP, here are some more tips to speed up Far Cry 3.
    http://windows7themes.net/10-tips-to-speed-up-far-cry-3.html


    Not only does FXAA cause a complete blurring of textures, it also causes texture edges to jump around.

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    NazcaC2
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    Re:Far Cry 3 Graphics Tweaks 2012/12/10 18:11:06 (permalink)
    I remember someone posted a couple screenshots from Secret World awhile back and I couldn't tell the difference between the FXAA and TXAA screenshots.
     
    I realize you're stating what you know but I haven't seen any negative effects while using FXAA.

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    squall-leonhart
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    Re:Far Cry 3 Graphics Tweaks 2012/12/10 18:15:38 (permalink)
    maybe you will this time
     
    FXAA

     
    SMAA

    post edited by squall-leonhart - 2012/12/10 19:11:58

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    squall-leonhart
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    Re:Far Cry 3 Graphics Tweaks 2012/12/10 18:26:35 (permalink)
    None

     
    FXAA

     
    SMAA

     
    Pay close attention to texture detail, and reflected lighting on the chain mesh between plating.
    post edited by squall-leonhart - 2012/12/10 18:54:34

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    Robs03gts
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    Re:Far Cry 3 Graphics Tweaks 2012/12/10 19:07:22 (permalink)
    NazcaC2

    I use FXAA in everything I can and it looks great.  If it was blurry, I wouldn't be using it.

    In response to the OP, here are some more tips to speed up Far Cry 3.
    http://windows7themes.net/10-tips-to-speed-up-far-cry-3.html


    FXAA blurs the image quality dude, its impossible for it not too due to the way it works. I can clearly see the difference with FXAA enabled and disabled in many games.
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    Robs03gts
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    Re:Far Cry 3 Graphics Tweaks 2012/12/10 19:10:40 (permalink)
    squall-leonhart

    None


    FXAA


    SMAA


    Pay close attention to texture detail, and reflected lighting on the chain mesh between plating.

     
    Playing BF3 or Skyrim with FXAA enabled and then disabled shows a huge difference as well, both games with FXAA enabled are noticeably blurry compared to just using traditional MSAA. I really dont think most folks understand the way FXAA works because if they did then they would understand that its impossible for it not to blur the image to some degree, some games being more noticeable than others I suppose.
    #27
    NazcaC2
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    Re:Far Cry 3 Graphics Tweaks 2012/12/10 19:42:00 (permalink)
    FXAA still has smoother and finer edges than both None and SMAA in the last post.  I'd rather anti-aliased edges than jaggies.
     
    I really don't see how the previous two images you posted were so different.  I've compared several spots in Guild Wars 2 and haven't seen the textures change that drastic, regardless of the complexity of the objects.
     
    Image 1 - FXAA
    Image 1 - No AA
     
    Image 2 - FXAA
    Image 2 - No AA

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    squall-leonhart
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    Re:Far Cry 3 Graphics Tweaks 2012/12/10 20:00:17 (permalink)
    FXAA still has smoother and finer edges than both None and SMAA in the last post.  I'd rather anti-aliased edges than jaggies..

     
    I get the feeling you don't read many image quality reviews.
    The shots were scaled up to 150% with nearest neighbour filtering to show the loss of detail and blur that FXAA causes as opposed to SMAA.
     
    At actual size, you won't notice the Jaggies, and infact, you'll find SMAA performs better on overall to eradicate jaggies especially where deferred lighting is used without destroying specular glints and strobe effects across metal surfaces.
     
    If you pay attention to the back of my char's boot, the SMAA image is actually smoother, as the FXAA blur causes a bend to occur in the straight surface.
     
    Not the only point where FXAA warps textures either.
     

     

     

    post edited by squall-leonhart - 2012/12/10 20:05:17

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    Re:Far Cry 3 Graphics Tweaks 2012/12/10 20:22:34 (permalink)
    FXAA still looks better to me and if you feel that you need to insult my intelligence again, don't bother.

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