Well, the first thing Im going to mention, is as this game stands right now, its BRUTAL on HARDWARE. Last night was the first time we played this game in depth, and on a number of different configurations...............to quickly state it though.......don't expect to have everything maxed out at 1080p,even with SLI as it stands........... titans, 780 ti's...........if you want all the detail settings maxed out in the graphics option page and NO HITCHING or STUTTERING as some people call it,as you will need to play with AA and texture settings in the display tab to completely eliminate it.
The stuttering that people complain about.
Things of note:
A. I originally thought optimal settings for my 780 ti's included ultra textures and 4xTXAA, but GFE actually had it set for Ultra with Temporal SMAA. At Ultra textures though, reducing either or both combined reduces the effect people complain about.
B. If you got an SSD as your main drive(or secondary) use it. The hitching stuttering effect is LESS noticeable when the game is installed on an SSD. On a single regular HD, its pretty obvious.......on 4 hybrid HD's in RAID 0 its less so, on an SSD its the least of them all.
C. Gysnc, also reduces the hitching/stuttering effect people complain about in a minimal way. On 60hz static refresh monitors its again a bit more noticeable(like everything else in all other games)
D. Titans and the extra 3gb did not eliminate the stuttering, BUT the effect was a bit less without question. To eliminate the effect at 1080p a pair of Titans had to have textures set to HIGH(And there was still a couple instances here and there where it would show up quickly) with Temporal SMAA as the highest AA used. On a pair of 780 ti's the Textures had to be set to MEDIUM again using temporal SMAA. Neither could run at ULTRA textures without this issue rearing up, again this was using an SSD/Gsync/144hz combo.
E. 1440p? Both ran best with textures set to MEDIUM, FXAA and details settings on the graphics tab set one notch lower across the board(setting the details higher, resulted in significant fps loss separate from the issue people complain about and amplified the issue with lower framerates). Again these settings were based on ELIMINATING the hitching/stuttering without bottlenecking the GPU's own performance.
My conclusion so far is that its a more demanding game than let on. There are actually a TON of visual effects that go on in this game, more so than maybe what people realize. Is it because of poor programming and optimization, and will a patch or 2 reduce or eliminate the demands of the game, and get rid of some of the issues people complain about? Don't know............but its sure fun killing civilians!
I will continue to update this thread later today since I still have a pair of Titans on hand and planned to play with this game further this evening. Requests are welcome.