Hello all. I wasn't sure exactly where to post about this because I'm not sure exactly what component in my system is causing this problem. Based on my issue if you think this belongs in a different forum, please let me know. I just installed Saints Row the Third today, and to my frustration, I found that as soon as the cutscenes and gameplay start, the screen becomes filled with constant scan lines in the background. I don't have a photo at the moment (I will get one as soon as I can - if I take a screenshot through Steam it doesn't appear, but I will use a camera) but it's exactly like what is being described in this thread from the Steam forums: . Basically, I see horizontal scan lines constantly moving vertically in the background. The graphics aren't torn or distorted in any way - it's like a filter is placed over the graphics of half-transparent scan lines. For what it's worth, I've had this issue to a degree in Source games like TF2, but only in a tiny portion on top of the screen - never visible on the entire screen. This never happens on my desktop or when browsing the internet or playing dvds or in my lower end games - I only noticed it in a big way today when starting up SR3. And it wasn't like the graphics card got hotter and hotter and then the problem occurred - the moment the opening cutscene kicked in after starting a new game, the lines were there.
Before I say what I did to try and pinpoint the issue, these are my computer's specs. Keep in mind that everything in my rig is brand new, only a couple weeks old - I got them in a custom pre-build from Cyberpower. The only thing I'm using that isn't new is my monitor, which is a year old.
Processor: Intel Core i7-2600K @ 3.40 Ghz
Memory: 8192 MB RAM
OS: Windows 7 Home Premium 64-bit
Power Supply: Corsair TX 850
GPU: EVGA NVIDIA GTX 560 Ti, 4065 MB Memory
Driver Version: NVIDIA 275.33
Monitor: HP 2010i, 1600x900 rez
I've had great difficulty figuring out what the cause of this problem is. The first thing I did was lower the graphical presets inside the Saints Row 3 menu. When I initially saw the issue, I was at the highest setting possible on all ends. I tried it on every other setting available. Even at the lowest setting possible, the lines weren't as OBVIOUS, but I could still see them. And I know for a fact that the problem I am having is not vertical sync issues - I have made sure every single test that vertical sync was turned on. I also wasn't using any kind of graphical enhancements through Nvidia Control Panel or any other such program. Then I tried using a different monitor and a different cable, the ones I had used for an older rig. The test monitor I used was a Hanns-G JW197D, resolution 1440x900. Again, the scan lines weren't as obvious on this setup, but I could still see them. (I'd much rather get rid of the problem rather than attempt to hide the problem). Then I tried, on my current monitor, switching to the most recent drivers. I've been using the 275.33 drivers as of late because so far every 28x.xx release has triggered an idle TDR bug that apparently a lot of NVIDIA driver users are getting and has yet to be solved by Nvidia. But I tried the most recent 285.62 WHQL drivers anyway, and the scan lines were just as visible as before.
Finally, I tried outright using a different graphics card. To be fair, I'm not sure if this was the best graphics card to test with, as it's had its own share of problems in the past, but it's all I had to test. The older card was a GTX 560 SSC. I had stopped using it because there was some odd compatibility issue with my old computer in which one of the fans would randomly spin up and down without any correlation to heat or activity. But I didn't get rid of it bc it's still a good, albeit loud, card otherwise. Trying this card in my newer rig, the scanlines yet again appeared, at the exact same consistency as with the 560 Ti. So, either both cards have the exact same problem, or the card isn't to blame. That's the most recent thing I've tried this evening.
But, at this point, I don't know WHAT to blame. I've tried different graphics cards, different cables, different monitors, different drivers, and different graphical settings, and none of them worked beyond making the scan lines a little less visible. Granted, I only tried one substitute of each, but it seems unlikely or rather unlucky that none of these methods would help reveal the culprit. Do you all have any advice? Do you think I should RMA the card to Cyberpower and hope a new one solves the issue? Or is there any other thing I might be able to check that could be causing the issue? Or is there something I might have missed based on what I already tried? Your help would be greatly appreciated. As it is, I could still play the game no problem - but I have very good eyesight and the scanlines would annoy me to no end. I will definitely get a picture of the problem as soon as possible.
EDIT: Additional info - no overclocking is being done on either of the 560's used to test this. Both were at stock settings.
EDIT: Hm, I guess I can't post links? Sorry, I wasn't aware. But, this line from the post I linked describes well what my issue is:
"It's definitely not screen tearing. The image itself remains unaltered and there's no break in the image. The lines themselves are not solid and cause no actual image distortion. It looks something like , the top image. However this is a much more extreme case than I have as the picture is of a deliberate effect.
Also it seems to happen more during a darker scene. So if I'm running around during a bright scene their could be no lines what so ever. The darker it get the more prominent the lines become."
post edited by Pachi3000 - 2011/11/15 18:46:42