2016/10/02 18:43:42
Dukman
Did some work on the Castle.  Must've been pretty good because even Preston didn't have anything to say.
 

 
If someone does attempt to attack the place...  
 

 
Walls have been replaced and repaired.   Multiple turrets at known ingress points.  
2016/10/02 18:56:52
whiskers54
Dukman
Did some work on the Castle.  Must've been pretty good because even Preston didn't have anything to say.
 

 
If someone does attempt to attack the place...  
 

 
Walls have been replaced and repaired.   Multiple turrets at known ingress points.  




 
 
What about those "FOOLS" that materialize (beak them down Scotty) in the compound? Are you prepped for that?
 
I have a few settlements that are heavily defended and they land on the inside, right in front of a couple of shotgun turrets I call Swiss and Cheese. 
 
Nice job on the Castle walls.
2016/10/02 19:01:56
whiskers54
Ducky,
Have you tried the new mod that creates the underground subway railway from existing rails? I'm debating on it. According to the info I read the baddies are to be a lot stronger.
2016/10/02 21:06:28
Dukman
whiskers54 
 What about those "FOOLS" that materialize (beak them down Scotty) in the compound? Are you prepped for that?
 
I have a few settlements that are heavily defended and they land on the inside, right in front of a couple of shotgun turrets I call Swiss and Cheese. 
 
Nice job on the Castle walls.



Then they'll be dealing with some heavily armed citizens (who couldn't hit the broadside of a barn) and numerous MKVII Heavy Turrets firing explosive rounds..  
 
Haven't seen or heard of the mod you mentioned.   I seriously need to go through the mods I have and decide what I really need and what I really don't need. 
2016/10/03 18:23:42
whiskers54
Dukman
whiskers54 
 What about those "FOOLS" that materialize (beak them down Scotty) in the compound? Are you prepped for that?
 
I have a few settlements that are heavily defended and they land on the inside, right in front of a couple of shotgun turrets I call Swiss and Cheese. 
 
Nice job on the Castle walls.



Then they'll be dealing with some heavily armed citizens (who couldn't hit the broadside of a barn) and numerous MKVII Heavy Turrets firing explosive rounds..  
 
Haven't seen or heard of the mod you mentioned.   I seriously need to go through the mods I have and decide what I really need and what I really don't need. 




 
Here is the link to that mod I was referring to.
 
Source:  http://www.nexusmods.com/fallout4/mods/18639/?
 
Let me know what you think.
2016/10/03 18:26:14
whiskers54
Zuhl,
 
I ran into your "late" girlfriend Collette. She said to tell you hi. 
2016/10/03 20:39:27
Dukman
whiskers54
 
Here is the link to that mod I was referring to.
 
Source:  http://www.nexusmods.com/fallout4/mods/18639/?
 
Let me know what you think.




I'll pass on that one.  Too many possibilities of things getting messed up and broken in game.  Even the mod author concedes that's a possibility.  Too much of a risk for me. 
 
And speaking of things getting messed up and broken.   I have a mystery on my hands.  Every single soul in the settlement of Somerville Place has disappeared.  The game says they are still there and happy.  But not a soul to be seen anywhere around there.    
 
I know it's a mod that caused this and I have a pretty good idea which one caused it, but it's only Somerville that it seems to affect in this manner.  I'm okay with a settlement full of ghosts, so Im not going to dump the mod.
2016/10/05 16:42:59
whiskers54
Dukman
whiskers54
 
Here is the link to that mod I was referring to.
 
Source:  http://www.nexusmods.com/fallout4/mods/18639/?
 
Let me know what you think.




I'll pass on that one.  Too many possibilities of things getting messed up and broken in game.  Even the mod author concedes that's a possibility.  Too much of a risk for me. 
 
And speaking of things getting messed up and broken.   I have a mystery on my hands.  Every single soul in the settlement of Somerville Place has disappeared.  The game says they are still there and happy.  But not a soul to be seen anywhere around there.    
 
I know it's a mod that caused this and I have a pretty good idea which one caused it, but it's only Somerville that it seems to affect in this manner.  I'm okay with a settlement full of ghosts, so Im not going to dump the mod.




 
When I read the description I too questioned it. Considering that you are the MOD Guru I figured I'd get your opinion. I'll wait to see if he does the massive update before I try it.
 
 
2016/10/09 05:44:00
whiskers54
Hey Ducky,
 
I was just informed that NMM has been updated. I found this out by trying to play FO 4. The game would crash after the play screen. I then downloaded the updated NMM app and it still crashes. All I have are the 2 mods with FO 4. What did I miss?
 
 
Edit:
 
Everything is working. I did a complete FO 4 delete/install as well as reinstalled the 2 mods.
 
Regarding the delete/install of FO 4. I did this as a "just in case" moment. Besides, it didn't take long.
2016/10/09 09:49:07
Dukman
Even with only 2 mods installed, load order could be part of it.  
 
Yeah, I got hit with the update was well.  I think it was mostly because Microsoft updated their NET framework which required an update on the part of the NMM.    But if it's any consolation, I've been having more random crashes with the latest NMM as well.  Though honestly, I think some of that is tied to load order.  
 
I seriously need to go through my mods and do some weeding.  Im now up to 211 mods and 238 plugins.  So time to do some cleaning.  Plus some research into learning how to combine things in FO4Edit.
 
And almost forgot.  I started a new game.  Still deciding if that was a good idea or not.

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