2016/05/31 18:27:44
whiskers54
agent8
whiskers54
agent8
I just finished the Dima memory part and I actually really enjoyed that mini game. Very fun. Also a pretty tricky way into squishing much more time to advertise the content length. Not sure what decision to make but that was fun.




I am working towards that quest now. Is Nick needed in that mission? I ask only because I am tired of him.
Nick: "Being a detective is hard work."
Me: "So is being an adventurer and taking bullets to the knees."


That is a good question. I know he plays a fairly big part of the story but not sure he is really "needed" I just took him because of the advise of others. I used a save and left a certain building that had a certain sub with a nuclear missile firing and did so with only a few seconds left. The sight of Nick spawning out of the door on his butt was classic and I hope some rubble fell on his head. He didn't seem real happy. I went back and did the "please everyone and try not to kill" approach. 




 
I guess I'll keep Nick until I complete the Synth quests. After that, he's fired.
2016/05/31 18:30:11
whiskers54
Zuhl3156
whiskers54
 
 
I see TT's special sniper rifle and I can't justify the cost to what I am carrying now. Correct me if I'm wrong but Tom's rifle is already tricked out anyway and has no room for improvement.
 
The Overseer's Guardian weapon? Where is that located?


Overseer's Guardian is in the Vault where you found Curie. I buy all Legendary weapons. Nick saw the Mysterious Stranger twice when he was with me. He says, "That was him. Did you see him"? No further dialogue options after that. I see more and more of his face as time goes by. He had a mustache kind of like Steve Carlton in the 1970's when he pitched for the Phillies. He had light brown hair too. It's probably Deacon using all of his disguises but IDK for sure. I can never catch him anyway. Hmmm, maybe I am a Synth like Dima suggested and the Mysterious Stranger is the real human me? Nah! Ridiculous.




 
Looks like I'll be paying someone a visit then.
2016/05/31 18:32:13
whiskers54
donta1979
Far Harbor Secret loot room quest all I will say is it is picked up in the south at a doc.





Thanks for the heads up. Working my way in that direction so I will be keeping my eyes open.
2016/05/31 18:36:16
whiskers54
agent8
donta1979
Far Harbor Secret loot room quest all I will say is it is picked up in the south at a doc.



Very cool. I thought I was just about done with Far Harbor. I haven't seen a DLC with so much content... well... ever.




They compared this to Oblivion's Shivering Isle and said that particular DL had more content.
2016/05/31 18:38:07
whiskers54
Zuhl3156
There's a bit of a puzzle that goes with that room. I thought there was supposed to be more in there than what I found when I finally got in. I might have it confused with 'Dima's Stash'.




 
So there are 2 treasure rooms then. Was the loot any good?
2016/05/31 19:27:06
Dukman
I'm not reading any of that stuff... LALALALALALA... I cant hear you.
 
On another note, figured out a way to make nice and neat power lines in my settlements without resorting to super cheat methods.  First, I have a mod that allows me to make my power lines 3x longer than vanilla.  Then I take a power/telephone pole and stick power conduit on that.  No more drooping powerlines attached to numerous short and ugly metal power poles.
2016/05/31 20:20:20
rsxownes
Dukman
I'm not reading any of that stuff... LALALALALALA... I cant hear you.
 
On another note, figured out a way to make nice and neat power lines in my settlements without resorting to super cheat methods.  First, I have a mod that allows me to make my power lines 3x longer than vanilla.  Then I take a power/telephone pole and stick power conduit on that.  No more drooping powerlines attached to numerous short and ugly metal power poles.


 I too use that mod, good stuff.
2016/06/01 05:32:20
Zuhl3156
whiskers54
Zuhl3156
There's a bit of a puzzle that goes with that room. I thought there was supposed to be more in there than what I found when I finally got in. I might have it confused with 'Dima's Stash'.




 
So there are 2 treasure rooms then. Was the loot any good?


I think it was Dima's Stash on the western side that had all of the raw materials for building. I don't have any quests right now so I'm just travelling around fixing my settlements. One thing I did learn was that my Explosive Combat Shotgun is a lot of fun against Ghouls but not ideal for use in close quarters like Hangman's Alley. I got a call for help and forgot to change weapons. I noticed that for every Super Mutant I wasted I also took out two of my settlers. Bummer! I repaired all of the damage done by the Super Mutants before I arrived but the Happiness was on the decline along with the population. LOL  Stuff happens. Shawn made me a Wazer Wifle with all of the junk parts he was asking me to get for him. Really not a bad weapon although I have better. I made it 'full auto' just because but it can't compare to my 'Overcharged Plasma Sniper Rifle'.
2016/06/01 05:48:42
agent8
I found an explosive mini gun and even without any upgrades, that thing makes the game almost too easy. Aside from chewing up ammo, it is awesome. I can air juggle enemies 100 feet in the air until they are just chunks. LOL. Just found the map for that treasure hunt and 2 journal entries. I fixed the pump thing at one of the stations and found a locked door at number 2. I applaud the effort they put in to Far Harbor, I have gotten quite a few hours out of it so far.
2016/06/02 15:59:49
Zuhl3156
IDK, I just killed everyone in Covenant and then went into the tunnels and killed all of the Covenant Security Guards along with the doctors in there. I only left that one girl alive that keeps yelling, "I'm not a Synth". IDK what else to do with her. She won't talk to me and won't leave. I hope I don't need any of them people later in the game. Oops, oh well.

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