Lockedfix for hit detection in Bad Company 2!

Page: < 12345.. > >> Showing page 3 of 10
Author
maniacvvv
Omnipotent Enthusiast
  • Total Posts : 9816
  • Reward points : 0
  • Joined: 2009/09/10 20:29:17
  • Location: Seattle WA
  • Status: offline
  • Ribbons : 159
Re:fix for hit detection in Bad Company 2! 2010/04/17 10:32:41 (permalink)
While the hardware expertise here at the EVGA fourms is second to none, the level of experiance with online gaming and the internet is disgusting.

This is because of sub standard education and poor morals

One look at the OP's posted video speaks the truth for anyone paying attention. A lagger with a 120 ping who cannot even run fraps without studder, lagging while shooting at god knows who, with god knows what ping...

So he will hack his config file... what a loser

And I love the post about taping a dot on his monitor so he has something to fire at in Hardcore mode... LOLOLOL what a high end gamer, kinda defeats the purpose of playing HC mode, perhaps he shouldnt play it then.

And I love the disrespectful comments from the two guys in florida who think they are above the facts. Because of where they live and the KNOWN SE USA network congestion issue, they will always lag and be unstable for the forseeable future... to say anything else is a lie. Even a Tracert would show even a fool the truth of what living in Florida means for a connection to a game server anywhere west of Atlanta.

I said it before, if you cant be honest... whats the point of opening your mouth, nobody is paying attention

Disrespectful and dishonest ignorance speaks for itself

The bane of online gaming today, and it's NOT getting better as shown by the posts in this fourm.
post edited by maniacvvv - 2010/04/17 12:26:28




#61
maniacvvv
Omnipotent Enthusiast
  • Total Posts : 9816
  • Reward points : 0
  • Joined: 2009/09/10 20:29:17
  • Location: Seattle WA
  • Status: offline
  • Ribbons : 159
Re:fix for hit detection in Bad Company 2! 2010/04/17 10:40:30 (permalink)
the_real_maverick

SICKOFU-CRABS

Well spoken Maniac. Adding code is a gutless hard up round about way of making up for lack of skill, lack of high end hardware, or the most common reason..........you play from bum fu** Egypt.
Oh I play from the dark side of the moon thus I have every right to add code!........Why? Because theres nobody saying I can't!

Sry all, no disrespect meant to anyone but that's my take!

SICKOFU-CRABS/Dennis


Lol, this is obviously maniacvvv also.    Its official we can close this thread now

More disrespect
 
I do not post under any name but my own, and all my game and fourm accounts use the same tags if format allowed  (and have for over 15 years and 30,000hrs+ of gaming)
 
All of my game accounts are original and I have never been banned or suspended for cheating  -ever-
I dont need to hide from anyone, unlike many here
 
Unlike the cheaters in this thread, I am under NDA with 5 developers and 3 publishers. And tonight I will be playing games that you wont be playing for a year...
 
Because the people who count, know who MANIAC-VVV- is.
 
From the posts in this thread, it is clear who many of you are.... the problem in online gaming. Disrespectful ignorant users who could care less about fair and honest play, who rain down fire on anyone who points out their shortcomings and dishonesty.
 
I am totaly done with this thread and the disgusting cheaters and low IQ users posting in it.
post edited by maniacvvv - 2010/04/17 11:07:04




#62
sinephase
CLASSIFIED Member
  • Total Posts : 4158
  • Reward points : 0
  • Joined: 2008/02/24 11:12:42
  • Status: offline
  • Ribbons : 5
Re:fix for hit detection in Bad Company 2! 2010/04/17 11:06:29 (permalink)
I agree, maniac, that some replies are disrespectful to you, but do you not see how calling people losers, nobs, etc. is disrespectful? It's hard to care about what you have to say when you do that.
By the sound of it, changing the FOV, in your opinion, is cheating, though that's not adding a line of code, it gives you an advantage a lot of times.
The whole point of 'fair' advantage and 'unfair' advantage is highly debatable; is your solution for Florida connection congestion giving people outside of Florida as a 'fair' advantage, people moving away from Florida? "Hey, you decided to live there... it's unfair for you to match my connection through settings rather than moving away, or paying for high end fibre optic internet" (or w/e).
By your tone you seem to think that your opinion is the only one that matters, and that makes you appear pompous. People have a hard time listening to people like that, and your claims of experience, NDA, whatever, don't matter if you sound like a dick. For example, I have no problems kicking a player on my team, that's so good they're carrying the team because they're so good, who constantly grief the other team, or snidely criticize their team mates, etc.
This of course is all my opinion, regardless of experience, just like you.

The fact that an opinion has been widely held is no evidence whatever that it is not utterly absurd.
Bertrand Russell
#63
belatu
FTW Member
  • Total Posts : 1261
  • Reward points : 0
  • Joined: 2008/12/29 15:44:37
  • Location: Jacksonville FL
  • Status: offline
  • Ribbons : 7
Re:fix for hit detection in Bad Company 2! 2010/04/17 11:14:01 (permalink)
Maniac, your pointing out how other people are disrespecting you but you are showing none to others. You talk about our level of experience with online gaming but what you are saying prove that you have never played competitively. I would suggest you do some research before you go off on others.

I don't even why this is such a big deal, what's wrong with changing some settings to make it so that when you shoot at someone, it actually hits them... it's not like you're preventing the other players from shooting you.  Honestly, the only people I could see having a problem with this are ones who already have good connections and find themselves suddenly getting a taste of what they have been dishing out already.

Who would have thought a tweak to make your bullets hit what you are aiming at would cause such controversy.

Brian "Belatü" Welsh
EVGA Gaming Community (=EGC=) 
 
Belatu's ProTips

#64
maniacvvv
Omnipotent Enthusiast
  • Total Posts : 9816
  • Reward points : 0
  • Joined: 2009/09/10 20:29:17
  • Location: Seattle WA
  • Status: offline
  • Ribbons : 159
Re:fix for hit detection in Bad Company 2! 2010/04/17 11:22:20 (permalink)
If the truth hurts tough

"adding" lines of code to a stock game install for an advantage is cheating, there is no debate about that fact nor excuses to be made for it.

If people dont want to be called on what they are doing, they shouldnt do it.

Please open your BFBC2 config/ini file...  do you see the settings adjustments posted in this thread? No you do not.

Those are the FACTS of this matter.
 
It should be pointed out the your sig shows a E8400 and a 9600GT. As everyone knows that is seriously underpowered for BFBC2. So by adding lines of hidden code that pushes your underpowered client to better report hit detection to the server.. how could you possibly say that is not cheating. If your rig and connection are not even able to run a game at 30fps with at least a 150ping or below, why should you be allowed to get better hit detection than someone who runs at 100fps with a 30 ping?
 
I'm sorry, but if your running at low spec and high ping, people who run/ping better are going to look like they are walking thru direct fire on your client... because your running behind the person you are shooting at -and- the server side client poll. Those are the facts of online gaming. If you dont like it, upgrade your system and connection. Do not think that adding lines of code cant be anything but cheating in this example. 


post edited by maniacvvv - 2010/04/17 11:43:16




#65
belatu
FTW Member
  • Total Posts : 1261
  • Reward points : 0
  • Joined: 2008/12/29 15:44:37
  • Location: Jacksonville FL
  • Status: offline
  • Ribbons : 7
Re:fix for hit detection in Bad Company 2! 2010/04/17 11:37:27 (permalink)
So then I guess you play all of your games with default key binds and settings, because changing those will change your config file from default, and by your definition would not be stock and would be a cheat..

You should contact TWL, XPL, CEVO, CPL, ESEA and the countless other League and Ladder organizers and tell them how all of them are cheating as well.
post edited by belatu - 2010/04/17 11:40:16

Brian "Belatü" Welsh
EVGA Gaming Community (=EGC=) 
 
Belatu's ProTips

#66
DMIINC
CLASSIFIED ULTRA Member
  • Total Posts : 5933
  • Reward points : 0
  • Joined: 2007/03/02 11:12:22
  • Location: Suwanee, GA
  • Status: offline
  • Ribbons : 32
Re:fix for hit detection in Bad Company 2! 2010/04/17 11:38:10 (permalink)
If someone is using this beacuse of ping problems that only means that I will see benefit too. Sometimes when I see problem with hit detection on someone and I finaly kill them I go and check ping on them and usually it is over 250. I see this only as benefit for everyone. I do not have problem since my in game ping is allways around 120. I might be wrong but that is my opinion.

 
#67
maniacvvv
Omnipotent Enthusiast
  • Total Posts : 9816
  • Reward points : 0
  • Joined: 2009/09/10 20:29:17
  • Location: Seattle WA
  • Status: offline
  • Ribbons : 159
Re:fix for hit detection in Bad Company 2! 2010/04/17 11:58:27 (permalink)
DMIINC

If someone is using this beacuse of ping problems that only means that I will see benefit too. Sometimes when I see problem with hit detection on someone and I finaly kill them I go and check ping on them and usually it is over 250. I see this only as benefit for everyone. I do not have problem since my in game ping is allways around 120. I might be wrong but that is my opinion.


This is the nail on the head.
 
I also have outstanding framerates and excellent stable ping to the servers I play in, I have no problems whatsoever with hit detection unless someone I am shooting at is lagging (as it is in all online games because of the facts of each user and their own connections and how UDP is coded in the game itself and delt with by a game server host).
 
What I belive is that with people imputing whatever numbers they choose into these "hidden" lines of code, overall server preformance and MY hit detection will suffer.
 
And all of this because a given player using these "codes" cannot run/ping the game properly in the first place. Lets be clear, the ONLY reason to use these codes is to make up for a users own shortcomings or his ignorance about the config and specs of the person he is shooting at.
 
As you pointed out, players with good systems and good pings are not having any real problems with hit detection in BFBC2 except for the normal ones of playing against lowends and laggers.
 
Cheating is not the answer to these problems. Upgrading your system to run the game above 60fps (min) and pinging the server you are playing in below 50 (max) is the very best you can hope for. Remember, it's "online" gaming and all the issues that means in the real world. Just because your lowend client "shows" a hit does NOT make it so. Modding a file cannot honestly change the facts of how poorly you are running the game. It's just a cheat. 
 
post edited by maniacvvv - 2010/04/17 12:30:34




#68
pauljlindner
SSC Member
  • Total Posts : 934
  • Reward points : 0
  • Joined: 2006/09/16 14:26:06
  • Status: offline
  • Ribbons : 1
Re:fix for hit detection in Bad Company 2! 2010/04/17 12:31:23 (permalink)
It's not "adding lines of code", it's changing the value of an established variable with in the games functions. If I was "adding lines of code" I would need a compiler to do so, it would be like patching the game.

So much work to do... someone has to do it.
#69
belatu
FTW Member
  • Total Posts : 1261
  • Reward points : 0
  • Joined: 2008/12/29 15:44:37
  • Location: Jacksonville FL
  • Status: offline
  • Ribbons : 7
Re:fix for hit detection in Bad Company 2! 2010/04/17 12:32:27 (permalink)
Actually when you shoot someone, it should count it as a hit. Game developers include LAG COMPENSATORS in there games, because it's an online game, and people will lag. All this tweak does is change the default settings for that compensator to better match the server you are joining instead of using its default setting which is a generalized value the developers think will work OK enough for everyone. It's no different than changing your games display resolution from the default 1024 to 1650 or w/e the case may be.

I also noticed how you decided not to respond to my reply. Kudos.

Brian "Belatü" Welsh
EVGA Gaming Community (=EGC=) 
 
Belatu's ProTips

#70
belatu
FTW Member
  • Total Posts : 1261
  • Reward points : 0
  • Joined: 2008/12/29 15:44:37
  • Location: Jacksonville FL
  • Status: offline
  • Ribbons : 7
Re:fix for hit detection in Bad Company 2! 2010/04/17 12:34:15 (permalink)
pauljlindner

It's not "adding lines of code", it's changing the value of an established variable with in the games functions. If I was "adding lines of code" I would need a compiler to do so, it would be like patching the game.


What?!! You mean to tell me that there are some variables that they didn't include in the default config?! OMG! HACKS!

But seriously, someone needs to research client side variables and server side variables.

If you cant handle players tweaking there configs you couldn't be playing games on a PC. I think console is a better match for you.

Brian "Belatü" Welsh
EVGA Gaming Community (=EGC=) 
 
Belatu's ProTips

#71
maniacvvv
Omnipotent Enthusiast
  • Total Posts : 9816
  • Reward points : 0
  • Joined: 2009/09/10 20:29:17
  • Location: Seattle WA
  • Status: offline
  • Ribbons : 159
Re:fix for hit detection in Bad Company 2! 2010/04/17 12:47:24 (permalink)
belatu

Actually when you shoot someone, it should count it as a hit. Game developers include LAG COMPENSATORS in there games, because it's an online game, and people will lag. All this tweak does is change the default settings for that compensator to better match the server you are joining instead of using its default setting which is a generalized value the developers think will work OK enough for everyone. It's no different than changing your games display resolution from the default 1024 to 1650 or w/e the case may be.

I also noticed how you decided not to respond to my reply. Kudos.


I did not respond because there is no need to.
 
You dont see anything wrong with cheating for an advantage with a lowend rig. Whats there to say bro?
 
I dont see any honesty about changing your "lag compensator" values, without improving your framerate to match. Thats dishonest and thats cheating.
 
If I'm running 60fps+ faster than you and my server poll latency is 200ms lower than yours, then what you see on your monitor is a dream world. Using a cheat to better match what you see does not make it real bro.
 
Your denial of the facts speaks for itself. Your a cheat and even worse a Admin...  I have no respect for you whatsoever, and have nothing to say to you till you admit the truth and can come to the game running it properly.
 
Good day to you sir, dont be suprised when EVGA members are banned from certain servers. Conduct and posts of such nature as in this thread have maked you for what you and other EVGA clan members are... Cheats.  
 
 
post edited by maniacvvv - 2010/04/17 12:49:56




#72
Afterburner
EVGA Forum Moderator
  • Total Posts : 24945
  • Reward points : 0
  • Joined: 2007/09/21 14:41:48
  • Location: It's... Classified Yeeeeeeeeeeaaaaaaah........
  • Status: offline
  • Ribbons : 108
Re:fix for hit detection in Bad Company 2! 2010/04/17 12:49:11 (permalink)
For what it is worth... I was just playing around with this and another member... We found the setting of 30 to work pretty good.... We both had drastically different pings.. but it seemed to show the most promise..
#73
maniacvvv
Omnipotent Enthusiast
  • Total Posts : 9816
  • Reward points : 0
  • Joined: 2009/09/10 20:29:17
  • Location: Seattle WA
  • Status: offline
  • Ribbons : 159
Re:fix for hit detection in Bad Company 2! 2010/04/17 12:51:46 (permalink)
Afterburner

For what it is worth... I was just playing around with this and another member... We found the setting of 30 to work pretty good.... We both had drastically different pings.. but it seemed to show the most promise..


As suspected, the input of false, incorrect and dishonest values into the settings file.
 
Unbeliveable, disgusting and just what I was afraid of...  total dishonesty and flat out cheating for advantage.
 
"censored" you "censored" and "censored"
post edited by maniacvvv - 2010/04/17 13:02:10




#74
pauljlindner
SSC Member
  • Total Posts : 934
  • Reward points : 0
  • Joined: 2006/09/16 14:26:06
  • Status: offline
  • Ribbons : 1
Re:fix for hit detection in Bad Company 2! 2010/04/17 13:01:45 (permalink)
maniacvvv

Afterburner

For what it is worth... I was just playing around with this and another member... We found the setting of 30 to work pretty good.... We both had drastically different pings.. but it seemed to show the most promise..


As suspected, the input of false, incorrect and dishonest values into the settings file.
 
Unbeliveable


OMG IT'S A CONSPIRACY!!!!

Seriously, you want to have the smack down put on us from on high? If so, start crying on EA/DICE's shoulders to remove those functions from the game. It's within their power to do so.

So much work to do... someone has to do it.
#75
belatu
FTW Member
  • Total Posts : 1261
  • Reward points : 0
  • Joined: 2008/12/29 15:44:37
  • Location: Jacksonville FL
  • Status: offline
  • Ribbons : 7
Re:fix for hit detection in Bad Company 2! 2010/04/17 13:04:28 (permalink)
So you do regard competitive players as cheaters then. Good to know.

The more and more I hear from this guy the more I think he's just some troll.
post edited by belatu - 2010/04/17 13:07:42

Brian "Belatü" Welsh
EVGA Gaming Community (=EGC=) 
 
Belatu's ProTips

#76
maniacvvv
Omnipotent Enthusiast
  • Total Posts : 9816
  • Reward points : 0
  • Joined: 2009/09/10 20:29:17
  • Location: Seattle WA
  • Status: offline
  • Ribbons : 159
Re:fix for hit detection in Bad Company 2! 2010/04/17 13:05:40 (permalink)
I am not the one putting in dishonest values into a hidden dev line of code, you are. 
 
Lying to the server about your ping values is a Hack.
 
I made my point, and you just confirmed it -totally-
 
I should have quit when I said I was, you little kiddies will do whatever you want, the truth and honor be dammed.
 
Good luck with that. Maybe you will find the devs hidden God code and be really happy.... 
 
 
 
...end of line 
post edited by maniacvvv - 2010/04/17 13:11:03




#77
Afterburner
EVGA Forum Moderator
  • Total Posts : 24945
  • Reward points : 0
  • Joined: 2007/09/21 14:41:48
  • Location: It's... Classified Yeeeeeeeeeeaaaaaaah........
  • Status: offline
  • Ribbons : 108
Re:fix for hit detection in Bad Company 2! 2010/04/17 13:13:16 (permalink)
maniacvvv

I am not the one putting in dishonest values into a hidden dev line of code, you are.  Hack


No.. But you repeatedly are disregarding the TOS of EVGA... It seems following rules is hard for you to do? Your deliberate hateful approach is not wanted. What is.. A mature conversation and reasoning. 

It is always good to read about someones perspective, but not the lack of maturity in an already lost situation.

There are young folks, and pretty darn old folks in this forum that come here for various reasons. Rules are set so that everyone can have a calm, welcoming experience. Please follow them....
#78
maniacvvv
Omnipotent Enthusiast
  • Total Posts : 9816
  • Reward points : 0
  • Joined: 2009/09/10 20:29:17
  • Location: Seattle WA
  • Status: offline
  • Ribbons : 159
Re:fix for hit detection in Bad Company 2! 2010/04/17 13:24:15 (permalink)
maniacvvv

I am not the one putting in dishonest values into a hidden dev line of code, you are. 
 
Lying to the server about your ping values is a Hack.
 
I made my point, and you just confirmed it -totally-
 
I should have quit when I said I was, you little kiddies will do whatever you want, the truth and honor be dammed.
 
Good luck with that. Maybe you will find the devs hidden God code and be really happy.... 
 
 
 
...end of line 


You just got owned
 
Go to the corner, stop crying and threatening me and "think" about what you did that was wrong




#79
belatu
FTW Member
  • Total Posts : 1261
  • Reward points : 0
  • Joined: 2008/12/29 15:44:37
  • Location: Jacksonville FL
  • Status: offline
  • Ribbons : 7
Re:fix for hit detection in Bad Company 2! 2010/04/17 13:28:24 (permalink)
Hidden.... right.... yet it's right there, out in the open, able to be changed quite easily by the player.. through the config file.. like any other client variable, in any other game...

Have you looked into competitive play rules regarding client variables and editing your config files yet? Not just for BC2 but in general? Of course not, because if you had you wouldn't have a leg to stand on.

Here I'll do it for you:

CEVO CS 1.6 Professional League
5.40 Configuration Files
Members ARE allowed to edit their user configuration files in the native game directory. Members ARE NOT allowed to have any other configuration files inside the native game directory. Any other configuration files found maybe considered a violation of the rules and could result in a loss, and one (1) week suspension.


CEVO CSS Professional League
5.40 Configuration Files
Members ARE allowed to edit their user configuration files in the native game directory. Members ARE NOT allowed to have any other configuration files inside the native game directory. Any other configuration files found maybe considered a violation of the rules and could result in a loss, and one (1) week suspension.


CEVO COD4 Tourny
5.40 Configuration Files
Members ARE allowed to edit their user configuration files in the native game directory. Members ARE NOT allowed to have any other configuration files inside the native game directory. Any other configuration files found maybe considered a violation of the rules and could result in a loss, and one (1) week suspension.


CEVO TF2 Professional League
5.40 Configuration Files
Members ARE allowed to edit their user configuration files in the native game directory. Members ARE NOT allowed to have any other configuration files inside the native game directory. Any other configuration files found maybe considered a violation of the rules and could result in a loss, and one (1) week suspension.


So as you can see, even at the top level of PC gaming, editing your config file is not considered cheating. I hope this will finally end this discussion.

And you sir, just got owned.

Brian "Belatü" Welsh
EVGA Gaming Community (=EGC=) 
 
Belatu's ProTips

#80
the_real_maverick
FTW Member
  • Total Posts : 1764
  • Reward points : 0
  • Joined: 2006/11/06 19:00:13
  • Status: offline
  • Ribbons : 3
Re:fix for hit detection in Bad Company 2! 2010/04/17 13:40:26 (permalink)
I'll try 30 and see if that makes a difference for me, because i put 43 in last time and saw no difference.  Ill post back my results

Intel i7 6700K 4.0Ghz/ EVGA GTX1070 SC/ 16GB G.Skill DDR4 2400/ Gigabyte G1 gaming mini ITX mobo/ Western Digital Black 1 TB HDD/ Samsung 850 EVO 500GB SSD/ Corsair 650W PSU / 25" Asus 2560x1440 / Logitech G900 / Windows 10 64bit / K70 RGB

 
http://www.heatware.com/u/70338
#81
VooDooPC
SSC Member
  • Total Posts : 664
  • Reward points : 0
  • Joined: 2007/09/26 12:12:29
  • Status: offline
  • Ribbons : 0
Re:fix for hit detection in Bad Company 2! 2010/04/17 13:44:48 (permalink)
The lag compensation is probably set by default to account for a wide range of pings for a wide range of people. It could by default be set to something like 100 ping so if you play on a server with 50 ping or on a server with 150 ping your registration will feel the same. Lowering the value only tightens up the compensation to be more in line with a specific server. If wanting a guy's models to appear where their hitboxes are is cheating, I guess I'm a huge cheater. If EA doesn't want people to change this value, they will fix it in the next patch or release a hotfix to change it.

I bet you 99% of people who play Counter-Strike: Source have an edited config file. The default tic rate is 33. Most servers are 66-100. It's near impossible to hit a moving target using the default settings on most servers because the hitboxes are so far off.

I will see if this makes me play any better later tonight.

 
 
 
#82
Afterburner
EVGA Forum Moderator
  • Total Posts : 24945
  • Reward points : 0
  • Joined: 2007/09/21 14:41:48
  • Location: It's... Classified Yeeeeeeeeeeaaaaaaah........
  • Status: offline
  • Ribbons : 108
Re:fix for hit detection in Bad Company 2! 2010/04/17 14:04:45 (permalink)
VooDooPC

The lag compensation is probably set by default to account for a wide range of pings for a wide range of people. It could by default be set to something like 100 ping so if you play on a server with 50 ping or on a server with 150 ping your registration will feel the same. Lowering the value only tightens up the compensation to be more in line with a specific server. If wanting a guy's models to appear where their hitboxes are is cheating, I guess I'm a huge cheater. If EA doesn't want people to change this value, they will fix it in the next patch or release a hotfix to change it.

I bet you 99% of people who play Counter-Strike: Source have an edited config file. The default tic rate is 33. Most servers are 66-100. It's near impossible to hit a moving target using the default settings on most servers because the hitboxes are so far off.

I will see if this makes me play any better later tonight.


You sir are not allowed to try this!!! You already pwn us as it is ...

New rule!! SIM- and VooDooPC are not allowed to improve their gameplay! We need all the help we can get And someone please start using SIM's internet connection and down load all kinds of stuff while he is gaming... Anything to get his ping up to 70 will be greatly appreciated =]...
#83
maniacvvv
Omnipotent Enthusiast
  • Total Posts : 9816
  • Reward points : 0
  • Joined: 2009/09/10 20:29:17
  • Location: Seattle WA
  • Status: offline
  • Ribbons : 159
Re:fix for hit detection in Bad Company 2! 2010/04/17 15:16:48 (permalink)
belatu

Hidden.... right.... yet it's right there, out in the open, able to be changed quite easily by the player.. through the config file.. like any other client variable, in any other game...

Have you looked into competitive play rules regarding client variables and editing your config files yet? Not just for BC2 but in general? Of course not, because if you had you wouldn't have a leg to stand on.

Here I'll do it for you:

CEVO CS 1.6 Professional League
5.40 Configuration Files
Members ARE allowed to edit their user configuration files in the native game directory. Members ARE NOT allowed to have any other configuration files inside the native game directory. Any other configuration files found maybe considered a violation of the rules and could result in a loss, and one (1) week suspension.


CEVO CSS Professional League
5.40 Configuration Files
Members ARE allowed to edit their user configuration files in the native game directory. Members ARE NOT allowed to have any other configuration files inside the native game directory. Any other configuration files found maybe considered a violation of the rules and could result in a loss, and one (1) week suspension.


CEVO COD4 Tourny
5.40 Configuration Files
Members ARE allowed to edit their user configuration files in the native game directory. Members ARE NOT allowed to have any other configuration files inside the native game directory. Any other configuration files found maybe considered a violation of the rules and could result in a loss, and one (1) week suspension.


CEVO TF2 Professional League
5.40 Configuration Files
Members ARE allowed to edit their user configuration files in the native game directory. Members ARE NOT allowed to have any other configuration files inside the native game directory. Any other configuration files found maybe considered a violation of the rules and could result in a loss, and one (1) week suspension.


So as you can see, even at the top level of PC gaming, editing your config file is not considered cheating. I hope this will finally end this discussion.

And you sir, just got owned.

 
Perhaps more attention in school bro, then maybe you could READ the original post
 
Acording to the rules rules you JUST QUOTED.... Following the original posters very first post in this thread.
 
---> You ADD those two lines, you do not edit them.
 
So upon viewing the files from a stock install and a modded .ini file (under your posted rules), the Modded one has TWO EXTRA LINES. THAT ARE NOT user editable files which appear in the stock install.
 
By your own posted rules, that IS CHEATING 
 
Read the original post again, then read the rules you yourself posted!! 
 
Then shut up about ownage, by your own posted rules you are cheating.
 
 
Like I said, everything and anything is OK by you.... I guess even if its against the rules.
 
 
I dont want to hear another disrespectful word for you, until you admit that according to your own posted rules.
 
Having two extra lines of config files in your game install, that ARE NOT in a stock install is officially a cheat.
 
You posted the rules, I have pointed out the truth.
 
Man up and be honest or shut up and quit flaming me for posting the TRUTH, acording to your own posted rules.
 
Quote:
 
   Members ARE allowed to edit their user configuration files in the native game directory. Members ARE NOT allowed to have any other configuration files inside the native game directory. Any other configuration files found maybe considered a violation of the rules and could result in a loss, and one (1) week suspension.
------->So what are the two extra config file commands?  HUH? <-------
 
You DO NOT EDIT those files, you ADD them
 
Members ARE NOT allowed to have any other configuration files inside the native game directory"
--->What part of that do you not understand, about having the two extra CMD files bro?
 
Oh yeah, right... your "anything for an advantage" again.  
 
Some honest Admin you are, EVGA needs to replace you as soon as possible. By your own posts, you are a total disgrace to EVGA and this Fourm. And by your own posted rules you are a cheater.
 
Have a nice day, Cheater with two extra config file commands in their directory that no honest user with a stock install has.
 
Quote:    " Members ARE NOT allowed to have any other configuration files inside the native game directory" 
 
 
Way to Own yourself ... bro!
And I cant help but add this comment. Cheating in the "pro" tournies is a game loss and one week suspension....
 
It should be a instant lifetime BAN and account deletion, but of course the "pro's" make there own rules   
 
post edited by maniacvvv - 2010/04/17 16:00:32




#84
belatu
FTW Member
  • Total Posts : 1261
  • Reward points : 0
  • Joined: 2008/12/29 15:44:37
  • Location: Jacksonville FL
  • Status: offline
  • Ribbons : 7
Re:fix for hit detection in Bad Company 2! 2010/04/17 15:49:34 (permalink)
maniacvvv

Perhaps more attention in school bro, then maybe you could READ the original post
 
Acording to the rules rules you JUST QUOTED.... Following the original posters very first post in this thread.
 
---> You ADD those two lines, you do not edit them.
 
So upon viewing the files from a stock install and a modded .ini file (under your posted rules), the Modded one has TWO EXTRA LINES. THAT ARE NOT user editable files which do not appear in the stock install.
 
By your own posted rules, that IS CHEATING 



I'm sorry to break this to you but adding or deleting code from a config file is called editing.

maniacvvv
 
You DO NOT EDIT those files, you ADD them


Actually if you payed a little more attention in school and to the original post you would see that you do not create a new file like you are saying but you edit the setting files that are already on your system.

Instructions:
Add " SettingsManager.floatSet GSDefaultLatencyCompensation 0.0450000"
and " SettingsManager.U32Set GSInterpolationTime 45 "

to your gamesettings.ini and settings.ini file in the BFBC2 folder.
In gamesettings.ini, add them between the lines;

IntroPlayed=1
[GstPersistence]



So I say again, owned
post edited by belatu - 2010/04/17 15:53:22

Brian "Belatü" Welsh
EVGA Gaming Community (=EGC=) 
 
Belatu's ProTips

#85
maniacvvv
Omnipotent Enthusiast
  • Total Posts : 9816
  • Reward points : 0
  • Joined: 2009/09/10 20:29:17
  • Location: Seattle WA
  • Status: offline
  • Ribbons : 159
Re:fix for hit detection in Bad Company 2! 2010/04/17 16:02:08 (permalink)
You are really something

You post the clear rules, and then say they dont apply and how that owns me.... LOLOLOLOLOL 

You are a liar, a hack and a dishonest cheat... by your own post about the rules and the posted facts.
 
EVGA clan= cant be bothered by honesty or rules. Its anything goes FTW, screw the truth and the facts.
 
Man have you just trashed out yourself and EVGA clan. The truth speaks for itself, you nothing but a liar and a disgusting hack.
 
 
I should know better than to argue with little spoiled brats, who cheat at videogames 
 
I feel sorry for you, for the players in any server you are in and for EVGA. Boy did they pick a real winner for an Admin.
post edited by maniacvvv - 2010/04/17 16:09:15




#86
pauljlindner
SSC Member
  • Total Posts : 934
  • Reward points : 0
  • Joined: 2006/09/16 14:26:06
  • Status: offline
  • Ribbons : 1
Re:fix for hit detection in Bad Company 2! 2010/04/17 16:07:14 (permalink)
Someone needs to take a programing class at the local community college. Maniac doesn't seem to understand the terms used in the thread. Please sir, your ignorance is showing or you're an obvious troll.

So much work to do... someone has to do it.
#87
MSim
Omnipotent Enthusiast
  • Total Posts : 11900
  • Reward points : 0
  • Joined: 2005/05/22 23:13:30
  • Location: Earth
  • Status: offline
  • Ribbons : 28
Re:fix for hit detection in Bad Company 2! 2010/04/17 16:14:58 (permalink)
It's both editing and adding new cvars to the config.
Cevo would have to make a program to check the BFBC2 folder, PB can't read Document/BFBC2 folder.

It will be too easy for cheaters to play in leagues when you can't record demos or have spectators. DICE failed to support this game for competitive play.



#88
belatu
FTW Member
  • Total Posts : 1261
  • Reward points : 0
  • Joined: 2008/12/29 15:44:37
  • Location: Jacksonville FL
  • Status: offline
  • Ribbons : 7
Re:fix for hit detection in Bad Company 2! 2010/04/17 16:18:52 (permalink)
Seriously, this guy is nuts. For those of you just joining us, here is a synopsis of the conversation thus far.

Maniac: YOU CANT EDIT YOUR CONFIG ITS CHEATING

Me: Yes you can, here are rules from pro leagues proving it.

Maniac: THAT'S NOT EDITING YOU ILLITERATE CHEAT

Me: Actually, that is exactly what editing means.

Maniac: HAHA I GOT YOU NOW, YOUR ADDING 2 NEW FILES WHICH ISN'T ALLOWED, DONT YOU READ THE INSTRUCTIONS!

Me: Yes, I did, and you are not adding new files you are editing the files you already have on your system, which is exactly what the rules say is allowed.

Maniac: HACK! RAGE! I'M WRONG BUT WONT ADMIT IT!
post edited by belatu - 2010/04/17 16:21:27

Brian "Belatü" Welsh
EVGA Gaming Community (=EGC=) 
 
Belatu's ProTips

#89
Z-Knight
FTW Member
  • Total Posts : 1530
  • Reward points : 0
  • Joined: 2008/01/07 11:09:31
  • Location: League City, TX
  • Status: offline
  • Ribbons : 1
Re:fix for hit detection in Bad Company 2! 2010/04/17 16:25:44 (permalink)
can you please stop posting crap maniacc....we got it, you think you are awesome and we all cheat...geez, give it a rest and let us use this thread for what it was worth...

and

stop

writing

separate

sentences

because

it

is

annoying.


#90
Page: < 12345.. > >> Showing page 3 of 10
Jump to:
  • Back to Mobile