2016/04/10 07:58:05
Dukman
Speaking of Piper.   She keeps getting "killed" by me because I'll use a doorway as a choke point.   So what does the silly woman do?  Stand directly in the line of fire.  

Going to leave her at home and then only go get her when I need a pack mule.     Im hoping that when the GECK is released, someone will dig into the companion AI and that will hopefully allow us to exert a bit more control over the idiots.
 
agent8
I've been playing this game all day and sadly, I am at the point where the game is broke for me. I don't mean that I have corrupted saves or I am stuck in the wall or anything. What I mean is when you get to the point in a game where you figure it out sort of speaking. Like when you already know how a Npc is going to react or when dialog options are going to come up or when a turret is around the corner. I am at level 70 and I am nearing the end of the game and I think I am just going to finish it. I had a blast but it's just time.
  Does anyone know what I am talking about? Kind of like when you play an old nintendo game and they make all the secret entrances or places where you can bomb one shade different or change a pixel or two and after awhile you can just see them without trying? Or when you figure out how to clip in a doorway and all the enemies are just easy after that?
 
  I have over 300 stempacks and whatever mission I am on, it seems all I have to do is take even a weak gun with a suppressor, crouch down(for the 3.5X sneak perk), headshot, press Q as I walk in to check and it's done. Even a legendary deathclaw or something big, I just run up and shotgun it in the face, stempack and move on. I will say the minigun ride in the verdabird was a nice change of pace but I think unless Piper all of the sudden pulls me in a room and has her way with me, I think I am going to wrap it up. Definitely a great game, I hope if they make another one, they keep making changes and make it as fun as this has been.


 
I totally get what you mean.  
 
Skyrim started heading that way for me.    I was high enough level that it really didn't matter what I ran into, it wasn't a challenge.  The AI had become predictable along with other features.   With Fallout having the level cap removed, I can see that happening as well, just as you described.   

My suggestion:  Finish the game, set it aside for a few months and wait for the release of the Creation Kit and time for the modders to really get to work.   If Skyrim is any indication, there will be some mods that will radically change the game.   Plus each DLC will have a minor effect on the game as well.   Like the fact that I keep ending up with strange Meat and strange meat stew when I loot the corpses of raiders.  And the new drugs that are showing up.
2016/04/10 11:00:28
fearpoint
agent8
I've been playing this game all day and sadly, I am at the point where the game is broke for me. I don't mean that I have corrupted saves or I am stuck in the wall or anything. What I mean is when you get to the point in a game where you figure it out sort of speaking. Like when you already know how a Npc is going to react or when dialog options are going to come up or when a turret is around the corner. I am at level 70 and I am nearing the end of the game and I think I am just going to finish it. I had a blast but it's just time.
  Does anyone know what I am talking about? Kind of like when you play an old nintendo game and they make all the secret entrances or places where you can bomb one shade different or change a pixel or two and after awhile you can just see them without trying? Or when you figure out how to clip in a doorway and all the enemies are just easy after that?
 
  I have over 300 stempacks and whatever mission I am on, it seems all I have to do is take even a weak gun with a suppressor, crouch down(for the 3.5X sneak perk), headshot, press Q as I walk in to check and it's done. Even a legendary deathclaw or something big, I just run up and shotgun it in the face, stempack and move on. I will say the minigun ride in the verdabird was a nice change of pace but I think unless Piper all of the sudden pulls me in a room and has her way with me, I think I am going to wrap it up. Definitely a great game, I hope if they make another one, they keep making changes and make it as fun as this has been.




I didn't even make it to level 50 before I was done. Bethesda games start off great, but if you really play them you become a super hero and are rewarded all the time that exploration become meaningless. Most of the content is going through the motions and when you're a super hero there is no challenge any more which is antithetical to the whole waste land survivor theme. This absurd idea that having to do routine tedious things is "difficulty" now days needs to go too.
 
My main issue with Fallout 4 is the lame paid DLC and the withholding of mod tools to sell it. This was the first Bethesda game I've preordered and I won't make that mistake again.
2016/04/10 11:29:48
stalinx20
 
agent8
I've been playing this game all day and sadly, I am at the point where the game is broke for me. I don't mean that I have corrupted saves or I am stuck in the wall or anything. What I mean is when you get to the point in a game where you figure it out sort of speaking. Like when you already know how a Npc is going to react or when dialog options are going to come up or when a turret is around the corner. I am at level 70 and I am nearing the end of the game and I think I am just going to finish it. I had a blast but it's just time.
  Does anyone know what I am talking about? Kind of like when you play an old nintendo game and they make all the secret entrances or places where you can bomb one shade different or change a pixel or two and after awhile you can just see them without trying? Or when you figure out how to clip in a doorway and all the enemies are just easy after that?
 
  I have over 300 stempacks and whatever mission I am on, it seems all I have to do is take even a weak gun with a suppressor, crouch down(for the 3.5X sneak perk), headshot, press Q as I walk in to check and it's done. Even a legendary deathclaw or something big, I just run up and shotgun it in the face, stempack and move on. I will say the minigun ride in the verdabird was a nice change of pace but I think unless Piper all of the sudden pulls me in a room and has her way with me, I think I am going to wrap it up. Definitely a great game, I hope if they make another one, they keep making changes and make it as fun as this has been.
 




Sounds to me you need to put on survival mode.
1) Eventually normal gets too easy, and gets boring. You need to crank the difficulty up. The higher the difficulty, the harder things get, including radiation, healing. (Warning: keep your distance against the ghouls on Survival mode.)
2) I would suggest you try another approach to the game. Try starting over and create a different class. Sneaking is too easy at times. Regarding difficulty, once again, the higher the difficulty, the sneaking gets harder as well.
 
Those are only 2 things I can think of that would help you get back into the game. There are other areas as well. One thing I can't stress enough is that when you're playing on survival mode and end up in a gun fight in the city, it's hard as hell. You definitely have to hide around the corners when bullets are flying at you, and grenades can really do some damage. I'm approaching level 68, and I myself am not a sponge when it comes to bullets, unfortunately, when on survival mode. You obviously need a harder challenge.
2016/04/10 11:47:08
stalinx20
Honestly, I don't think it would hurt at all if they added a bow & arrow to the game. I mean, come on, how hard was it to make a bow & arrow back then? Don't answer that... I'm just saying that because it's a post catastrophic time and nobody is really producing anything in the available warehouses, making a bow & arrow would be a nice, revolutionized weapon. Definitely would beat the boring syringe rifle. Nothing beats a bow & arrow using grenade tipped arrows.
2016/04/10 17:22:11
whiskers54
stalinx20
Honestly, I don't think it would hurt at all if they added a bow & arrow to the game. I mean, come on, how hard was it to make a bow & arrow back then? Don't answer that... I'm just saying that because it's a post catastrophic time and nobody is really producing anything in the available warehouses, making a bow & arrow would be a nice, revolutionized weapon. Definitely would beat the boring syringe rifle. Nothing beats a bow & arrow using grenade tipped arrows.




 
I use to be a Provisioner until some idiot got a hold of a bow and arrow and I ended up taking an arrow to the knee.
2016/04/10 17:34:51
whiskers54
stalinx20
 
agent8
I've been playing this game all day and sadly, I am at the point where the game is broke for me. I don't mean that I have corrupted saves or I am stuck in the wall or anything. What I mean is when you get to the point in a game where you figure it out sort of speaking. Like when you already know how a Npc is going to react or when dialog options are going to come up or when a turret is around the corner. I am at level 70 and I am nearing the end of the game and I think I am just going to finish it. I had a blast but it's just time.
  Does anyone know what I am talking about? Kind of like when you play an old nintendo game and they make all the secret entrances or places where you can bomb one shade different or change a pixel or two and after awhile you can just see them without trying? Or when you figure out how to clip in a doorway and all the enemies are just easy after that?
 
  I have over 300 stempacks and whatever mission I am on, it seems all I have to do is take even a weak gun with a suppressor, crouch down(for the 3.5X sneak perk), headshot, press Q as I walk in to check and it's done. Even a legendary deathclaw or something big, I just run up and shotgun it in the face, stempack and move on. I will say the minigun ride in the verdabird was a nice change of pace but I think unless Piper all of the sudden pulls me in a room and has her way with me, I think I am going to wrap it up. Definitely a great game, I hope if they make another one, they keep making changes and make it as fun as this has been.
 




Sounds to me you need to put on survival mode.
1) Eventually normal gets too easy, and gets boring. You need to crank the difficulty up. The higher the difficulty, the harder things get, including radiation, healing. (Warning: keep your distance against the ghouls on Survival mode.)
2) I would suggest you try another approach to the game. Try starting over and create a different class. Sneaking is too easy at times. Regarding difficulty, once again, the higher the difficulty, the sneaking gets harder as well.
 
Those are only 2 things I can think of that would help you get back into the game. There are other areas as well. One thing I can't stress enough is that when you're playing on survival mode and end up in a gun fight in the city, it's hard as hell. You definitely have to hide around the corners when bullets are flying at you, and grenades can really do some damage. I'm approaching level 68, and I myself am not a sponge when it comes to bullets, unfortunately, when on survival mode. You obviously need a harder challenge.




 
Agent8,
This +1000. There are a few levels of difficulty between normal mode and Survival mode and that should keep you busy. The "but" here is that you may have to readjust your game play.
2016/04/11 07:06:21
Zuhl3156
I reached level 100 and still need to unlock Bunker Hill and add it to my list of settlements. I need to deal with the Mayor of Diamond City too since I hear that he has it in for my current 'main squeeze' Piper. I'm not sure who is left for Companions but after I reach max affinity with Piper I think I am left with just MacReady. There must be others. I just have to check the list and see who I missed. I really want to romance Isabel Cruz too.
2016/04/11 07:27:00
agent8
I suppose I will bring up the difficulty for a bit. I know there is a bit more to the game. It just seemed like a big jump too. Not so much for me but my settlements. I built them all up decently and every once in a while I would get an alert that one of them is being attacked and most of the time, I would fast travel and it would already be done and over with maybe a raider or two. Now it seems I race over and I have a hoard of superhumans or something massacring my settlements and when I get there, half my turrets are waster and bodies are all over. I guess that's more challenging, just frustrating to run and help. Guess I will build up defenses some more. What really wore me out is getting crappy tech for scribe Haylen 20 times finally to realize that they never end.
2016/04/11 08:56:00
Zuhl3156
I haven't had any quests or missions from Preston for the Minutemen in a long long time. Those BOS quests are all that I am getting for additional XP along with hunting down those rogue robots for Isabel.
2016/04/11 08:57:06
stalinx20
agent8
I suppose I will bring up the difficulty for a bit. I know there is a bit more to the game. It just seemed like a big jump too. Not so much for me but my settlements. I built them all up decently and every once in a while I would get an alert that one of them is being attacked and most of the time, I would fast travel and it would already be done and over with maybe a raider or two. Now it seems I race over and I have a hoard of superhumans or something massacring my settlements and when I get there, half my turrets are waster and bodies are all over. I guess that's more challenging, just frustrating to run and help. Guess I will build up defenses some more. What really wore me out is getting crappy tech for scribe Haylen 20 times finally to realize that they never end.


Nothing is better (when on survival mode) than loading into a settlement to see 13 super mutants just pound you to death, just for you to load the recent save.

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